DM NomadSage's Jade Regent - The Hungry Storm (Inactive)

Game Master nomadicc

A Pathfinder RPG Play-by-Post game following the Jade Regent Adventure Path.


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Liberty's Edge

M Half-Orc Holy Mystic Monk

Sorry. Suffering Mother-of-all-sinus-infections this week.
-10 perception penalty.


No worries... get better soon!

Liberty's Edge

M Half-Orc Holy Mystic Monk

I'm better. Where is everyone? Summer Vacation?


Good to hear!

Parity was on holiday. I'm not sure if Malnival is out for good or not.


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Im back in America. Posting tomorrow.


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

I'm here, just need some warrior types to act so I know if I'm needed on heals.

Liberty's Edge

M Half-Orc Holy Mystic Monk

Vacation Time! I'll be back 7/5. Bot as needed.


Enjoy!

I'll post the next round once I get Harlan and Kiyomi's inputs, but I won't advance beyond that until Heng gets back next week.


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

You dropped me to initiative 4 boss, I was waiting for the ogre magi.


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

I will be traveling to Boston tomorrow until Wednesday afternoon, will be able to post again Wednesday after I'm home. Customer meetings will occupy my days and evenings all of Monday and Tuesday.


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Hey y'all, I'm traveling to GenCon next Monday the 30th and will not return until the 7th. Experience tells me there is no way I'll find time to post, I'm working a booth so the day starts early and ends late. I will resume posting on the 8th after I have recovered.


Enjoy!! I'll get out to GenCon one of these years...


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Let me know when you do and we can meet up!


Paizo'a new mobile friendly site no longer allows editing of profiles on mobile.devices.

Parity's AC is 33 with the dodge bonus from haste.


I can post for Harlan, but since this is *the* end fight, I really don't want to. He should be back on tomorrow or soon.

Liberty's Edge

M Half-Orc Holy Mystic Monk

yeah, we can wait. This is the battle royale. When you listed off everyone in the room, Heng realized that he should have worn his brown pants. Wasn't expecting everyone all at once. :O

Liberty's Edge

M Half-Orc Holy Mystic Monk

Would improved evasion help with this. It specifically says that I don't suffer any damage with a save. Any rulings on condition effects?


Evasion text is pretty specific towards "attacks that normally deals half damage on a successful save".

So, you avoid being helpless but are still entangled.

Liberty's Edge

M Half-Orc Holy Mystic Monk

Ah, right you are. I just looked under improved evasion and didn't go back to regular evasion.

Liberty's Edge

M Half-Orc Holy Mystic Monk

Out this weekend.


For what its worth, you all have earned enough experience for 15th level!!

How would you guys like to close out the campaign in gameplay? I will put together a coronation scene (fast-forwarding the timeline a month or so), but I'm happy to play out any loose ends you want to wrap up with your characters. Your friends will arrive in Kasai shortly after hearing of your success.

Liberty's Edge

M Half-Orc Holy Mystic Monk

Huzzah! Start to finish. Thanks for putting in all the work for such a great AP, DM NomadSage!


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Seconded, this was a fun campaign and holy crap we started this a little over 7 years ago!


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

I joined later, but I had a great time playing. Thanks for GMing and thanks for having me!


It has been a pleasure! We rocked through the first 3 parts in about 18 months, so I figured we'd have finished a few years ago, lol!

I'll put out some closing threads in the game soon. Feel free to play out as much or as little as you like. I'm not planning any major encounters or anything, but if we dig down a rabbit hole far enough, I'll go with it! ;)


Huh. Looking back over the thread, we made decent time until Tide of Honor. That was almost 3 years to get through.

Liberty's Edge

M Half-Orc Holy Mystic Monk

Another level of monk. why not? hp: 1d5 + 3 ⇒ (4) + 3 = 7

sense motive and fly @ 2 ranks

Monk feat: Spring attack
Feat: Vital Strike

Liberty's Edge

M Half-Orc Holy Mystic Monk

Alright! Somewhat bitter sweet to be wrapping up a great campaign. Thanks again for running this, Nomad Sage!

Just curious, did you have any thoughts about Heng's father? You seemed to drop some mysterious hints at one point after we took the northern fortress. : )


Only a side note in case you decided to follow the trail during the campaign. I intended there to be a link with Hatsue, like your father was the solitary monk that transported her to the monastery, after her parents were killed. Something like that. I expected she would join you on the quest, further tightening your friendship, if not a romantic one.


Hey everyone, I'm looking at starting up another PbP campaign to fill in for finishing this one. I'm planning to run The Emerald Spire super-dungeon and maybe parts of Thornkeep if they come into play. Its almost purely a dungeon crawl with some cool quest elements, so definitely a different pace from Jade Regent. Its also a much smaller commitment on the time side of things!

Anyway, if any of you are interested, you all have first dibs on a place in the party before I open it up for recruitment. You've all been great players and very consistent posters! Let me know!

Liberty's Edge

M Half-Orc Holy Mystic Monk
Nomad Sage wrote:
Only a side note in case you decided to follow the trail during the campaign. I intended there to be a link with Hatsue, like your father was the solitary monk that transported her to the monastery, after her parents were killed. Something like that. I expected she would join you on the quest, further tightening your friendship, if not a romantic one.

That's a nice tie in. AP's are usually so goal oriented that it's harder to advocate sidetreks, i think. I appreciate the thought though.

