DM Talomyr's Serpent's Skull (Inactive)

Game Master Talomyr

You are passengers on a cargo ship called the Jenivere, headed south to Sargava. The voyage promises not only to bring you and your fellow passengers together as you face adversity, but also to set you on a path into the very heart of one of Golarion’s most feared regions in search of wealth, fame, and ancient secrets.


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INACTIVE - GAME DIED

You mean the die roller is gonna make us look like fools and failures.

Also, it wasn't clear whether we can take 10 to aid this Perception roll.

Grand Lodge

No, you can not take 10 as you are kind of hurrying through the search.


Male Human Paladin 4/Gunslinger 1 | HP 43/43 | AC 18, T 14, FF 14 | Fort +10, Ref +10, Will +7 | CMD 18 | Init +5 | Perception +6 | Grit 3/3 | LoH 4/4

Dereje sifts through the nesting material with a furrowed brow, eager to be done with their task.

Aid Perception: 1d20 + 5 ⇒ (18) + 5 = 23


human wizard (spirit whisperer) 5 ~ HP: 30 ~ AC:13 Tch:12 ff:11 ~ CMD 13 ~ Fort:+4 Ref:+5 Will:+6 ~ Init:+6 Per:+2

3rd aid another: 1d20 + 2 ⇒ (14) + 2 = 16


Human (Kellid) Saurian Shaman Druid 5 ac (16/11/16) Init+0 Percep+10 fort+6,Rfx+2, Will+9 hp 33 of 33

1d20 + 10 ⇒ (15) + 10 = 25

That's a 31 with the aid so far

Grand Lodge

Knew you'd hit the DC (25) this time, especially since I went through the trouble of making the map for the battle...it's up on Roll20 if you want to see what it was going to look like.

Continuing to furiously search through the nest for a whole feather without breaking any of the eggs, you are just about to give up when Lawdrak carefully pulls on a quill, revealing a full feather. The feather is multiple hues of blue and green and still faintly glows at the tip of the feather.

You have your feather. Time to run away I assume?


INACTIVE - GAME DIED

"Let's not stick around for any unnecessary trouble," says Hana.


Human (Kellid) Saurian Shaman Druid 5 ac (16/11/16) Init+0 Percep+10 fort+6,Rfx+2, Will+9 hp 33 of 33

"Agreed!" Lawdrak replies, enthusiastically, making his way out of the nest.


INACTIVE - GAME DIED

”Do you think it will catch our scent and follow us?”


Tiefling Unchained Rogue 5 | HP = 30 | AC 15 | F +2 R +7 W +2 | CMD 16 (18 Traps) | Ini +3 | Per +9 (+11 Traps)(Alert to Sound When Asleep - Sleep DC Halved)

"I hope not. I say we walk quickly and do not run.

Running may draw more attention".

Just in case though, Savras places a hand on his bow and draws an arrow watching the skies above.

Grand Lodge

Feather in hand, the party begins their retreat from the nest and back down the cliffside. As climb down, looking up in the sky, you see a very large bird-like creature with blue and green feathers. The creature itself seems to glow against the gloom of the darkened sky.

As you reach the bottom of the crags, you find a band of tribesmen waiting for you, weapons drawn. There are five of them in total.

A single roll for the spoilers below, open the spoilers that you pass the DC for.

Knowledge (Local) DC 12:
These men are members of the Ijo tribe.

Knowledge (Local) DC 17:
It is said that the Ijo revere the Stormbird as guardian spirit of the tribe.

The largest of the tribesmen asks in broken Taldane, "Why have you disturbed Chirok's domain?"

The tribesmen stand by, spears at the ready, waiting for your response.


Male Human Paladin 4/Gunslinger 1 | HP 43/43 | AC 18, T 14, FF 14 | Fort +10, Ref +10, Will +7 | CMD 18 | Init +5 | Perception +6 | Grit 3/3 | LoH 4/4

Dereje grimaces when he sees the tribesmen, an unforeseen obstacle. He keeps his hands far away from his weapons, relying on the speed of his draw to help him if things get nasty.

