DM Olondir presents "It's Always Sunny in the Stolen Lands" - Chapter 1

Game Master Olondir

A delicious stew consisting of plenty of Rise of the Runelords fun, Game of Thrones intrigue, Luck the hero horse, while being tied together with a marvelous Kingmaker broth. Simply delicious.


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Female Half-Elf Witch 2 - HP: 16/16 - Init: +1 - Fort/Ref/Will: +2/+1/+4 - Perception: +7 - AC: 11, T: 11, FF: 10 - CMD: 12

Dun dun DUNNNNN!!!!


Female Half-Elf Witch 2 - HP: 16/16 - Init: +1 - Fort/Ref/Will: +2/+1/+4 - Perception: +7 - AC: 11, T: 11, FF: 10 - CMD: 12

I hope I haven't done too much crazy. I could still be all wrong and it won't change a thing, but that's what the cards were saying to me...


M Human Cavalier 1 (Gendarme)

LOL. No I love the undertone.

Olondir: Have some fun, it's a beautiful day. Play ring-toss, or catch-a-pig. Enjoy some spiced salmon...

The PCs: NOOOOOO!!! We foresee fire and brimstone falling from the sky, rivers and seas boiling, darkness, earthquakes, the dead rising, dogs and cats living together...


Male Human (Varisian)
Valeska wrote:
I hope I haven't done too much crazy. I could still be all wrong and it won't change a thing, but that's what the cards were saying to me...

And Valeska takes her turn in the "Make sure Ravens has no fun and runs all over the festival" metagame today.

And she's doing a fine job.

:(


I just wanted to say you guys are great. Top-notch stuff out of all of you!


M Human Cavalier 1 (Gendarme)

FYI,

I added some more information for Bregan's stallion a couple days back.

The horse's real name is Norocol.

This is Varisian for good luck. Bregan doesn't speak Varisian, so when he asked the merchant what it meant, he was simply told it was meant luck, and refers to his horse as such, interchangeably with the horse's full, proper name.

Ninja'd the translation from Romanian, which is what I use for Varisian.


Male Gnome Summoner 1

I apologise for not posting as much as the others - truth be told I don't know what I'm to do at a festival. I'm better at reacting than initiating.


Female Half-Elf Witch 2 - HP: 16/16 - Init: +1 - Fort/Ref/Will: +2/+1/+4 - Perception: +7 - AC: 11, T: 11, FF: 10 - CMD: 12

Don't worry, we all have our moments. I was pretty quiet for a while there.


Hey it is quite alright, buddy. I left a lot of things vague and open to be developed for you guys if you want to get them. Half of it is because I want to see what you guys want to do and the other half is that I'd really hate to put all this work into something and you guys not directly even see it.

There is a lot you can do here. I mean its a party! Basically whatever option you wanted to do, I hopefully adequately attended it with a challenge, NPC, or something else. This is my first time running a PbP and I admit that I could be more clear on some things and descriptions.
Its difficult to post 100% perfectly all the time when the most active times I post is when I'm at work and have no access to my notes.

I always love feedback and I want everyone to have a great time in this game. Tell me things I can do better and I will definitely do them as best I can.

There are games to be played, a joust to watch, food to eat, basically if you declare you are doing something like going to get something to eat, I'll try to make it lively, exciting with NPCs to talk to.

I'll do better I promise! Don't worry about not having anything to do for much longer.


M Human Cavalier 1 (Gendarme)

... and apparently whatever is now going down at the chapel, which prompted me to almost drop my lunch-time drink in surprise.


Male Human (Varisian)
Ser Bregan Stone wrote:
... and apparently whatever is now going down at the chapel, which prompted me to almost drop my lunch-time drink in surprise.

And I have a feeling I'm about to drop a few pints of blood on the front of the chapel to a crazed knight. :(

Ser Bregan wrote:
Ravens go get help!

And Bregan takes over again to make sure Ravens is hates festivals for the rest of his life by making him again run all over heck ...

...but wait! Ravens has a whistle. Haha!

Small victories, peeps. I'll take them when I can today.


M Human Cavalier 1 (Gendarme)

@Pain: You and your whistles!

It saddens me that Ravens doesn't toot it with the same enthusiasm as Dyrant!


M Human Cavalier 1 (Gendarme)
Ravens the Birdmaster wrote:
Cast Magic Stone.

Ser Bregan Stone should get +1 to hit when you cast this spell.