Heng was a rather more subdued character than I usually play as well. I don't know that I'd make such a reserved character again. Esp considering I'd be playing that PC a looong time in an AP ; )


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

You know I own The Emerald Spire but I've never played it. Do you intend to run it as 1st or 2nd Edition? Either way I'm interested.


Nomad Sage wrote:

Its also a much smaller commitment on the time side of things!

Anyway, if any of you are interested, you all have first dibs on a place in the party before I open it up for recruitment. You've all been great players and very consistent posters! Let me know!

Doesn't it say up to level 13? That's almost another AP there! it could be a little more sandbox though. I'm interested. Maybe a jaded cad-type fighter this time.


The book says 1-12, on a fast track though.

I was pondering trying out the 2nd playtest rules, since I'm already familiar with the main changes via Starfinder. But I also wouldn't mind giving it a go on current PF rules, with the sea of options available, as a last hurrah. I think I'd defer the decision to the group though -- if enough want to try 2nd, I'm game...

Thinking about it a bitmore, the dungeon crawl is a good "limited" environment to try out new rules, especially the tactical combat-type stuff, without having to worry too much about odd character builds, etc.


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

I am totally in. I have a bard/alchemist Indiana Jones type build that I never got to fully explore. May do that or possibly some sort of war priest. I've been hunting for that right niche of religious zealot and havent quite nailed it down. If I have a Eureka moment, i might consider that


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

I would definitely be up for a 2nd edition playthrough. I'd have to ponder my options, but if you're offering, I would say yes!


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Either way is fine by me.


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

I'll adapt to 2nd ed if you go that way.

Liberty's Edge

M Half-Orc Holy Mystic Monk

Sure, 2ed. is ok. I was worried about the lack of options, but could probably find a path ;)


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

I'd play first edition, too, if everyone decides they'd rather! But I have to say, I am enamored of the streamlined action economy and slick monster distinctions. It makes me glad to GM again!

Actually, if you'd rather play, boss, I could run it.


RE: Emerald Spire...

Tempting, but I'll run it! =) Sounds like we have an interested quorum. I'll set up a campaign thread and post the link ASAP. We can discuss edition and characters there.

***

RE: Jade Regent...

I took a little time this week and went through the entire part 1 game thread, reminiscing and remembering some parts I'd forgotten a few years gone. I figured I'd share my notes and some favorite moments. I'll do the same for Pts 2, 3, and 4-6 as I get to them. Enjoy!

  • The campaign starts 6 Arodus 4711, but the actual first post was on 7 August 2011.
  • It's probably a bit cliche, but I always liked how the campaign kicked off, with a tavern tale interrupted, hasty rush into the woods, and a scene of mayhem left behind by marauding goblins.
  • Character personalities were fleshed out early, and you all were really consistent throughout the years. Heng is cautious and reserved, Harlan is plucky, slightly sociopathic, and always ready to serve up black bean goat chili, and Parity is dour and pretty heedless of danger.
  • Your first official combat was against a Faceless Stalker, impersonating the swamp warden, Walthus Proudstump.
  • This cracked me up! Parity blindly wipes his blade off, Harlan is unconscious nearby...
  • I had a lot of fun playing Prugk!
  • The amount of banter between everyone was really awesome. I know that is hard to keep going, especially over 7 years where everyone pretty much knows each other well, but for the first third of the campaign, it was pretty special.
  • Everything about Brinewall town and keep I thoroughly enjoyed. It was a really good dungeon crawl, with cool encounters, NPCs and puzzles.
  • This fight sequence, from the mobat straight into the ogrekin, was a lot of fun!
  • You free Kelda from the dungeon!
  • The big secret revealed!


  • Emerald Spire OOC thread is up! See you there...

    Liberty's Edge

    M Half-Orc Holy Mystic Monk

    Brinewall was a great opener!

    Liberty's Edge

    M Half-Orc Holy Mystic Monk

    Btw what was up with that bonsai?


    || Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

    I liked that you incorporated Skygni into the campaign. :D


    Yeah, Skygni kinda just emerged organically. After you rescued the young winter wolf from the dungeon in Kalsgard, he (she?) could have just disappeared. I figured he'd have trouble rejoining a pack, smelling of humans and all, so where would a young pup go? Channeled a little 'White Fang' or something in there...

    The bonsai was really just the focus plant for that oni (can't remember the name off hand). After you rescue the plant from the House of Withered Blossoms, the oni can rejoin its plant and eventually make it healthy again. There wasn't much else printed on it, but one board suggestion was to grant the party a boon when in vicinity of the bonsai, like protected from scrying, etc. We really didn't follow up on it, so it never came up in-game.


    Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
    Status:
    • HP:94/143 (42)
    • Vanguard Blast: 6/7
    • Swift Spell: 3/5
    • SpellGrapple: 6/7
    • Enhance Weap 13/13
    • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
    • Chaincloth Cloak: 2/3
    • Jingasa negate crit/SA: 0/1
    • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
    • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
    • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

    Oh yeah, I remember the ogrekin prisoner dilemma and then Mal getting all pissed when Heng called him out for being rude to the crazy tengu like 5 minutes later. He was all like "Parity just murdered that dude outside!"

    Liberty's Edge

    M Half-Orc Holy Mystic Monk

    That was fun. A gentleman orc is always courteous!


    Followed shortly by the Buttersnips extortion dilemma! XD I'd forgotten about that too.


    Hey guys, I reactivated the JR campaign for a moment to post the Emerald Spire gameplay thread, just in case you don't see a notification in that campaign.

    Here it is! See you there...

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