DM Feral's Player's Choice (Inactive)

Game Master Feral

Current Combat Map


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Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Reflex: 1d20 + 12 ⇒ (2) + 12 = 14

I do not appear to have made my save. I take 30, Ensu takes 31. :/

DM, I'm confused about the map. Is the baddie really in a 5' wide hallway?


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

If you need healing after a fight, use the wand charges, i keep track of them. Uh..oh. So Ensu just took 92 damage, which is more than his 86, so I don't think the channel goes off.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Just waiting on some DM clarification on the map.

Pirknok's face twists in horror as the lightning tears through the group and the gnome and wizard collapse. He pauses in a moment of indecision as flashbacks threaten to overwhelm him.

Flashbacks:
The screams... oh, the screams! Falnor, bravely slashing at the giant's leg, only to be crushed to the ground by its massive club.

Shira, her hair the admiration of every Shoanti, being lifted by those beautiful locks and thrown carelessly across the valley.

They're killing them. They're killing them all.

A flash of black fur as Nanuk comes for their souls; theirs and the others that have been released since the attack began.

No... no no no! Brother! No!!

The dwarf's eyes flash with pain as he's pounded by the flood of memories.


Yeah the map is accurate. Sorry. =(


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

"NO!" screams Pirknok savagely.

Snapping out of his stupor--or perhaps allowing the memories to fuel his action--the dwarf raises his katana and makes as if to charge into the hallway. At the last second, he pauses, gritting his teeth, and removes the ring that binds him to Ensu. Rage fills his eyes as he stares at the monster, awaiting its next move. Rage. Move action to remove the ring (ending shield other). Standard action to ready: if he looks like he's about to start casting a spell, I'll move adjacent to him.

Hang on, Siolad and Ensu... hang in there!


Krojun did you want to revise your actions since Ensu is down and unavailable to channel?


HP 25/150; Init +0; AC 21, T 10, FF 21; CMD 25; F+132, R+9, W+9; Perc +9

Hmm, probably ought to. REVISED:

Krojun continues to chant, but seeing the diminutive healer fall, he murmurs a song of healing and casts cure moderate wounds upon him! CMW: 2d8 + 9 ⇒ (1, 1) + 9 = 11


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

Right. I'm at -11 HP, then.


HP 25/150; Init +0; AC 21, T 10, FF 21; CMD 25; F+132, R+9, W+9; Perc +9

Holy crap. I'll hit the nearly dead elf first, then get the gnome next round!


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

On the plus side, Siolad goes after Krojun, so he can go ahead and take an action to get up from 0hp.


Or he could take a very gentle standard action from the ground.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Err, I meant "to get his HP up from 0", not an action to stand up. :P


HP 25/150; Init +0; AC 21, T 10, FF 21; CMD 25; F+132, R+9, W+9; Perc +9

Next round Krojun will sing a song of healing for the cleric. CMW: 2d8 + 9 ⇒ (1, 6) + 9 = 16 healing.


Are there any community potions available? I don't see any on his character sheet. We'll call his action pending for now.

Jessamy connects once with her blades but instead of drawing blood only dust comes from the wound. The ancient figure hisses at her and prepares another spell...

His DR negated all your damage Jess =(. You guys can make a religion check to figure out what this guy is.

Pirknok's ready is triggered.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

I think we have a few community potions, but I certainly don't have the details... I feel like Ventus was tracking those.

Pirknok barrels into the hall, sword raised, and hacks at the monster before it can get more of its magicking words out. 'cause our DM is nice and said I can trigger /before/ he starts casting and thus have an AoO. :D What a kind and merciful DM!

AoDorf (inspire): 1d20 + 22 + 2 ⇒ (16) + 22 + 2 = 40
Confirm: 1d20 + 22 + 2 ⇒ (6) + 22 + 2 = 30
Damage: 2d8 + 28 + 4 + 8 ⇒ (4, 7) + 28 + 4 + 8 = 51

Just realized he has displacement up; I'll use Burst of Prowess to lower that total concealment to concealment, and ignore his DR completely. It'll also add 24 more damages.


Miss Chance: 1d100 ⇒ 23

Pirknok's blow slices through the blurred form of his opponent missing by less than an inch.

Edit:

...only to veer back on track and slice deeply into the ancient figure's side foiling whatever magic he was trying to work at the time. You ruined his spell.

The party is up.


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

Ensu will just lay there unconscious.


Are you still down? Krojun just healed you.


