DM Greg's Red Hand of Doom

Game Master Algar Lysandris

ADD 3.5 Red Hand of Doom set in the March of Sterich - Elsir Vale

Map Elsir Vale
Map Drelin's Ferry
Map The Witchwood

Current Party Loot

Current Combat


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[LE] StoryTeller

End of Round 4

Galdamor make a powerful swing of his weapon 2 handed that would have crushed your ordinary Hobgoblin skull to pieces but this one is no ordinary. His reflex allows him to dodge the blow
Puny human, you want Fight me? Ok me Fight you. You die. Ok?

Silvanus Cast a spell on his ape friend

The ape moves trying to scent something but to no avail

The summoned hippogriff lands near the Hobgoblin but miss with his claw attack

B Aoo: 1d20 + 8 - 4 ⇒ (18) + 8 - 4 = 221d6 + 6 ⇒ (3) + 6 = 9 Vs hippogriff Down Boy ! he says as the beast tries to claw him

The magical healing energy still active on rufa continues to do its work.

Denlin gently decapitates the archer in front of him

----------

Begin of Round 5


HP: 16/16, Grit: 3/3, PP: 2/2, AC: 15, T: 14, FF: 11, Initiative: +4, Perception: +9 (+2 in dim light), Sense Motive: +7, Fort: +1, Ref: +6, Will: +5, CMB: +3, CMD: +17
Skills:
Craft: Alchemy +4, Handle Animal +5, Perception +9(11), Profession (Farmer) +7, Sense Motive +7, Slight of Hand +8
Paper Cartridge loaded (1-2 Misfire)

You keep forgetting that passive healing dont you :P thats a pity as you really need it :D
Round 5. FIGHT!
Seeing his first attack miss horribly Brian decides to reign in his power a little, the better to connect a telling blow.
Standard attack, to hit: 1d20 + 12 ⇒ (4) + 12 = 16
damage: 1d12 + 11 ⇒ (6) + 11 = 17

Friggen dice :(

Shadow Lodge

Human Init +1, AC 16(14), HP 18/18(20). Saves F+5(7), R+2, W+2(4). (Perception +1, Survival +2) Barbarian 1

Dang Gobbo, between Brian and Stonz that really is some mean dice roller action :P


Male Half-elf Bard, 4 | HP: 13/18 | AC:17/12/15 | Init: +2 | Fort: +1 | Ref: +6 | Will: +5 | Listen: +7 | Search: +6 | Spot: +5 |
Remaining Resources:
Spells: 0th - 3/3 1st - 2/3 2nd - 1/1 Bardic Performances: 4/4 Wands: Wand of CLW (31/50)

Seeing as I am on the slope, could I reach R1 there with my rapier? And I suppose likewise, would he get an AoO if I cast a spell?

Assuming I can reach, I will attack R1 right away, if I cannot, I will use my move action and then attack...

Reill pulls out his rapier and starts fencing with the hobgoblin, casually shouting to the party between blows

Huzzah my friends! We seem to be wearing them down! Excellent work my druid ally, it is good to have a servant of the wood on our side of the fight today! How is our fine lady friend doing? I trust she is ok? Give me a shout if any healing is in order! I shall take care of this guy here...

Attack roll: 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 25
Damage: 1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8

WOO! confirming crit...

crit confirm: 1d20 + 5 + 1 ⇒ (5) + 5 + 1 = 11

Well, shucks :[


[LE] StoryTeller

Round 5,

Trying to carefully aim his swing Brian still misses the Hobgoblin

Reil with an almost perfect lunge manages to hit him while he his busy defending himself against Brian

The hobgoblin in front of Galdamor starts a routine of dancing short sword.

B Short sword 1: 1d20 + 8 ⇒ (3) + 8 = 111d6 + 6 ⇒ (3) + 6 = 9 Vs galdamor
B Short sword 1: 1d20 + 8 ⇒ (11) + 8 = 191d6 + 4 ⇒ (3) + 4 = 7 Vs galdamor

A Hobgoblin Wearing a Banded mail appear just behind the short sword wielding one and start casting a spell in a language none of you recognise

Delin Will save : 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7 vs Hold person DC 14 failed

Silvanus and Brian are the only ones that realise that Denlin in now Non moving.

R6 Longsword : 1d20 + 4 ⇒ (18) + 4 = 221d8 + 1 ⇒ (7) + 1 = 8 vs Brian

R6 Longbow : 1d20 + 3 + 1 - 2 ⇒ (7) + 3 + 1 - 2 = 91d8 + 1 ⇒ (5) + 1 = 6 vs Ape

The party watch in horror more hobgoblin arriving from the south in reinforcement the 2 forward Hobgoblin have their melee weapon out while the 4 in the back use their longbow to shoot.