Well for the time being, MapTools is being as whiny as Ravens with my computer. I think I'll have to re-install java. I'll have to post up the map from whatever MSpaint/Photoshop abomination I can come up with tomorrow at work. Naturally this happens before the first combat. :C

The Exchange

Male Humanoidish Yahoo 4/Painlord 6/Punk 2/Cleric of Happiness & Sunshine 1
DM Olondir wrote:
The woman died.

GM Olondir--

A question on your play style and on your latest chapel post.

In theory, my first Heal check 15 should have stabilized the woman, per Heal to stabilize RAW.

However, just wondrin' if you're overruling because of GM fiat (which I am fine with) or if there is a larger plot in effect.

Either one I'm fine with and will roleplay it either way.

-Ravens


Thank you, Painlord. That was definitely worth questioning since I was going off of "treat deadly wounds" DC-20 instead of first aid's DC-15.
It was not intentional. It was me simply looking at the wrong DC box of the heal-skill.

I hope I'm not being too annoying with my plenty of rules mistakes or ignorances of certain checks as far as executing actions.

I would have preferred that the dice killed her, but it isn't necessarily required as far as the larger plot is concerned. I won't GM fiat her death. It was my mistake and technically you did save her but I do also try to avoid retcons when I can. Check the IC thread for what I'm doing.


M Human Cavalier 1 (Gendarme)

I have a sneaking suspicion that Lionel may be lying somewhere in a pool of his own blood...

The Exchange

Male Humanoidish Yahoo 4/Painlord 6/Punk 2/Cleric of Happiness & Sunshine 1
DM Olondir wrote:

Thank you, Painlord. That was definitely worth questioning since I was going off of "treat deadly wounds" DC-20 instead of first aid's DC-15.

It was not intentional. It was me simply looking at the wrong DC box of the heal-skill.

I hope I'm not being too annoying with my plenty of rules mistakes or ignorances of certain checks as far as executing actions.

I would have preferred that the dice killed her, but it isn't necessarily required as far as the larger plot is concerned. I won't GM fiat her death. It was my mistake and technically you did save her but I do also try to avoid retcons when I can. Check the IC thread for what I'm doing.

All good, I appreciate the explanation and the opportunity for discussion.

Thanks.

Looking forward to the IC thread.


Ser Bregan Schwarzenegger wrote:


Turning to regard Ravens, he contemplates for a moment before holding his hand outstretched.

"Come with me if you want to live."


Male Human (Varisian)
Ser Bregan Stone wrote:
* Bregan has no penalty for Ride checks while armored, because he's epic like that.

Now can I start calling you 'Ser Braggart Stone'? ;)


M Human Cavalier 1 (Gendarme)
DM Olondir wrote:
I think it would be fair to wait for Tiomir, Vishoon, Areanna, and Valeska to post their actions before you two parade down to the jousting fields to try and save the day.

Certainly, we played through several rounds before others have even had a chance to read what's unfolded, so I defer to DM timing on when we should arrive (even if the battle is over at that time).

LOL@Come with me if you want to live.

Let me know the decision on if the ACP applies to the Ride skill when mounting/dismounting. I was feeling kind of epic after swinging and hitting twice - it's a rare accomplishment for me in PbP this month.


Well how does everyone think about the cavs ignoring ACP when mounting/dismounting?

Here's how I see it-

First, you don't have to worry about the time it takes to mount/dismount unless you are in combat. I don't make you make rolls to see if you start to jog and trip over a rock or something. You get on and off the horse as you declare it written. Now that I've established that, in combat, I think your negation of ACP will apply to both mounting and dismounting. Dismounting is the easiest case to prove. You are riding when you want to dismount and since your ACP is negated while riding your dismounting action means you ignore ACP. I can't think of a good reason for why when you are going from unmounted to mounted except I like symmetry and I'd hate to be confusing and make you remember that this ability only works for one condition.

If others (you included) see it differently I don't mind going with whatever the consensus is.


M Human Cavalier 1 (Gendarme)

I love giving the community something to chew on

I'd defer to GM fiat here, or popular opinion anywhere as I'm biased in the decision :)


M Human Cavalier 1 (Gendarme)

I now have Ultimate Combat in my greedy little hands.

I'd definitely like to see if you'd consider letting Bregan pursue an archetype from the new source, there's a couple that feel thematically better for him -- when you get access to the material, of course Olondir...

I'm looking at the Emissary or Gendarme specifically.


