DM Feral's Player's Choice (Inactive)

Game Master Feral

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Hrm. Well the ability is called 'horrific appearance' so I'm inclined to say the bonus against fear applies.

Will: 1d20 ⇒ 19

Siolad's colorful sparkles settle over one of the monsters but its multitude of eyes are unaffected.

Perhaps distracted by her disgust, Jessamy is unable to recall hearing of such horrible monsters.

Ensu is up.


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

Ensu fires his crossbow at the closest bad guy. red

Crossbow attack: 1d20 + 11 ⇒ (6) + 11 = 17 damage, if hits: 1d6 + 1 ⇒ (5) + 1 = 6


Ensu's bolt *splorches* into the side of the slimy monster to little effect.

The gnome's would-be victim points at the party firing off another blast of disorienting chaotic magic. The other flails at Pirknok with dripping tentacles of various sizes.

Damage vs Everyone*: 5d8 ⇒ (8, 2, 7, 5, 7) = 29

Everyone is also slowed (as per the spell) for 1d6 ⇒ 3 rounds. A DC 18 Will save reduces the damage by half and negates the slow effect.

If you're neutral (neither lawful nor chaotic) you are not slowed and you automatically take half damage (save for quarter damage). If you're chaotic you can ignore the whole thing.

Slam Vs Pirknok: 1d20 + 19 ⇒ (2) + 19 = 21
Damage: 1d6 + 8 ⇒ (4) + 8 = 12 plus 1 point of con damage

Slam Vs Pirknok: 1d20 + 19 ⇒ (16) + 19 = 35
Damage: 1d6 + 8 ⇒ (5) + 8 = 13 plus 1 point of con damage

Tentacle Vs Pirknok: 1d20 + 14 ⇒ (9) + 14 = 23
Damage: 1d6 + 4 ⇒ (2) + 4 = 6

Tentacle Vs Pirknok: 1d20 + 14 ⇒ (18) + 14 = 32
Damage: 1d6 + 4 ⇒ (1) + 4 = 5

The party is up.

Everyone needs to make another DC 20 will save or be paralyzed with disgust for the round.


HP 25/150; Init +0; AC 21, T 10, FF 21; CMD 25; F+132, R+9, W+9; Perc +9

Will vs DC 18: 1d20 + 9 ⇒ (8) + 9 = 17
Will vs Disgust: 1d20 + 9 ⇒ (20) + 9 = 29

HP 31/150

Letting his INSPIRE COURAGE +2 linger via Lingering Performance for 2 rounds, Krojun calls THUNDER down on the red thingy. Sonic damage, Fort 19 partial: 3d8 ⇒ (6, 7, 3) = 16!


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Will: 1d20 + 8 + 4 ⇒ (11) + 8 + 4 = 23
Will: 1d20 + 8 ⇒ (13) + 8 = 21

I think while he's paralyzed those all hit. Dorf takes 3 + 5 + 5 + 2 + 1 = 16 and two more Con damage, Ensu takes 4 + 5 + 6 + 2 + 2 = 19. HP: 68/147. I think with that Con damage I'm probably out of rage rounds... unless someone wants to go back and count how many I've used and tell me I'm wrong. :P

Pirknok is buffeted by the enemy's many attacks, but they finally cause him to snap out of his disgust-induced paralysis and fight back. Taking a deep breath to quell his inner revulsion, he steps forward and brings his sword to bear! Activate haste.

vs Red (PA, haste, Inspire): 1d20 + 19 - 3 + 1 + 2 ⇒ (11) + 19 - 3 + 1 + 2 = 30
Damage (vs. spellcaster, vicious, inspire): 1d8 + 18 + 4 + 2d6 + 2 ⇒ (7) + 18 + 4 + (1, 5) + 2 = 37
Dorf Damage: 1d6 ⇒ 5

vs Red (PA, haste, Inspire): 1d20 + 19 - 3 + 1 + 2 ⇒ (19) + 19 - 3 + 1 + 2 = 38
Confirm: 1d20 + 19 - 3 + 1 + 2 ⇒ (18) + 19 - 3 + 1 + 2 = 37
Damage (vs. spellcaster, vicious, inspire): 2d8 + 36 + 8 + 2d6 + 4 ⇒ (7, 4) + 36 + 8 + (5, 5) + 4 = 69
Dorf Damage: 1d6 ⇒ 6