R9 Longbow : 1d20 + 3 ⇒ (5) + 3 = 81d8 + 1 ⇒ (4) + 1 = 5 Vs Ape
R10 Longbow : 1d20 + 3 ⇒ (4) + 3 = 71d8 + 1 ⇒ (4) + 1 = 5 Vs Ape
R11 Longbow : 1d20 + 3 ⇒ (3) + 3 = 61d8 + 1 ⇒ (8) + 1 = 9 vs Ape
R12 Longbow : 1d20 + 3 ⇒ (5) + 3 = 81d8 + 1 ⇒ (5) + 1 = 6 vs Ape

-------
Rest of you go.


Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

Seeing arriving reinforcement Galdamor choose to be more careful.

Hextor give your follower the protection of the law so he can continue to fight in your name. +3 AC

After his short prayer to Hextor the cleric look in the eye of the hobgoblin.

Now it's the time for your death.

Heavy flail (power attack :-2/+4): 1d20 + 8 - 2 + 1 ⇒ (2) + 8 - 2 + 1 = 91d10 + 6 + 4 + 1 ⇒ (2) + 6 + 4 + 1 = 13

He would prefer to continue the fight with the symbol of his god but with so many enemies defense was the best option. So Galdamor drop his weapon and draw his shield. He then call to his ancestor and on his free hand grow a claw.

free action : change the bonus from Law devotion to AC
standard action : hit B
Free action : drop his heavy flail
Move action : take his shield
current bonus :
(bard song) +1 moral bonus to hit, damages and save against fear and charm
(Law devotion) +3 profane bonus to AC

AC25 (20 base +3 profane +2 shield)


HP: 16/16, Grit: 3/3, PP: 2/2, AC: 15, T: 14, FF: 11, Initiative: +4, Perception: +9 (+2 in dim light), Sense Motive: +7, Fort: +1, Ref: +6, Will: +5, CMB: +3, CMD: +17
Skills:
Craft: Alchemy +4, Handle Animal +5, Perception +9(11), Profession (Farmer) +7, Sense Motive +7, Slight of Hand +8
Paper Cartridge loaded (1-2 Misfire)

I thought my rolls were bad... Yikes!
5,4,3,5 from the hobgoblins, 2,2 from galdamor, and that friggen hobgoblin is eating me :(


Male Male Human Init +1, AC 18,T 11, FF 17. HP 38/38. Saves F+6, R+2, W+8. (Spot +8, Listen +8, Survival +10)

Seeing Denlin suddenly stopping to move, Silvanius warns the others - "Denlin seems to be paralyzed!"

The druid moves ahead to stand protectively next to their defenseless companion (Moving to I12).

Whispering softly - "Apologies mother... I have no choice..." - he seeps through the primal forces of Nature, conjuring a flame in his hand, and throwing it at the newly arrived opponent amidst the webs, in the hopes that even if he misses, he will set the webbing on fire, disrupting their enemy and allowing also Brian to reach and maul him.

Produce Flame Throw vs. Zarr? touch AC: 1d20 + 4 ⇒ (15) + 4 = 19Damage: 1d6 + 4 ⇒ (3) + 4 = 7 -- Hoping to at least set the webs on fire, but with that Banded Mail on, I may manage to hit him AND set the webs on fire ;)

---------------------------------------------

Grook'O screams madly as he notices more enemies approaching and launches himself at the first line.

Grook Claw 1 vs. R7 or R8: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24Damage: 1d6 + 5 + 1 ⇒ (4) + 5 + 1 = 10
Grook Claw 2 vs. R7 or R8: 1d20 + 7 + 1 ⇒ (19) + 7 + 1 = 27Damage: 1d6 + 5 + 1 ⇒ (6) + 5 + 1 = 12
Grook Bite vs. R7 or R8: 1d20 + 2 + 1 ⇒ (19) + 2 + 1 = 22Damage: 1d6 + 2 + 1 ⇒ (1) + 2 + 1 = 4

---------------------------------------------

The hippogriff continues its assault on B.

Hippogriff Claw 1 attack on B: 1d20 + 8 + 1 ⇒ (11) + 8 + 1 = 20Damage: 1d4 + 6 + 1 ⇒ (1) + 6 + 1 = 8
Hippogriff Claw 2 attack on B: 1d20 + 8 + 1 ⇒ (15) + 8 + 1 = 24Damage: 1d4 + 6 + 1 ⇒ (4) + 6 + 1 = 11
Hippogriff Bite attack on B: 1d20 + 3 + 1 ⇒ (11) + 3 + 1 = 15Damage: 1d8 + 4 + 1 ⇒ (1) + 4 + 1 = 6

I guess I am absorbing all the good rolls :/

Grook current status -> HP:15/29 || AC: 17
Silvanius current status -> HP:8/31 || AC: 18
Hippogriff current status -> HP:31/31 || AC: 15


[LE] StoryTeller

the hippogriff took 9 hp damage from an Aoo during round 4 (reminder)

and yes you did indeed hog all the good rolls to yourself :)

Shadow Lodge

Human Init +1, AC 16(14), HP 18/18(20). Saves F+5(7), R+2, W+2(4). (Perception +1, Survival +2) Barbarian 1

Denlin struggles mightily.against the fell magic holding him still. Will save: 1d20 + 5 ⇒ (18) + 5 = 23

That'll break me free but it eats my action this turn.


