DM NomadSage's Curse of the Crimson Throne (Inactive)

Game Master nomadicc

Part IV: A History of Ashes


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M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Was not sure based on text if Segang hit. I too forgot my forture roll. I guess I should take it even if a 25 was a hit in case of a crit. Looks like I also forgot my +1 to damage for the prayer. Sorry.

Fortune Reroll: 1d20 + 13 + 1 ⇒ (2) + 13 + 1 = 161d8 + 13 + 2 + 1 ⇒ (8) + 13 + 2 + 1 = 24


No worries -- her AC is 24.


Melianthe continues to cackle. Absinthe loads and fires her crossbow, once again feeling the hex's fortune aiding her aim. The bolt clips Andaisin, drawing a hiss of irritation from the undead priestess.

"Enough of this cursed noise!" Andaisin screams, flying a circle around the Urgathoa statue to attack Melianthe.

Provokes AoO from Segang...

Andaisin scythe claw vs Melianthe: 1d20 + 16 - 1 ⇒ (12) + 16 - 1 = 27
Andaisin scythe claw vs Melianthe (misfortune): 1d20 + 16 - 1 ⇒ (3) + 16 - 1 = 18; Damage: 2d6 + 9 - 1 ⇒ (4, 4) + 9 - 1 = 16
plus DC 22 Fort save or contract Blood Veil... immediate onset for Con Damage: 1d4 ⇒ 4 and Cha Damage: 1d4 ⇒ 1

*

Initiative Order (Round Six):
[22] Melianthe
[18] Absinthe
[18] Andaisin Transformed
[13] Seren <<<
[09] Cherias
[07] Tobar
[05] Segang

Seren & Segang up, then Melianthe & Absinthe... all go before her next action!


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

Seren will fire that magic missile now

-Posted with Wayfinder


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

Ack! Back just in time for bad news!

Fort + doctor's outfit: 1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 18

Melianthe rocks back from the force of the blow and lands on the ground.

GM: what's your ruling, can she keep Cackling?

And Mel has currently 2/18 HP. Yeah, really not well.

She pulls out a potion and drinks it.

CLW: 1d8 + 1 ⇒ (2) + 1 = 3

5/18. :(


Seren fires off his wand, sending two winding beads of force slamming into Andaisin. Cherias takes a careful step back. Tobar grips his rapier, waiting to attack but unable to reach the flying priestess.

Cherias absorbs 5 damage from Melianthe, and I think 5 more from Absinthe from last round.

Segang's up!


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

AOO

MW Longspear: 1d20 + 13 + 1 ⇒ (6) + 13 + 1 = 201d8 + 13 + 2 + 1 ⇒ (2) + 13 + 2 + 1 = 18

Normal Turn Segang moves to within 10' and attacks. Not that if the enemy is up high enough he will move closer.

MW Longspear: 1d20 + 13 + 1 ⇒ (12) + 13 + 1 = 261d8 + 13 + 2 + 1 ⇒ (1) + 13 + 2 + 1 = 17


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

"Away from her, you worthless blight!" Absinthe shouts as she reloads and fires.

Attack 1d20 + 8 + 2 ⇒ (2) + 8 + 2 = 12 & Attack 1d20 + 8 + 2 ⇒ (10) + 8 + 2 = 20 for 1d10 ⇒ 7 damage.

BAH!


Segang stabs but misses Andaisin as she flies away. He moves over, driving his spear into her tentacle-torso. Melianthe holds the line, continuing her cackling to sustain the hexes. Absinthe reloads and fires, but the bolt misses by a few inches.

Andaisin slashes at Melianthe again, silencing her. Melianthe settles towards the floor, trailing blood. Andaisin then spins, attacking Segang with her other claw.

Andaisin scythe claw vs Melianthe: 1d20 + 16 - 1 ⇒ (7) + 16 - 1 = 22; Damage: 2d6 + 9 - 1 ⇒ (1, 5) + 9 - 1 = 14
Andaisin scythe claw vs Melianthe (misfortune): 1d20 + 16 - 1 ⇒ (16) + 16 - 1 = 31

Andaisin claw vs Segang: 1d20 + 16 - 1 ⇒ (12) + 16 - 1 = 27; Damage: 1d8 + 9 - 1 ⇒ (1) + 9 - 1 = 9

*

Initiative Order (Round Seven):
[22] Melianthe
[18] Absinthe
[18] Andaisin Transformed
[13] Seren <<<
[09] Cherias
[07] Tobar
[05] Segang

Seren up. Melianthe should be at -7.


