DM Dr Evil's Reign of Winter AP (with PFS Credit)

Game Master DM DoctorEvil

Fleeing the Portal Map

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Frost Firs - Surprise Round - concluded

Firing a hasty shot, Lucian misses the slow moving tree creature. He also orders his bear to attack, and the beast lumbers forward to engage.

End of Surprise Round


Frost Firs - Round 1

19 Trawets
12 Agatha
10 Talon
8 Frost Fir 1
7 Lucian
6 Frost Fir 2
4 Meditrina

Trawets, Agatha, and Talon are up against the living tree things.


Male Human Wizard 8| AC 17 T 13 FF 15| HP 64/64 | F +5 R +5 W +7 | Init +3 | Perc +9

Hopefully we can drop one before they engage us. Here goes nothing.

"Concentrate any ranged fire on the same one to try and drop it first.", Trawets shouts as he unleashes another bolt of force.

Force Missile Damage: 1d4 + 1 ⇒ (4) + 1 = 5


Frost Firs - Round 1 - continued

Trawets fires off his second force missile again striking the same tree-man which staggers a bit, but keeps coming.

Agatha and Talon are up still.

Sovereign Court

female Human (Ulfen) Barbarian (invulRager)2
Spoiler:
| AC 17(15) T 11 (9) FF 13 (16) | HP 24/24(28/1728) | F +5(+9)R +1(3) W +1(+5) | Init +1 | Perc +6 DR 1/-

Moving closer to close the gap between the bear and herself Agatha smiles at the plantbeing, showing her sword.


Talon is on the clock. I will run him if we don't see a post soon.

The Exchange

Human Rogue 2 DEAD

Talon advances cautiously toward one of the trees, using some defensive tricks he has learned to avoid their attacks.

Dagger Attack: 1d20 + 5 - 1 ⇒ (12) + 5 - 1 = 161d4 + 1 ⇒ (2) + 1 = 3

Using Combat Expertise to take 1 from my attack and add it to my AC.


Frost Firs - Round 1 - continued

Agatha advances waving her sword in impressive fashion as she gets closer to the frost firs.

Talon turns to face the second tree-like creature, trying to be careful. His dagger attack strikes the slow-moving tree, but the hard barkskin of the plant turns his blade aside, causing only minimal damage.

Frost Fir 1 (the upper one) charges swinging a branch-like appendage at Agatha. The branch whips against the female barbarian for 5 dmg. A sticky resin coating the fir's limbs splashes over Agatha, but she is able to move uninhibited by the resinous goo.

Frost Fir 1, charge: 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21
Dmg, Agatha: 1d6 + 3 ⇒ (2) + 3 = 5
Agatha DC 13 Reflex: 1d20 + 1 ⇒ (17) + 1 = 18

Frost Fir has a -2 penalty to AC this round due to charge attacks. Lucian and Struggler are up next.


Male Half-Orc Warpriest Arsenal Champion 6

Using rapishot and his precise shot Lucian will fire twice into the tree, taking a 5-foot back
Attack: 1d20 + 4 ⇒ (5) + 4 = 91d8 + 1 ⇒ (2) + 1 = 3
Attack: 1d20 + 4 ⇒ (14) + 4 = 181d8 + 1 ⇒ (3) + 1 = 4


male Cat, big Animal companion 2

After the command word is given, struggler tries to bite the tree.
attack: 1d20 + 5 ⇒ (10) + 5 = 151d4 + 3 ⇒ (2) + 3 = 5
attack: 1d20 + 5 ⇒ (4) + 5 = 91d3 + 3 ⇒ (1) + 3 = 4
attack: 1d20 + 5 ⇒ (19) + 5 = 241d3 + 3 ⇒ (3) + 3 = 6


Frost Firs - Round 1 - continued

Lucien cuts loose with a pair of arrows, one missing, but one striking the on-rushing tree-person. The one arrow uses most of its energy to bite through the wooden covering of the frost fir, only slightly wounding it.

The pet bear, commanded to attack by its master, goes after the tree-man with a vengeance, knocking it over as its bite and one claw rake through the hard outer covering, and down the fir tree for good.