[LE] StoryTeller

End of Round 5

Galdamor strike but misses the Hobgoblin in front of him

Silvanus Produce flame touch and burn Zarr but does not inflame the web at his feet.

The hippogriff two claws hit the hobgoblin while the bite misses

the Ape two claw attack both hit one of the hobgoblin and kill him. The bite hits the second one.

Delin shrugs off the Magic holding him

Rufa lessor vigor heals her a point of damage.

--------

Round 6

Go


Male Half-elf Bard, 4 | HP: 13/18 | AC:17/12/15 | Init: +2 | Fort: +1 | Ref: +6 | Will: +5 | Listen: +7 | Search: +6 | Spot: +5 |
Remaining Resources:
Spells: 0th - 3/3 1st - 2/3 2nd - 1/1 Bardic Performances: 4/4 Wands: Wand of CLW (31/50)

With a satisfied smirk, Reill will sheathe his rapier and retrieve his bow from the ground.

sigh* well, looks like I will need you again old gal. I am sorry I got angry with you. It's just so frustrating sometimes when you misbehave like that... and...


[LE] StoryTeller

it's a move action to pick it up you still have you standart to shoot, if you drop your rapier :)


HP: 16/16, Grit: 3/3, PP: 2/2, AC: 15, T: 14, FF: 11, Initiative: +4, Perception: +9 (+2 in dim light), Sense Motive: +7, Fort: +1, Ref: +6, Will: +5, CMB: +3, CMD: +17
Skills:
Craft: Alchemy +4, Handle Animal +5, Perception +9(11), Profession (Farmer) +7, Sense Motive +7, Slight of Hand +8
Paper Cartridge loaded (1-2 Misfire)

Well. This is do or die :)

Realizing he is on his last leg, brian gives one final swing at the hobgoblin in front of him. Power attack -2,+4.
Round 6
To Hit: 1d20 + 10 ⇒ (13) + 10 = 23
Damage: 1d12 + 14 ⇒ (6) + 14 = 20

How did the hobgoblin get 5 feet away from me? I assume he took a 5 foot step? If so I take a 5 foot step after him, to 5M.
Depending on if I drop him or not will largely affect my actions :p

If I drop him:
Brian gives a weak haaaa. then calls out to the party "A little help here? I am about to pass out! Blearg!" He calls, then pukes on the ground from the exertion.

If I fail to drop him:
"Oh Shit! Oh shit! HELP!!!"
Not that anyone can help him at that point :P Only thing left is to pray for a miss ^_^

My guy is literally 1 hit away from death :P I would have said it sooner but I didnt anticipate 2 misses and a crit...
Stats:
HP: 4/49, AC 12


Male Half-elf Bard, 4 | HP: 13/18 | AC:17/12/15 | Init: +2 | Fort: +1 | Ref: +6 | Will: +5 | Listen: +7 | Search: +6 | Spot: +5 |
Remaining Resources:
Spells: 0th - 3/3 1st - 2/3 2nd - 1/1 Bardic Performances: 4/4 Wands: Wand of CLW (31/50)

is it too late to drop the rapier and use my wand of CLW on denlin?


[LE] StoryTeller

Reil it would take you 15ft of movement to go from L5 to M5

And yes i will allow it.


Male Half-elf Bard, 4 | HP: 13/18 | AC:17/12/15 | Init: +2 | Fort: +1 | Ref: +6 | Will: +5 | Listen: +7 | Search: +6 | Spot: +5 |
Remaining Resources:
Spells: 0th - 3/3 1st - 2/3 2nd - 1/1 Bardic Performances: 4/4 Wands: Wand of CLW (31/50)

Sweet. Let's do it.

Seeing his savage friend struggling with his wounds, Reill suddenly forgets whatever it is he was doing, and he runs over to Denlin, whipping out a wand that was tucked into his belt, he flicks it and touches the now glowing end to Denlin.

CLW: 1d8 + 1 ⇒ (4) + 1 = 5


[LE] StoryTeller

Round 6

Denlin move up the the Hobgoblin Once again using almost the full power of his blow, and finishes him.

