DM Feral's Player's Choice (Inactive)

Game Master Feral

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HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Sorry, no notification posts.

Will save: 1d20 + 6 ⇒ (19) + 6 = 25

Quick stats:

HP 71/93
AC 26, touch 17, flat-footed 26
Fort +6, Ref +13 (+3 vs. traps), Will +5 CMD 20 Touch of good: 1/5; Hunter's Howl: 1/3
Effects: Combat Expertise (-3 to hit, +3 AC)

Jessamy grunts heroically as she absorbs the blow, waiting for Pirknok to get in place before she adjusts her own position and lets her blades fly again 5-ft. step northwest after Pirknok hopefully moves to set up a flank.

+1 mithril short sword (TWF, flanking with Pirknok): 1d20 + 13 + 4 - 3 ⇒ (9) + 13 + 4 - 3 = 23
Damage: 1d6 + 2 + 6 ⇒ (5) + 2 + 6 = 13
Sneak attack (+2 Str damage): 6d4 ⇒ (4, 3, 4, 1, 3, 4) = 19

+2 dagger (TWF, +2 vs giants, flanking with Pirknok): 1d20 + 13 + 4 - 3 ⇒ (17) + 13 + 4 - 3 = 31
Damage: 1d6 + 2 + 6 ⇒ (1) + 2 + 6 = 9
Sneak attack (+2 Str damage): 6d4 ⇒ (1, 3, 3, 4, 4, 4) = 19

+1 mithril short sword (TWF, flanking with Pirknok): 1d20 + 8 + 4 - 3 ⇒ (9) + 8 + 4 - 3 = 18
Damage: 1d6 + 2 + 6 ⇒ (6) + 2 + 6 = 14
Sneak attack (+2 Str damage): 6d4 ⇒ (1, 1, 4, 1, 1, 4) = 12

+2 dagger (TWF, +2 vs giants, flanking with Pirknok): 1d20 + 8 + 4 - 3 ⇒ (10) + 8 + 4 - 3 = 19
Damage: 1d6 + 2 + 6 ⇒ (4) + 2 + 6 = 12
Sneak attack (+2 Str damage): 6d4 ⇒ (3, 3, 3, 2, 4, 4) = 19


Jessamy finds a soft spot in the golem's construction and leaves a deep chip with her dagger.

Pirknok, Ensu, and Siolad are up.


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

Remember everyone has a deflection bonus to the AC and CMD of 2

Ensu casts a spell and 5 balls of fiery energy appear to the left and behind the golem. Starfire Fury These balls of energy provide flanking to all allies

This spell is found in Deep Magic, so not sure if you'll allow. I was part of the kickstarter program for this and since part of it included the book and the hero lab files, I forget it's part of the files for me.

Spell description:
Starfire Fury Cleric 5
School: Evocation [Fire]
Components: V, S
Casting Time : 1 action
Range: Close (25 ft. + 5 feet/level)
Target: One creature or object
Duration: 1 round/level
Save: DC 21 Reflex half; see text
Resistance: Yes
Multiple balls of fiery energy swirl around you and, at your
command, smash against one creature or object within range. You
may conjure up to three balls plus one additional ball for every two
levels beyond seventh (to a maximum of six balls at 13th level). Each
ball swirls closely to the targeted creature or object, always staying
within 2 ft. of one another (they always stay in the same square). You
can move the balls as a move action anywhere within the spell's
range. These balls serve three functions.
First, the balls provide normal light in a 20-ft. radius, increasing the
light level for an additional 20 ft. by one step, up to normal light
(darkness becomes dim light, and dim light becomes normal light). In
an area of normal or bright light, this effect does not occur.
Second, this spell provides flanking on the target to all allies of the
caster for as long as the balls are adjacent to the target;
Finally, the caster may direct one or more balls to collide with a
target. Each ball used in this fashion requires a range touch attack to
hit. Each hit deals 2d6 hp fire damage and causes the colliding balls
to dissipate. A miss with a ball does not cause it to dissipate.
A caster may have only one instance of this spell active at a time.
Appears In : Deep Magic


That spell is fine but in the future please run 3rd party spell by me ahead of time.

Pirknok and Siolad are up.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Pirknok moves forward and swings his katana at the not-statue!

