DM Davy Jones' Skulls & Shackles (Inactive)

Game Master Elmdorprime

Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats.

Campaign Info

The Calamitous Intent


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HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

Harbinger?


Male Human Druid 7 | HP 62/62 | AC 18, T 11 FF 17 | Fort +8, Ref +3, Will +10 | CMD 18 | Init +1 | Perception +17

Uh... that was the name of the ship a RL Skull and Shackles has in my area, and the community was talking about it. Musta gotten confused, considering how late it is here...


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

:3


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

Unca Guppy will dine well again!


Unnamed

Lol. I'm fine I just have been neglecting you guys completely. Perhaps ayre and rocky just move into the inferniry completely


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)
MannyGoblin wrote:
Unca Guppy will dine well again!

-_-

You leave Unca Guppy out of this.


F Human (Tian-Min) Oracle of the Waves 6/Fighter 1 - HP 34/46 - AC 22/T: 16 /FF: 17 – Resist Cold 10 - Perception +1 - Fort: +6, Ref: +8, Will: +6 - CMB: +6, CMD: 21 - Speed: 30' - Init. +5

Dang, I'd hate to see you go Ayre. If you need a little more time to get caught up I'm fine with slowing or shortly pausing things.

Adding a new person regardless isn't a bad idea as long as they are fine with our kinder, gentler approach to piracy.


Unnamed

Maybe in a few weeks or months I'll be able to come back. So stick me in the infirmiry and go pirate away!


1st Floor Map, 2nd Floor Map

Sorry to hear that mini, but hopefully you'll get back up and going someday!

In the meantime does anyone have anybody they can bring into the game?


1st Floor Map, 2nd Floor Map

Sorry guys, been a terrible week on my end. Hopefully it'll get more normal next week.


Male Human Druid 7 | HP 62/62 | AC 18, T 11 FF 17 | Fort +8, Ref +3, Will +10 | CMD 18 | Init +1 | Perception +17

I have the feeling Galean will be very sad after he's dragged out of his decade-long solitary confinement.


1st Floor Map, 2nd Floor Map

You're not exactly the Count of Monte Cristo.


Male Human Druid 7 | HP 62/62 | AC 18, T 11 FF 17 | Fort +8, Ref +3, Will +10 | CMD 18 | Init +1 | Perception +17

You can't tell me how to feel!

But yeah, he might've gotten a bit overboard.


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

*hugs everyone*


1st Floor Map, 2nd Floor Map

I beg your indulgence but it has been quite a long day and I will post tomorrow.


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

*hugs some more*


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

To anyone that loves Figs, the Kickstarter for Kingdom Death: Monster 1.5 was just launched and they also have a Black Friday sale on their webstore.

To compare, the original Kicksarter finished at just over $2 Million USD. This Kickstarter beat that in 2 hours.

And it's not even been 6 hours and they're almost at $3 Million.


1st Floor Map, 2nd Floor Map

Happy days folks! In honor of the holiday, and because I"m gonna be busy as all get out, we'll take a break Thurs-Sun, back Monday.

Hopefully your GM will give you all something in your Christmas stocking. (No peeking!)


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

Heh, hope everyone has fun over the holidays


1st Floor Map, 2nd Floor Map

Merry Christmas - and because all that's stirring in the thread is the DM I'm leaving you a gift - an ability point, to be spent as you see fit.


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

Dawwwwwwww...

*glomps DM*


F Human (Tian-Min) Oracle of the Waves 6/Fighter 1 - HP 34/46 - AC 22/T: 16 /FF: 17 – Resist Cold 10 - Perception +1 - Fort: +6, Ref: +8, Will: +6 - CMB: +6, CMD: 21 - Speed: 30' - Init. +5

Hot damn, thanks GM!


1st Floor Map, 2nd Floor Map

You're welcome! Galean, it's back to you and the bird.


F Human (Tian-Min) Oracle of the Waves 6/Fighter 1 - HP 34/46 - AC 22/T: 16 /FF: 17 – Resist Cold 10 - Perception +1 - Fort: +6, Ref: +8, Will: +6 - CMB: +6, CMD: 21 - Speed: 30' - Init. +5

As a head's up, I put the ability point in Yuki's Dexterity, which raises it up to 18. That means that Yuki's Initiative, AC, CMD, Reflex save, Dexterity skills, and ranged attack rolls increase by +1.