Reil moves up the slope and into the underbrush forest taking his wand of CLW and using it and the about to collapse barbarian

----

Seeing the Human in front of him going in defensive style of fighting B switch target

B Short Sword 1: 1d20 + 8 ⇒ (8) + 8 = 161d6 + 6 ⇒ (4) + 6 = 10 vs Hippogriff
B Short Sword 2: 1d20 + 8 ⇒ (11) + 8 = 191d6 + 4 ⇒ (6) + 4 = 10 vs Hippogriff

Zarr Caste a spell

Spiritual weapon: 1d20 + 4 ⇒ (13) + 4 = 171d8 + 1 ⇒ (8) + 1 = 9 vs Hippogriff

The Magical Force Weapon kills the Hippogriff who goes poof

Zarr move the weapon on a new target: Brian

R6 Longbow: 1d20 + 3 + 1 - 2 ⇒ (11) + 3 + 1 - 2 = 131d8 + 1 ⇒ (4) + 1 = 5 vs Silvanus

R8 moves behind the ape provoking an Aoo

Ape Claw Aoo: 1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 281d6 + 5 + 1 ⇒ (2) + 5 + 1 = 8 vs R8

Who dies taking the hit for his friends

R9 trough R12 (drops their bow drawing weapon during move encircle ape)

R9 Longsword: 1d20 + 4 ⇒ (20) + 4 = 241d8 + 1 ⇒ (6) + 1 = 7 vs ape
R10 Longsword: 1d20 + 4 + 2 ⇒ (5) + 4 + 2 = 111d8 + 1 ⇒ (2) + 1 = 3 vs ape
R11 Longsword: 1d20 + 4 + 2 + 2 ⇒ (10) + 4 + 2 + 2 = 181d8 + 1 ⇒ (3) + 1 = 4 vs ape
R12 Longsword: 1d20 + 4 + 2 ⇒ (20) + 4 + 2 = 261d8 + 1 ⇒ (2) + 1 = 3 vs ape

DM:
Perception: 1d20 + 1 ⇒ (10) + 1 = 11
Perception: 1d20 + 1 ⇒ (7) + 1 = 8

R9 Crit conf: 1d20 + 4 ⇒ (5) + 4 = 91d8 + 1 ⇒ (5) + 1 = 6 vs ape
R12 Crit conf: 1d20 + 4 + 2 ⇒ (2) + 4 + 2 = 81d8 + 1 ⇒ (6) + 1 = 7 vs ape

----------
Rest of round 6 Go


Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

Round 6

You, filthy prick ! You try to avoid me ! So I will not play fair too.

Galdamor, pray his god to help him in this fight.

Hextor, gives me strength to punish those who failed my judgment.

standard action : Bull's Strength
current bonus :
(bard song) +1 moral bonus to hit, damages and save against fear and charm
(Law devotion) +3 profane bonus to AC
(Bull's Strength) +4 FOR


Male Male Human Init +1, AC 18,T 11, FF 17. HP 38/38. Saves F+6, R+2, W+8. (Spot +8, Listen +8, Survival +10)

DM Greg, question about the attacks on Grook'O: I know this is meta, but all the R's (R9 to R12) had +2 to attack the Ape, except R11 who had +2+2 -> Is there any chance that this one was a mistake? Because without that second +2 he would miss him, which means 3 less points of damage. Grook is beaten up nonetheless, but that may have impact on what Silvanius does next... Apologies for asking


[LE] StoryTeller

R11 has charged (+2)and is flanking (+2). No apologies needed.


Male Male Human Init +1, AC 18,T 11, FF 17. HP 38/38. Saves F+6, R+2, W+8. (Spot +8, Listen +8, Survival +10)

Thanks for the clarification DM Greg ;)

Taking a tremendous beating, Grook'O howls and takes a step back, hoping to catch the puny humans with his huge arms if they attempt to close the distance (Moving to I/J-14/15) - that doesn't stop him from unleashing a furious assault nonetheless.

If by any chance one opponent is donwed by one of his attacks, he proceeds to the next one.

Grook BITES!: 1d20 + 2 + 1 ⇒ (4) + 2 + 1 = 7Damage: 1d6 + 2 + 1 ⇒ (5) + 2 + 1 = 8
Grook RIPS!: 1d20 + 7 + 1 ⇒ (19) + 7 + 1 = 27Damage: 1d6 + 5 + 1 ⇒ (5) + 5 + 1 = 11
Grook RIPS AGAIN!: 1d20 + 7 + 1 ⇒ (12) + 7 + 1 = 20Damage: 1d6 + 5 + 1 ⇒ (3) + 5 + 1 = 9

Silvanius moves even further (To J13) and does as best as he can to assist his Ape companion.

Casting Cure Minor Wounds on Grook'O :/

Grook current status -> HP: 2/29 || AC: 17
Silvanius current status -> HP: 8/31 || AC: 18


Male Half-elf Bard, 4 | HP: 13/18 | AC:17/12/15 | Init: +2 | Fort: +1 | Ref: +6 | Will: +5 | Listen: +7 | Search: +6 | Spot: +5 |
Remaining Resources:
Spells: 0th - 3/3 1st - 2/3 2nd - 1/1 Bardic Performances: 4/4 Wands: Wand of CLW (31/50)

face to palm. I realize now I mentioned using CLW on Denlin. What I meant was Brian. Damn brothers and your same last names... I'm assuming the fantastic DM Greg assumed what I meant? ;P

Shadow Lodge

Human Init +1, AC 16(14), HP 18/18(20). Saves F+5(7), R+2, W+2(4). (Perception +1, Survival +2) Barbarian 1

Round 6

Denlin charges to space K14 to attack Hobgoblin R10 as he flanks Grokko. "Time to stay down, dogs!" He yells. Hang in there Brian. I'm coming!