Slish (flank, PA, inspire): 1d20 + 19 + 2 - 3 + 2 ⇒ (8) + 19 + 2 - 3 + 2 = 28
Damage: 1d8 + 18 + 2 + 2d6 ⇒ (1) + 18 + 2 + (1, 3) = 25 (+4 if he has spells or SLAs)
Damage to Ensu/Self: 1d6 ⇒ 6
... does my DR apply against the damage dealt by vicious? :P


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

Round 2: Revised Actions
Standard Action: Transform into a dire bear
Move Action: Move to engage the golem

Siolad changes tactics, and quickly utters a word of power. He falls on all fours as his skeleton warps and expands, and the painful sounds of muscles stretching and tearing accompany the magic transforming him into a vicious, grey-furred dire bear.

He starts running at the golem, growling.

EDIT: Revised my actions because my fireball wouldn't work. Thanks, DM. :)


Nope! That damage is alllllll yours.

Pirknok hacks a good-sized chunk out of the not-a-statue.

Siolad, you'd be aware that fireball isn't going to have any effect on the golem. Feel free to choose another action unless you really really want to waste a spell.


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

Oh noes Bar!

Wait, am i getting the damage from vicious or no?


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

I'd think you get half of it, but open to being wrong about that.


I'm inclined to say no. The vicious damage is Pirknok-only.


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

I think it's the golem's turn now, GM.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

So not fair. *obligatory grumbles, grumble grumble*


Ah, I missed your ninja edit!

The golem brings its stony limbs down punishingly on the dwarf and his hateful adamantine katana.

Slam: 1d20 + 22 ⇒ (16) + 22 = 38
Damage: 2d10 + 9 ⇒ (1, 10) + 9 = 20

Slam: 1d20 + 22 ⇒ (3) + 22 = 25
Damage: 2d10 + 9 ⇒ (9, 7) + 9 = 25

The party is up.


HP 25/150; Init +0; AC 21, T 10, FF 21; CMD 25; F+132, R+9, W+9; Perc +9

Krojun continues to chant the Litany of Heroes, adding a +2 to INSPIRE COURAGE. He steps five feet forward and seeing he cannot harm this thing, tries to AID ANOTHER Pirknok with an AC bump! Attack: 1d20 + 12 ⇒ (8) + 12 = 20, adding +2 to Pirk's Armor Class


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Quick stats:

HP 71/93
AC 29, touch 20, flat-footed 29
Fort +6, Ref +13 (+3 vs. traps), Will +5 CMD 20 Touch of good: 1/5; Hunter's Howl: 1/3
Effects: Combat Expertise (-3 to hit, +3 AC)

Jessamy continues to chip away with her swords though doesn't manage to find any weak points on the creature. Huh, I can't find it now, but didn't someone say we had a +2 bonus to AC?

+1 mithril short sword (TWF, flanking with Pirknok): 1d20 + 13 + 4 - 3 ⇒ (6) + 13 + 4 - 3 = 20
Damage: 1d6 + 2 + 6 ⇒ (2) + 2 + 6 = 10
Sneak attack (+2 Str damage): 6d4 ⇒ (2, 1, 4, 3, 4, 3) = 17

+2 dagger (TWF, +2 vs giants, flanking with Pirknok): 1d20 + 13 + 4 - 3 ⇒ (8) + 13 + 4 - 3 = 22
Damage: 1d6 + 2 + 6 ⇒ (2) + 2 + 6 = 10
Sneak attack (+2 Str damage): 6d4 ⇒ (4, 3, 2, 3, 3, 1) = 16

+1 mithril short sword (TWF, flanking with Pirknok): 1d20 + 8 + 4 - 3 ⇒ (4) + 8 + 4 - 3 = 13
Damage: 1d6 + 2 + 6 ⇒ (2) + 2 + 6 = 10
Sneak attack (+2 Str damage): 6d4 ⇒ (2, 3, 2, 2, 3, 4) = 16

+2 dagger (TWF, +2 vs giants, flanking with Pirknok): 1d20 + 8 + 4 - 3 ⇒ (8) + 8 + 4 - 3 = 17
Damage: 1d6 + 2 + 6 ⇒ (4) + 2 + 6 = 12
Sneak attack (+2 Str damage): 6d4 ⇒ (4, 3, 1, 4, 1, 4) = 17

Nice rolls there.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Thanks, "Uncle"! ;)

Pirknok takes 9, Ensu takes 9. Second attack misses due to Ensu's bonus. (Yep Jess, Ensu's giving us a +2 deflection bonus to AC.)

Pirknok nods gratefully to Krojun and Jess as they distract the creature, allowing him to dodge one of its arms and hack at the other with his katana. I don't think you and I are flanking, Jess.

