| Davi The Eccentric |
If everyone becomes an inquisitor then we can form our own faction, yes?
It's a bit early to be thinking about that, don't you think? It's going to take months/years to get to that level. (Or about a week in-game.)
Also, anything interesting about the Death Cult Assassin?
Rookseye
|
It's a bit early to be thinking about that, don't you think?
Yes, a tiny bit early.
It's going to take months/years to get to that level. (Or about a week in-game.)
Ba dump dump, rimshot.
Some narrative time is coming, I promise!
LOL
Some insight into my overly ambitious master plan (brevity hat on):
1. "The Oremor Affliction" (Super Adventure in Three Acts/Origin Story, Exposition/Ranks I-IV)
[Intervening years of service/Numerous missions/Narrative Summary]
2. "Title Forthcoming" (Super Adventure in Three Acts/Epic Conflict, Revelatory Events/Ranks V-VIII)
[Intervening years of service/Numerous missions/Narrative Summary]
3. "Title Forthcoming" (Super Adventure in Three Acts/Climax of Campaign, Sector Influencing Finale/Ascension Level Characters)
[Dénouement]
I figure we can celebrate the end of the campaign together around the American tricentennial at Bal's oceanfront New Mexico retirement home.
| Balfic-graa |
Quick, quick, give me an update on the transition packs...
If everyone becomes an inquisitor then we can form our own faction, yes?
Transition packs are basically background packages that can give you different skill sets, talents, or lower insanity/corruption points. Its your tranistion story of acolyte to throne agent. Some are general for everyone, others are for specific ascended careers.
Davi will get back to you on the Death Cult Assassin when I read up on it. There is a ton of info in this book.
| Lorm Dragonheart |
Some insight into my overly ambitious master plan (brevity hat on):
1. "The Oremor Affliction" (Super Adventure in Three Acts/Origin Story, Exposition/Ranks I-IV)
[Intervening years of service/Numerous missions/Narrative Summary]
2. "Title Forthcoming" (Super Adventure in Three Acts/Epic Conflict, Revelatory Events/Ranks V-VIII)
[Intervening years of service/Numerous missions/Narrative Summary]
3. "Title Forthcoming" (Super Adventure in Three Acts/Climax of Campaign, Sector Influencing Finale/Ascension Level Characters)
[Dénouement]
According to master plan, we are nearing the rank towards the end of part one. That is encouraging that we are getting into a major part of the plot.
Radavel
|
Radavel wrote:Quick, quick, give me an update on the transition packs...
If everyone becomes an inquisitor then we can form our own faction, yes?
Transition packs are basically background packages that can give you different skill sets, talents, or lower insanity/corruption points. Its your tranistion story of acolyte to throne agent. Some are general for everyone, others are for specific ascended careers.
Davi will get back to you on the Death Cult Assassin when I read up on it. There is a ton of info in this book.
Cos, ship my copy ASAP!!!!
| Balfic-graa |
Davi,
I finished up reading the Death Cult Assassin. Very tough class. It has a choice of three types of Cults. Cult of Blood, Cult of Death, and the Cult of Pain. Cult of Blood lets you auto confirm all your righteous fury rolls. Cult of Death all critical hits increase by 1. Cult of Pain you can ignore all wounds from 1 attack, once per game. All critical hits against you are halved to a min of 1. Blood, and Pain look to be the toughest of the 3 Cults.
| Lorm Dragonheart |
Imeant to say I was playing WH Fantasy yesterday. It was a tough fight between my skaven and the ogre kingdoms over Lizardmen meat. It ended up a minor victory on the 6th turn. It is always a tough fight.
On a another note, I received my copy of Ascension. Throne Agents are really tough, depending on your transition package.
| Lorm Dragonheart |
Rook, I known that Uriah failed his roll, but he was comparing the cards to the vision he had at the astropathic choir. The Fool Errand part I misread, but the rest was Uriah going by what he is interpreting from his vision and his knowledge of a normal Emperor's Tarot.
Rookseye
|
Lik, in looking at Deir Licaon's character sheet, I noted that you picked as your origin world, Zel Secundus, which is a Death World. As there is not a Home World origin of Death World (at least to my knowledge), I was wondering what you wanted to use as your World Origin for character creation.
Alternatively, in keeping with the flavor of the mutant hating cleric, you could use the Unique Origin World option of Volg Hive (Fenksworld) from the Inqusitor's Handbook p. 25, this could create an obvious link in the campaign to St. Trobriund with a little work.
Otherwise, we could just assume your settlement on Zel Secundus (Creature's Anathema p. 44), a desiccated wasteland world covered in scorching storms uses the Feral World origin.
Please add the relevant advances to your characteristics on Deir Licaon's Paizo profile page so you don't shortchange yourself if referencing that sheet. I also noted you took the Deceive skill twice. I just wanted to make sure this was not an error on your part.
Otherwise the character looks solid. Please let me know your choices on these counts and I will forward along the finished sheet to you.
| Deir Licaon |
Lik, in looking at Deir Licaon's character sheet, I noted that you picked as your origin world, Zel Secundus, which is a Death World. As there is not a Home World origin of Death World (at least to my knowledge), I was wondering what you wanted to use as your World Origin for character creation.
Alternatively, in keeping with the flavor of the mutant hating cleric, you could use the Unique Origin World option of Volg Hive (Fenksworld) from the Inqusitor's Handbook p. 25, this could create an obvious link in the campaign to St. Trobriund with a little work.
