| Savras Skuld |
In Polygot, "Well met, I am Savras. It appears that we will indeed brave these mines. What is an adventure without danger?
Would not be my first choice but I remain faithful to the accord that I have signed on for". Savras looks uncomfortable to say the least with the idea!
DM Talomyr
|
Athyra shakes her head disapprovingly. "Unwise, but if you insist on going into the mine please find out what happened to my father. He wore a silver locket with a picture inside that I would greatly like to have."
"If you enter and find your way through to the other side, I will meet you and your caravan there. I can help guide you through the region."
Into the mine?
| Savras Skuld |
Savras nods to Athyra in Polygot, "We would be grateful for such aid and will certainly return the locket to you should we discover it".
Savras unfurls his chain from his waist, he keeps his rapier sheathed, as sucha weapon seems a poor choice against the dead...
"I am as ready as I will get for such an endeavor".
DM Talomyr
|
Hana and Savras ready and Mum stating long ago she wanted to go, sounds like we have a majority. Map is up on Roll20.
Coming down from the hill and leaving Athyra and Jaji behind, the party descends into what is left of the camp below in the valley.
The sagging and overgrown remains of a small camp mark the site of the old mine, its gaping entrance visible in the hillside behind the camp. The camp itself is abandoned, and consists of a large barracks and meeting house, an operations office, two storage buildings, and a small house. Presumably the house is where Athyra and her familiy lived when she was young.
What would you like to do? Search the remains of the camp? Is so what areas? Forgo the camp and enter the mine itself? Something else?
DM Talomyr
|
Slowly and deliberately, the party searches through the dilapidated structures, looking for anything of note prior to entering the mine itself.
You are all just about to give up and call the search a loss, when at the last moment, Savras notices an old ledger. The ledger is wrinkled and moldy with age.
Dereje Perception: 1d20 + 6 ⇒ (4) + 6 = 10
Estietre Perception: 1d20 + 2 ⇒ (12) + 2 = 14
Hana Perception: 1d20 + 7 ⇒ (7) + 7 = 14
Lawdrak Perception: 1d20 + 10 ⇒ (1) + 10 = 11
Savras Perception: 1d20 + 9 ⇒ (14) + 9 = 23
Nkechi Perception: 1d20 + 4 ⇒ (20) + 4 = 24
| Dereje |
Dereje hesitates when he hears Nkechi's warning - they did not go through all the trouble of recruiting him just to ignore his wisdom. "Is there any way to get rid of it? Without damaging the ledger?"
| Dereje |
"Yes, we should," Dereje agrees. After a few moments of thought, he quickly transfers the contents of his backpack into his bag of holding. He then very carefully attempts to stow the ledger in his backpack, without making direct contact with it.
DM Talomyr
|
Save: 1d20 ⇒ 15
Carefully, Dereje slides the mold covered ledger into his backpack. With the ledger secured, the party heads into the mine.
The wooden beams supporting the mine's main entrance are weathered and sagging. Water trickles down the sloping floor among the wooden footholds leading down the main shaft.
Those of you who require light sources, what are you using?
| Dereje |
Dereje has little choice but to resort to using a torch. Since fire does not exactly mix well with black powder, he holds it aloft, keeping it far, far away from his store of cartridges. Just to be safe he holds his cutlass in his other hand.
DM Talomyr
|
Those of you who require light, ignite your various sources while Hana and Savras take the lead, not needing light.
Dereje Perception: 1d20 + 6 - 2 ⇒ (12) + 6 - 2 = 16
Estietre Perception: 1d20 + 2 - 3 ⇒ (7) + 2 - 3 = 6
Hana Perception: 1d20 + 7 - 1 ⇒ (18) + 7 - 1 = 24
Lawdrak Perception: 1d20 + 10 - 2 ⇒ (1) + 10 - 2 = 9
Savras Perception: 1d20 + 9 - 1 ⇒ (10) + 9 - 1 = 18
Nkechi Perception: 1d20 + 4 - 4 ⇒ (11) + 4 - 4 = 11
Narrow mine shaft opens up into a roughly forty foot by twenty-five foot cavern, with a pool of water filling the majority of the chamber. On the other side of the chamber you see a wooden bridge across a stream emanating from the pool.
