
Paulus Westland |

Happy early birthday, Nic/Ronnie, since you likely won't be checking the boards that day (and I'd rather be early than late).

Nicoletta Scarletti |

Thanks, everyone! It was a pretty decent day. Chocolate is always good. ;-) (Australian chocolate is sooooooo much better than American chocolate. Just sayin'.)
Adam - it's been noted. Muahahahaha.

Paulus Westland |

Ummmm...Salsa, I just wanted to point out, based on the baddies' HP, that we are still 1st level, in case we were supposed to level up at some point. :p

DM-Salsa |
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Well, look at it this way, you should hit Level 2 really soon after this, if I manage to avoid the potential TPK.

DM-Salsa |

The inspire courage? Yep that's allowed.
@ Annabelle: Yes it was, I'll roll damage for you.

Mercy Quaalearn |

This is what Cleave and Great Cleave was made for. :D
Indeed! Forget the Dawnflower Mercy's new god is the Four Leafed Cleaver! ;)

Nicoletta Scarletti |

Is it another round? Do I move again? I'm a little lost, sorry.
Sideline: Also, the more I play Nic, the more I realize that her personality is an alarming blend of Horatio (my bard in RotRL) and Aramis (my gunslinger in S&S, pirate captain with a musket). She has Horatio's flair and swagger, and Aramis' abrasiveness and tendency to run her mouth.
God help this party.

Paulus Westland |

It's another round since your last action, yes. Annabelle and Elise finished out our last round, then the bandits went again.

Paulus Westland |

No problem. :) More stabbing is needed, so happy to help. Well, friendly stabbing, anyway. Hmmm...that didn't sound right. More of us stabbing more of them.

Paulus Westland |

Are we missing a bad guy on the map? I'm only counting 9.
Salsa, I took the liberty of moving Paul a square to the right per my stated action for that round (to flank with Calcedon).
You are all doing great! This situation seemed hopeless just 12 seconds ago.

DM-Salsa |

Sorry, should have known I'd forget something.
Parry: 1d20 + 6 ⇒ (13) + 6 = 19
And that's a nope. The lower of the two attacks was a 22. The other was a critical that missed being confirmed by 1.

Paulus Westland |

Damage: 1d6 + 2 + 1 ⇒ (2) + 2 + 1 = 5

DM-Salsa |

Sorry about that. I forgot that in Nic's parry as well, but it's still one shy of succeeding.

Paulus Westland |

Inspire is a competence bonus. The +1 to fear saves is a morale bonus.

Paulus Westland |

Don't worry, I made the same call you did and had it pointed out to me by my RL group.

DM-Salsa |

There needs to be a chart or something that shows what stacks and what doesn't
In other news, I would like to point out that running is a possibility. I am almost positive that Mercy and Annabelle won't do it, but it is still there. I have contingency plans in place in case this does turn into a TPK or almost a TPK. Although if you guys aren't okay with a Deus ex Machina of sorts, well, let's worry about that when it comes.

Elise Warden |

In other news, I would like to point out that running is a possibility. I am almost positive that Mercy and Annabelle won't do it, but it is still there. I have contingency plans in place in case this does turn into a TPK or almost a TPK. Although if you guys aren't okay with a Deus ex Machina of sorts, well, let's worry about that when it comes.
Things have become that dire haven't they? Well, I know Elise would say save yourselves... but that of course leaves Nic and Elise in pretty bad company.
My concern is that those two that just joined the scene are quite tough, and might be beyond what the remaining party has left, especially since there are still some Deckers kicking about as well.
I'd hate for Elise and Nic to fall into enemy hands, but this might be the time to cut and run?

Paulus Westland |

I can't imagine Paulus running. However, if it will make things smoother, we can go that route. I also don't envision anything beyond a huge stroke of luck winning this fight with the new arrivals showing up.

Calcedon |

Yeah, it was the new arrivals that really ruined it for us. I thought we'd be able to pick ourselves back up if they weren't just in the other room waiting for us to arrive. Perhaps next time we can go in with actual strategy.