"We meant Chirok and her nest no harm," Dereje explains slowly, glad that these people can speak Taldane. "We merely wished to acquire one of her feathers."

Diplomacy: 1d20 + 9 ⇒ (3) + 9 = 12 That about checks out. :P


INACTIVE - GAME DIED

Hana bows deeply to the speaker and adds, "We were sent for one feather by a holy man, the hermit Nkechi. We assure you that we mean no harm. Indeed, it was our intent to speak with Chirok and ask for one feather, but the bird was not present, so we hoped to disturb the nest as little as possible and leave without causing an incident."

Diplomacy: 1d20 + 8 ⇒ (4) + 8 = 12

Cool cool, I guess we're fighting these innocent people. Dereje how's it feel to lose your paladin status for killing innocents b/c we can't roll for s$+#?

Just to get it out of the way...

Katana attack: 1d20 + 9 ⇒ (1) + 9 = 10
Katana attack: 1d20 + 9 ⇒ (8) + 9 = 17
Katana attack: 1d20 + 9 ⇒ (14) + 9 = 23
Katana attack: 1d20 + 9 ⇒ (1) + 9 = 10
Katana attack: 1d20 + 9 ⇒ (2) + 9 = 11

My bad, I mean they'll be killing us, because I can't roll for s@+~


Tiefling Unchained Rogue 5 | HP = 30 | AC 15 | F +2 R +7 W +2 | CMD 16 (18 Traps) | Ini +3 | Per +9 (+11 Traps)(Alert to Sound When Asleep - Sleep DC Halved)

Knowledge Local 1d20 + 11 ⇒ (14) + 11 = 25
Diplomacy 1d20 + 4 ⇒ (7) + 4 = 11

"Friends of the Ijo Tribe, what my allies say is true. We quest for a mere feather and have not harmed a single egg in the nest.

I know that this Bird is your guardian spirit, perhaps a token offering to make up for this transgression would suffice? We have wares that you may find helpful in day to day life.

We have what we came for, we came in peace and we will leave in peace. Assuming that you wish peace also".

Grand Lodge

I'm not going strictly by the die rolls (which were pretty s#+*ty across the board).

It seems as if the Ijo tribesmen are having a bit of trouble understanding you, but do get the general idea of what you are trying to say.

The leader of the group considers your words before saying, "You have stolen from Chirok. This makes you unworthy of her feather, but there is still a way for you to prove you worthiness. One of you will have to best me in one on one, unarmed combat. Who will take my challenge?"

This will be grappling affair. The way to win is to pin your opponent. The Ijo will not attempt to damage his opponent, only pin.

Savras:
Given your roll above Knowledge (Local), you would know that it is highly advisable to only try and pin the Ijo in this challenge, anything more would lead to an actual fight.


Tiefling Unchained Rogue 5 | HP = 30 | AC 15 | F +2 R +7 W +2 | CMD 16 (18 Traps) | Ini +3 | Per +9 (+11 Traps)(Alert to Sound When Asleep - Sleep DC Halved)

Savras replies in Polygot, "Give us a moment to choose our Champion".

Who is the best hand to hand? Not me.


INACTIVE - GAME DIED

None of us are strength fighters or monks.


Human (Kellid) Saurian Shaman Druid 5 ac (16/11/16) Init+0 Percep+10 fort+6,Rfx+2, Will+9 hp 33 of 33

with totem transformation I can get to a CMB of +7 for a grapple, which would be our best. Worth a shot, I guess...

Lawsrak throws his head back, closes his eyes, and draws a deep breath, arms thrown out to his sides and twitching. After a moment, he drops his arms and slumps, gasping a few short, shallow breaths. When he opens his eyes, the irises are bright yellow, and the pupil is a vertical spindle. The flesh of his neck and arms has a definite impression of scaliness.

He steps forward, not quite looking at the Ijo champion, and mumbles, " I'll face you." He sounds like he has something in his mouth as he speaks.