As you enter the chamber, Hana brings you to a stop having noticed something odd in the pool.
DM Talomyr
|
Assuming Hana points out the thing in the water...
The barely visible substance/creature continues to slowly make its way toward the party.
DM Talomyr
|
Dereje Init: 1d20 + 5 ⇒ (9) + 5 = 14
Estietre Init: 1d20 + 6 ⇒ (11) + 6 = 17
Hana Init: 1d20 + 3 ⇒ (16) + 3 = 19
Lawdrak Init: 1d20 + 0 ⇒ (9) + 0 = 9
Savras Init: 1d20 + 3 ⇒ (9) + 3 = 12
Nkechi Init: 1d20 + 1 ⇒ (5) + 1 = 6
Rather Obscene Looking Crystal Ooze Init: 1d20 - 5 ⇒ (20) - 5 = 15
The ooze continues toward the party, intent on making a meal out of one or all of you.
Initiative Order:
Hana
Estietre
Ooze
Dereje
Savras
Lawdrak
Nkechi
Hana and Estietre are up.
| Mizu no Hana |
Hana waits for the slime to close.
Ready action to strike when the slime approaches. Sadly I can't use iaijitsu strike because that's a full-round action and I must challenge the opponent, which I'm not sure I wanna waste on a slime. Fortunately I can Quick Draw the katana, so no problem with waiting and slicing when it closes.
Readied katana strike: 1d20 + 10 ⇒ (12) + 10 = 22
Katana damage: 1d8 + 4 ⇒ (1) + 4 = 5
This is a magical slashing weapon. Probably a bad choice to use against a slime.
DM Talomyr
|
The ooze Slides out of the water, lashing out at Savras with a pseudopod, burning the tiefling with an acidic tendril that wraps around the now frozen motionless rogue.
Hana slashes at the transparent slime, wounding it, but her weapon comes away worse for wear.
Nkechi unable to see up to the front, calls out, "What is happening up there?"
Savras is grappled and paralyzed (19/30 HP). Hana's sword takes 5 points of acid damage.
Slam: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 1d6 + 4 ⇒ (2) + 4 = 6 + Acid: 1d6 ⇒ 5
Savras Fortitude Save DC 20: 1d20 + 2 ⇒ (1) + 2 = 3
Paralyzed: 3d6 ⇒ (1, 4, 2) = 7 rounds
Grab: 1d20 + 10 ⇒ (13) + 10 = 23
Hana Reflex DC 20: 1d20 + 6 ⇒ (4) + 6 = 10
Damage to Weapon: 1d6 ⇒ 5
Dereje, Lawdrak and Sharpmaw are up. Hana and Estietre can post Round 2 actions.
| Mizu no Hana |
A one-handed metal weapon typically has hardness 10 and 5 hit points, +2 for each 'plus,' so the katana should be down to 2 hit points.
Hana makes an expression of utter disgust as her priceless family katana is pitted and scored. She flicks the ooze off the blade and carefully sheathes it.
Standard action to sheathe weapon.
"Some kind of awful acidic slime!" she shouts back to Nkechi.
| Lawdrak |
Lawdrak lays a restraining hand on Sharpmaw, holding the dinosaur back from a melee that would only bring it harm. Then he drops a stone into his sling at hurls it at the creature through the press.
1d20 + 3 - 4 ⇒ (12) + 3 - 4 = 11
1d4 + 2 ⇒ (1) + 2 = 3
| Dereje |
Sorry!
Seeing how horribly Mizu's sword fared against the acidic ooze, Dereje lowers his blade and instead draws the gun at his belt. He eyes the strange creature, unable to discern an obvious weak point. Left with little choice, he aims for the slime's center of mass and pulls the trigger, his pistol's thunderous retort echoing throughout the cavern.
Ranged Touch Attack (Deadly Aim, PBS): 1d20 + 10 - 2 + 1 ⇒ (9) + 10 - 2 + 1 = 18
Damage (Deadly Aim, PBS): 1d8 + 4 + 1 ⇒ (2) + 4 + 1 = 7