Otherwise, we could just assume your settlement on Zel Secundus (Creature's Anathema p. 44), a desiccated wasteland world covered in scorching storms uses the Feral World origin.
Please add the relevant advances to your characteristics on Deir Licaon's Paizo profile page so you don't shortchange yourself if referencing that sheet. I also noted you took the Deceive skill twice. I just wanted to make sure this was not an error on your part.
Otherwise the character looks solid. Please let me know your choices on these counts and I will forward along the finished sheet to you.
Hi,
I just took the advances of a feral world, I wanted to represent my character coming out from a lost hope world, with isolated communities where the Ministorum tries to bring the light of the Emperor. I will just use those dice results and apply a feral world origin. Character updated.My character had insane experience which results in needing to survive in his vendetta quest. I decided to choose Barter and Deceive skills, by the way, I have corrected Deceive double entrance.
Rookseye
|
No problem Davi, I have an inkling that will change as things develop a little further.
For our incoming and current players, what is your opinion on beginning "vignette" style threads for each of the new characters simultaneous to the main story thread's progress?
I'm thinking for Vincent, it will give a bit of a sneak preview to Act II's setting. For the Deir and Kaltos it will serve as an explanation of sorts for why they are coming to/have arrived on Oremor in the first place. This would necessitate some metagame thinking for everyone on some reveals for later interaction, but it would probably add to the narrative for all. This wouldn't occur until after I add the sheets to the wiki with info capsules, anyway.
Let me know what you think.
| Lorm Dragonheart |
Just no idea what to actually post for now. I'm still here.
Glad to see your still here. I know Uriah is interested in any ideas about the chapel. I have a question Rook, Is Iacton feeling anything considering that he is carrying a daemonic artifact even if is being suppressed?
| Davi The Eccentric |
Davi The Eccentric wrote:Just no idea what to actually post for now. I'm still here.Glad to see your still here. I know Uriah is interested in any ideas about the chapel. I have a question Rook, Is Iacton feeling anything considering that he is carrying a daemonic artifact even if is being suppressed?
As far as I know, the only effect Iacton's feeling is that the feather's getting hot. Of course, you're burning up by comparison, and given what happened when he just brushed the thing he's getting a bit worried.
Radavel
|
No problem Davi, I have an inkling that will change as things develop a little further.
For our incoming and current players, what is your opinion on beginning "vignette" style threads for each of the new characters simultaneous to the main story thread's progress?
I'm thinking for Vincent, it will give a bit of a sneak preview to Act II's setting. For the Deir and Kaltos it will serve as an explanation of sorts for why they are coming to/have arrived on Oremor in the first place. This would necessitate some metagame thinking for everyone on some reveals for later interaction, but it would probably add to the narrative for all. This wouldn't occur until after I add the sheets to the wiki with info capsules, anyway.
Let me know what you think.
Am cool with that.
| Davi The Eccentric |
Davi The Eccentric wrote:There is a stat for this major daemon in Ascension... a changer I think.As far as I know, the only effect Iacton's feeling is that the feather's getting hot.
Yeah, the Tzeenitch one? (You know what I mean.)
Wait, I'm carrying around a feather from one of those? Great...
| Ellipsis |
For our incoming and current players, what is your opinion on beginning "vignette" style threads for each of the new characters simultaneous to the main story thread's progress?
I'm thinking for Vincent, it will give a bit of a sneak preview to Act II's setting. For the Deir and Kaltos it will serve as an explanation of sorts for why they are coming to/have arrived on Oremor in the first place. This would necessitate some metagame thinking for everyone on some reveals for later interaction, but it would probably add to the narrative for all. This wouldn't occur until after I add the sheets to the wiki with info capsules, anyway.
I don't have a problem with this, the three of us already know your half of the story OOC anyway. Just let me know if there is anything about Vincent that needs to be firmed up, since he is still a bit nebulously defined at the moment.
Rookseye
|
I will be posting a bit of a narrative dossier for each of the characters on the wiki before we begin the vignettes, but they are similar to the other ones, vague enough to allow the character more than enough leeway in background and personality. Once those are done, I'll start to weave the threads together.
OK, through posting for the night, will resume tomorrow. I'll wait on your decision for the next course of action in the Mercy before proceeding.
| Uriah Trantor |
Radavel wrote:Davi The Eccentric wrote:There is a stat for this major daemon in Ascension... a changer I think.As far as I know, the only effect Iacton's feeling is that the feather's getting hot.
Yeah, the Tzeenitch one? (You know what I mean.)
Wait, I'm carrying around a feather from one of those? Great...
I have guessed for a while that the feather was from a Lord Of Change.
I also have guessed that the visions are coming from a LOC(...a feather of infinite possibilities...) So we are in the middle of a Tzeentch/Nurgle fight and guess which side is manipulating us...| Balfic-graa |
Davi The Eccentric wrote:Radavel wrote:Davi The Eccentric wrote:There is a stat for this major daemon in Ascension... a changer I think.As far as I know, the only effect Iacton's feeling is that the feather's getting hot.
Yeah, the Tzeenitch one? (You know what I mean.)
Wait, I'm carrying around a feather from one of those? Great...
I have guessed for a while that the feather was from a Lord Of Change.
I also have guessed that the visions are coming from a LOC(...a feather of infinite possibilities...) So we are in the middle of a Tzeentch/Nurgle fight and guess which side is manipulating us...
Naa Lorm its a feather from a Swooping Hawk honest. Honest...