Charge Attack: 1d20 + 10 ⇒ (9) + 10 = 19
damage: 2d6 + 19 ⇒ (5, 2) + 19 = 26

AC is 14 this round. HP is 37/46.


[LE] StoryTeller

End of Round 6

B Aoo: 1d20 + 10 ⇒ (8) + 10 = 181d6 + 6 ⇒ (2) + 6 = 8 as Galdamor is casting his spell

The ape 5ft away, misses his target with his bite but his 2 claws kill yet another hobgoblin

Silvanus Cast a Cure minor wounds on his Ape

(Yes i did Reil)

And the End of his powerful Charge Denlin kill yet another ambusher.

The magical Energy is coursing trough her body for yet another point of Healing

--------
Round 7

go


Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

I don't think Silvanus had cast CLW on his ape, he only cast Cure Minor Wound :P


[LE] StoryTeller

tks for the correction.


HP: 16/16, Grit: 3/3, PP: 2/2, AC: 15, T: 14, FF: 11, Initiative: +4, Perception: +9 (+2 in dim light), Sense Motive: +7, Fort: +1, Ref: +6, Will: +5, CMB: +3, CMD: +17
Skills:
Craft: Alchemy +4, Handle Animal +5, Perception +9(11), Profession (Farmer) +7, Sense Motive +7, Slight of Hand +8
Paper Cartridge loaded (1-2 Misfire)

So I heal 5 hp, and I have the spiritual weapon on me. I assume that I must tumble past the weapon as not to provoke?

Realizing that he cannot attack the weapon, Brian figures that the only chance he has is to drop this "Zarr" character before it can kill him. Move action tumble, standard action attack, power attack -4,+8.
tumble: 1d20 + 6 ⇒ (18) + 6 = 24 to N8
to hit: 1d20 + 8 ⇒ (18) + 8 = 26
damage: 1d12 + 18 ⇒ (2) + 18 = 20

Round 7


Male Male Human Init +1, AC 18,T 11, FF 17. HP 38/38. Saves F+6, R+2, W+8. (Spot +8, Listen +8, Survival +10)

It was Cure Minor indeed.


Male Half-elf Bard, 4 | HP: 13/18 | AC:17/12/15 | Init: +2 | Fort: +1 | Ref: +6 | Will: +5 | Listen: +7 | Search: +6 | Spot: +5 |
Remaining Resources:
Spells: 0th - 3/3 1st - 2/3 2nd - 1/1 Bardic Performances: 4/4 Wands: Wand of CLW (31/50)

I confused myself with the CLW happening. Did I still pick up my bow after dropping the rapier, or was I unable to do that due to the move / wand use?

Round 7

If I have the bow, I will take a shot at Zarr. He seems important, since he has a name. Also I completely missed who he is so. I hope I'm right in assuming I should kill him. :P

Alright, baby, let's show this guy the what kinda shots a bow crafted by the awesome skills of the Bramble Tribe can do!

attack: 1d20 + 6 ⇒ (19) + 6 = 25
damage: 1d6 + 2 ⇒ (5) + 2 = 7

If I do not have the bow, I will cast Sound Burst onto M10, so as to only hit the bad guy.

damage: 1d8 ⇒ 4

He takes damage and must make a DC 15 Fort save to avoid being stunned for one round.


[LE] StoryTeller

Round 7

Fearful of the Force weapon circling on his head Brian tumble from it and get into position above the Hobgoblin that casted spells. His might swing connects and a grievous blow is inflicted

Reill seeing his bow lying on the ground 5ft away from him decides to cast a might sound spell.

Zarr Fort: 1d20 + 7 ⇒ (8) + 7 = 15 and isn't stunned.

And now the hobgoblin try their last push. Its do or die for them.

Spiritual weapon: 1d20 + 4 ⇒ (18) + 4 = 221d8 + 1 ⇒ (6) + 1 = 7 vs brian

Brian see with utter horror the force weapon following him even tough he moved away

R6 Longbow : 1d20 + 3 + 1 - 2 ⇒ (15) + 3 + 1 - 2 = 171d8 + 1 ⇒ (5) + 1 = 6 vs Silvanus