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

Oh, guess it is next round. HP +3.

Ensu groans and holding his holy symbol utters a familiar prayer. A wave of healing floods over everyone but the bad guy.

Channel, Healing, no bad guy[/dice: 6d6 + 1 ⇒ (4, 2, 2, 5, 3, 3) + 1 = 20

HP 23


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Quick Stats:

HP 92/93
AC 29, touch 23, flat-footed 29
Fort +6, Ref +13 (+3 vs. traps), Will +5
CMD 20
Touch of good: 1/5; Hunter's Howl: 1/3
Effects: Combat expertise (-3 to hit, +3 AC), courageously inspired (+2/+2); Total -1 to hit, +2 damage, +3 AC

Realizing she's not likely to be able to hurt this thing by just hacking at it, she feints with her blades, waiting for Pirknok to give her an opening.

Bluff to feint: 1d20 + 18 ⇒ (9) + 18 = 27

Feint:
You can use Bluff to feint in combat, causing your opponent to be denied his Dexterity bonus to his AC against your next attack. The DC of this check is equal to 10 + your opponent's base attack bonus + your opponent's Wisdom modifier. If your opponent is trained in Sense Motive, the DC is instead equal to 10 + your opponent's Sense Motive bonus, if higher.

Assuming Pirknok hits, I get my opportunist strike, which would do sneak attack damage if the feint worked.
+3 dagger (TWF, +2 vs humans): 1d20 + 14 - 1 ⇒ (3) + 14 - 1 = 16
Damage: 1d4 + 3 + 6 + 2 ⇒ (1) + 3 + 6 + 2 = 12
Sneak attack (+2 Str damage): 6d4 ⇒ (1, 1, 1, 1, 4, 1) = 9

"Stab it!" she says quietly to Pirknok as she steps back into the hallway behind them, "We need to fall back!"

Going to try to send a secret message in Common to Pirknok, suggesting we try to fall back and hopefully draw it out. Right now, I can't sneak attack it, which means I'm not doing a lot of damage, but if we can draw it out and flank it...
Bluff: 1d20 + 18 ⇒ (6) + 18 = 24

Secret Messages:

You can use Bluff to pass hidden messages along to another character without others understanding your true meaning by using innuendo to cloak your actual message. The DC of this check is 15 for simple messages and 20 for complex messages. If you are successful, the target automatically understands you, assuming you are communicating in a language that it understands. If your check fails by 5 or more, you deliver the wrong message. Other creatures that receive the message can decipher it by succeeding at an opposed Sense Motive check against your Bluff result.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Can you acrobat past and get behind it? It's a spellcaster, so it's not likely to follow us out.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

I was going to, but looks like there's a door behind it...


Assuming you can nail the acrobatics DC you could open the door as part of your movement.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Not sure that's a good idea, but if it's our best bet to get through this guy...
Acrobatics: 1d20 + 19 ⇒ (17) + 19 = 36

Well, can't do much better than that...


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Beautiful!


Nailed it.

The ancient figure proves surprisingly quick but Jessamy is quicker still. On the far side of the narrow work space she opens the door to reveal an empty closet.

Siolad, you're up.


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

Siolad gasps for air as he's suddenly healed back to consciousness.

Actions
Move Action: Stand up
Standard Action: Cast globe of invulnerability

He then channels arcane energy in a blind panic, bringing up a globe of magic around him.


Cast Defensive: 1d20 ⇒ 17

Suddenly finding himself trapped the ancient figure works another pair of spells. With one hand he conjures a handful of entrophic energy and lunges at Jessamy. With the other he fires a spray of kaleidoscopic wild magics over Pirknok.

Touch vs Jess: 1d20 + 9 ⇒ (10) + 9 = 19
Damage: 7d6 ⇒ (4, 1, 6, 3, 3, 5, 6) = 28

1d8 ⇒ 8
4d8 ⇒ (8, 6, 6, 2) = 22

Pirknok takes 40 acid damage (reflex 25 for half) and needs to make a DC 25 will save or become insane.

The party is up.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Reflex vs Magicks: 1d20 + 8 + 9 ⇒ (16) + 8 + 9 = 33
Will vs Magicks: 1d20 + 11 + 9 ⇒ (15) + 11 + 9 = 35

HP: 143/195

Pirknok growls in anger, shrugging off the efil magicks the spellcaster tries to work and retaliating with magic-hating rage... and a rather sharp katana.