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

Move away and pummel with more magic missiles.

Force Damage: 2d4 + 2 ⇒ (3, 2) + 2 = 7

-Posted with Wayfinder


Seren sends two more force beads into Andaisin's back. She snarls at him but remains focused on Segang.

Cherias's life link draws some of Melianthe's wounds. He steps over to her fallen form and tries to cast a heal without lowering his defenses. Unfortunately, he gets distracted by Andaisin's looming form and fumbles it.

Defensive Casting DC 19: 1d20 + 10 + 1 ⇒ (5) + 10 + 1 = 16

Tobar steps back, then rustles around Andaisin's remains, looking for anything to use against her new incarnation.

Segang is up, the Absinthe. Melianthe should be at -2 & stabilized, after the life link proc.


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

Absinthe pulls a healing potion from her belt and rolls it towards Cherias. The instant the bottle leaves her hands, the Tiefling rubs off, splashing through the basin and towards and up the statue, rapier once again in hand.

Cherias can give Mel my potion of CLW.
Ranged combat isn't working for me without the fortune hex. I need to get up close; I'll climb the statue now and jump on top of the ugly freak next round so I can backstab her. Climb 1d20 + 6 ⇒ (11) + 6 = 17


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

Cherias has a wand, save your potion for yourself


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Picking up the potion will provoke. Giving the potion will also provide and is a full round action. Maybe rethink that Ab.

Segang gets clawed but some of the damage is transferred to Cherias and then almost as much is blocked by his damage resistance. Segang takes 2

Also note that this is Segang's last round of rage. Running out of resources ...

The barbarian strikes twice with his spear hoping to find an opening.

MW Longspear: 1d20 + 13 + 1 ⇒ (12) + 13 + 1 = 261d8 + 13 + 2 + 1 ⇒ (8) + 13 + 2 + 1 = 24

MW Longspear: 1d20 + 8 + 1 ⇒ (1) + 8 + 1 = 101d8 + 13 + 2 + 1 ⇒ (7) + 13 + 2 + 1 = 23


Segang wrote:
Segang gets clawed but some of the damage is transferred to Cherias and then almost as much is blocked by his damage resistance. Segang takes 2

You don't have shield other anymore, if that's what you're inferring. Damage won't transfer through life link until Cherias's turn.


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

You can't bobble the concentration check on a potion. Just keep her attention.


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

Potions provoke, wands do not

-Posted with Wayfinder


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage
DM NomadSage wrote:
Segang wrote:
Segang gets clawed but some of the damage is transferred to Cherias and then almost as much is blocked by his damage resistance. Segang takes 2
You don't have shield other anymore, if that's what you're inferring. Damage won't transfer through life link until Cherias's turn.

Ok, so 6 points after DR. Got it.


Segang pierces Andaisin again, this time deeply. She spits and hisses in rage, closing in on the barbarian.

Absinthe rolls a potion vial towards Melianthe, then splashes into the fountain pool. Immediately upon contact with the fluid, she feels sickened to her core.

DC 30 Fort save or be stricken with blood veil: Take Con damage: 1d4 ⇒ 2 and Cha damage: 1d4 ⇒ 2!

Andaisin attacks Segang savagely, slashing him hard with her pestilent scythe claw.

Andaisin scythe claw vs Segang: 1d20 + 16 - 1 ⇒ (15) + 16 - 1 = 30; Damage: 2d6 + 9 - 1 ⇒ (4, 5) + 9 - 1 = 17
Andaisin claw vs Segang: 1d20 + 16 - 1 ⇒ (1) + 16 - 1 = 16; Damage: 1d8 + 9 - 1 ⇒ (4) + 9 - 1 = 12
DC 22 Fort save or contract blood veil: Take Con damage: 1d4 ⇒ 1 and Cha damage: 1d4 ⇒ 3!

*

Initiative Order (Round Eight):
[22] Melianthe
[18] Absinthe
[18] Andaisin Transformed
[13] Seren <<<
[09] Cherias
[07] Tobar
[05] Segang

Seren up! Cherias will absorb 5 points from Melianthe (up to +3) and Segang on his turn.