R11 Longsword: 1d20 + 4 ⇒ (8) + 4 = 121d8 + 1 ⇒ (1) + 1 = 2vs Ape

R9 Longsword: 1d20 + 4 ⇒ (11) + 4 = 151d8 + 1 ⇒ (5) + 1 = 6 Vs ape

B short Sword 1: 1d20 + 8 ⇒ (18) + 8 = 261d6 + 6 ⇒ (1) + 6 = 7 vs Galdamor

B Short sword 2: 1d20 + 8 ⇒ (2) + 8 = 101d6 + 4 ⇒ (1) + 4 = 5 vs Galdamor

Zarr takes out his Heavy mace an knows his can finish up the raging barbarian
Smite Heavy Mace: 1d20 + 5 + 4 - 4 ⇒ (10) + 5 + 4 - 4 = 151d8 + 1 + 3 ⇒ (4) + 1 + 3 = 8 vs brian

you can see the sight of relief from him as the vicious blow fells the mighty Brian who as he fall turn to Galdamor and Reil with an outstretched hand before letting go his weapon

-------
Rest of round 7

Go
(ps: you all know that if the barbarian rage ends while unconscious(and he has been raging for a while now) => dead barbarian)


HP: 16/16, Grit: 3/3, PP: 2/2, AC: 15, T: 14, FF: 11, Initiative: +4, Perception: +9 (+2 in dim light), Sense Motive: +7, Fort: +1, Ref: +6, Will: +5, CMB: +3, CMD: +17
Skills:
Craft: Alchemy +4, Handle Animal +5, Perception +9(11), Profession (Farmer) +7, Sense Motive +7, Slight of Hand +8
Paper Cartridge loaded (1-2 Misfire)

Yup. I had Reaaaly hoped I would kill that guy, as I figured if I didnt, then his spiritual weapon would kill me :P If I get sent to -2hp I am instantly dead :(
BTW can Zarr Smite me? I am true neutral so I should be unaffected by any kind of smite (Yay Neutral! You just might have saved my hide!). This is important because I dont think I would actually be hit by the attack if the smite fails and this is literally a life or death situation!
Talk about pushing my luck :P


[LE] StoryTeller

well i had figured that Reill seeing the force weapon menace would heal you once again and that you would stay put not endangering yourself.why would you be dead if sent to -2 hp? in 3.5 rage continues even if you are unconscious, so you still have these extra hp. And i am very sorry to say that his smite isn't Alignment dependent aka Destruction Domain Smite Anything he wants. (and yes he took the fighting defensively penalty knowing you were raging in light armor just because he could :)

Brian Free Stabilisation: 1d100 ⇒ 35

especially since galdamor and denlin will be able to finish the fight easily


Male Half-elf Bard, 4 | HP: 13/18 | AC:17/12/15 | Init: +2 | Fort: +1 | Ref: +6 | Will: +5 | Listen: +7 | Search: +6 | Spot: +5 |
Remaining Resources:
Spells: 0th - 3/3 1st - 2/3 2nd - 1/1 Bardic Performances: 4/4 Wands: Wand of CLW (31/50)

I was at first planning on another heal, but I thought maybe if I could get him with stun, wouldn't he not be able to direct the sword, and then we could have healed Brian? Oh well, it didn't happen. I'll heal you next turn, buddy!


Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

Round 7

A vicious blow by the twin sworded hobgoblin hurt Galdamor a lot. A second compagnion fall and he was unable to strike at his opponent yet.

No prayer will help him to prove his worth. Hextor was not one of this pity god who help cowards and whinners. He is a god of Might and only those who proved their worth can be blessed by him.

He was time to try something.

As the Law strike, Order is set +3 Att

He drop his shield and as the hobgoblin, he strike two times with his claws.
Claw 1 With Power Attack -2/+2: 1d20 + 8 + 3 + 1 - 2 ⇒ (5) + 8 + 3 + 1 - 2 = 151d6 + 6 + 2 + 1 ⇒ (2) + 6 + 2 + 1 = 11
Claw 2 With Power Attack -2/+2: 1d20 + 8 + 3 + 1 - 2 ⇒ (5) + 8 + 3 + 1 - 2 = 151d6 + 6 + 2 + 1 ⇒ (2) + 6 + 2 + 1 = 11

Action of the round:
free action : change the bonus from law devotion to hit
free action : drop the shield
no action : grow a second claw
current bonus :
(bard song) +1 moral bonus to hit, damages and save against fear and charm
(Law devotion) +3 profane bonus to hit
(Bull's Strength) +4 FOR

Current AC 20

Dices are clearly not with me on this one :'(
Silvanus, give me some please !


HP: 16/16, Grit: 3/3, PP: 2/2, AC: 15, T: 14, FF: 11, Initiative: +4, Perception: +9 (+2 in dim light), Sense Motive: +7, Fort: +1, Ref: +6, Will: +5, CMB: +3, CMD: +17
Skills:
Craft: Alchemy +4, Handle Animal +5, Perception +9(11), Profession (Farmer) +7, Sense Motive +7, Slight of Hand +8
Paper Cartridge loaded (1-2 Misfire)

you mean I'm not dead? Sweet! I thought that was it for my character. So instead I am at -6hp and raging for another 4 turns.