Sord (rage, PA, inspire, Outflank): 1d20 + 22 - 3 + 2 + 4 ⇒ (20) + 22 - 3 + 2 + 4 = 45
Confirm: 1d20 + 22 - 3 + 2 + 4 ⇒ (19) + 22 - 3 + 2 + 4 = 44
Damage: 2d8 + 46 + 4 + 8 ⇒ (3, 1) + 46 + 4 + 8 = 62

And Jess gets an AoO.

Sord (rage, PA, inspire, Outflank): 1d20 + 17 - 3 + 2 + 4 ⇒ (4) + 17 - 3 + 2 + 4 = 24
Damage: 1d8 + 23 + 2 + 4 ⇒ (1) + 23 + 2 + 4 = 30

Sord (rage, PA, inspire, Outflank): 1d20 + 12 - 3 + 2 + 4 ⇒ (14) + 12 - 3 + 2 + 4 = 29
Damage: 1d8 + 23 + 2 + 4 ⇒ (7) + 23 + 2 + 4 = 36

Edit: if I run into his concealment, I'll use Burst of Prowess to lower it to 20% and add 12 damage (or 24 for the crit).


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Quick stats:

HP 92/93
AC 29, touch 23, flat-footed 29
Fort +6, Ref +13 (+3 vs. traps), Will +5
CMD 20
Touch of good: 1/5; Hunter's Howl: 1/3
Effects: Combat expertise (-3 to hit, +3 AC), courageously inspired (+2/+2); Total -1 to hit, +2 damage, +3 AC

Ducking under his outstretched hand, Jessamy laughs at him.

"Ha! Getting slow in your old age, dead man!"

She then proceeds to try to filet him with her blades. But probably not...

+3 dagger (TWF, +2 vs humans, flanking with Pirknok): 1d20 + 14 + 4 - 1 ⇒ (6) + 14 + 4 - 1 = 23
Damage: 1d4 + 3 + 2 + 6 ⇒ (3) + 3 + 2 + 6 = 14
Sneak attack (+2 Str damage): 6d4 ⇒ (4, 1, 4, 2, 3, 3) = 17

+2 dagger (TWF, +2 vs giants, flanking with Pirknok): 1d20 + 13 + 4 ⇒ (16) + 13 + 4 = 33
Damage: 1d6 + 2 + 6 ⇒ (5) + 2 + 6 = 13
Sneak attack (+2 Str damage): 6d4 ⇒ (4, 2, 3, 1, 3, 3) = 16

+3 dagger (TWF, +2 vs humans, flanking with Pirknok): 1d20 + 9 + 4 - 1 ⇒ (7) + 9 + 4 - 1 = 19
Damage: 1d4 + 3 + 2 + 6 ⇒ (3) + 3 + 2 + 6 = 14
Sneak attack (+2 Str damage): 6d4 ⇒ (3, 2, 3, 3, 2, 2) = 15

+2 dagger (TWF, +2 vs giants, flanking with Pirknok): 1d20 + 8 + 4 ⇒ (18) + 8 + 4 = 30
Damage: 1d6 + 2 + 6 ⇒ (5) + 2 + 6 = 13
Sneak attack (+2 Str damage): 6d4 ⇒ (4, 4, 3, 1, 2, 3) = 17

+3 dagger (opportunist): 1d20 + 14 + 4 - 1 ⇒ (3) + 14 + 4 - 1 = 20
Damage: 1d4 + 3 + 2 + 6 ⇒ (4) + 3 + 2 + 6 = 15
Sneak attack (+2 Str damage): 6d4 ⇒ (2, 2, 3, 1, 4, 1) = 13


Everyone else?


HP 25/150; Init +0; AC 21, T 10, FF 21; CMD 25; F+132, R+9, W+9; Perc +9

Is this the round I healed Ensu or after?


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

I believe that was last round.


HP 25/150; Init +0; AC 21, T 10, FF 21; CMD 25; F+132, R+9, W+9; Perc +9

In that case!

Krojun continues to chant his inspiring inspiration of courage +2, and moves up behind Pirknok, casting CMW on him for 2d8 + 9 ⇒ (2, 8) + 9 = 19 points of healing!


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Will: 1d20 + 11 + 9 ⇒ (11) + 11 + 9 = 31

The angry dwarf sneers at the magic-man's healing magicks! Pirknok has to save against all spells while he's raging, but at least he still gets half! Thank you!

HP now 152/195.


