DMummy's Mask

Game Master Elmdorprime

Evil Looms. Cowboy Up. Kill It. Get Paid.

Slave Trenches


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Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Well at least it takes 3 points of damage

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

See how you like this swordplay. Amanda!

Still raging with power attack. Move/step up if the first swing drops him.

+1 Adm furious earthbreaker, rage, pa/FF : 1d20 + 18 ⇒ (15) + 18 = 33
for damage,rage, pa: 2d6 + 22 ⇒ (5, 6) + 22 = 33 ignore hardness/15
+1 Adm furious earthbreaker, rage, pa : 1d20 + 10 ⇒ (14) + 10 = 24
for damage,rage, pa: 2d6 + 22 ⇒ (2, 3) + 22 = 27 ignore hardness/15


Map Undead M Railroad Engineer 13

It does! The cultist dies.


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Noonan dismounts his awesome ride.


Map Undead M Railroad Engineer 13

Tariq, you're up!


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

Tariq tried to creep up to where he can see the rear most cultist on the bridge.

acro to not fall: 1d20 + 12 ⇒ (13) + 12 = 25

tiger's acro to not fall: 1d20 + 9 ⇒ (17) + 9 = 26

"I am not liking heights right now."

He tries to focus on his target rather than the great peril he is is and looses a barbed shaft.

To hit with bow: 1d20 + 11 ⇒ (19) + 11 = 30
damage: 1d8 + 3 ⇒ (1) + 3 = 4


Map Undead M Railroad Engineer 13

Don't you just hate low damage rolls after the a great to hit roll?

The cutlist screams in pain as the arrow bites home, but not too much pain, and he heads for the hills to escape - even if a small hunchbacked old man is at the other end.

Acrobatics: 1d20 + 5 ⇒ (11) + 5 = 16

Promotes attack of opportunity - maybe two actually.

Then he drops his sword and draws his falchion.

Noonan, make another Perception check for me again.


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Perception: 1d20 + 19 ⇒ (14) + 19 = 33

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Dwalindor will rush after the fleeing punk.

acrobatics: 1d20 + 8 ⇒ (16) + 8 = 24

HEY! WE AIN'T DONE HERE!

Dwalindor will move adjacent to Noonan and ready to swing if Noonan moves out of the way.

readied:
+1 Adm furious earthbreaker, rage, pa/FF : 1d20 + 18 ⇒ (13) + 18 = 31
for damage,rage, pa: 2d6 + 22 ⇒ (5, 2) + 22 = 29 ignore hardness/15


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Noonan shuffles one square north to let the charging dorf through.


Map Undead M Railroad Engineer 13

Now Dwalindor needs to take a Perception check!

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Perception : 1d20 + 13 ⇒ (18) + 13 = 31 +2 vs stone - he also has scent


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

1d20 + 3 ⇒ (9) + 3 = 12 acro

Shad does a double move to get further across


Map Undead M Railroad Engineer 13

Dwalindor's hammer blow squishes the cultist as he yells Noooooooooooo!, cutting off his denials with a meaty thud.

Suddenly majestic fanfare sounds out as something emerges from the tent sqautting on a stone platform built where the natural bridge ends.

Out of the shadows Dwalindor and Noonan spot the figure of a beautiful human woman - from the waist up; below is the body and tail of an immense snake.

Foolish creatures, now you'll pay for interfering with our business!

She was hoping to squish Noonan but I thought that'd be cruel - Tariq is up and then the mob, then you guys.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Is Dwalindor still right next to Noonan? Map seems back-dated

Um guys? Tariq? I found your new girlfriend.


Map Undead M Railroad Engineer 13

Gah, I thought I used the most up to date map. Curses. Fixed now.


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

"That's funny. I was thinking the same thing about you."

Tariq let's two more arrows fly!

<<<twang>>> . . . <<<twang>>>

To hit: 1d20 + 11 ⇒ (16) + 11 = 27
damage: 1d8 + 2 ⇒ (8) + 2 = 10

To hit: 1d20 + 11 ⇒ (6) + 11 = 17
damage: 1d8 + 2 ⇒ (6) + 2 = 8

If this terrain counts as desert Tariq get +2 for terrain bonus not calculated in yet.


Map Undead M Railroad Engineer 13

I think the Shifting Sands safely qualifies as desert :)

The first arrow of Tariq lands and the monster laughs.

Fools, you're not going to be able to stop me with attacks such as that!

She casts a spell, confident in her ability to survive any hits from the hunchback and the dwarf.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Does that mean she provokes? I will assume yes


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Noonan backs up 5' to swap with Dwal and casts Blessing of Fervor
With this blessing, you call your allies to move forth and empower them to conquer and become victorious. Each round for the duration of this spell, each of your allies can choose one of the following bonuses for that round at the beginning of its turn (their choice).

