DaJelly's RotRL

Game Master DajellyMan

Straight up PbP run through Rise of the Runelords

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Two Handed Fighter/4; AC: 21; HP: 47/47; F: +6, R: +4, W: +1; Init: +3; Perc: +1

What is the Bonus on the Breastplate? I would rather have that. I am not interested in the +1 BS at all. We should sell that if no one wants it.


Hp 79/79 AC 21 (-1 Perc; +2 Init; Fort +5, Ref +6, Will +7)

its +1 so you would gain +1 to AC

(and having a magic weapon, is a big plus as we might very rapidly encounter creatures that are only wounded by magic weapons)


Hp 79/79 AC 21 (-1 Perc; +2 Init; Fort +5, Ref +6, Will +7)

HP Lvl 4: 1d8 ⇒ 7

woot now i have 2nd level spells. (well tomorrow when we rest)


Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)

Played
#4-EX: Day of the Demon *
#4–01: Rise of the Goblin Guild *
#4–02: In Wrath’s Shadow *
#4–03: The Golemworks Incident *
#4–04: King of the Storval Stairs *
#4–05: The Sanos Abduction *
#4–06: The Green Market *
#4–07: Severing Ties *
#4–09: The Blakros Matrimony *
#4–10: Feast of Sigils *
#4–11: The Disappeared *
#4–13: Fortress of the Nail *
#4–14: My Enemy's Enemy *
#4–15: The Cyphermage Dilemma *
#4–18: The Veteran's Vault *
#4–22: Glories of the Past—Part I: Halls of Dwarven Lore *
#4–23: Rivalry's End *
#4–24: Glories of the Past—Part II: The Price of Friendship *
#4–25: Glories of the Past—Part III: The Secrets Stones Keep *
Pathfinder Society Special: Race for the Runecarved Key *
Pathfinder Society Special: Ruins of Bonekeep—Level One: The Silent Grave *
Pathfinder Society Special: Siege of the Diamond City *

Playing at ConNooga
#4–08: The Cultist's Kiss
#4–12: The Refuge of Time
#4–20: Words of the Ancients

Open for Play
#4–16: The Fabric of Reality (lvl 5-9)
#4–17: Tower of the Ironwood Watch (lvl 5-9)
#4–19: The Night March of Kalkamedes (lvl 1-5)
#4–21: Way of the Kirin (lvl 3-7)
#4–26: The Waking Rune (lvl 7-11)

I have been running Modules for my Home Games, so have not yet GM'd any of the season 4 scenarios yet.


Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)

Yea... Kjell should have the +1 breastplate, he is in front combat more that me.

I'll grab the MW Composite Longbow (str +3), the 4 +1 Elfbane arrows, and the 60 arrows.

I'll just increase Str instead of Wis as my 4th level ability score bump.

Grand Lodge

Hp 70/75 AC 33(27) (+8 Perc; +1 Init; Fort +8 (+7), Ref +6, Will +8)

how did you do against the nightmares in Word of the ancient?

(right now we are awaiting Krune to finish his awakening..)

and just started Siege of the diamond city..


Hp 79/79 AC 21 (-1 Perc; +2 Init; Fort +5, Ref +6, Will +7)

Longbow is a martial weapon Fraadok...


Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)

I know... I don't plan on using it very much atm... but it gives me a longer range weapon if I need it.

Don't tell me about Word of the Ancients, I am playing that in a couple of weeks at ConNooga.

Grand Lodge

Hp 70/75 AC 33(27) (+8 Perc; +1 Init; Fort +8 (+7), Ref +6, Will +8)

Well i won't tell you anything mouhahaha


Two Handed Fighter/4; AC: 21; HP: 47/47; F: +6, R: +4, W: +1; Init: +3; Perc: +1
Arthur Brimstone wrote:

its +1 so you would gain +1 to AC

(and having a magic weapon, is a big plus as we might very rapidly encounter creatures that are only wounded by magic weapons)

I have a +1 Great Axe. If he does not want it, then I will take the +1 Breastplate.