Boop (flank, PA, inspire): 1d20 + 19 + 2 - 3 + 2 ⇒ (14) + 19 + 2 - 3 + 2 = 34
Damage: 1d8 + 18 + 2 + 2d6 ⇒ (3) + 18 + 2 + (5, 6) = 34
Dorf Damage: 1d6 ⇒ 2

Boop (flank, PA, inspire): 1d20 + 14 + 2 - 3 + 2 ⇒ (19) + 14 + 2 - 3 + 2 = 34
Confirm: 1d20 + 14 + 2 - 3 + 2 ⇒ (4) + 14 + 2 - 3 + 2 = 19
Damage: 1d8 + 18 + 2 + 2d6 ⇒ (6) + 18 + 2 + (1, 1) = 28 (+4?)
Dorf Damage: 1d6 ⇒ 1
Extra Damage: 1d8 + 18 + 2 + 2d6 ⇒ (6) + 18 + 2 + (4, 3) = 33 (+4?)
Extra Dorf Damage: 1d6 ⇒ 1

Boop (flank, PA, inspire): 1d20 + 9 + 2 - 3 + 2 ⇒ (17) + 9 + 2 - 3 + 2 = 27
Confirm: 1d20 + 9 + 2 - 3 + 2 ⇒ (6) + 9 + 2 - 3 + 2 = 16
Damage: 1d8 + 18 + 2 + 2d6 ⇒ (6) + 18 + 2 + (6, 6) = 38 (+4?)
Dorf Damage: 1d6 ⇒ 3
Extra Damage: 1d8 + 18 + 2 + 2d6 ⇒ (4) + 18 + 2 + (4, 3) = 31 (+4?)
Extra Dorf Damage: 1d6 ⇒ 6


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Whoops, missed the chanting; +2 to all of Jess' attacks, not that I think it'll matter.


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

The spell gives flanking to all allies too, just FYI.

Ensu directs one of the balls of energy to collide with the golem.

Ranged Touch Attack, IC: 1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 24 Damage, fire: 2d6 ⇒ (2, 2) = 4

Not sure that's going to do any damage at all. Not sure why the reflex 21 is there if you have to make a ranged touch.


Those were some sad rolls Jessamy. Also, it didn't matter because none of those threats confirmed but vicious damage doesn't double on a crit.

Pirknok finishes the golem off, hacking it into inert stone chunks.

Combat over.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Jessamy looks around to see what else is in the room.

Perception (+3 vs. traps): 1d20 + 15 ⇒ (18) + 15 = 33


Jessamy finds nothing of interest or value in the running fountain or in the remnants of the destroyed golem.

Moving north the party finds a hallway with several small living quarters attached. The party finds nothing of value in them either.

Following the hallway south again the party finds a long chamber filled with rows of thick wooden worktables. Bookcases lining the walls hold hundreds of books and scrolls. Crates next to or pushed under the worktables appear to be filled with an odd variety of mundane items, such as rope, sticks, sacks, tools, and cookware. A dog on one of the tables looks dead, though its hind end appears to be made of some kind of metal. A few other animals pace back and forth in small metal cages—a house cat, a few rats, a snake, and a small white-faced monkey.

A man with silvery metallic skin and clad in teal robes is seated on a stool when the party enters. He puts down the book he'd been reading and picks up an engraved staff. "Finally the intruders reveal themselves. Time for you to die."

Krojun: 1d20 ⇒ 17
Ensu: 1d20 + 4 ⇒ (11) + 4 = 15
Jess: 1d20 + 7 ⇒ (16) + 7 = 23
Pirknok: 1d20 + 2 ⇒ (13) + 2 = 15
Siolad: 1d20 + 5 ⇒ (20) + 5 = 25
Badguys: 1d20 + 4 ⇒ (14) + 4 = 18

Jess and Siolad are up.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Retconned in CLW charges: 6d8 + 6 ⇒ (1, 2, 1, 4, 3, 1) + 6 = 18 6 charges; Could I roll any worse?

Quick Stats:

HP 89/93
AC 29, touch 20, flat-footed 29
Fort +6, Ref +13 (+3 vs. traps), Will +5 CMD 20 Touch of good: 2/5; Hunter's Howl: 1/3
Effects: Touch of good (+6 to rolls for 1 round)

"Not very hospitable!" Jessamy replies, rushing forward and using her Cayden's touch on herself. Looks like I can't reach him this round, so move 30 ft. forward and good touch myself.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Siolad?