HP 25/150; Init +0; AC 21, T 10, FF 21; CMD 25; F+132, R+9, W+9; Perc +9

Rule 7: Keep the beat-stick alive.


Male Gnome Cleric 12 | HP 86/86 | AC 19 | T 11 | FF 19 | CMD 16 | Fort +12 | Ref +7 | Will +17 | Init +4 | Perc +6 | Sense Motive +20

Ensu stands up and another wave of healing magic radiates from him.

Channel, No dead man healing for him: 6d6 + 1 ⇒ (4, 6, 6, 3, 6, 4) + 1 = 30

Save x2 for this round and last mad dorf man. I am about healed enough to put the ring back on but you won't stop to do it..so. Channel DC is 19 so roll low silly dorf

Can everyone else make sure your HP is updated. I needed to get our mage and our feral lady HP up, which looks like Jessamy is fine now, but Siolad, can you update yours? I can switch to healing myself if I am the only one needing healing.

HP 53/86


Siiiiiiiolad?


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

Round Actions
Move Action: Move behind Krojun
Standard Action: Cast Mass Cat's Grace

Siolad sidles up behind the thundercaller and weaves another enchantment into the air--one that improves the reflexes of multiple people.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Will: 1d20 + 11 + 9 ⇒ (6) + 11 + 9 = 26

Pirknok snarls as yet another magicker tries to magick him. I assume your DC is lower than 26.

Also I think Ensu has SR up. We're such an unmagickable group of people...


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

Yep, that saves.


Miss: 4d100 ⇒ (9, 39, 27, 1) = 76 Ouch.

Pirknok and Jessamy attack wildly but both struggle to overcome the ancient figure's blurry deception.

Concentrations: 2d20 ⇒ (8, 16) = 24

Touch vs Jessamy: 1d20 + 9 ⇒ (7) + 9 = 16
Damage: 7d6 ⇒ (4, 3, 5, 4, 1, 1, 6) = 24

Touch vs Pirknok: 1d20 + 9 ⇒ (2) + 9 = 11
Damage plus shaken for 7 rounds plus paralyzed indefinitely (fort 21 negates): 1d8 + 8 ⇒ (5) + 8 = 13

Before the heroes can recover he lunges for each of them. With one hand he grips Jessamy's forearm briefly draining her vitality with necromantic magics. With the other he touches Pirknok sending a shock of corrupting foulness and insurmountable fear through the mighty shoanti.

The party is up.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Whoops, good call, Ensu. Forgot to save versus the channels (or apply them).

vs Channel1: 1d20 + 11 + 9 ⇒ (11) + 11 + 9 = 31
vs Channel2: 1d20 + 11 + 9 ⇒ (15) + 11 + 9 = 35

HP before this round: 177/195

* * *

If only I had cat's grace, that would've missed!

Fortidorf: 1d20 + 18 + 5 ⇒ (20) + 18 + 5 = 43 (+4 if it's a spell or SLA instead of Su)

HP: 164/195, shaken

Pirknok shrugs off the gnomish healing, surmounts the insurmountable fear, and attempts to shred the efil man's protecting magicks! Spell Sunder (ignores any miss chance caused by a spell or spell-like ability).

Sunder vs Displacement (rage, inspire, Outflank, shaken): 1d20 + 22 + 2 + 4 - 2 ⇒ (10) + 22 + 2 + 4 - 2 = 36

Spell Sunder:
To sunder an effect on a creature, the barbarian must succeed at a normal sunder combat maneuver against the creature's CMD + 5, ignoring any miss chance caused by a spell or spell-like ability. If successful, the barbarian suppresses the effect for 1 round, or 2 rounds if she exceeded the CMD by 5 to 9. If she exceeds the CMD by 10 or more, the effect is dispelled.

Attack (rage, inspire, Outflank, shaken): 1d20 + 17 + 2 + 4 - 2 ⇒ (18) + 17 + 2 + 4 - 2 = 39
Confirm: 1d20 + 17 + 2 + 4 - 2 ⇒ (12) + 17 + 2 + 4 - 2 = 33
Damage: 2d8 + 28 + 4 + 8 ⇒ (1, 5) + 28 + 4 + 8 = 46
Dispel: 1d20 + 12 ⇒ (16) + 12 = 28