Male Male Human Init +1, AC 18,T 11, FF 17. HP 38/38. Saves F+6, R+2, W+8. (Spot +8, Listen +8, Survival +10)

Grook nods approvingly at Denlins' arrival, and continues his barrage at the humans in front of him, hooting madly.

Grook BITES!: 1d20 + 2 + 1 ⇒ (14) + 2 + 1 = 17Damage: 1d6 + 2 + 1 ⇒ (1) + 2 + 1 = 4
Grook DISEMBOWELS!: 1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 19Damage: 1d6 + 5 + 1 ⇒ (3) + 5 + 1 = 9
Grook DISEMBOWELS AGAIN!: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25Damage: 1d6 + 5 + 1 ⇒ (2) + 5 + 1 = 8

Barely able to avoid the attack directed at him, Silvanius surveys the scene attempting to decide how to proceed next - in his mind the caster is the main threat for the group, and the dual wielding hobgoblin seems to be still a force to be reckoned with.

Seeing Denlin momentarily supporting Grook'O, he decides he has a moments' respite to re-focus, finding strength within to cast again.

Silvanius sacrifices Kelpstrand for another Summon Natures' Ally II and starts casting.

@Galdamor: Maybe Grook can roll for you? :D

Grook current status -> HP: 2/29 || AC: 17
Silvanius current status -> HP: 8/31 || AC: 18


Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

Yes please, Grook seems better at throwing dices than Galdamor :P

Shadow Lodge

Human Init +1, AC 16(14), HP 18/18(20). Saves F+5(7), R+2, W+2(4). (Perception +1, Survival +2) Barbarian 1

Denlin sees Brian fall and cries in frustration at the hobgoblins in front of him. "Finish them quickly, I need to get to Brian!" He calls to Silvanus and the Ape. Denlin then double moves around the grease slick to space K9 and prepares to attack the dual sword wielding hobgoblin.


[LE] StoryTeller

End of round 7

Galdamor is going on full claw attacks but misses the hobgoblin

Silvanus is starting a full round summoning spell

the ape hits his target with all 3 attacks and an other hobgoblin falls dead

Denlin confident in the ape and his druid master leave to engage the dual sword wielding Hobgoblin

------------
Round 8
go


Male Half-elf Bard, 4 | HP: 13/18 | AC:17/12/15 | Init: +2 | Fort: +1 | Ref: +6 | Will: +5 | Listen: +7 | Search: +6 | Spot: +5 |
Remaining Resources:
Spells: 0th - 3/3 1st - 2/3 2nd - 1/1 Bardic Performances: 4/4 Wands: Wand of CLW (31/50)

I shall cast CLW (as opposed to the wand) on Brian. Wherever I need to move to do that, and still be out of the way as best I can.

CLW: 1d8 + 4 ⇒ (7) + 4 = 11


[LE] StoryTeller

Brian opens an eye. He is lying face forward on the ground his weapon having escaped from his hand is lying close by.


HP: 16/16, Grit: 3/3, PP: 2/2, AC: 15, T: 14, FF: 11, Initiative: +4, Perception: +9 (+2 in dim light), Sense Motive: +7, Fort: +1, Ref: +6, Will: +5, CMB: +3, CMD: +17
Skills:
Craft: Alchemy +4, Handle Animal +5, Perception +9(11), Profession (Farmer) +7, Sense Motive +7, Slight of Hand +8
Paper Cartridge loaded (1-2 Misfire)

So I am laying down, weaponless, and at the toes of a big baddie that managed to drop me... But at least I got 5 hps now!!! Oh ya, I also got a ghostly weapon hovering above my head just waiting to CDG me XD Good times...

Jolting awake, Brian takes stock of his surroundings. Face in the dirt? Check. Any enemies nearby? Check. Weird flying weapon still above head? Check. Weapon in hand? Negitave. Any allies around? Negative. Absolutely screwed? Triple-check!
Well no other real option except to grab my weapon and hope to kill this blasted hobgoblin before he really does me in this time!
Move action, pick up weapon, Standard action attack. No power attack, -4 for prone.
To hit: 1d20 + 8 ⇒ (17) + 8 = 25
Damage: 1d12 + 10 ⇒ (9) + 10 = 19

Notes.
Inspire courage wears off after this round.
prone gives me -4 to hit and AC against melee.
Picking up a weapon grants an AOO however I am lying down so I dont exactly have to bend over to pick it up :P Your ruling? (RAW is he gets an AOO on me)
Round 8
HPs 5/49
AC 8


Male Half-elf Bard, 4 | HP: 13/18 | AC:17/12/15 | Init: +2 | Fort: +1 | Ref: +6 | Will: +5 | Listen: +7 | Search: +6 | Spot: +5 |
Remaining Resources:
Spells: 0th - 3/3 1st - 2/3 2nd - 1/1 Bardic Performances: 4/4 Wands: Wand of CLW (31/50)

bluff check so he doesn't know your awake? Can te bard take a free action to yell at the BBEG and distract him?