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

Round 1: Actions
Standard Action: Cast extended haste on the party

Having transformed back into an elf in the meantime, Siolad weaves a powerful enchantment into the air, increasing the party's speed and reflexes!


The strange metal man gestures briefly causing his form to blur.

Images: 1d4 + 3 ⇒ (4) + 3 = 7

"You should know that Ordikon, the Mithril Mage, is the one that took your lives", he boasts as he works another spell that sends a cone of kaleidoscopic colors through the party's ranks.

Krojun: 1d8 ⇒ 8
Ensu: 1d8 ⇒ 6
Jess: 1d8 ⇒ 2
Pirknok: 1d8 ⇒ 1
Siolad: 1d8 ⇒ 7

Krojun bonus colors!: 2d8 ⇒ (2, 2) = 4

Krojun:
Take 40 acid damage twice. DC 23 reflex for half, twice.

Ensu:
Make a DC 23 will save or be rendered insane as per the spell.

Jess:
Take 40 acid damage. DC 23 reflex for half.

Pirknok:
Take 20 fire damage. DC 23 reflex for half.

Siolad:
DC 23 will save or be whisked back outside the Runeforge.

The party is up minus people that were kilted.


HP 25/150; Init +0; AC 21, T 10, FF 21; CMD 25; F+132, R+9, W+9; Perc +9

Reflex: 1d20 + 9 + 1 ⇒ (13) + 9 + 1 = 23
Reflex: 1d20 + 9 + 1 ⇒ (20) + 9 + 1 = 30

20-5 acid resistance = 15 damage
20-5 acid resistance = 15 damage
30 total damage!

Krojun sizzles with acidic burning in really bad places!

"Ordikon! Know that you are a scoundrel and your death or even your life shall be remembered and mourned by none!" Krojun begins to chant the litany of the noble dead, which will never include one Ordikon, Mithral Loser. INSPIRE COURAGE +2!

He draws his axe as he steps forward to whack the mithral douche canoe.

EDIT: forgot to add the +1 reflex save from Haste. Thanks Siolad!


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

Will Save: 1d20 + 17 ⇒ (12) + 17 = 29

Ensu activates his deflection aura. +2 AC and CMD


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Reflex save (+4 vs. traps): 1d20 + 14 + 1 + 6 ⇒ (18) + 14 + 1 + 6 = 39

Quick Stats:

HP 89/93
AC 29, touch 20, flat-footed 29
Fort +6, Ref +13 (+3 vs. traps), Will +5 CMD 20 Touch of good: 2/5; Hunter's Howl: 1/3
Effects: Touch of good (+6 to rolls for 1 round), haste (+1 AC, +1 Reflex), courageously inspired (+2)

"Pfft," Jessamy laughs as she easily ducks under the metal man's spell. "More like the Miss-ril Mage. If you have to tell people who you are, you're not worth knowing!"

She surges forward, trying to put the wizard between her and Krojun. Not sure if I can get into a flank, or if the table is in my way.

+3 human bane dagger (TWF, flanking): 1d20 + 14 + 2 + 3 ⇒ (8) + 14 + 2 + 3 = 27
Damage: 1d6 + 3 + 6 ⇒ (4) + 3 + 6 = 13
Sneak attack (+2 Str damage): 6d4 ⇒ (4, 3, 4, 2, 3, 1) = 17
Human bane damage: 2d6 + 2 ⇒ (4, 1) + 2 = 7

+2 dagger (TWF, +2 vs giants, flanking): 1d20 + 13 + 2 + 3 ⇒ (6) + 13 + 2 + 3 = 24
Damage: 1d6 + 2 + 6 ⇒ (3) + 2 + 6 = 11
Sneak attack (+2 Str damage): 6d4 ⇒ (3, 3, 2, 2, 3, 3) = 16

+3 human bane dagger (TWF, flanking): 1d20 + 9 + 2 + 3 ⇒ (5) + 9 + 2 + 3 = 19
Damage: 1d6 + 3 + 6 ⇒ (3) + 3 + 6 = 12
Sneak attack (+2 Str damage): 6d4 ⇒ (4, 2, 3, 4, 1, 1) = 15
Human bane damage: 2d6 + 2 ⇒ (4, 1) + 2 = 7

+2 dagger (TWF, +2 vs giants, flanking): 1d20 + 8 + 2 + 3 ⇒ (10) + 8 + 2 + 3 = 23
Damage: 1d6 + 2 + 6 ⇒ (4) + 2 + 6 = 12
Sneak attack (+2 Str damage): 6d4 ⇒ (3, 2, 4, 3, 3, 4) = 19

That's what I get for taunting.


