DMummy's Mask

Game Master Elmdorprime

Evil Looms. Cowboy Up. Kill It. Get Paid.

Slave Trenches


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Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Noonan keeps hustling behind Dwal.


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Shad also tries to keep pace closing to use my new fear eventually


Map Undead M Railroad Engineer 13

Would that be your post surprise round action Shad? Since you fireballed?

Initiative (Dwalindor): 1d20 + 2 ⇒ (11) + 2 = 13
Initiative (Noonan): 1d20 + 4 ⇒ (5) + 4 = 9
Initiative (Shad): 1d20 + 5 ⇒ (19) + 5 = 24
Initiative (Tariq): 1d20 + 3 ⇒ (12) + 3 = 15

Initiative (Monster): 1d20 + 1 ⇒ (5) + 1 = 6
Initiative (Monster): 1d20 + 1 ⇒ (13) + 1 = 14
Initiative (Monster): 1d20 + 3 ⇒ (13) + 3 = 16

You win.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Once the fire clears, Dwalindor waits (delays) for Noonan to catch up and then will charge (is that possible now from his new position?) and attempt to rage and slam the giant with Amanda.
Unless given other directions by Noonan that is...

On them now, Noonan! Just don't block me. RHAHHAHARRRR!


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Right behind you! Noonan keeps his Divine Presence aura up (2 rounds used)


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

OH sorry I didn't realize that was surprise

1d20 + 5 ⇒ (4) + 5 = 9 init


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

"Ah fudge! I'll target the giant over your head!

Tariq targets the giant.

1d20 + 11 ⇒ (15) + 11 = 26
1d8 + 2 ⇒ (5) + 2 = 7

1d20 + 6 ⇒ (8) + 6 = 14
1d8 + 2 ⇒ (6) + 2 = 8


Map Undead M Railroad Engineer 13

Down the slope yes Dwalindor you can charge, charge I say!.

Tariq's first arrow hit, the second misses. You can go again Shad!

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Once the fire clears, Dwalindor waits (delays) for Noonan to catch up and then will charge and attempt to rage and slam the giant with Amanda.

RHAHHAHARRRR!

Dwalindor charges to within 10' of giant and smashes!

+1 Adm furious earthbreaker, rage, pa/FF, charge : 1d20 + 18 + 2 ⇒ (19) + 18 + 2 = 39
for damage,rage, pa: 2d6 + 22 ⇒ (3, 4) + 22 = 29 VS FF AC ignore hardness/15

Charging AC=19 vs giant, AC=15 vs others


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Shad sends another fireball in front of Dwalindor, blasting them all, then moves another r30 feet

9d6 + 3 ⇒ (6, 3, 4, 3, 5, 3, 3, 5, 1) + 3 = 36 fireball


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

DC 19


Map Undead M Railroad Engineer 13

Reflex: 1d20 + 3 ⇒ (10) + 3 = 13
Reflex: 1d20 + 3 ⇒ (10) + 3 = 13

The cultists are immolated by the second fireball while the giant continues not to be affected.

Noonan is that your whole action this round?


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Noonan move sup behind Dwal while dropping his Divine Presence aura

I got a new trick here. Noonan clenches his fist at the giant and mutters.

Cast Boneshatter
The target’s bones (or exoskeleton) splinter, dealing 1d6 points of damage per caster level (maximum 15d6) to the target, which is also exhausted for 1 minute per caster level from the pain and exertion of the transformation.

If the target succeeds at its save, it takes half damage and is fatigued rather than exhausted. Objects made of bone, chitin, or similar material take half again as much damage (+50%) from this spell. This spell has no effect on a creature that has neither a skeleton nor a hard carapace. DC 19 Fort save

Boneshatter: 9d6 ⇒ (5, 2, 2, 2, 6, 3, 3, 5, 6) = 34


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

"Wow . . . S~&$ . . . I want magic like that!"

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Bah! I like shattering bones the old fashioned way! Dwalindor says, although he cannot hide he is also intrigued by the effect.


Map Undead M Railroad Engineer 13

Oh I know Boneshatter. And it's friend, Maximized Boneshatter. Because you need to know you're casting a 90 damage spell.

Fort Save: 1d20 + 9 ⇒ (19) + 9 = 28

The giant roars in pain from the arrow, Noonan's dastardly spell and Dwalindor's heavy hit.