Attack (rage, inspire, Outflank, shaken): 1d20 + 12 + 2 + 4 - 2 ⇒ (20) + 12 + 2 + 4 - 2 = 36
Confirm: 1d20 + 12 + 2 + 4 - 2 ⇒ (9) + 12 + 2 + 4 - 2 = 25
Damage: 1d8 + 14 + 2 + 4 ⇒ (1) + 14 + 2 + 4 = 21
Extra Damage: 1d8 + 14 + 2 + 4 ⇒ (5) + 14 + 2 + 4 = 25


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Quick Stats:

HP 92/93
AC 30, touch 24, flat-footed 30
Fort +6, Ref +13 (+3 vs. traps), Will +5
CMD 20
Touch of good: 1/5; Hunter's Howl: 1/3
Effects: Combat expertise (-3 to hit, +3 AC), courageously inspired (+2/+2), cat's grace (+2 Dex); Total +2 damage, +4 AC

Jessamy laughs -- "Too slow again, old man!" -- as she again easily avoids his tough, though her overconfidence shows in her own wild attacks in return. Finally, given an opening by Pirknok's blow, she lands one of her own.

+3 dagger (TWF, flanking with Pirknok): 1d20 + 14 + 4 ⇒ (1) + 14 + 4 = 19
Damage: 1d6 + 3 + 6 ⇒ (2) + 3 + 6 = 11
Sneak attack (+2 Str damage): 6d4 ⇒ (4, 1, 1, 1, 1, 2) = 10

+2 dagger (TWF, +2 vs giants, flanking with Pirknok): 1d20 + 13 + 4 ⇒ (14) + 13 + 4 = 31
Damage: 1d6 + 2 + 6 ⇒ (1) + 2 + 6 = 9
Sneak attack (+2 Str damage): 6d4 ⇒ (2, 2, 1, 2, 4, 1) = 12

+3 dagger (TWF, flanking with Pirknok): 1d20 + 9 + 4 ⇒ (10) + 9 + 4 = 23
Damage: 1d6 + 3 + 6 ⇒ (2) + 3 + 6 = 11
Sneak attack (+2 Str damage): 6d4 ⇒ (1, 1, 1, 4, 4, 3) = 14

+2 dagger (TWF, +2 vs giants, flanking with Pirknok): 1d20 + 8 + 4 ⇒ (8) + 8 + 4 = 20
Damage: 1d6 + 2 + 6 ⇒ (3) + 2 + 6 = 11
Sneak attack (+2 Str damage): 6d4 ⇒ (4, 4, 1, 3, 3, 1) = 16

+3 dagger (opportunist): 1d20 + 14 + 4 ⇒ (18) + 14 + 4 = 36
Damage: 1d6 + 3 + 6 ⇒ (3) + 3 + 6 = 12
Sneak attack (+2 Str damage): 6d4 ⇒ (1, 2, 4, 1, 2, 4) = 14


HP 25/150; Init +0; AC 21, T 10, FF 21; CMD 25; F+132, R+9, W+9; Perc +9

Krojun continues to inspire courage and tries to swing against the old man if he can!

Krojun's Axe: 1d20 + 14 + 2 ⇒ (2) + 14 + 2 = 18 for 1d8 + 5 + 2 ⇒ (7) + 5 + 2 = 14 damage!
Krojun's Axe: 1d20 + 9 + 2 ⇒ (10) + 9 + 2 = 21 for 1d8 + 5 + 2 ⇒ (6) + 5 + 2 = 13 damage!


Hmm. If the touch missed Jessamy the vempiric touch would have hit Pirknok instead. Pirknok take an extra 24 damage!

1d2 ⇒ 2

The ancient figure's illusion is shattered under Pirknok's sword making him a much easier target. The dwarf's second strike dispels another enchantment that leaves his opponent moving noticeably slower. Without his displacement spell to hide behind the heroes in melee land several telling blows. As its robe becomes more and more shredded the long desiccated flesh and pitted bones beneath become more and more visible.

Siolad and Ensu are up.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Fine, meanie DM!

HP: 140/195, shaken

Bring him down, Ensu and Siolad!


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Sorry, Dorf!

(And sorry, Feral, that I kept forgetting miss chance for the blur.)


Telekinetic Fist: 8/8|Male Elf Wizard (Transmuter) 12|HP: 50/55|AC: 13/13/10|Saves: Fort +5, Ref +7, Will +8|Init: +5|Perc: +2

Round Actions
Standard Action: Cast stilled dispel magic on mage

The elf tries to break some of the protective incantations on the enemy mage!

Dispel Check: 1d20 + 12 ⇒ (8) + 12 = 20


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

You're not even sorry, hooman!

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