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

Will Save: 1d20 + 8 ⇒ (7) + 8 = 15 Welp.

Siolad is about to say something when he's suddenly transported outside the Runeforge.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

"SIOLAD!" Jessamy screams, flailing away. "You monster, you disintegrated him!" Forgot I have an extra attack due to haste.

+3 human bane dagger (TWF, flanking): 1d20 + 9 + 2 + 3 ⇒ (20) + 9 + 2 + 3 = 34
Damage: 1d6 + 3 + 6 ⇒ (3) + 3 + 6 = 12
Sneak attack (+2 Str damage): 6d4 ⇒ (2, 1, 3, 3, 3, 1) = 13
Human bane damage: 2d6 + 2 ⇒ (3, 5) + 2 = 10

Crit?: 1d20 + 9 + 2 + 3 ⇒ (11) + 9 + 2 + 3 = 25
Damage: 1d6 + 3 + 6 ⇒ (2) + 3 + 6 = 11


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Reflex (vs spell, haste): 1d20 + 8 + 4 + 1 ⇒ (17) + 8 + 4 + 1 = 30

Dorf takes 5, Ensu takes 5.

I think you can delay until I go and get a flank with me, Jess. That'll even make it 2 higher! (And I can ready for when you've attacked, since I'm only getting a single attack anyway.)

Pirknok roars in anger as Siolad is (clearly) disintegrated. Charging forward with the speed granted by the late elf, the burly dwarf raises his katana and strikes the efil magicker! Rage. 55' of movement to get to new position without provoking.

Slish! (PA, haste, inspire, Outflank): 1d20 + 22 - 3 + 1 + 2 + 4 ⇒ (9) + 22 - 3 + 1 + 2 + 4 = 35
Damage: 1d8 + 23 + 2 + 4 + 2d6 ⇒ (2) + 23 + 2 + 4 + (4, 4) = 39
Dorf Damage: 1d6 ⇒ 2


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

OK, sounds good to me, Pirknok. GM, I do that. Also, clearly. Poor Siolad! Kill him for Siolad!


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

Yes! Avenge me plz!

"--g@#+#%mit!" The elf finishes cursing as he's roughly dumped back outside the Runeforge.

"...great. Now to find my way back..."


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

Spellcraft: 1d20 + 15 ⇒ (17) + 15 = 32 To identify if siolad was minced meat or something else


Ensu, that's enough to recognize that Ordikon used Prismatic Spray.

Images: 1d7 ⇒ 7
Images: 1d6 ⇒ 6

4 images remaining.

Pirknok and Jessamy destroy a few of his images but they struggle to connect with the metal mage himself.

1d2 ⇒ 1
Concentration: 1d20 + 19 ⇒ (6) + 19 = 25
Touch: 1d20 + 10 ⇒ (2) + 10 = 12

"Hrm. Perhaps you haven't heard of me. Don't worry, I'm certain we'll have plenty of time to get to know one another", Ordikon says as he reaches for Jessamy with a softly glowing hand.

That misses so you'll have to wait until next turn to find out what it does! The party is up.


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

Ensu attempts to dispell the mirror images spell.

Dispel: 1d20 + 12 ⇒ (19) + 12 = 31


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Pfft. It does nothing!

Quick stats:

HP 89/93
AC 30, touch 21, flat-footed 30
Fort +6, Ref +13 (+3 vs. traps), Will +5 CMD 20 Touch of good: 2/5; Hunter's Howl: 1/3
Effects: haste (+1 to hit, +1 AC, +1 Reflex), courageously inspired (+2), Combat Expertise (-3 to hit, +3 AC); (+0 to hit, +4 AC, +1 Reflex)

Jessamy, moving at supernatural speed, continues to slash and stab at the mages. Well, that should do away with a few more images, at the very least.