HP: 1d10 + 3 ⇒ (7) + 3 = 10

Bonus Feat: Great Cleave
+1 Rank in Perception
+1 Rank in Intimidate
+1 Strength
+1 BAB
-2/+6 Power Attack


Hp 79/79 AC 21 (-1 Perc; +2 Init; Fort +5, Ref +6, Will +7)

ha yess you started at level 3 with your choice of equipment...


Game Master

Arthur, bear in mind that you are now a Champion of the Green and your armor was changed to magical wood. Just sayin.


Hp 79/79 AC 21 (-1 Perc; +2 Init; Fort +5, Ref +6, Will +7)

i know, i know. I am not complaining :)


Male Half-elf Wizard 3
Stats:
HP: 26, Initiative: +4, Perception: +9, Sense Motive: +7 AC: 12 (T: 12, FF: 10), CMD: 13, Fort: 4, Refl: 4, Will: 7
Kjell wrote:
I am not interested in the +1 BS at all.

Im not sure if any of Thalriks Knowledge skills apply in learning this IC, but from the description, it sounds like the Bastard Sword is made of adamantine. Probably wont become relevant for us until we can afford to buy a weapon for that specifically, so its probably still best to just sell it. Just thought id mention that bit.


Game Master

Hey, guys. I have had a busy past couple days and then I get done and the new season of house of cards is out so... I have been a little distracted. Should have something posted in a few hours.


Male Half-elf Wizard 3
Stats:
HP: 26, Initiative: +4, Perception: +9, Sense Motive: +7 AC: 12 (T: 12, FF: 10), CMD: 13, Fort: 4, Refl: 4, Will: 7

Figured something along those lines (well except the house of cards bit), so just been patiently (sorta :P) waiting.


Game Master

Yeah... So the boys rolled over today and we have been heavy drinkin so my apologies on the delays


Hp 79/79 AC 21 (-1 Perc; +2 Init; Fort +5, Ref +6, Will +7)

its weekend go out ! :)


Game Master

Sorry guys! Took me longer to prepare for my IRL game today, so didnt get around to all the PbPs last night like a thought. I swear I'll post tonight!


Game Master

WOO! Over 2000 posts! And it's only been what... 7 months so far?


Male Half-elf Wizard 3
Stats:
HP: 26, Initiative: +4, Perception: +9, Sense Motive: +7 AC: 12 (T: 12, FF: 10), CMD: 13, Fort: 4, Refl: 4, Will: 7

heh


Two Handed Fighter/4; AC: 21; HP: 47/47; F: +6, R: +4, W: +1; Init: +3; Perc: +1

sweeeeet...


Game Master

well... I thought it was cool. Most other threads fizzle out. Nice to see the campaigns been going that long...


Two Handed Fighter/4; AC: 21; HP: 47/47; F: +6, R: +4, W: +1; Init: +3; Perc: +1

I hear ya...great job, Dajelly.


Game Master

lol. I wasn't trying to toot my own horn, it was a group effort. I was just sayin... anyways o.O


Two Handed Fighter/4; AC: 21; HP: 47/47; F: +6, R: +4, W: +1; Init: +3; Perc: +1

Believe me...it is warranted. Having been on the end of many fizzled PbPs, it is the GM that keeps it alive and moving, for the most part. Players can be replaced, but when the GM falters, the PbP dies. ;-)


Hp 79/79 AC 21 (-1 Perc; +2 Init; Fort +5, Ref +6, Will +7)

All praise goes to the Jello :)


Male Half-elf Wizard 3
Stats:
HP: 26, Initiative: +4, Perception: +9, Sense Motive: +7 AC: 12 (T: 12, FF: 10), CMD: 13, Fort: 4, Refl: 4, Will: 7

Jel-ly-man, Jel-ly-man, Jel-ly-man

All chanted like they chanted Imhotep in the mummy :P


Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)

Just looked at my AC with barkskin... Any way I can extend this casting of the spell.


Hp 79/79 AC 21 (-1 Perc; +2 Init; Fort +5, Ref +6, Will +7)

buy me a lesser metamagic rod of Extend for 3k gp :)


Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)

Read my status line, Arthur


Hp 79/79 AC 21 (-1 Perc; +2 Init; Fort +5, Ref +6, Will +7)

pfff you AC should be 19 :)


Game Master

I swear I keep seeing new posts, but when I click nothing is there? Am I just loosing my mind?


Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)

Who's turn is it? I think Thalrik needs to post his action of the current turn.

Oh, just saw DaJellyman was sick on another game thread... I'll sit back in wait.


Male Half-elf Wizard 3
Stats:
HP: 26, Initiative: +4, Perception: +9, Sense Motive: +7 AC: 12 (T: 12, FF: 10), CMD: 13, Fort: 4, Refl: 4, Will: 7

Yeah, radio silence in all his games im in, expect it to be some RL stuff.


Hp 79/79 AC 21 (-1 Perc; +2 Init; Fort +5, Ref +6, Will +7)

yup he posted somewhere that he was sick


Game Master

sorry guys, I kinda lost track of when and where I had posted that. I was in a bit of a Nyquil coma for a while, sleeping my way through a nasty cold. Thought it was better and then it wasn't, and I kinda of just really struggled to get myself together enough to do the GM thing. Should be better now. Reading through my notes as I type this to get back on track and finish up this battle. For sure will post soon.


Two Handed Fighter/4; AC: 21; HP: 47/47; F: +6, R: +4, W: +1; Init: +3; Perc: +1

Feel better, and welcome back!


Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)

Feeling any better DaJellyMan?


Game Master

Sorry guys, I am still here. Started new job, moved into new house, and been catching up with other hobbies of mine. Just having a rough go of getting back into the swing of things online here. Not planning on dropping anything, just sort of keep getting swamped!


Male Half-elf Wizard 3
Stats:
HP: 26, Initiative: +4, Perception: +9, Sense Motive: +7 AC: 12 (T: 12, FF: 10), CMD: 13, Fort: 4, Refl: 4, Will: 7

Updates is all I ask, past that you can take yourself all the time you need.


Two Handed Fighter/4; AC: 21; HP: 47/47; F: +6, R: +4, W: +1; Init: +3; Perc: +1

I concur. get RL straight, then come back.


Hp 79/79 AC 21 (-1 Perc; +2 Init; Fort +5, Ref +6, Will +7)

same..


Game Master

Hey everyone, just checking in, letting you know I'm still hereish. I do not plan on cancelling anything. Just been caught up with job, life, IRL games, other hobbies, etc that have been making it hard to sit down and get the PbP campaign stuff done. And then of course it becomes a slippery slope of getting behind, forgetting what I had planned and where we where, reading notes, reading posts, rereading notes and posts...

Anyways! I'm just getting into the swing of things with my new schedule and stuff. Am hoping to manage to sit down for a couple hours and get everything going again real soon, hopefully this weekend. Thank you all for being patient and putting up with me!


Hp 79/79 AC 21 (-1 Perc; +2 Init; Fort +5, Ref +6, Will +7)

No worries DM


Human (Shoanti) Cleric, Hp 36/36 AC 19/11/18 (+3 Perc; +1 Init; Fort +5, Ref +2, Will +7; CMD 17)

Just checking on how things are coming and/or going DajellyMan.


Hp 79/79 AC 21 (-1 Perc; +2 Init; Fort +5, Ref +6, Will +7)

Hello to all.

i will be away for a mountain vacation until the 31 with Zero internet connection.

Please Bot me as appropriate.

I will be available today if you have a question tough.


Two Handed Fighter/4; AC: 21; HP: 47/47; F: +6, R: +4, W: +1; Init: +3; Perc: +1

@Dajelly: Have you worked out the RL schedule so that you have time for us?


Male Half-elf Wizard 3
Stats:
HP: 26, Initiative: +4, Perception: +9, Sense Motive: +7 AC: 12 (T: 12, FF: 10), CMD: 13, Fort: 4, Refl: 4, Will: 7

Yeah, coming up on that two week "Is this dead?" mark and would appreciate an update :)


Hp 79/79 AC 21 (-1 Perc; +2 Init; Fort +5, Ref +6, Will +7)

Hello to all,

I am back from my trip so give me a day or two to catch up with the post in this game and the others i play in...

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