vs Red (PA, haste, Inspire): 1d20 + 14 - 3 + 1 + 2 ⇒ (19) + 14 - 3 + 1 + 2 = 33
Confirm: 1d20 + 14 - 3 + 1 + 2 ⇒ (12) + 14 - 3 + 1 + 2 = 26
Damage (vs. spellcaster, vicious, inspire): 1d8 + 18 + 4 + 2d6 + 2 ⇒ (5) + 18 + 4 + (3, 6) + 2 = 38
Extra Damage (vs. spellcaster, vicious, inspire): 1d8 + 18 + 4 + 2 ⇒ (4) + 18 + 4 + 2 = 28
Dorf Damage: 1d6 ⇒ 1

vs Red (PA, haste, Inspire): 1d20 + 9 - 3 + 1 + 2 ⇒ (12) + 9 - 3 + 1 + 2 = 21

HP: 56/147, 4 Con damage


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Quick Stats:

HP 89/93
AC 30, touch 21, flat-footed 30
Fort +6, Ref +13 (+3 vs. traps), Will +5 CMD 20 Touch of good: 2/5; Hunter's Howl: 1/3
Effects:

Jessamy feels her stomach start to twist again, but masters it, as she again shrugs off the magic. Duh; I didn't read closely enough, but I'm chaotic, so get to ignore this!

Stepping forward, she jabs at the nearest of the two disgusting creatures, daggers flashing as they land in its flesh. I'm guessing 11 damage with the +3 dagger (not sure if 23 hits) and 26 with the +2 dagger.

Will save: 1d20 + 6 ⇒ (5) + 6 = 11

+3 human bane dagger (TWF): 1d20 + 14 ⇒ (19) + 14 = 33
Damage: 1d6 + 3 + 6 ⇒ (2) + 3 + 6 = 11

+2 dagger (TWF, +2 vs giants): 1d20 + 13 ⇒ (7) + 13 = 20
Damage: 1d6 + 2 + 6 ⇒ (6) + 2 + 6 = 14

+3 human bane dagger (TWF): 1d20 + 9 ⇒ (11) + 9 = 20
Damage: 1d6 + 3 + 6 ⇒ (1) + 3 + 6 = 10

+2 dagger (TWF, +2 vs giants): 1d20 + 8 ⇒ (20) + 8 = 28
Damage: 1d6 + 2 + 6 ⇒ (6) + 2 + 6 = 14

Crit 1?: 1d20 + 14 ⇒ (9) + 14 = 23
Damage: 1d6 + 3 + 6 ⇒ (2) + 3 + 6 = 11

Crit 2?: 1d20 + 8 ⇒ (20) + 8 = 28
Damage: 1d6 + 2 + 6 ⇒ (4) + 2 + 6 = 12


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

I think the disgust isn't affected by alignment, just the chaos hammer.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Oh, damn it. I had two Will saves and deleted one (when I realized I didn't need it), but what was originally the second roll vs. the disgust was the 19 that became that first to hit roll. When I deleted the first Will save, I got the crappier result. So ... I guess just ignore that post? But let me save the attack rolls for next time? :)


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Ensu? Siolad?


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Gimme a P!


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

Will Save: 1d20 + 8 ⇒ (2) + 8 = 10

Siolad, perhaps disheartened by the beast shaking off his blinding spell, freezes up in disgust.


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

Will Save: 1d20 + 17 ⇒ (19) + 17 = 36

Ensu heals himself

CMW: 2d8 + 15 ⇒ (4, 1) + 15 = 20

I'm low on spells, gonna have to break out wands and potions soon.

HP 71/86


Fort: 1d20 ⇒ 14

The alien creature is buffeted by Krojun's thunder but isn't stunned.

Coming to their senses, Krojun and Jessamy go to work with their blades. Both find their opponents' flesh to be unnaturally's resilient shrugging off much of the damage they manage to do.

They have DR 10 you guys aren't overcoming currently.

Seemingly unaffected by their wounds, the monsters continue to flail at the heroes.