The remaining frost fir strikes out at Talon, who scratched it with his dagger earlier. bit the limb swings clumsily over the rogue's head, missing everything.

Frost Fir 2 slam: 1d20 + 3 ⇒ (6) + 3 = 9

Finally, at the end of the round, Meditrina is up against the one remaining tree-thing.


Female Human Follower Alias

Meditrina attempts to use her Fire Bolt power from range

Ranged Touch: 1d20 ⇒ 3

The Exchange

Human Rogue 2 DEAD

It looks like we have 19 Trawets 12 Agatha 10 Talon up at the top of the order again...I'll go ahead and go.

Talon moves into a position to allow his allies to flank with him easily, trying to draw the tree's attention toward him. However, he continues to fight with a defensive technique.

Dagger Attack1: 1d20 + 3 - 1 ⇒ (17) + 3 - 1 = 191d4 + 1 ⇒ (4) + 1 = 5 combat expertise to add 1 to AC
Dagger Attack2: 1d20 + 3 - 1 ⇒ (5) + 3 - 1 = 71d4 + 1 ⇒ (3) + 1 = 4


Male Human Wizard 8| AC 17 T 13 FF 15| HP 64/64 | F +5 R +5 W +7 | Init +3 | Perc +9

Trawets advances forward some and thows a glob of acid at the tree.

Acid Splash: 1d20 + 4 ⇒ (7) + 4 = 11 Damage: 1d3 + 1 ⇒ (3) + 1 = 4

Sovereign Court

female Human (Ulfen) Barbarian (invulRager)2
Spoiler:
| AC 17(15) T 11 (9) FF 13 (16) | HP 24/24(28/1728) | F +5(+9)R +1(3) W +1(+5) | Init +1 | Perc +6 DR 1/-

Going close Agatha falls into rage and slashes at the tree.
Attack: 1d20 + 9 ⇒ (19) + 9 = 281d8 + 9 ⇒ (8) + 9 = 17
Confirm: 1d20 + 9 ⇒ (5) + 9 = 141d8 + 9 ⇒ (7) + 9 = 16


Sorry for my brief abscence, this game somehow fell off my list. Hope it's back on now.

Frost Firs - Round 1 - concluded

Meditrina cuts loose with a bolt of fire, but her aim misses the pitch-covered tree, which looks quite startled as fire blasts past it.

End of Round 1


Frost Firs - Round 2

19 Trawets
12 Agatha
10 Talon
7 Lucian
6 Frost Fir 2 (1hp dmg)
4 Meditrina

Trawets throws a glop of acid at the tree thing, but it's involvement in close combat with Talon means that the wizard's aim has to be more accurate, and this time, it isn't.

Flying into her trademark battle rage, Agatha tears into the tree, chopping and slicing and slicing and chopping until the attacking fir lies in shards at her feet.

End of Combat

Turning the Frost Firs into matchsticks is worth 200xp for the group. This moves your cumulative total to 2322/5000 or 11% to lvl 3.

The Exchange

Human Rogue 2 DEAD

I like the updates on XP. :)

Talon nods in grim satisfaction, glad the group hadn't suffered any wounds.

"Even the trees are against us...this is madness."

The rogue does a quick search of the area, uncertain whether animated trees would have anything of value.

Unless perhaps some other poor chap died here...

perception: 1d20 + 5 ⇒ (11) + 5 = 16


Male Half-Orc Warpriest Arsenal Champion 6

"Not more madness than many other examples. There are guardian trees and trees that sap your strength. The nature is out of balance, I fear and strikes out at anything. I ... can understand its peril!"
No worries, I have a feeling what took your attention. And it is quite understandable.


Upon closer inspection, it appears the area cleared of snow holds hundreds of frost fir cones, little seeds might have grown into new frost firs with the right care. It is evident the two trees that attacked you were trying to protect their nesting place.

Talon's search for loot or items of value or interest comes up empty.

Moving on down the path, the group is pleased to see the high ridge start to descend to the Somir Valley floor below. The rocky escarpment falls steeply away one side, but declines gently to the valley floor on the other.