HP: 16/16, Grit: 3/3, PP: 2/2, AC: 15, T: 14, FF: 11, Initiative: +4, Perception: +9 (+2 in dim light), Sense Motive: +7, Fort: +1, Ref: +6, Will: +5, CMB: +3, CMD: +17
Skills:
Craft: Alchemy +4, Handle Animal +5, Perception +9(11), Profession (Farmer) +7, Sense Motive +7, Slight of Hand +8
Paper Cartridge loaded (1-2 Misfire)

Just before he was about to reach for the weapon he had a brilliant idea! He would wait and "play dead" hoping against hope that the hobgoblin would get destracted by his allies and he would have a chance to get up and exact his revenge.
Soon Brian. Soon.
I delay my action until after the hobgoblins go, so now I am a part of the third group.
Hia slowpokes! Hows the weather on this side of the initiative roll?


Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

as bad as my rolls :P


[LE] StoryTeller

Round 8

B Short sword 1: 1d20 + 8 - 4 ⇒ (14) + 8 - 4 = 181d6 + 6 ⇒ (2) + 6 = 8 vs Denlin
B Short sword 2: 1d20 + 8 - 4 ⇒ (12) + 8 - 4 = 161d6 + 4 ⇒ (5) + 4 = 9 vs denlin

R6 Longbow: 1d20 + 3 + 1 - 2 ⇒ (19) + 3 + 1 - 2 = 211d8 + 1 ⇒ (6) + 1 = 7 vs Silvanus

Spiritual weapon: 1d20 + 4 ⇒ (9) + 4 = 131d8 + 1 ⇒ (5) + 1 = 6 vs brian

R9 longsword: 1d20 + 4 ⇒ (17) + 4 = 211d8 + 2 ⇒ (2) + 2 = 4 vs Ape

The hobgoblin lets go of his weapon to cas a CLW: 1d8 + 3 ⇒ (2) + 3 = 5
on himself and moves the force weapon to hover on Denlin

all of you who are still up see with utter horror the ape fall unconscious to the ground

The hobgoblins cheer on and know that if they can get the big warrior they can surround the cleric of Hextor.

Silvanus:
Free stabilisation silvanus: 1d100 ⇒ 80
Free stabilisation Ape: 1d100 ⇒ 39.

on your turn you make a stabilisation roll 10% chance or lose 1 hp as you bleed out.

----
Rest of round 8
Go


Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

Round 8

For Galdamor' sake the Hobgoblin turned is attention to the new menace.

He try another time to hit the lucky twin sworded hobgoblin with his two claws

Claw 1 With Power Attack -2/+2: 1d20 + 8 + 3 + 1 - 2 ⇒ (11) + 8 + 3 + 1 - 2 = 211d4 + 6 + 2 + 1 ⇒ (4) + 6 + 2 + 1 = 13
Claw 2 With Power Attack -2/+2: 1d20 + 8 + 3 + 1 - 2 ⇒ (7) + 8 + 3 + 1 - 2 = 171d4 + 6 + 2 + 1 ⇒ (1) + 6 + 2 + 1 = 10

current bonus :
(bard song) +1 moral bonus to hit, damages and save against fear and charm
(Law devotion) +3 profane bonus to hit
(Bull's Strength) +4 FOR

Current AC 20

Shadow Lodge

Human Init +1, AC 16(14), HP 18/18(20). Saves F+5(7), R+2, W+2(4). (Perception +1, Survival +2) Barbarian 1

"Haha, UGH. Arg! No! I said Stay Down Dog!" Denlin feels the keen bites of B's swordswords and cleaves down in a overheaded strike at the beast.

Greatsword: 1d20 + 7 ⇒ (18) + 7 = 25
damage: 2d6 + 19 ⇒ (5, 3) + 19 = 27

That took a bite out of me. Down 17 hp to 20/46. AC still 16. Power Attacking for -4. Hopefully B won't like having 27 damage applied to his face! I hope the cleric and druid aren't out of healing. This has been a really good fight, just... phew! "


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Male Half-elf Bard, 4 | HP: 13/18 | AC:17/12/15 | Init: +2 | Fort: +1 | Ref: +6 | Will: +5 | Listen: +7 | Search: +6 | Spot: +5 |
Remaining Resources:
Spells: 0th - 3/3 1st - 2/3 2nd - 1/1 Bardic Performances: 4/4 Wands: Wand of CLW (31/50)

Round 8

Reill takes a step back as his eyes start to glow. He starts wording silent phrases and the sky seems to grow a shade darker. He builds up an enormous amount of magical energies, and then , unleashes it all at Zarr.

This unleash takes the form and sound of a giant fart.

PPPPPPPHHHHHHHPPHHHHHHHTHHTHHTTHHHH!!!

Casting Hideous Laughter on Zarr DC 14

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