Slam Vs Jessamy: 1d20 + 19 ⇒ (1) + 19 = 20
Damage: 1d6 + 8 ⇒ (4) + 8 = 12 plus 1 point of con damage

Slam Vs Jessamy: 1d20 + 19 ⇒ (18) + 19 = 37
Damage: 1d6 + 8 ⇒ (2) + 8 = 10 plus 1 point of con damage

Tentacle Vs Jessamy: 1d20 + 14 ⇒ (11) + 14 = 25
Damage: 1d6 + 4 ⇒ (4) + 4 = 8

Tentacle Vs Jessamy: 1d20 + 14 ⇒ (5) + 14 = 19
Damage: 1d6 + 4 ⇒ (4) + 4 = 8

Slam Vs Pirknok: 1d20 + 19 ⇒ (12) + 19 = 31
Damage: 1d6 + 8 ⇒ (1) + 8 = 9 plus 1 point of con damage

Slam Vs Pirknok: 1d20 + 19 ⇒ (2) + 19 = 21
Damage: 1d6 + 8 ⇒ (5) + 8 = 13 plus 1 point of con damage

Tentacle Vs Pirknok: 1d20 + 14 ⇒ (11) + 14 = 25
Damage: 1d6 + 4 ⇒ (3) + 4 = 7

Tentacle Vs Pirknok: 1d20 + 14 ⇒ (11) + 14 = 25
Damage: 1d6 + 4 ⇒ (3) + 4 = 7

The party is up.

Everyone needs to make another DC 20 will save or be paralyzed with disgust for the round.


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

Will Save: 1d20 + 17 ⇒ (19) + 17 = 36

Ensu holds up his hands and blesses the group.

Blessing of Fervor, 2 of 3 used

took me a bit to get back to how many i've used. My healing spells are what is lacking, now, so no damage


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Bah!

Quick stats:

HP 89/93
AC 30, touch 21, flat-footed 30
Fort +6, Ref +13 (+3 vs. traps), Will +5 CMD 20 Touch of good: 2/5; Hunter's Howl: 1/3
Effects:

"We need to gang up on 'em, get 'em one at a time!" Jessamy shouts, but as she glances over, her stomach threatens to rebel and she freezes up. "Or get out of here!" Bah again!

Will save: 1d20 + 6 ⇒ (2) + 6 = 8

If Krojun, Pirknok and I can get adjacent and attack the same one, I'll get my sneak attack, which should help with the DR. If anyone has any way to help our Will saves, that'd be a big help.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

One hit (due to my haste). Dorf takes 3, Ensu takes 4.

HP: 54/147, 5 Con damage

Will: 1d20 + 8 ⇒ (6) + 8 = 14

I'll take the +2s from BoF and let haste drop.

Pirknok shakes his head as one of the creatures turns its head and he catches sight of its disgusting maw once again.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Quick stats:

HP 99/93
AC 30, touch 21, flat-footed 30
Fort +6, Ref +13 (+3 vs. traps), Will +5 CMD 20 Touch of good: 2/5; Hunter's Howl: 1/3
Effects: -1 Con

I was so focused on my lousy roll, forgot to note the damage from last round.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Siolad? Krojun?


HP 25/150; Init +0; AC 21, T 10, FF 21; CMD 25; F+132, R+9, W+9; Perc +9

Sorry, missed the update! 1 more round of INSPIRE COURAGE +2!

Will vs Disgust: 1d20 + 9 ⇒ (18) + 9 = 27

Krojun directs his thunder against the same creature again! Sonic: 3d8 ⇒ (8, 7, 1) = 16 damage!


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

Will Save: 1d20 + 8 ⇒ (14) + 8 = 22

Siolad blinks and shuts his eyes, beginning to intone a summoning spell...

Casting summon monster VI.


Fort: 1d20 ⇒ 10

The monster is blasted by the shoanti's thunder but it's not enough to drive the beast off. Both continue wailing on the party.

Slam Vs Jessamy: 1d20 + 19 ⇒ (11) + 19 = 30
Damage: 1d6 + 8 ⇒ (3) + 8 = 11 plus 1 point of con damage

Slam Vs Jessamy: 1d20 + 19 ⇒ (17) + 19 = 36
Damage: 1d6 + 8 ⇒ (4) + 8 = 12 plus 1 point of con damage

Tentacle Vs Jessamy: 1d20 + 14 ⇒ (10) + 14 = 24
Damage: 1d6 + 4 ⇒ (2) + 4 = 6

Tentacle Vs Jessamy: 1d20 + 14 ⇒ (12) + 14 = 26
Damage: 1d6 + 4 ⇒ (5) + 4 = 9

Slam Vs Pirknok: 1d20 + 19 ⇒ (12) + 19 = 31
Damage: 1d6 + 8 ⇒ (3) + 8 = 11 plus 1 point of con damage