As you descend bloody animal footprints stain the snow a deep crimson, turning to brown, color. The footprints seem to be following the same path of descent that you are taking.

Know Nature DC 13:
You can determine that these footprints belong to a giant weasel and appear to be the same as those around the fallen hunter found a while back.

If you reviewed the journal from the dead hunter, you recognize the area from a drawing he made indicating placement of his bear traps.

Lucien and Talon:
I assume you guys are out front of the group. You should each make a DC 15 perception check (for traps, if you have a bonus). You may add +5 to the result since you found Dryden Kepp's journal.

Sovereign Court

female Human (Ulfen) Barbarian (invulRager)2
Spoiler:
| AC 17(15) T 11 (9) FF 13 (16) | HP 24/24(28/1728) | F +5(+9)R +1(3) W +1(+5) | Init +1 | Perc +6 DR 1/-

KnowNat: 1d20 + 4 ⇒ (2) + 4 = 6

The Exchange

Human Rogue 2 DEAD

perception: 1d20 + 5 + 5 ⇒ (12) + 5 + 5 = 22


Talon sees the telltale shape of two large bear traps lying in the snow across the path of the company. Pushing a bit of the snow aside, he can see that they are indeed armed and ready to snap at an unwary traveler who passes by.

You can try to disable or easily bypass.


Male Half-Orc Warpriest Arsenal Champion 6

As we know them, let us bypass them.


Male Human Wizard 8| AC 17 T 13 FF 15| HP 64/64 | F +5 R +5 W +7 | Init +3 | Perc +9

Trawets stands looking at the traps for a moment. "I wonder what they are worth and how heavy they are. If we can afford the extra weight they may be worth keeping for when we camp."

Appraise: 1d20 + 8 ⇒ (3) + 8 = 11


Since he spent most of his life indoors studying wizardry, Trawets has no earthly idea about the weight, use, or value of a standard bear trap. He just knows it looks nasty.

Lucien steers the group around the traps, down to the valley floor, where the bloody footprints criss-cross confusingly. The valley continues to the east, the direction it looked like you needed to go according to the map at the Lodge.

You can try to get the traps, if you want. If not, then we will move along. It is time for another Fort save vs the cold for Talon, if I am counting correctly, this should be DC 17. Good Luck!

The Exchange

Human Rogue 2 DEAD

Talon continues trudging on in the cold; though he is not adversely affected, it is clear he is the only one suffering from its bite.

fort save: 1d20 + 3 + 5 ⇒ (15) + 3 + 5 = 23

The rogue continues looking for signs of danger as they move toward the east.

Not sure those traps will be worth carrying around, but I'll try to disable them if someone wants to carry them.


Doesn't sound like much interest in the traps... You do earn 400xp each for avoiding the traps however. This brings your new xp total to 2722/5000 or about 24% to next level.

Leaving the bear traps in the snow, but giving them wide berth, the party finishes the descent into the Somir Valley. The pathway expands into a larger clearing where more than a dozen boulder-sized chunks of ice litter the clearing ahead where a strange hut sits perched on tree trunks atop a raised mound of snow-covered earth.

Map is here and linked at top.

As you enter the clearing, a shivering young Ulfen girl suddenly appears calling out to you "I'm sorry! Don't hurt me! I never meant to call you names!"

With a successful Diplomacy check (DC 15) you may ask the girl a single question before she departs


Male Half-Orc Warpriest Arsenal Champion 6

Diplo: 1d20 - 1 ⇒ (17) - 1 = 16 "Where are your parents?"

The Exchange

Human Rogue 2 DEAD

"Hey sweetheart!" Talon calls out to the girl. "Who is trying to hurt you?"

Poor thing...just like my own...

diplomacy: 1d20 + 5 ⇒ (14) + 5 = 19


Just one question. And since Lucian's posted first, I will take that one.

The girl frowns at you. "I only have a momma, and I don't know where she is." With that, she disappears around the corner of the ice boulders.


Male Half-Orc Warpriest Arsenal Champion 6

Friggin. If I had known that... I would have kept my mouth shut! Sorry folks!