Increase its speed by 30 feet.
Stand up as a swift action without provoking an attack of opportunity.
Make one extra attack as part of a full attack action, using its highest base attack bonus.
Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves.
Cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell.
These effects are not cumulative with similar effects, such as those provided by haste or a speed weapon, nor do they actually grant an extra action, so you can’t use it to cast a second spell or otherwise take an extra action in the round. Blessing of fervor does not stack with haste. 9 rounds

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Dwalindor smiles at the snake woman.

Well, Tariq, not sure if this is an improvement. My last date was a woman on top and hippo on the bottom. Now this one is a snake. Nope. I still think she is still more your type. HAHRRHH!

Dwalindor will take a swing if she is bold enough to cast within his reach.

AOO +1 Adm furious earthbreaker, rage: 1d20 + 18 ⇒ (7) + 18 = 25
for damage,rage: 2d6 + 16 ⇒ (2, 6) + 16 = 24 ignore hardness/15

Thanks for the extra swing, Noonan!

1st +1 Adm furious earthbreaker, rage, pa/FF : 1d20 + 18 ⇒ (18) + 18 = 36
for damage,rage, pa: 2d6 + 22 ⇒ (2, 6) + 22 = 30 ignore hardness/15

BoF +1 Adm furious earthbreaker, rage, pa: 1d20 + 18 - 2 ⇒ (12) + 18 - 2 = 28
for damage,rage: 2d6 + 22 ⇒ (5, 1) + 22 = 28 ignore hardness/15

2nd +1 Adm furious earthbreaker, rage, pa : 1d20 + 10 ⇒ (12) + 10 = 22
for damage,rage, pa: 2d6 + 22 ⇒ (5, 3) + 22 = 30 ignore hardness/15


Map Undead M Railroad Engineer 13

She did provoke. Miss, hit, hit, miss.


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

"What the!? What the hell is that thing!?"

know nature: 1d20 + 10 ⇒ (3) + 10 = 13

"Ah wel, I guess it doesn't really matter anyway because we are going to have to kill it, but We can't do it from here. Let's go Bassat! I feel new movement in my legs!"

Acro Tariq: 1d20 + 12 ⇒ (15) + 12 = 27

Acro Tiger: 1d20 + 9 ⇒ (10) + 9 = 19

Tariq and his cat use the extra movement to cross the gap as fast as possible to get to the melee.


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

1d20 + 3 ⇒ (18) + 3 = 21

Double move again, to move another 60 feet


Map Undead M Railroad Engineer 13

The lamia hisses, excited to kill the meddlesome dwarf.

Attack (Longspear): 1d20 + 23 ⇒ (9) + 23 = 32
Damage (Longspear): 1d8 + 7 ⇒ (2) + 7 = 9

Attack (Longspear): 1d20 + 23 ⇒ (1) + 23 = 24
Damage (Longspear): 1d8 + 7 ⇒ (4) + 7 = 11

Attack (Longspear): 1d20 + 18 ⇒ (9) + 18 = 27
Damage (Longspear): 1d8 + 7 ⇒ (1) + 7 = 8

Attack (Longspear): 1d20 + 13 ⇒ (7) + 13 = 20
Damage (Longspear): 1d8 + 7 ⇒ (1) + 7 = 8

Attack (Longspear): 1d20 + 8 ⇒ (16) + 8 = 24
Damage (Longspear): 1d8 + 7 ⇒ (7) + 7 = 14

The spear darts in and seriously damages the hearty barbarian.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

hp+DR: 116 - 9 - 8 - 8 - 14 + 12 = 89 from 4 hits

Tariq! Your new girlfriend has a bit of a temper.


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Noonan five steps up and thwacks at the beast
Fervor 2/9

Mace+1: 1d20 + 9 ⇒ (19) + 9 = 281d8 + 3 ⇒ (7) + 3 = 10
Fervor,Mace+1: 1d20 + 9 ⇒ (2) + 9 = 111d8 + 3 ⇒ (5) + 3 = 8
Mace+1: 1d20 + 9 ⇒ (7) + 9 = 161d8 + 4 ⇒ (5) + 4 = 9

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Dwalindor spits on the ground and nods at Noonan

I like your handiwork there, Noonan! Tariq better hurry or he will not get to kiss her before she tries to run away from our fury!

He continues his rage, stepping up if needed, bringing his hammer down on the lamia.