Slam Vs Pirknok: 1d20 + 19 ⇒ (14) + 19 = 33
Damage: 1d6 + 8 ⇒ (4) + 8 = 12 plus 1 point of con damage

Tentacle Vs Pirknok: 1d20 + 14 ⇒ (20) + 14 = 34
Damage: 1d6 + 4 ⇒ (5) + 4 = 9

Tentacle Vs Pirknok: 1d20 + 14 ⇒ (8) + 14 = 22
Damage: 1d6 + 4 ⇒ (4) + 4 = 8

Confirming Tentacle Vs Pirknok: 1d20 + 14 ⇒ (16) + 14 = 30
Extra Damage: 1d6 + 4 ⇒ (4) + 4 = 8

The party is up.

Everyone needs to make another DC 20 will save or be paralyzed with disgust for the round.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Pirknok takes 19 and two Con damage, Ensu takes 21.

HP: 35/147

Will: 1d20 + 8 ⇒ (20) + 8 = 28

Shaking his head once again as he's pounded by the enemy, Pirknok raises his sword and puts it to use! +2s from BoF, and use another round of haste. Also RAAAAAGE!!!

Slish (rage, PA, BoF, inspire): 1d20 + 22 - 3 + 2 + 2 ⇒ (17) + 22 - 3 + 2 + 2 = 40
Confirm: 1d20 + 22 - 3 + 2 + 2 ⇒ (8) + 22 - 3 + 2 + 2 = 31
Damage: 2d8 + 46 + 8 + 4 + 2d6 ⇒ (4, 6) + 46 + 8 + 4 + (6, 3) = 77
Damage to Pirknok: 1d6 ⇒ 6

Hasty Slish (rage, PA, BoF, inspire): 1d20 + 22 - 3 + 2 + 2 ⇒ (5) + 22 - 3 + 2 + 2 = 28
Damage: 1d8 + 23 + 4 + 2 + 2d6 ⇒ (7) + 23 + 4 + 2 + (3, 1) = 40
Damage to Pirknok: 1d6 ⇒ 6

Slash (rage, PA, BoF, inspire): 1d20 + 17 - 3 + 2 + 2 ⇒ (1) + 17 - 3 + 2 + 2 = 19

Slash (rage, PA, BoF, inspire): 1d20 + 12 - 3 + 2 + 2 ⇒ (18) + 12 - 3 + 2 + 2 = 31
Confirm: 1d20 + 12 - 3 + 2 + 2 ⇒ (16) + 12 - 3 + 2 + 2 = 29
Damage: 2d8 + 46 + 8 + 4 + 2d6 ⇒ (8, 5) + 46 + 8 + 4 + (5, 3) = 79
Damage to Pirknok: 1d6 ⇒ 3

ATTENTION ALLIES: Pirknok is now down to 68/159hp (and 7 con damage). Any healing would be most appreciated.

Edit: So I just went back and counted, and it turns out that I still have eight rounds of rage left. DM's letting me edit it into this round.


HP 25/150; Init +0; AC 21, T 10, FF 21; CMD 25; F+132, R+9, W+9; Perc +9

Krojun Will: 1d20 + 9 ⇒ (7) + 9 = 16 Krojun is frozen with disgust this round!


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

Quit your whining Dorf, you got 68 or 35 HP--which is it?

Will Save: 1d20 + 17 ⇒ (3) + 17 = 20

I need to know which it is to choose the right healing spell


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

68 after beginning rage, 35 before my turn starts. If you want, you can take your turn before mine and heal me before I'm all angry-dorf.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Quick Stats:

HP 61/93
AC 32, touch 23, flat-footed 32
Fort +6, Ref +13 (+3 vs. traps), Will +5 CMD 20 Touch of good: 2/5; Hunter's Howl: 1/3
Effects: -3 Con, BoF (+2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves.)

Unable to move, Jessamy is easy prey for the creature, its blows buffeting the heroine, making her looks even smaller than her already small frame.

Still, it seems to break her out of her paralysis, and comes to a decision.

"These things are too much for us! We have to retreat!" she calls out, letting out a primal scream before jabbing repeatedly at the creature to give her time to withdraw.