Note, Andaisin is 5 ft off the ground, directly above Cherias and Melianthe.


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

Casting magic missile at the darkness!

Force Damage: 2d4 + 2 ⇒ (3, 2) + 2 = 7

-Posted with Wayfinder


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

There is no bloody way I can make that save. =_= Forward, into futility.... 1d20 + 5 ⇒ (14) + 5 = 19. BAH.

Gagging and shuddering, Absinthe staggers back out of the pool.
Shivering at the sensation of disease crawling through her veins, the Tiefling shudders to a halt behind the undead blight -- and jumps up, stabbing at the undead cleric.

Flanking attack 1d20 + 9 + 2 ⇒ (7) + 9 + 2 = 18 for 4d6 + 2 ⇒ (3, 6, 1, 5) + 2 = 17 damage.
I repeat: BAH.


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Mental note: Stay out of the fountain. Sorry Ab. :(

Fort Save: 1d20 + 8 + 2 ⇒ (14) + 8 + 2 = 24 +2 is from Prot. Evil. He would get an additional +3 if this disease is a supernatural ability.

Hit will the scythe like claw Segang runs out of range and does only what he can do. He strikes back at the creature with his spear.

MW Longspear: 1d20 + 11 + 1 ⇒ (9) + 11 + 1 = 211d8 + 13 + 1 ⇒ (8) + 13 + 1 = 22

MW Longspear: 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 151d8 + 13 + 1 ⇒ (7) + 13 + 1 = 21

Out of Rage. That is a big debuff for me. I fear a 21 will miss and likely would have hit if not out of rage.


Seren hits Andaisin with another pair of force missiles, chipping away at her undead vitality.

Cherias absorbs more wounds from Segang and Melianthe. Melianthe regains her consciousness, looking up to find Andaisin floating just overhead. Cherias steps away and heals himself, managing to keep his focus this time.

Melianthe is prone and at 3 hit points, but can act.

Cherias defensive cast DC 19: 1d20 + 10 ⇒ (16) + 10 = 26
CMW: 2d8 + 6 ⇒ (2, 5) + 6 = 13

Tobar approaches Andaisin cautiously, careful to avoid her attention.

Segang stabs at the priestess, but with his flagging energy, cannot pierce her defenses.

Segang has to back up for reach, or can you short haft the spear?

Absinthe tries to circle and make a flanking ambush, but Andaisin is aware and avoids it. Andaisin slashes hard at Absinthe as she maneuvers for position, then continues to rend Segang.

Andaisin scythe claw vs Absinthe: 1d20 + 16 - 1 ⇒ (15) + 16 - 1 = 30; Damage: 2d6 + 9 - 1 ⇒ (6, 6) + 9 - 1 = 20 ... at -1?

Andaisin scythe claw vs Segang: 1d20 + 16 - 1 ⇒ (10) + 16 - 1 = 25; Damage: 2d6 + 9 - 1 ⇒ (2, 3) + 9 - 1 = 13
Andaisin claw vs Segang: 1d20 + 16 - 1 ⇒ (14) + 16 - 1 = 29; Damage: 1d8 + 9 - 1 ⇒ (5) + 9 - 1 = 13

*

Initiative Order (Round Nine):
[18] Absinthe
[18] Andaisin Transformed
[13] Seren <<<
[09] Cherias (Prayer ends this round)
[09] Melianthe
[07] Tobar
[05] Segang

Back to Seren. Melianthe has last round's action, if there's anything you wish to do.


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Posting from phone. Yes, Segang would have to step back 5' Did Andaisin take an aoo against Ab or did she take three attacks? Will post attacks tomorrow.


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

Absinthe crashes to the ground, unmoving and bleeding.

Yup, -1 hp. Fort. save to stabilize: 1d20 + 4 ⇒ (15) + 4 = 19


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Mel and Tobar next. Mel, anything?


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

Melianthe hexes Tobar, of all people, with Fortune, and begins to chuckle weakly.

Whew, running this fight on very diminished resources...


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

I figure I have a 2 rounds left before I go down. Hoping Tobar does something incredible.


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

More MM and some tactical movement.

Force Damage: 2d4 + 2 ⇒ (2, 2) + 2 = 6


Andaisin emits a gurgling snarl as Seren hits her again with force magic.