#1 +1 Adm furious earthbreaker, rage, pa/FF : 1d20 + 18 ⇒ (17) + 18 = 35
for damage,rage, pa: 2d6 + 22 ⇒ (2, 5) + 22 = 29 ignore hardness/15
BoF +1 Adm furious earthbreaker, rage, pa/FF : 1d20 + 18 - 2 ⇒ (4) + 18 - 2 = 20
for damage,rage, pa: 2d6 + 22 ⇒ (3, 1) + 22 = 26 ignore hardness/15
#2 +1 Adm furious earthbreaker, rage, pa/FF : 1d20 + 10 ⇒ (7) + 10 = 17
for damage,rage, pa: 2d6 + 22 ⇒ (2, 4) + 22 = 28 ignore hardness/15


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Shad sends 1 arrows from his shadow bow and then does a single move, using the double speed

Shadow Bow 1d20 + 10 + 1 ⇒ (19) + 10 + 1 = 30 for 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

1d20 + 3 ⇒ (17) + 3 = 20 Acro

DC 19 Will to only take 1 damage


Map Undead M Railroad Engineer 13

Noonan hits once on his first attack, Dwalindor's first attack also is the only one that hits, Shad's hits as well.

Will Save: 1d20 + 15 ⇒ (7) + 15 = 22


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

"Dwali, move your big butt! We want to get on. The platform!"

Wil save: 1d20 + 6 ⇒ (11) + 6 = 17


Map Undead M Railroad Engineer 13

Wait, why was Tariq making a will save?


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

saw you do it and got excited I suspect!

who is up


Map Undead M Railroad Engineer 13

Tariq if he moves/acts.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

"Hey Tariq...don't get yer turbin in a twist. She ain't going anywhere. Go around me or wait yer turn."

Dwalindor growls back at the ranger with a grin.


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

Tariq and his tiger move to get on the platform and will attack if possible.

I think I can step on and make one attack correct? can my tiger leap attack?

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

You should be able to move through allies. Might draw an AOO, but we should not block you, unless/except for charge/pouncing


Map Undead M Railroad Engineer 13

You can move through allies but you will be provoking since the monster has a reach weapon.


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

"Crap! I can't get close enough until we beat it back!"

Tariq fires off two arrows.

1d20 + 11 ⇒ (16) + 11 = 27
1d8 + 2 ⇒ (3) + 2 = 5

1d20 + 6 ⇒ (4) + 6 = 10
1d8 + 2 ⇒ (2) + 2 = 4

"What the crap! I have got to get better with this thing!"


Map Undead M Railroad Engineer 13

Your little arrows have little effect on me! The Pharaoh shall rise and rule again over your moldering corpses adventurers.

The lamia again tries to savage Dwalindor.

Attack (Longspear): 1d20 + 23 ⇒ (1) + 23 = 24
Damage (Longspear): 1d8 + 7 ⇒ (5) + 7 = 12

Attack (Longspear): 1d20 + 23 ⇒ (12) + 23 = 35
Damage (Longspear): 1d8 + 7 ⇒ (7) + 7 = 14

Attack (Longspear): 1d20 + 18 ⇒ (8) + 18 = 26
Damage (Longspear): 1d8 + 7 ⇒ (2) + 7 = 9

Attack (Longspear): 1d20 + 13 ⇒ (20) + 13 = 33
Damage (Longspear): 1d8 + 7 ⇒ (7) + 7 = 14

Attack (Longspear), confirm critical: 1d20 + 13 ⇒ (5) + 13 = 18
Damage (Longspear), critical: 2d8 + 14 ⇒ (5, 6) + 14 = 25

Attack (Longspear): 1d20 + 8 ⇒ (13) + 8 = 21
Damage (Longspear): 1d8 + 7 ⇒ (5) + 7 = 12

74 damage I think.


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Noonan knows Dwal needs room or he is in serious trouble, so he weaves his hands in a more defensive stance and seeks to bring the earth up to shield him

Casting Wall of Stone Defensively to block off the Lamia DC 25

Level+Wisdom+Combat Casting: 1d20 + 9 + 5 + 4 ⇒ (19) + 9 + 5 + 4 = 37

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Ouch! First is a nat-1, so correct...4 hits (one crit) for 74 less 12/DR

hp: 85 - 14 - 9 - 14 - 25 - 12 + 12 = 23

BAH! Dwalindor spits.

He is close to being in rage temp hp.

Tariq, you are gonna have to take over here. Your squeeze ain't liking me too much.

if the wall succeeds before he can attack, then he will step back,
otherwise he is going full berzerk on her again.


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

Can you take 5 ft step so I can get a clean run at it?

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Absolutely (that was his intent of stepping back/over -west). But how you get thru the stone wall is what Dwalindor will be watching .

Dwalindor moves west and readies to attack if the beast gets past the wall.


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Post coming


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Shad take some the movement bonus and does another double move at regular soeed


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

1d20 + 3 ⇒ (20) + 3 = 23 acro


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Gotta get you fixed up Dwal, your liver is poking out.


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

im coming! Damn i gotta learn to fly

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