+3 human bane dagger (TWF, flanking with Pirknok): 1d20 + 14 + 4 ⇒ (20) + 14 + 4 = 38
Damage: 1d6 + 3 + 6 ⇒ (2) + 3 + 6 = 11
Sneak attack (+2 Str damage): 6d4 ⇒ (4, 2, 4, 4, 4, 3) = 21
Human bane damage: 2d6 + 2 ⇒ (1, 5) + 2 = 8

+2 dagger (TWF, +2 vs giants, flanking with Pirknok): 1d20 + 13 + 4 ⇒ (10) + 13 + 4 = 27
Damage: 1d6 + 2 + 6 ⇒ (3) + 2 + 6 = 11
Sneak attack (+2 Str damage): 6d4 ⇒ (4, 3, 2, 4, 2, 3) = 18

+3 human bane dagger (TWF, flanking with Pirknok): 1d20 + 9 + 4 ⇒ (13) + 9 + 4 = 26
Damage: 1d6 + 3 + 6 ⇒ (1) + 3 + 6 = 10
Sneak attack (+2 Str damage): 6d4 ⇒ (3, 1, 1, 3, 1, 2) = 11
Human bane damage: 2d6 + 2 ⇒ (4, 3) + 2 = 9

+2 dagger (TWF, +2 vs giants, flanking with Pirknok): 1d20 + 8 + 4 ⇒ (10) + 8 + 4 = 22
Damage: 1d6 + 2 + 6 ⇒ (2) + 2 + 6 = 10
Sneak attack (+2 Str damage): 6d4 ⇒ (3, 4, 3, 1, 2, 4) = 17

Hasted +3 human bane dagger (TWF, flanking with Pirknok): 1d20 + 14 + 4 ⇒ (13) + 14 + 4 = 31
Damage: 1d6 + 3 + 6 ⇒ (1) + 3 + 6 = 10
Sneak attack (+2 Str damage): 6d4 ⇒ (3, 3, 3, 4, 3, 4) = 20

Crit?: 1d20 + 14 + 4 ⇒ (2) + 14 + 4 = 20
Damage: 1d6 + 3 + 6 ⇒ (3) + 3 + 6 = 12
Sneak attack (+2 Str damage): 6d4 ⇒ (4, 2, 1, 3, 4, 2) = 16
Human bane damage: 2d6 + 2 ⇒ (5, 3) + 2 = 10


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Will wait to see what the image situation is.


HP 25/150; Init +0; AC 21, T 10, FF 21; CMD 25; F+132, R+9, W+9; Perc +9

Krojun continues his litany chant, adding +2 INSPIRE COURAGE!

He swings with his trusty axe!
Axe the Mithral Man!: 1d20 + 14 + 2 + 1 ⇒ (7) + 14 + 2 + 1 = 24 for 1d8 + 5 + 2 ⇒ (8) + 5 + 2 = 15 plus 1d6 ⇒ 4 electrical damage!
Axe the Mithral Man!: 1d20 + 9 + 2 + 1 ⇒ (19) + 9 + 2 + 1 = 31 for 1d8 + 5 + 2 ⇒ (2) + 5 + 2 = 9 plus 1d6 ⇒ 4 electrical damage!
Axe the Mithral Man! Hasted attack!: 1d20 + 14 + 2 + 1 ⇒ (15) + 14 + 2 + 1 = 32 for 1d8 + 5 + 2 ⇒ (8) + 5 + 2 = 15 plus 1d6 ⇒ 1 electrical damage!

Axe the Mithral Man!Possible Crit?: 1d20 + 9 + 2 + 1 ⇒ (7) + 9 + 2 + 1 = 19 for 2d8 + 10 + 4 ⇒ (5, 6) + 10 + 4 = 25 damage!


Fortification: 2d100 ⇒ (37, 62) = 99

Ensu skillfully unravels Ordikon's illusionary defense giving Jessamy and Krojon an opening. They each land a pair of blows but the heroic rogue is surprised to learn that the mage only has solid metal where his kidneys should be.

Pirknok and Siolad are up.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Pirknok roars at the efil magicker who's trying to magick his friend. With muscles thickly-corded from use, he swings his dark-metal sword at the efil magicker's magick-encrusted hand!

Spell Sunder (rage, PA, haste, inspire, Outflank): 1d20 + 22 - 3 + 1 + 2 + 4 ⇒ (16) + 22 - 3 + 1 + 2 + 4 = 42

Spell Sunder:
To sunder an effect on a creature, the barbarian must succeed at a normal sunder combat maneuver against the creature's CMD + 5, ignoring any miss chance caused by a spell or spell-like ability. If successful, the barbarian suppresses the effect for 1 round, or 2 rounds if she exceeded the CMD by 5 to 9. If she exceeds the CMD by 10 or more, the effect is dispelled.