It responds by attacking the conveniently placed dwarf. right within its reach.

Attack: 1d20 + 16 ⇒ (13) + 16 = 29
Attack: 1d20 + 16 ⇒ (15) + 16 = 31
Attack: 1d20 + 11 ⇒ (3) + 11 = 14
Attack: 1d20 + 11 ⇒ (7) + 11 = 18

Confirm Critical): 1d20 + 16 ⇒ (12) + 16 = 28

Sadly for the giant it only cuts the dwarf twice. One of the cuts however is a good one.

Damage: 1d8 + 8 ⇒ (1) + 8 = 9
Damage (Critical): 2d8 + 16 ⇒ (4, 3) + 16 = 23

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Dwalindor smiles as the first hit barely scratches him, but his smile turns to a grimace as the second cut nearly cleaves his head from his shoulders.

HAHHRRRGG!!! So you want to play? This here is Amanda" the dwarf says, spitting a bit of blood in rage.

Allow me to introduce you two again!

+1 Adm furious earthbreaker, rage, pa/FF : 1d20 + 18 ⇒ (9) + 18 = 27
for damage,rage, pa: 2d6 + 22 ⇒ (3, 4) + 22 = 29 ignore hardness/15
+1 Adm furious earthbreaker, rage, pa : 1d20 + 10 ⇒ (11) + 10 = 21
for damage,rage, pa: 2d6 + 22 ⇒ (1, 1) + 22 = 24 ignore hardness/15

AC21 without charge Current HP+Rage+DR: 125 - 9 + 3 - 23 + 3 = 99


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Noonan moves up behind Dwal and chants, casting a healing glow on his ally
Cure Moderate Wounds,Healer's Blessing: 2d8 + 9 ⇒ (8, 5) + 9 = 2222+11=33 healed

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Dang old man, I thought you were sneaking up trying to grab me or something. That bone breaking stuff is creepy! Just hit the giant.

Appreciate the thought Noonan, but here is where "superstitious" is dicey. If Noonan casts a cure, Dwalindor has a pretty good chance to resist it. Channel would not be affected though, if others are hurt. Dwalindor may regret it not getting healed, but he is still in pretty good shape HP wise. Maybe save it for after combat, or Dwalindor drops rage. If the party rathers Dwalindor not take this feat, he will switch it out.


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Dm I should be 60 feet closer I have moved with each round, well moving another 30 now


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Shad then sends an energy blast of ice at the giant

nergy Ray 1d20 + 8 + 1 ⇒ (13) + 8 + 1 = 22 vs touch for 4d6 + 1 + 3 ⇒ (6, 2, 2, 5) + 1 + 3 = 19


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Noonan channels then, using Selective Channel to leave out the giant
channel: 4d6 ⇒ (6, 2, 6, 1) = 15


Map Undead M Railroad Engineer 13

Coordinates Shad?

The energy ray hits the giant and he roars in pain.

Tariq?

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Dwalindor calls out to Shad and Noonan.

YEAH! Now you guys are talkin. Mister fancy pants giant ain't feelin' none to good now, are ya?


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Is each square 10 feet


Map Undead M Railroad Engineer 13

Yes, but the coordinates should be for 5.


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

Tariq thought about sending his leopard, but watching the giants blades made him realize his companion would have been diced faster than a chicken breast at Bene Hanna's.

He fires two more arrows . . .
1d20 + 11 ⇒ (3) + 11 = 14

1d20 + 6 ⇒ (11) + 6 = 17

"Damn thing! Piece of s%#@. My bow sucks!"


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

46


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

X 46


Map Undead M Railroad Engineer 13

The giant will take a five foot step to attack its greater antagonist Noonan.

Attack (Scimitar): 1d20 + 13 ⇒ (16) + 13 = 29
Attack (Scimitar): 1d20 + 13 ⇒ (10) + 13 = 23
Attack (Scimitar): 1d20 + 8 ⇒ (10) + 8 = 18
Attack (Scimitar): 1d20 + 8 ⇒ (8) + 8 = 16

Damage (Scimitar): 1d8 + 5 ⇒ (4) + 5 = 9
Damage (Scimitar): 1d8 + 5 ⇒ (1) + 5 = 6

Attack (Scimitar, Critical Confirm Attempt): 1d20 + 13 ⇒ (16) + 13 = 29
Damage (Scimitar, Critical Damage): 1d8 + 5 ⇒ (3) + 5 = 8


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

blink blink. That's it?