The Exchange

Human Rogue 2 DEAD

Talon moves forward toward where he last saw the girl.

"Why would a little girl be out here?" he asks.

perception: 1d20 + 5 ⇒ (4) + 5 = 9

I think you ninja'd me by seconds on the question! :)


As Talon moves forward (anyone else moving forward will have to indicate so, or move themselves) he spies the girl again among the icy boulders. "Please don't keep me here. It's so cold. I miss my mother." she says.

Again you may ask a single question with a successful diplomacy check, but the DC increases to 18.

Sovereign Court

female Human (Ulfen) Barbarian (invulRager)2
Spoiler:
| AC 17(15) T 11 (9) FF 13 (16) | HP 24/24(28/1728) | F +5(+9)R +1(3) W +1(+5) | Init +1 | Perc +6 DR 1/-

Moving closer Agatha keeps not only the girl in view but the surroundings


Male Human Wizard 8| AC 17 T 13 FF 15| HP 64/64 | F +5 R +5 W +7 | Init +3 | Perc +9

Trawets moves NW of Agatha. Can't move my icon.


Trawets Aarock wrote:
Trawets moves NW of Agatha. Can't move my icon.

Moved you. Any question for the little girl before she disappears again?


Female Human Follower Alias

"What is your mother's name?" Meditrina asks, deciding that if nothing else, a name might be able to pinpoint the rest of this girls story.

Diplomacy: 1d20 + 8 ⇒ (13) + 8 = 21

The Exchange

Human Rogue 2 DEAD

"We can help you!" Talon calls softly to the girl.


"My momma's name is Nadya. Nadya Petska. I am Thora." she does a little curtsey before she turns and bolts around the next corner.


Male Half-Orc Warpriest Arsenal Champion 6

"We should bring you home. It is much to cold for a little girl!"


The girl does not seem to hear or heed Talon or Lucian calls to aid her, only turns around the corner, and disappears from view again.


Male Human Wizard 8| AC 17 T 13 FF 15| HP 64/64 | F +5 R +5 W +7 | Init +3 | Perc +9

Trawets calls out to the girl after she runs away, "It's ok honey! We're here to help you. There is no need to run."

Assume I keep upwith the group as they chase after the girl. I can't move my token on the map.

The Exchange

Human Rogue 2 DEAD

Talon continues moving forward to where they last saw the girl.

However, he now does so with more caution, despite his desire to help her.

Something seems...off.

perception: 1d20 + 5 ⇒ (8) + 5 = 13


You should be able to move your own tokens now; didn't have the permissions right on the new map.

Talon looks carefully around for threats of any kind, but seeing nothing immediately, he carefully follows the odd girl. He sees her not far away, behind one of the ice boulders.

"I don't want your stupid doll! I want to go home! Take me back!" cries the girl, as if to someone who was not there at all. Once she says that, she starts to head around the boulder and out of sight again.

The girl will answer one more question with a DC 21 Diplomacy check, before moving away again.


Male Half-Orc Warpriest Arsenal Champion 6

"Well we go to your home now, and would be delighted if you join us!"


Female Human Follower Alias

By now, Meditrina suspects something isn't quite right here. The girl seems to be talking to someone that only she can see, and that makes her nervous slightly. "What is the name of the person you are talking to?". she asks, hoping to get a clearer idea as to what the situation is.

Diplomacy: 1d20 + 8 ⇒ (10) + 8 = 18

EDIT, Drat, a fail unless anyone wishes to use Aid Another on the check? =]

The Exchange

Human Rogue 2 DEAD

Or yours can aid mine! :)

Talon reaches toward the girl, sincerity in his usually flippant voice. "Who is trying to hurt you?"

She reminds me of my own...

diplomacy aid: 1d20 + 5 ⇒ (16) + 5 = 21


The girl cries, "It's the white witch, Nazhena Vasilliovna. She took me from my mother, and she won't let me go. Make her let me go!" Adn with that cry, the child retreats once again, a little deeper into the icy maze of boulders.


Male Half-Orc Warpriest Arsenal Champion 6

Following the girl carefully Lucian prepares for the worst.

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