Cherias absorbs wounds from Segang, Absinthe and Melianthe. Backed against the wall by the undead priestess, Cherias calls out for holy power and barely touches her trailing tentacle mass. Where the holy energy brushes, her putrid flesh burns away. Cherias sighs, exhausted of his life oracle powers.

CLW touch attack: 1d20 + 2 + 1 ⇒ (9) + 2 + 1 = 12; Damage vs Undead: 1d8 + 5 ⇒ (2) + 5 = 7

Melianthe weakly hexes Tobar, who moves up and stabs with his borrowed rapier, but cannot pierce Andaisin's skin.

Tobar rapier vs Andaisin: 1d20 + 4 ⇒ (6) + 4 = 10
Tobar rapier vs Andaisin (fortune): 1d20 + 4 ⇒ (15) + 4 = 19

Absinthe should be conscious again at +4. She and Segang are up!


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Worried about his friends Segang steps back and attacks twice with his spear.

MW Longspear: 1d20 + 11 + 1 ⇒ (15) + 11 + 1 = 271d8 + 13 + 1 ⇒ (3) + 13 + 1 = 17

MW Longspear: 1d20 + 6 + 1 ⇒ (15) + 6 + 1 = 221d8 + 13 + 1 ⇒ (4) + 13 + 1 = 18

Note that the +1 is from Prayer, which I think either ends this round or ended last round.


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

Acrobatics to roll: 1d20 + 13 ⇒ (3) + 13 = 16

Coming back to awareness, Absinthe rolls away from the hideous undead blight hovering above her. As soon as she hits the wall, the Tiefling whips a dagger out of her belt and at Andaisin's back.

Dagger sneak attack 1d20 + 8 + 2 + 1 ⇒ (12) + 8 + 2 + 1 = 23 for 1d4 + 1 + 3d6 ⇒ (1) + 1 + (2, 4, 4) = 12 damage.


@ Absinthe: warning on your movement plans, because both failing the tumble and throwing the dagger from a threatened square will provoke AoOs. In your battered state, I'll assume that's not what you intended. You also won't get sneak attack on a missile attack unless they're denied Dex bonus for some reason.

Absinthe draws a dagger and stabs at Andaisin feebly. Across the room, Segang backs up a little for space. With his back against the wall, he thrusts his spear hard at Andaisin's center mass. Driving towards him hungrily, she is impaled a few feet onto the spear. She lets out a hideous scream, spewing phlegm and bile as the flesh around the spear collapses from within.

"Urgathoa, I failed... youuu..." she exhales a death rattle as her body decomposes into its putrid components. A few seconds later, all that remains of Andaisin -- clots of blood, curdled milk, bile and chunks of rotted flesh -- hits the floor in a disgusting mess.

End of Combat!


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

"Cherias," Absinthe groans as she sinks back against the floor. "Che.... ri.... as...."


Cherias slumps down beside Absinthe, clearly as exhausted as she, but he gives a warm, weary smile, glad to be victorious.

He also cancels all life links before they kill him.


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

"I feel sick," Absinthe feebly mumbles, her lips turning blue as her body starts to tremble. "That filthy fountain.... Can you fix me?"


He shakes his head weakly. "The symptoms yes, but I haven't the power to cleanse the disease. Even so, I'm completely spent..." His head sags. You can see his body is covered in many bruises and abrasons, wounds absorbed from the life links.


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

"I have one casting to remove disease..." says a weary, bloodied, prone Melianthe. She rises unsteadily to her feet.


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

"Potion," Absinthe mumbles. "Drink the potion, Melianthe, then use the wand. You look.... done in."

The Tiefling's eyes flutter closed as she hugs herself. "Ughk! This sucks! What kind of diseased mind would intentionally do this to a whole city full of people? The queen is beyond mad, she must be evil!"


Tobar pokes one of the skull-adorned boxes with his rapier. "Arkminos wanted one of these coffers in exchange for Ruan, right? Let's get him back and get outta this hell hole!"


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

"We need to.... destroy this place," Absinthe mutters, without opening her eyes. "Can't.... let it abide. Too much chance.... of spreading the sickness. Others diseases."


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

Seren floats down carefully to the ground, moving about as he can and assisting Cherias from person to person to use the wands.

"Stay here and rest for a moment. I'll take this coffer to the vampire and then we will devise a way to destroy this filth before we leave."