Will save: 1d20 + 6 ⇒ (19) + 6 = 25

Swift: Use hunter's howl (I didn't realize it was a swift action! I'm going to have to use this a lot more) -- DC 18 (I'm guessing?) Will save or I gain a +2 bonus on weapon attack and damage rolls against them. This is a mind-affecting fear effect.
Full: Full attack, then 5-ft. step to the southwest to begin retreating.
+3 human bane dagger (TWF): 1d20 + 14 + 2 ⇒ (17) + 14 + 2 = 33
Damage: 1d6 + 3 + 6 ⇒ (2) + 3 + 6 = 11

+2 dagger (TWF): 1d20 + 13 + 2 ⇒ (6) + 13 + 2 = 21
Damage: 1d6 + 2 + 6 ⇒ (1) + 2 + 6 = 9

+3 human bane dagger (TWF): 1d20 + 9 + 2 ⇒ (17) + 9 + 2 = 28
Damage: 1d6 + 3 + 6 ⇒ (6) + 3 + 6 = 15

+2 dagger (TWF): 1d20 + 8 + 4 + 2 ⇒ (10) + 8 + 4 + 2 = 24
Damage: 1d6 + 2 + 6 ⇒ (5) + 2 + 6 = 13


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

Ensu takes a step forward to be next to Krojun and then casts a spell defensively.

Concentration, plus combat casting: 1d20 + 18 + 4 ⇒ (13) + 18 + 4 = 35 Heal Spell DC 15+12=27

And touches Pirknok.

Congrats, you've just had a Heal spell cast on you. Please add 120 HP to your Pool (no extra, sadly) I am not sure how much ability damage it will heal, but it's some, unless its permanent. I am sure you all know the spell better than me.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

That will do very, very nicely. Thank you.

Or as I believe the kids would say, "<3".

HP: 180/195 (0 Con damage), assuming the heal happened before my turn.


Yeah, that's fine Pirknok. What does that change exactly?

Wills: 2d20 ⇒ (5, 16) = 21

Jessamy's fearsome howl is enough to shake the resolve of one of the alien monsters. It shivers briefly before the rogue lays into it with her blades. She strikes it several times but without doing much real damage.

Siolad is up.


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

Will Save: 1d20 + 8 ⇒ (6) + 8 = 14

Siolad freezes in the middle of his incantation again.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Whether or not I have to save against it.


Ah. Yeah, that's fine.

Siolad you're still able to finish your summon before the disgust takes over.


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

Then I'd like to summon a Lillend to help us kill these tentacle beasts.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Who's up?


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Siolad's lillend and then the GM, I think.


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

As the lillend appears, she looks at Siolad, confused as to why she isn't being given orders.

Will Save: 1d20 + 10 ⇒ (19) + 10 = 29

Then she sees what's got him frozen in disgust and draws her sword, lunging at it!

Sword Slash: 1d20 + 12 ⇒ (1) + 12 = 13

Unfortunately, while she has much enthusiasm, her aim leaves much to be desired.


Did you have artwork you wanted to use for the lillend?

Despite the monster's springy unnatural flesh, Pirknok manages a pair of powerful blows.

Siolad's summoned celestial fails to wound its opponent but it does manage to get the beast's attention. Seemingly enraged by the lilend's sudden appearance, one of the tentacled monsters turns its attention on it.

Slam Vs Lillend: 1d20 + 19 ⇒ (4) + 19 = 23
Damage: 1d6 + 8 ⇒ (1) + 8 = 9 plus 1 point of con damage

Slam Vs Lillend: 1d20 + 19 ⇒ (12) + 19 = 31
Damage: 1d6 + 8 ⇒ (5) + 8 = 13 plus 1 point of con damage

Tentacle Vs Lillend: 1d20 + 14 ⇒ (15) + 14 = 29
Damage: 1d6 + 4 ⇒ (4) + 4 = 8

Tentacle Vs Lillend: 1d20 + 14 ⇒ (13) + 14 = 27
Damage: 1d6 + 4 ⇒ (3) + 4 = 7

Slam Vs Pirknok: 1d20 + 19 ⇒ (3) + 19 = 22
Damage: 1d6 + 8 ⇒ (2) + 8 = 10 plus 1 point of con damage

Slam Vs Pirknok: 1d20 + 19 ⇒ (20) + 19 = 39
Damage: 1d6 + 8 ⇒ (3) + 8 = 11 plus 1 point of con damage

Tentacle Vs Pirknok: 1d20 + 14 ⇒ (5) + 14 = 19
Damage: 1d6 + 4 ⇒ (1) + 4 = 5

Tentacle Vs Pirknok: 1d20 + 14 ⇒ (16) + 14 = 30
Damage: 1d6 + 4 ⇒ (4) + 4 = 8

Confirming Slam Vs Pirknok: 1d20 + 19 ⇒ (18) + 19 = 37
Extra Damage: 1d6 + 8 ⇒ (4) + 8 = 12 plus 1 extra point of con damage

The party is up.