Hasty Slish (rage, PA, haste, inspire, Outflank): 1d20 + 22 - 3 + 1 + 2 + 4 ⇒ (1) + 22 - 3 + 1 + 2 + 4 = 27

Slish (rage, PA, haste, inspire, Outflank): 1d20 + 17 - 3 + 1 + 2 + 4 ⇒ (4) + 17 - 3 + 1 + 2 + 4 = 25
Damage?: 1d8 + 23 + 2 + 4 + 2d6 ⇒ (2) + 23 + 2 + 4 + (5, 5) = 41
Dorf Damage: 1d6 ⇒ 1

Slish (rage, PA, haste, inspire, Outflank): 1d20 + 12 - 3 + 1 + 2 + 4 ⇒ (20) + 12 - 3 + 1 + 2 + 4 = 36
Confirm: 1d20 + 12 - 3 + 1 + 2 + 4 ⇒ (16) + 12 - 3 + 1 + 2 + 4 = 32
Damages: 2d8 + 46 + 4 + 8 + 2d6 ⇒ (6, 7) + 46 + 4 + 8 + (1, 4) = 76
Dorf Damage: 1d6 ⇒ 5


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

Siolad keeps on plodding his way back to the fight.

...now, I'm pretty sure we turned right here...


Pirknok's blow shatters the spell forms on the mage's hand and the metal man grimaces in annoyance. He quickly works another spell and turns his attention on the dwarf. "You'll pay for that."

Concentration: 1d20 + 19 ⇒ (15) + 19 = 34
Touch: 1d20 + 10 ⇒ (11) + 10 = 21

Pirknok needs to make a fortitude save vs transmutation. If he fails he becomes some kind of tiny helpless critter and can make a will save as well. If he fails that one he actually thinks he's said tiny creature.

The party is up.


HP 25/150; Init +0; AC 21, T 10, FF 21; CMD 25; F+132, R+9, W+9; Perc +9

Krojun continues his chant to INSPIRE COURAGE +2, then axes the man but good.

Axe the Mage!: 1d20 + 14 + 2 + 1 + 1 ⇒ (10) + 14 + 2 + 1 + 1 = 28 for 1d8 + 5 + 2 ⇒ (7) + 5 + 2 = 14 plus 1d6 ⇒ 3 electrical damage!

Axe the Mage!: 1d20 + 9 + 2 + 1 + 1 ⇒ (4) + 9 + 2 + 1 + 1 = 17 for 1d8 + 5 + 2 ⇒ (2) + 5 + 2 = 9 plus 1d6 ⇒ 5 electrical damage!

Axe the Mage! Hasted attack!: 1d20 + 14 + 2 + 1 + 1 ⇒ (16) + 14 + 2 + 1 + 1 = 34 for 1d8 + 5 + 2 ⇒ (2) + 5 + 2 = 9 plus 1d6 ⇒ 3 electrical damage!


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

Siolad keeps making his way back to the battlefield.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

But Krojun, what are you axing him?

Fortidorf: 1d20 + 18 + 9 ⇒ (9) + 18 + 9 = 36

Pirknok ignores the foolish man's idle threats; his wrathful brain has no time for words. With enraged speed he swings his katana at the foul man again!

Pew (rage, PA, haste, inspire, Outflank): 1d20 + 22 - 3 + 1 + 2 + 4 ⇒ (5) + 22 - 3 + 1 + 2 + 4 = 31
Damage: 1d8 + 23 + 2 + 4 + 2d6 ⇒ (2) + 23 + 2 + 4 + (6, 2) = 39
Dorf Damage: 1d6 ⇒ 4

Pew (rage, PA, haste, inspire, Outflank): 1d20 + 22 - 3 + 1 + 2 + 4 ⇒ (18) + 22 - 3 + 1 + 2 + 4 = 44
Confirm: 1d20 + 22 - 3 + 1 + 2 + 4 ⇒ (12) + 22 - 3 + 1 + 2 + 4 = 38
Damage: 2d8 + 43 + 4 + 8 + 2d6 ⇒ (7, 1) + 43 + 4 + 8 + (4, 2) = 69
Dorf Damage: 1d6 ⇒ 6

Pew (rage, PA, haste, inspire, Outflank): 1d20 + 17 - 3 + 1 + 2 + 4 ⇒ (13) + 17 - 3 + 1 + 2 + 4 = 34
Damage: 1d8 + 23 + 2 + 4 + 2d6 ⇒ (4) + 23 + 2 + 4 + (2, 3) = 38
Dorf Damage: 1d6 ⇒ 2