If needed, Initiative

1d20 ⇒ 13


Male Human Paladin 4/Gunslinger 1 | HP 43/43 | AC 18, T 14, FF 14 | Fort +10, Ref +10, Will +7 | CMD 18 | Init +5 | Perception +6 | Grit 3/3 | LoH 4/4

Dereje initially chafes at the thought of settling the dispute with a wrestling match, but even he realizes that it is preferable to slaughtering innocent people.

"Good luck," he says to Lawdrak. It is about all the assistance he can offer.

Grand Lodge

The Ijo tribesmen leader nods before slapping his shoulders with his hands. His companions lower their weapons and form a semi-circle around what is to be area for the contest.

Ijo Tribesman Initiative: 1d20 + 1 ⇒ (5) + 1 = 6

Lawdrak is up first.


Human (Kellid) Saurian Shaman Druid 5 ac (16/11/16) Init+0 Percep+10 fort+6,Rfx+2, Will+9 hp 33 of 33

As Lawdrak approaches the tribesman, his tongue flicks in and out of his mouth a couple of times, and his head moves back and forth in an oddly serpentine manner.

He darts in at the tribesman, trying to catch him around one shoulder and move behind.

grapple: 1d20 + 7 ⇒ (19) + 7 = 26


Tiefling Unchained Rogue 5 | HP = 30 | AC 15 | F +2 R +7 W +2 | CMD 16 (18 Traps) | Ini +3 | Per +9 (+11 Traps)(Alert to Sound When Asleep - Sleep DC Halved)

Savras watches with interest, if Lawdrak does not win, it is not clear what the next steps would be here. He would hate to have to slay these tribesmen, especially for a test to get the aid of a lone hermit. Savras is rather morally ambiguous to death but to slay someone for such a menial task and when trespassing on their lands, its not something he can see himself doing. He shakes his head and grins, No doubt my outsider father would be so very disappointed in me for thinking this way...

Grand Lodge

Lawdrak latches onto the Ijo tribesman, tying up the man's left arm. The Ijo warrior spins around, trying to take control of the grapple, but fails to do so.

DM Rolls:

Grapple (attempt to take control): 1d20 + 7 ⇒ (4) + 7 = 11 vs. Lawdrak's CMD (15)

This might be over quick. Lawdrak is up and he still has control of the grapple. Make a Grapple check with a +5 on the check (+12 in total) to go for the pin and end this.


Human (Kellid) Saurian Shaman Druid 5 ac (16/11/16) Init+0 Percep+10 fort+6,Rfx+2, Will+9 hp 33 of 33

1d20 + 7 + 5 ⇒ (3) + 7 + 5 = 15

Hissing, Lawdrak does his best to lever the tribesman over onto his back, but his grip seems to slacken a bit.

Grand Lodge

DM Roll:

Grapple (attempt to take control): 1d20 + 7 ⇒ (11) + 7 = 18 vs. Lawdrak's CMD (15)

Lawdrak attempts to go for the pin but at the last second, the Ijo warrior rolls throw and takes control of the contest himself.

Lawdrak is up. The Ijo warrior is currently controlling the grapple. In order to go for the pin again, you must regin control of the grapple.


Human (Kellid) Saurian Shaman Druid 5 ac (16/11/16) Init+0 Percep+10 fort+6,Rfx+2, Will+9 hp 33 of 33

Attempt to take control: 1d20 + 7 ⇒ (13) + 7 = 20

Grand Lodge

Lawdrak hooks the Ijo warrior's leg, pulling him off-balance long enough to take control of the contest. A moment later, the warrior rolls through and comes back up, twisting Lawdrak's arm behind him, regaining the upper hand.

Alright, this is taking forever. Lawdrak give me ten rolls. I'll add the +5 as necessary. Hopefully somewhere in the next set of rolls we'll have a resolution.