Everyone needs to make another DC 20 will save or be paralyzed with disgust for the round.


HP 25/150; Init +0; AC 21, T 10, FF 21; CMD 25; F+132, R+9, W+9; Perc +9

Will Save vs Disgust: 1d20 + 9 ⇒ (9) + 9 = 18

Krojun is disgusted. Much disgust. Many sneer.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Will save: 1d20 + 6 ⇒ (14) + 6 = 20

Quick Stats:

HP 61/93
AC 32, touch 23, flat-footed 32
Fort +6, Ref +13 (+3 vs. traps), Will +5 CMD 20 Touch of good: 2/5; Hunter's Howl: 1/3
Effects: -3 Con, BoF (+2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves.)

Mastering her revulsion, Jessamy retreats, pulling the others with her.

"Come on, Pirknok, we need to fall back!"

Jessamy will retreat, dragging Siolad or Ensu if either of them are paralyzed with disgust. If not, she'll pull/help pull Krojun.

CMD: 1d20 + 10 ⇒ (4) + 10 = 14 If they're paralyzed, there's no Dex modifier, so should be able to grab them, I think. Also can drag up to 650 pounds so even Krojun shouldn't be too much.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

-5 Dex modifier, you mean... :P

DM, are these guys showing any wounds? Is one of them near death?


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

Will Save *Siolad*: 1d20 + 8 ⇒ (4) + 8 = 12
Will Save *Lillend*: 1d20 + 10 ⇒ (5) + 10 = 15 SERIOUSLY?!

Siolad, still disgusted, lets himself be pulled away by Jess.

The lillend's revulsion overcomes her as well.


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

Will Save: 1d20 + 17 ⇒ (16) + 17 = 33

Ensu is mildly annoyed but able to complete all his assigned jobs.

Anyone thing Anti-magic field is a good play here? I know that means all our magic goes away but I am wondering how it might affect the uglies?


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

I think it might, but I don't think I have that spell in my spellbook...


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Well, we should probably seriously talk about whether we're retreating or staying. Jess thinks we should retreat, and I'm definitely open to it... with DR we're not overcoming, it's looking like a long fight that we may not have the resources to finish the way we'd like.

I assume that if we decide not to retreat, the DM will let Jess redo her action, so let's discuss: retreat, or stay? Does your vote change based on how damaged the enemies look right now?


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

I'm opting for retreat, honestly. I need to re-tailor my spell loadout for these sorts of enemies anyway--and I'm not getting a lot of opportunities to unleash AoE attacks without hurting the rest of the party.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

I don't think anti-magic will help: I'm guessing the revulsion is supernatural or extraordinary, not a spell-like effect. And, yes, I'm trying to force a retreat. I think if we'd gotten to a point where I could have gotten sneak attack on one of them, we could have handled this, but we got stuck in this fight all wrong. Right now, Pirknok's the only one doing damage, while the rest of us are getting the poop kicked out of us.


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

I'd vote retreat. I would love suggestions on a rebuild of Ensu's spell load out too. Remember his Domain spells are stuck to his domain, but perhaps I need to have some spells that help all of you do things and deal with healing a bit different.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Alright, retreat it is.

Pirknok takes 13 and 2 Con damage, Ensu takes 14.

Will: 1d20 + 11 + 5 ⇒ (3) + 11 + 5 = 19

Pirknok roars in anger as he's tossed about like some giant-child's play-thing, but even his anger isn't enough to keep him from shuddering in horror at the fearful thing before him. Keep haste up, take the +2s from BoF.

Or retreat it isn't!


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

So looks like Ensu, Siolad, Krojun and the lillend are paralyzed here, so far. I can probably drag the elf back, as noted above, while Ensu maybe heals someone and then retreats himself. Hopefully next round we roll better on our Will saves and if not, I can maybe advance to try to grab someone else and pull them back...


Upon further review, the one Pirknok was attacking is good and dead. Pirknok, please reverse that last batch of attacks/damage. The other one is still above half damage.

It looks like Ensu is up.

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