Paulus Westland |

That's a true statement. Then again, it takes a lot of strategy for 8 level 1's to defeat 10 level 2's and 2 3+'s. Methinks we are getting served some humble pie after our crushing defeat of Lamm. :)

DM-Salsa |

No, Light blue was at full when you whacked him.
Magenta is teetering on the edge though.
Doesn't say in the rules what it is to actually use a harrow point, ruling it a free action.
To be honest, serving humble pie was not my intention, I was looking to make this a challenge, and then wound up rolling high just enough to turn this into a potential TPK.
But as I said I have plans, and at the very least they're going to keep the girls alive. (Ruby, in case you couldn't tell, is a sick, sick woman.)

Zeverin Arkomin |

Yeah, not sure I like plans that at least keep JUST the girls alive. ;)
I know some people preach the 'healing during combat is a waste of time', but I'm not a big proponent. 5 people at low health can be better than 2-3 at med to high. Technically, without Deathwatch, no one knows how injured anyone is unless they say something or drop.
Zev has a CLW extract that can only be used on himself, sadly ferocity didn't allow him to both draw and drink it. Both Calc and Paul have some heals on them. I think we could pull this off, it will be real close, but if the tanks stay healed it could just be enough.
Heck, we may not even need to outlast the new arrivals, as long as they are wounded and outnumbered, they may have enough sense to see that their band of 10 thugs was wiped out in less than half a minute, and they are next. Currently we are 5 v 5, many more of them dropping could turn the tide. Sometimes morale has to count for something.

Elise Warden |

Currently we are 5 v 5, many more of them dropping could turn the tide. Sometimes morale has to count for something.
Actually, it's really more like 5 v 4 since the magenta Decker is staggered at 0 HP... an angry house cat could take him down at this point :P
Yeah, not sure I like plans that at least keep JUST the girls alive.
Funny, I caught that too and thought hmmm, that doesn't sound promising for poor Zev.

Paulus Westland |

I've thought about that. The problem is that if I channel, I will bring up just as many bad guys as our guys (although I think Salsa would be hard-pressed to recreate where the bad guys were and which had been failing their stabilize rolls, if it came to it :p). I was moving forward to try to CLW, but sadly I only move 4 squares and the closest one, Nic, was 5 away. :(

Zeverin Arkomin |

Oh, no, I wasn't talking channel. I track every HP of the enemies in the games I run just for the time some fool cleric decides to channel in the wrong spot. I was just saying in general, we still have some AC and healing floating around. It could be just what we need to win the fight.
Once we do *fingers crossed for positive thinking* Zev will indeed have angered words for how it all went down.

Calcedon |

Cal used healing on Zev and the Guardswoman. That's his two for the day. We didn't get to do anything with our, ahem, Lamm's ill gotten gains and pick up some emergency healing or something like that. We still have a chance if we roll well.
I'm okay with however we go from here, although I wouldn't mind a little reinforcements. I know the guards we left behind shouldn't just wait for us to return if they feel they can jump back into the fight, I'm kinda surprised one or two of them didn't come with. It's hardly Divine intervention time yet. Give us another bad round or two and we'll see after that. I just hope they can roll as bad as we can.

Mercy Quaalearn |

Sorry guys - just getting up to speed, had a course sprung on me yesterday...
For the record Merc ain't one for running :)

Mercy Quaalearn |

Have been looking at Mercy as a Redeemer - was considering adding the Divine Defender archetype to her as well - but Elise has that covered... so was mulling adding Sword of Valor after we complete this encounter...
Thoughts?
Know Elise and myself we're being bookended as the "Sword and the Shield" - but as she's the defender and my gal is a follower of the Dawnflower I reckon Mercy needs to be more the "sword"??

Elise Warden |

We could always switch it up if that makes more sense... given that Elise is more the "sword" and Mercy more the "shield", it might make more sense if Elise had an archetype that was focused on dishing it out rather than taking it, whereas Mercy might be better suited to the Divine Defender role; I had actually thought about that awhile back, but never mentioned anything, so I'm glad you did.
Edit: An Oath of Vengeance might be the preferred class thematically that would accomplish this. Since the Divine Defender powers don't kick into action until level 3 anyway, a change in this direction would have no impact on the character at this point.

Elise Warden |

Wow, well that fight went just horribly. Hindsight is of course always 20/20, but I guess running was probably the appropriate course of action after Ruby and Drent took out both Elise and Nicoletta almost effortlessly.
Salsa... you an insane amount of critical hits against us, yikes. Paulus, Mercy and Cal are all that's left right? I think running is in order, or this truly will be a TPK.