I don't have the book nor have I checked to see any of it from the pathfinder SRD website yet. I'm typically permitting of archetypes.. especially for a class that hasn't had any before so odds are I'll allow it. As long as the things you want aren't obviously abusive I'll probably allow it.

What's the scoop with the gendarme or emissary archetypes?


Male 1/2 Orc Inquisitor of Lamashtu HP 11/11 AC 17/12 Touch/15 FF Fort: +4 Reflex: +2 Will: +6 Init: +6 CMB:+2 CMD:14

your right not proficient in longsword...sorry about that..that -4 right?

have to grab his spear after I hopefully dispatch him


M Human Cavalier 1 (Gendarme)

Gendarme:

The gendarme cares less for the finer points of tactical precision than he does for the exhilaration of the charge: the rush of wind through the visor of his helmet, the feel of his couched lance, the satisfying shriek of armor giving way before his weapon’s force as the point drives past metal into his foes.

He gives up the tactician, greater and master tactician and his usual bonus feats to get the bonus feats at 1st, 5th and every 3 levels thereafter. (Normally it was 6th, 12th and 18th). The feats are from a narrow list with cavalier flavor.

I kind of like the feel of this, since I felt tactician was the least Bregan-like aspect of the cavalier.

Emissary:

On foot or in the saddle, the emissary is usually first to meet the enemy, with a pointed lance, a drawn sword, or terms for surrender.

He gives up tactician features like above, but also gives up banner and heavy armor. He gains Mounted Combat as a free feat at 1st and the ability to move full speed in medium armor. At 5th gains Mobility feat. At 9th gains Trick Riding feat.

I like this a little too, since Bregan is kind of like a Bronn-turned-knight, I figured he'd shy away from going full armor like the rest of his kin for a little better mobility. He has Combat Expertise to represent his cunning to avoid blows versus "big dumb armor".

I don't know which I'm leaning towards, I felt drawn to both of these as they de-emphasize the tactician part of the cavalier.


-4 indeed good sir.

I like them both, Bregan. I agree that they match your character's themes.


Ravens/SerBregan wrote:
while you're riding around on luck making your way to the jousting area, I can't help but think of spurs that jingle jangle jingle.


M Human Cavalier 1 (Gendarme)
DM Olondir wrote:
Bregan if that was intentional I laughed. If not.. then oh well! If you have to ask what I'm referring to then nevermind. (no, not jingle,jangle,jingle)

Yar, I know - it was intended :)

DM Olondir wrote:
Ravens the horse is too busy sprinting to offer a response.

Oh, and Norocol knows where his loyalties are, companion-less druid!

And...

Whoever swung at Bregan on the ride over is going to get it, once he ensures the bride and groom are safe...


Female Half-Elf Witch 2 - HP: 16/16 - Init: +1 - Fort/Ref/Will: +2/+1/+4 - Perception: +7 - AC: 11, T: 11, FF: 10 - CMD: 12

I just want to say that this is the first time I've entered combat with a baby on my arm.

Whatever. I'm a witch. I do stuff like that.


M Human Cavalier 1 (Gendarme)

This makes me nervous.

You have the Cauldron hex.


Male Human (Varisian)
DM Olondir wrote:
Ravens the horse is too busy sprinting to offer a response.

Ah...boo!!

I reserve the right to do a quickened swift immediate diplo-nature empathy check interrupt next time that Bregan wants to swift mount "his" steed to assume control, thus making Luck mine and re-enforcing the ACP penalty.

He'd fail and I'd laugh mercilessly.


Haha sorry Ravens! Animal companion betrayal is something I never thought of in this game. I'm entertained by the idea of a battle of empathy over the horse even if just for fun. I don't think winning over another's mount would fall under the "thou shalt not engage in inter-party combat" unspoken commandment. haha

They'll be plenty of animals for you to befriend throughout the game (or if you prefer plenty of time to befriend Luck.)


M Human Cavalier 1 (Gendarme)

Bring it on, Druid Boy!

I'm so stealing your raven companion away at level 4 if you take my horse.

Remember the horse did just eat a lot of pig meat, so I could see loaning him your direction for the late afternoon.


Ser Bregan Stone wrote:
I don't know which I'm leaning towards, I felt drawn to both of these as they de-emphasize the tactician part of the cavalier.