DM Roll:

Grapple (take control): 1d20 + 7 ⇒ (9) + 7 = 16


Human (Kellid) Saurian Shaman Druid 5 ac (16/11/16) Init+0 Percep+10 fort+6,Rfx+2, Will+9 hp 33 of 33

1d20 + 7 ⇒ (16) + 7 = 23
1d20 + 7 ⇒ (16) + 7 = 23
1d20 + 7 ⇒ (14) + 7 = 21
1d20 + 7 ⇒ (6) + 7 = 13
1d20 + 7 ⇒ (20) + 7 = 27
1d20 + 7 ⇒ (16) + 7 = 23
1d20 + 7 ⇒ (17) + 7 = 24
1d20 + 7 ⇒ (17) + 7 = 24
1d20 + 7 ⇒ (7) + 7 = 14
1d20 + 7 ⇒ (1) + 7 = 8

Grand Lodge

DM Rolls:

Grapple (control): 1d20 + 7 ⇒ (12) + 7 = 19
Grapple (control): 1d20 + 7 ⇒ (19) + 7 = 26
Grapple (control): 1d20 + 7 ⇒ (16) + 7 = 23
Grapple (pin): 1d20 + 7 + 5 ⇒ (16) + 7 + 5 = 28 Match complete

Lawdrak and the Ijo warrior continue back and forth for a few more moments before finally the Ijo warrior gets the upper hand and rolls up the young druid, pinning him to the ground.

The contest over, the warrior stands up and nods respectfully toward Lawdrak.

"Your champion fought well, but lost. Surrender the feather and be gone."

What would you like to do?


INACTIVE - GAME DIED

"We will do as you ask."

Hana hands over the feather without further argument.

Adventure over, I guess.

Grand Lodge

Not necessarily over, just harder in terms of the race against the other factions without the guide


Tiefling Unchained Rogue 5 | HP = 30 | AC 15 | F +2 R +7 W +2 | CMD 16 (18 Traps) | Ini +3 | Per +9 (+11 Traps)(Alert to Sound When Asleep - Sleep DC Halved)

Savras speaks with the warriors in Polygot, "We have surrendered the feather. We would like an opportunity to speak with Chirok ourselves.

If the spirit guardian consents to grant us a feather then we shall have earned it yes?

Understand that in some ways, it is to your benefit to let us do so. The quest we undertake could have an impact on your tribe, what we seek, in the wrong hands may threaten your tribe even here. The Tempest sent us here to complete the Task of Wind and we do not give up easily".

Diplomacy 1d20 + 4 ⇒ (10) + 4 = 14

Grand Lodge

The Ijo tribesment consider Savras's request before their assumed leaded says, "You may attempt to gain the favor of Chirok, but you must ascend the cliff and speak to her without your weapons. One of us will go with you to assure that you will not attack Chirok."


Tiefling Unchained Rogue 5 | HP = 30 | AC 15 | F +2 R +7 W +2 | CMD 16 (18 Traps) | Ini +3 | Per +9 (+11 Traps)(Alert to Sound When Asleep - Sleep DC Halved)

"And if we are attacked and cannot defend ourselves? Will your tribesman protect us?"

Grand Lodge

"If it comes to that, we will stand between you and Chirok until you can escape." the tribesman concedes.


INACTIVE - GAME DIED

Hana shifts somewhat uncomfortably as she slowly removes her scabbard with her enchanted katana. She can stand being parted from that, however briefly.

But she does not remove her wakizashi.

"This weapon will leave me only when I am dead," she says. "Whether in battle, or by mischance, or by my own hand. And were I to give it up, I would be forced to undertake the latter."

I think I have to sit this one out, Hana cannot give up her wakizashi as that symbolically invokes her service to her daimyo and literally represents "if you fail you will kill yourself rather than bring dishonor upon your lord." She is not prepared to make the mental gearshift that would be represented by putting it aside (and, indeed, if she did so would probably have to abandon her order and take up the ronin order instead - per the rules!).

Grand Lodge

"A matter of duty and honor." The lead tribesman says. "That I can understand."

"Will you allow the weapon to be peace-bound so that it may stay with you?" he asks Hana.


Tiefling Unchained Rogue 5 | HP = 30 | AC 15 | F +2 R +7 W +2 | CMD 16 (18 Traps) | Ini +3 | Per +9 (+11 Traps)(Alert to Sound When Asleep - Sleep DC Halved)

Savras unfurls his chain, draws his rapier, and several hidden daggers and hands them over. He also hands over the light crossbow hanging at his side. He grimaces as this is the first time he has been without a weapon in a long time, "This is a crazy idea.