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Did either of Dwalindor's prior swings hit? I'm assuming the 27 did, but not sure if the 21 did.

Dwalindor continues to rage slams onto the giant, unless he has dropped.

Have MORE!

+1 Adm furious earthbreaker, rage, pa/FF : 1d20 + 18 ⇒ (3) + 18 = 21
for damage,rage, pa: 2d6 + 22 ⇒ (5, 2) + 22 = 29 ignore hardness/15
+1 Adm furious earthbreaker, rage, pa : 1d20 + 10 ⇒ (18) + 10 = 28
for damage,rage, pa: 2d6 + 22 ⇒ (6, 3) + 22 = 31 ignore hardness/15


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Noonan 5'steps back and cats Cure Moderate Wounds on himself
CMW,Empowered: 2d8 + 9 ⇒ (1, 4) + 9 = 14 +7 is 21


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Energy Ray 1d20 + 8 + 1 ⇒ (14) + 8 + 1 = 23 vs touch for 4d6 + 1 + 2 ⇒ (6, 1, 4, 6) + 1 + 2 = 20

Shad sends another ice blast at the giant


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

"Damn who the hell is this guy?!"

Tariq casts Lead Blades on himself and prepares to charge.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Sure seems like he needs lots of convincing, whoever he is.
I ain't never seen something take more than two good hits with Amanda to fall before.

Dwalindor is hoping the spells and blows are having some significant effect on the giant.


Map Undead M Railroad Engineer 13

This is the entrance fight and you ambushed and murdered the guards, then you stole 12 damage per full attack. Be less good.

The 27 hit, 21 does not hit no. How you miss a giant friggin' giant I dunno.

The giant screams as the energy ray and earthbreaker blast the giant and causes him to totter over and then fall, slamming on the desert floor.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

We did well, but casters lobbed some heavy duty spells too. Boneshatter - ouch!

Dwalindor smiles as he collapses to the ground, breathing heavy.

We...<huff>...unloaded some...<huff>... serious $#uff...<huff>... on this giant. He was one tough...<huff>...customer, Noonan.
I wonder...what is ... inside? Tariq, maybe check the guards for a key or something.

Dwalindor waits for his fatigue to resolve before he stands again.


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

"Ah! Son of a fangless vipersnest---I cast my new magic and didn't even get to show you guys! Aw nuts."

"Yeah, okay ill search em."

"Dang it I forgot all about the cat too. Shoot."

Seaech: 1d20 + 16 ⇒ (13) + 16 = 29


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

How are you doing Dwal?

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

"I got two small cuts on me arm that looks like the number eleven down from the top." the dwarf replies after assessing his injuries.


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Noonan starts stitching up Dwal
Cure deadly wounds: 1d20 + 20 ⇒ (1) + 20 = 21

Whoops

*SPLORCH!!!!!!

Umm...I don't think you need that part.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Um, dude? what are you trying to do to me?

if that is hp healing, then Dwalindor is up to full - was down 11


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Don't struggle, things will only get worse. Noonan pokes something back in.


Map Undead M Railroad Engineer 13

The desert giant carries two large masterwork scimitars and a large set of leather armor, the cultists both carry masterwork falchions and +1 heavy crossbows, potions of heroism, 2 scrolls of magic missiles and two scrolls of magic weapon, cloaks of resistance +1 along with a gilt funerary mask worth 25 gp.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Dwalindor will grunt.

I can carry any of that junk the rest of you don't. We can sell it to old stink-eye back home afterwards


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

We can put it into our magic haversacks. I could use that potion of heroism but I think it would be best used by Tariq. There is nothing else I am interested in.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Help yerself to whatever. I will take the heavy blades or bows or whatnot. We ain't leaving nothin'

Dwalindor waits and them scoops up the remaining before hefting Amanda and heading for the door.

Just who do you think these guys were guardin? Do you think they warned anybody?

Dwalindor will prepare to enter once the party is assembled and any checks/buffs are completed.


Map Undead M Railroad Engineer 13

Carved sandstone pillars rise to a ceiling covered in hieroglyphs. A large, circular opening in the center of the ceiling leads to a space above.

1d2 ⇒ 1

Roll perception!

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