
Idril Ssethan |

I've seen two different descriptions of the Bladed scarf.
The one in the Hero Lab (taken from the Inner Sea World Guide) has it having disarm and trip.
The one in the Rise of the Rune Lords Players Guide has it having reach and trip.
To be fair, the Inner Sea World guide appears to have the most recent entry for Bladed Scarf, but I always liked the original one with reach.
As always, GM call.

DajellyMan |

Cool.
One of my players today in my IRL game got bit by a were rat and contracted lycanthropy. The player (a drunken master monk) really doesn't want to be a were rat, but seeing as they are level 3, noone can heal it. So I'm planning on sending them on a mission to help a local cleric in exchange for healing that is going to end up in an epic quest to stop an evil tiefling Grave walker witch. I'm hoping it will go over well. Right now I'm
Having trouble conving the group to not ask for
Money and heal their monk!
Any ideas?

Fraadok |

Have your cleric be preparing for an upcoming festival to the Patron Hero Joe Snuffy, a local hero from about 100 years ago that help defend the village from an small pack of werewolves that had come to the local area. During the fighting, the original church was destroyed, but Joe Snuffy paid for a new one, so they celebrate the new church and his success against the werewolves now.
The festivial will occur at the next full moon, insert time.
As part of the preparation, there are various materials being brought to the church that helps fight lycanthropy, and cure it's effects.
i.e. Wolfsbane, silver items, mistletoe, holy water blessed during a fullmoon, etc.
If your PCs are not locals, they may not know the back story, but the items being brought in may lead them to question what everyone is preparing for.
There is a rough outline to get them thinking in the right direction.

DajellyMan |

@Thalrik
Nah, you weren't doing too badly, but since everyone (including her) was out of spells, it was going to be a looooooong back and forth and you tried to whittle her down with her DR and Fast Healing... I estimated another 6-7 rounds at least ;p
Besides, I had been waiting for a chance to spring Shalelu back into the story, so figured now was just as good as any. And Dexter did go get help.
Also, Thalrik, did you still want to swap out your multitalented trait for the other one (arcane training i think?)

Thalrik Korun |

Yeah, no reason not to, I cant think of a single class I would ever want to multi-class into that isn't a prestige.
HP: 1d6 ⇒ 2
Booh.
Level two spells learned will be Create Pit and Burning Gaze (look out for Lazer Mongoose...like, Rocket Raccoons sister or some such!).
Skill Points go into Knowledge(Arcana), Spellcraft, Perception, Sense Motive and 2 points into Knowledge(History).
Feat will be Improved Initiative.

Fraadok |

it was intentional from a players point of view... from Fraadok's point of view, he is not even aware that it may cause something. So after 34 points of damage to the quasit, I can see easily 2-3 drops as Fraadok take as single move action to go over the pool.

Fraadok |

Are we including the new spell slots now or are we waiting to fill all of them after we rest next?
Fraadok as one 1st level spell left, but with 3rd level we will gain 2+1 second level spell slots.
Also with all the Thassilonian writing he have found down here, Fraadok is taking Linguistics (Thassilonian) as a skill.

DajellyMan |

When I DM IRL, I do a roll in secret and then the players have the choice of choosing my role (that they don't know) or their roll.
Also, Idril, nice job taking a level of rogue! I bet your party is gonna be stoked because you essentially now fill every single role the party was missing
Oh! And so, I know I screwed this up in the last fight, but sinspawn are immune to mind effecting affects, so color spray is no longer going to knock them stunned or 4 rounds xp

Idril Ssethan |

"Oh, these traps? They're nothing." She puts her hand on her chin as she thinks. "I was a Magicians Assistant for a few months, and he had me help him build a lot of his tricks. Desnas Dreams that costume was embarrassing..."

Thalrik Korun |

Fraadok |

I tried to edit the Party Loot list and I was unable to.
Not sure if I am just not doing it right or don't have permissions.
• 8 potions o CLW – 2 Idril, 2 Fraadok
• 6 potions of CMW – 1 Idril, 1 Fraadok
• +1 Ranseur - Fraadok, Convert to +1 Longspear
• Breastplate - Fraadok
• Dungeoneers Kit - Fraadok
How far is Thistletop from SandPoint?
If we figure we will have another day before we get there, Fraadok would also like to spend the night making scrolls,
4 hours to craft a scroll with two copies of Align Weapon, CL3
Spellcraft to scribe, DC8: 1d20 + 4 ⇒ (11) + 4 = 15 Cost: 75gp
Spellcraft to scribe, DC8: 1d20 + 4 ⇒ (13) + 4 = 17 Cost: 75gp
4 hours to craft a scroll with two copies of Protection from Evil, CL3
Spellcraft to scribe, DC8: 1d20 + 4 ⇒ (16) + 4 = 20 Cost 37.5gp
Spellcraft to scribe, DC8: 1d20 + 4 ⇒ (11) + 4 = 15 Cost 37.5gp
Total: 275gp, 8 Hours
Question about Party Loot for all:
What is the method we are using for loot distribution?
Is it keep what we can use as an individual, and divide remainder after selling equally amoungst members?
I am not asking to be greedy, just trying to figure out how much I can be crafting. I know both Thalrik and Fraadok can scribe scrolls, so I was thinking mabe we could add an additional share of the loot to be dedicated to crafting only.
Loot sold divided by Party Members+1 ?
Just a thought.

Thalrik Korun |

Id mostly just be using Craft Scroll for making utility stuff at minimum caster level. It wont be something ill be doing a whole lot after a little while.
As for loot, im not too concerned, give stuff to whoever has a use for it, divide the rest. Maybe put an occasional "tax" on the a persons gold share if they receive alot of gear, but otherwise just roll with it.

Fraadok |

Still can't edit the document corretly. I can open the file and make changes, but it only saves the change to My Google Drive. Wierd.
Anyway I would recommend the following updated to the loot list.
• Masterwork Chainmail (Sell @150gp)
• Amulet of Vicious Mighty Fists (sell @2000 gp)
• 2 Masterwork Studded Leather Armor (Sell @86.5gp each)
• 2 Masterwork Ranseurs (Sell @ 155gp each)
• Masterwork Handaxe (Sell @ 153gp)
Additional 2788gp
• Masterwork Composite Shortbow (+1 Str) - Idril as she can use it now. Little better range and damage then sling.
Keep the Silver and Cold Iron Daggers in the group, as they can bypass DR.

Thalrik Korun |

I think a Vicious amulet of Mighty Fists is worth more than that. a +2 weapon is 8000, or 4000 when you sell it. But Amulet of Mighty Fists is more expensive, with a +1 being 2500 instead of 2000.
Purchase wise, ill probably just do some scroll crafting.