Seren eyes Segang's hammer as he leaves, "Whatever it takes."

-Posted with Wayfinder


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Segang looks more tired than wounded and seems more concerned with his friends than his own wounds. He postulates Breaking things down here might actually spread the disease. I would not have the water of the fountain flow into the cities water..

When Seren offers to deliver the coffer Segang objects. Not good for you to deal with a vampire alone Seren. Even if he seemed honorable before. No, we should loot this place and make our exit. He shoulders his spear and moves to retrieve his hammer. I am tired. I could sleep for a week. Please, let us leave together.


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

Melianthe nods wearily at Absinthe and produces four scrolls. "A minute, if you will..."

She reads them, shuddering and shaking, one slender hand tapping her own shoulder.

CLW: 1d8 + 1 ⇒ (5) + 1 = 6
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
CLW: 1d8 + 1 ⇒ (1) + 1 = 2
CLW: 1d8 + 1 ⇒ (1) + 1 = 2

HP 22/30...

She then tries Remove Disease on herself.

no clue what it will do...

"No one will come in here, that is for certain. We have evidence aplenty. We need to get those Varisians and get a cure...immediately..."

She collapses in a fit of coughing, and takes a look at her hands, already beginning to welt with pustules. She grins almost idiotically. "Damn. Are they on my lovely face as well?" She sighs. "Absinthe and I are contagious. No bodily fluid contact--don't smirk, Tobar--and perhaps, stay away from our coughing. Abby, we should put on those damned doctor's masks."


Per remove disease, need a CL check vs the DC of the disease to be removed. The 22 and 30 were because the sources were especially potent. I don't have the normal DC handy, but it's in the teens.


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

Seren looks at the wounded and exhausted barbarian skeptically, "You should probably stay here and get healed. But feel free to come defend me."

Seren will return the box and get the Varisian and then come back.

"You all search her for magic yet or perhaps any hidden goodies in the altar?"

Seren will detect magic throughout the room.

Take 20 on perception...30

-Posted with Wayfinder


Seren:
You find Arkminos standing quietly in his laboratory, much as you left him a few minutes ago. He opens his eyes as you enter, nodding upon seeing the coffer. He extends a pale, long-nailed hand and takes the box. "Good. You have held to your end of the bargain. This man is yours, as well as the rest of this vile pit. Do with it what you will, I am through with it." He turns and opens a panel in the far wall, revealing a small chamber beyond. "There are some notes I have taken in my research here. With Lady Andaisin gone, I have no further use for them." After stacking some ancient books into a locker, he recites a spell and disappears.

Seren returns a couple minutes later with Ruan in tow, dazed and confused. Tobar rushes to his side, holding up his fellow prisoner. He breathes a sigh of relief, nodding in thanks. "I will see he gets back to his sister when we get out of here. We cannot hope to thank you enough!"

Lady Andaisin's gear, armor and weapons lie amid the rancid gore of her remains. They include a potion vial, a corset-like breastplate, an ornate scythe, a belt, cloak and headband, and an onyx symbol of Ugathoa. She also carried a purse holding 27 gold, 3 silver and 2 copper. Seren detects magic from each item except the holy symbol.

Seren's thorough search turns up a well-concealed compartment in the base of the statue. Inside are a number of ceremonial instruments used for various Urgathoa rituals: two grim candleabras made from human hands encased in silver, several sticks of exotic incense, two wands, and a bone scroll case holding two divine scrolls. Seren detects magic from the wands, scrolls and 3 of the incense blocks (some are non-magical).


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Earlier

Even wounded I am tougher than you little half elf. the barbarian tells Seren. And he is. 40 hp compared to Seren's full hp of 33.

now

Segang looks over the armor and decides its too heavy and would restrict his movement. He lifts the scythe and slices the air a few times with a smile. This feels good in my hands. Is it enchanted?

After looking through the loot Segang states All of this research is quite important I am sure but equally important is the fact that these prisoners seem to be immune to the blood veil disease. Also I know we must walk carefully as I think we all now know that the queen is implicated in all this but proving it I am sure will be quite hard. What is our next step?


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

Earlier

"I don't block with my face."

-Posted with Wayfinder


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Earlier

Are you criticizing my performance? I stood between this creature and my friends. And I offer to stand between you and the vampire. I am confused.

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