Pew (rage, PA, haste, inspire, Outflank): 1d20 + 12 - 3 + 1 + 2 + 4 ⇒ (2) + 12 - 3 + 1 + 2 + 4 = 18
Damage: 1d8 + 23 + 2 + 4 + 2d6 ⇒ (3) + 23 + 2 + 4 + (5, 4) = 41
Dorf Damage: 1d6 ⇒ 1


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

Ensu moves forward a bit, drawing a metamagic rod. He then casts a spell on Krojun. Reach

Cure Serious Wounds, close reach: 3d8 + 13 + 1 ⇒ (2, 8, 1) + 13 + 1 = 25


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Quick Stats:

HP 89/93
AC 30, touch 21, flat-footed 30
Fort +6, Ref +13 (+3 vs. traps), Will +5 CMD 20 Touch of good: 2/5; Hunter's Howl: 1/3
Effects: haste (+1 to hit, +1 AC, +1 Reflex), courageously inspired (+2), Combat Expertise (-3 to hit, +3 AC); (+0 to hit, +4 AC, +1 Reflex)

Jessamy flurries, but her blades are moving so quickly it seems to throw off her repetition -- or perhaps her arm is ringing from the feel of hitting the medal -- and she misses her mark far more often than she'd like...

+3 human bane dagger (TWF, flanking with Pirknok): 1d20 + 14 + 4 ⇒ (3) + 14 + 4 = 21
Damage: 1d6 + 3 + 6 ⇒ (3) + 3 + 6 = 12
Sneak attack (+2 Str damage): 6d4 ⇒ (1, 4, 2, 2, 1, 4) = 14
Human bane damage: 2d6 + 2 ⇒ (1, 6) + 2 = 9

+2 dagger (TWF, +2 vs giants, flanking with Pirknok): 1d20 + 13 + 4 ⇒ (3) + 13 + 4 = 20
Damage: 1d6 + 2 + 6 ⇒ (6) + 2 + 6 = 14
Sneak attack (+2 Str damage): 6d4 ⇒ (1, 1, 1, 3, 1, 3) = 10

+3 human bane dagger (TWF, flanking with Pirknok): 1d20 + 9 + 4 ⇒ (10) + 9 + 4 = 23
Damage: 1d6 + 3 + 6 ⇒ (6) + 3 + 6 = 15
Sneak attack (+2 Str damage): 6d4 ⇒ (3, 2, 3, 4, 3, 4) = 19
Human bane damage: 2d6 + 2 ⇒ (6, 6) + 2 = 14

+2 dagger (TWF, +2 vs giants, flanking with Pirknok): 1d20 + 8 + 4 ⇒ (20) + 8 + 4 = 32
Damage: 1d6 + 2 + 6 ⇒ (6) + 2 + 6 = 14
Sneak attack (+2 Str damage): 6d4 ⇒ (3, 2, 1, 1, 2, 2) = 11

Hasted +3 human bane dagger (TWF, flanking with Pirknok): 1d20 + 14 + 4 ⇒ (6) + 14 + 4 = 24
Damage: 1d6 + 3 + 6 ⇒ (2) + 3 + 6 = 11
Sneak attack (+2 Str damage): 6d4 ⇒ (1, 4, 1, 3, 3, 1) = 13

+2 dagger (crit?): 1d20 + 8 + 4 ⇒ (6) + 8 + 4 = 18
Damage: 1d6 + 2 + 6 ⇒ (4) + 2 + 6 = 12
Sneak attack (+2 Str damage): 6d4 ⇒ (4, 1, 1, 2, 4, 2) = 14

Keeping the sneak attack damage just in case it can ever matter. Should I bother with the human bane? Not sure if he qualifies or is a lich or something not human.


Despite his modifications, this guy still counts as human. Keep rolling it.

Fortification: 3d100 ⇒ (43, 84, 18) = 145

The party piles on the weakened metal man hacking and slashing at his weakening form. Eventually Jessamy finds something non-metallic and messily carves it.

Completely overwhelmed, Ordikon the mithril mage falls to the ground with a *CLANG*.

Never mind. You can stop rolling.


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

Ensu says, "By the way, pretty sure Siolad is still alive, he probably got transported someplace. Possibly another plane. Of course, we could use his skills to help us find him."

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Current Characters


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