Peanut Gallery:
FWIW, I vote for emissary. We've already seen Ser Bregan act in an "offer terms of surrender and if not accepted then stab them" kind of way. Also, there's his whole "I love my horse yet am agile without him" act. Not to mention how he's actually going to be a representative to other peoples, not a domestic law enforcement officer. ;)

P.S. Lovin' the new visual tab groups in Firefox, sorry about the invisible lurking (totally unintentional side effect). You guys are awesome! [cue cheerleaders]


Female Half-Elf Witch 2 - HP: 16/16 - Init: +1 - Fort/Ref/Will: +2/+1/+4 - Perception: +7 - AC: 11, T: 11, FF: 10 - CMD: 12
Ser Bregan Stone wrote:

This makes me nervous.

You have the Cauldron hex.

Don't worry, the baby hasn't been properly marinated yet.


Ser Bregan's Guide to Negotiating.

Valeska- don't make me think about how many rations one can make out of a toddler. ;) I also think using the baby as an extra material component should give you a bonus to the DC of your sleep spell. haha Or maybe a penalty.. depending on the baby.

Emissary makes a lot of sense. Thanks for the input Fredrik! Yay fan-club!


Female Half-Elf Witch 2 - HP: 16/16 - Init: +1 - Fort/Ref/Will: +2/+1/+4 - Perception: +7 - AC: 11, T: 11, FF: 10 - CMD: 12
DM Olondir wrote:

Valeska- don't make me think about how many rations one can make out of a toddler. ;) I also think using the baby as an extra material component should give you a bonus to the DC of your sleep spell. haha Or maybe a penalty.. depending on the baby.

Focus, please! Not a material component! I'm a good witch, really.


That is allowed, but a bonus can only given if the baby is annihilated by the spell in the casting process. Sorry! >:D


M Human Cavalier 1 (Gendarme)

Hey, it's a tough world. +1 DC is nothing to sneeze at!

LOL @ Negotiating. I think Ravens tried.

The "guards" just keep choosing the "axe" (sword). :)

Hey Fredrik, thanks for weighing in - I'm leaning slightly towards emissary. I figured I'd just keep playing a little more through the opening scene (and not use the tactician ability I'm forfeiting) to see if something jumped up flavor-wise.


Female Half-Elf Witch 2 - HP: 16/16 - Init: +1 - Fort/Ref/Will: +2/+1/+4 - Perception: +7 - AC: 11, T: 11, FF: 10 - CMD: 12

I just have to say that I heart Tzerny. Never expected him to be quite this much fun.

Also, I was just looking over the Harrower prestige class in the ISWG this morning. I still don't know if I'm going to take the class (I might just stick with the Harrowing spell and Harrowed feat) but for qualification, would it be all right if I replaced the Perform skill ranks required with Profession (Fortune Teller)?


M Human Cavalier 1 (Gendarme)

Awesome work with the baby and the lullaby.


absolutely! Permission granted.


Female Half-Elf Witch 2 - HP: 16/16 - Init: +1 - Fort/Ref/Will: +2/+1/+4 - Perception: +7 - AC: 11, T: 11, FF: 10 - CMD: 12
Ser Bregan Stone wrote:

Awesome work with the baby and the lullaby.

Thanks! I was just thinking what this would all look like on TV or the big screen, and that's what I saw. Emerging from the fog, the petals falling, the soft lullaby... unafraid to hold a baby in combat, if needed.

My next hex is going to be Slumber, definitely.


Unbeknownst to me, apparently I picked up a 7th member for this game. This dice-roller is totally biased in favor of you guys! lol


Female Half-Elf Witch 2 - HP: 16/16 - Init: +1 - Fort/Ref/Will: +2/+1/+4 - Perception: +7 - AC: 11, T: 11, FF: 10 - CMD: 12

That's okay, we're supposed to look mostly-awesome in the pilot episode.


Male Human (Varisian)
Valeska wrote:
That's okay, we're supposed to look mostly-awesome in the pilot episode.

What? Really!? Why didn't anyone tell me that before I threw up in your tent!?! And before I opened the episode crying alone?

Ack! And I've missed with all my attacks!

Wait! Am I comic relief?! Am I the Gadzooki of the group!?!?

Gak!


That is a possibility if you keep sneaking off to the wrong buildings! lol Don't worry. I won't punish you for that since it was a misunderstanding and let the bandits roll another perception check to spot you running back to the north building. This time.


Male Human (Varisian)
DM Olondir wrote:
That is a possibility if you keep sneaking off to the wrong buildings! lol Don't worry. I won't punish you for that since it was a misunderstanding and let the bandits roll another perception check to spot you running back to the north building. This time.

I was confused! There was too much smoke! It's a war zone!

And I'll happily roleplay out my mistakes. :)

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