I hope that this guide is as useful as he is rumored to be for all of this risk", the Tiefling thinks to himself.


INACTIVE - GAME DIED

Hana nods and says, "I will submit to having my weapon tied."


Human (Kellid) Saurian Shaman Druid 5 ac (16/11/16) Init+0 Percep+10 fort+6,Rfx+2, Will+9 hp 33 of 33

Lawdrak hands over his weapons, and sternly tells Sharpmaw to say put and not eat anyone.


human wizard (spirit whisperer) 5 ~ HP: 30 ~ AC:13 Tch:12 ff:11 ~ CMD 13 ~ Fort:+4 Ref:+5 Will:+6 ~ Init:+6 Per:+2

Estietre gives the tribesmen her weapons.
... and smiles... "Thank you for the opportunity."


Male Human Paladin 4/Gunslinger 1 | HP 43/43 | AC 18, T 14, FF 14 | Fort +10, Ref +10, Will +7 | CMD 18 | Init +5 | Perception +6 | Grit 3/3 | LoH 4/4

"Be careful with those," Dereje says as he reluctantly hands over his gun and sword belt, not for lack of understanding of their goal, but out of concern for the delicate mechanism. That aside, gun safety is not exactly something that is taught outside of Alkenstar.

Grand Lodge

With arrangements made, you climb back up to Chirok's nest. Three of the Ijo tribesmen accompany you.

Arriving some eighty feet away from the nest, Chirok screeches at you, seemingly in warning as she tries to protect her nest.

What would you like to do?


human wizard (spirit whisperer) 5 ~ HP: 30 ~ AC:13 Tch:12 ff:11 ~ CMD 13 ~ Fort:+4 Ref:+5 Will:+6 ~ Init:+6 Per:+2

For a brief moment Estiretre looks serious and focused.
In a low voice... "Keep your eyes out for a feather. I will try to show we mean no harm. Let's see how she reacts."

Her expression returns to normal amiable aloof demeanor as she bows her head slightly, and turns her hands away from the stormbird. After a hushed arcane phrase and brief gesture, an illusory copy of herself appears ten feet from her - a few feet closer to Chirok. The illusion takes a couple more steps toward the bird, bends down to pick up an illusory feather, then turns and walks away.
The illusion repeats while Estrietre faces Chirok.. bowing her head more to show deference.

diplo: 1d20 + 1 ⇒ (17) + 1 = 18


Tiefling Unchained Rogue 5 | HP = 30 | AC 15 | F +2 R +7 W +2 | CMD 16 (18 Traps) | Ini +3 | Per +9 (+11 Traps)(Alert to Sound When Asleep - Sleep DC Halved)

Savras nods in approval at the idea by bowing and adds, "Estrietre, you can speak to her as well no? I believe she speaks Auran".

Diplomacy - Aid Another 1d20 + 4 ⇒ (16) + 4 = 20


INACTIVE - GAME DIED

Hana stays behind the other two, cautious about the possibility of making things even worse.

Grand Lodge

DM Rolls:

Chirok - Sense Motive: 1d20 + 2 ⇒ (1) + 2 = 3 Didn't pick on the group's intentions at all...

Despite Estietre's acting out of the group's intentions and request, the stormbird either does not understand the request, or quite possibly does not care, continuing to squawk and appear defensive.


Human (Kellid) Saurian Shaman Druid 5 ac (16/11/16) Init+0 Percep+10 fort+6,Rfx+2, Will+9 hp 33 of 33

Would Wild Empathy apply?

Grand Lodge

With a penalty, yes. It is a magical beast.


Human (Kellid) Saurian Shaman Druid 5 ac (16/11/16) Init+0 Percep+10 fort+6,Rfx+2, Will+9 hp 33 of 33

Lawdrak studies the creature, trying to incorporate its movements and mannerisms into his own, non-verbally conveying their peaceful intentions.

handle animal+wild empathy: 1d20 + 8 + 4 ⇒ (7) + 8 + 4 = 19

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