1st Floor Map, 2nd Floor Map

As long as you're updating your description I'm good!


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

I poked em with a stick.


Male Human Druid 7 | HP 62/62 | AC 18, T 11 FF 17 | Fort +8, Ref +3, Will +10 | CMD 18 | Init +1 | Perception +17

Galean is sorry!

I've been struggling with the character's... charactericity for a while , and I've been wondering what to do about that. I'm sorry for my lack of attention for this game (since you're all great people), and I'm wondering what to do regarding Galean's galeanity, and whether or not I'm happy with the character.

I think mid-fight is a bad time to do that, though, since that's dragging the game down, and for that, I'm sorry!


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

*offers hugs*


1st Floor Map, 2nd Floor Map

I'm sorry to hear that Galean - is it the character build or the character himself you're struggling with?


Male Human Druid 7 | HP 62/62 | AC 18, T 11 FF 17 | Fort +8, Ref +3, Will +10 | CMD 18 | Init +1 | Perception +17

It might be a bit of a combination of both. Druids seem to have a certain feel that isn't quite what I imagined, and Galean himself is a bit of an oddity. I've tried skirting around the edges of comic relief and a blushing youngster, but I've yet to find where he works best, frankly.

I think I might have another RP idea, and I'll freshen up on the druid spells, to see where he might be a bit more efficient, though, regarding spells.


1st Floor Map, 2nd Floor Map

If you'd like to reroll or retool I don't mind - I know what it is to build a character that you thought would be fun and it wasn't.


Male Human Druid 7 | HP 62/62 | AC 18, T 11 FF 17 | Fort +8, Ref +3, Will +10 | CMD 18 | Init +1 | Perception +17

Funnily enough, power cut happened just after I posted this. You have to have respect for Soviet-era infrastructure.

I think I'll postpone thinking whether I want to try something with him after the combat, for which I'm sorely late. I do want to work with Galean, as his concept is fairly close to some of the books of my childhood, with adventuring young'uns. And I do want to make him work, especially since one of my favourite characters became so just after I gave him an overhaul (which involved heavy Irishing-up.)


1st Floor Map, 2nd Floor Map

Well, let me know.


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Male Human Druid 7 | HP 62/62 | AC 18, T 11 FF 17 | Fort +8, Ref +3, Will +10 | CMD 18 | Init +1 | Perception +17

My hand was forced. Because it's the only damn thing with darkvision.


1 person marked this as a favorite.
F Human (Tian-Min) Oracle of the Waves 6/Fighter 1 - HP 34/46 - AC 22/T: 16 /FF: 17 – Resist Cold 10 - Perception +1 - Fort: +6, Ref: +8, Will: +6 - CMB: +6, CMD: 21 - Speed: 30' - Init. +5

Cheer up! It's like Terminator 2, this time it's on our side!

Silver Crusade

She/They/He

Ahhhh yeah.


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

He is a real Crab Person


1 person marked this as a favorite.
Male Human Druid 7 | HP 62/62 | AC 18, T 11 FF 17 | Fort +8, Ref +3, Will +10 | CMD 18 | Init +1 | Perception +17

Forgetting sharks can't breathe air is... a very Galean thing, I suppose.


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

Poor sharkies, Nymph's gonna have to do a lot of PR damage control between the Druid and shark communities at this rate.


1 person marked this as a favorite.
Male Human Druid 7 | HP 62/62 | AC 18, T 11 FF 17 | Fort +8, Ref +3, Will +10 | CMD 18 | Init +1 | Perception +17

Does that mean that she'll need...

... a SHARK lawyer?

I'll show myself out.


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

You mean Unca Guppy?


1 person marked this as a favorite.

Om nom nom.


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

Yay!


F Human (Tian-Min) Oracle of the Waves 6/Fighter 1 - HP 34/46 - AC 22/T: 16 /FF: 17 – Resist Cold 10 - Perception +1 - Fort: +6, Ref: +8, Will: +6 - CMB: +6, CMD: 21 - Speed: 30' - Init. +5

I'll level Yuki up in the next couple of days. As for treasure, I don't know if I'll have the time or inclination to go through the thread to find what we have in that short of a time period. We need to find a better way to track it. Do I recall correctly that Galean was in charge of it once? I could be mis-remembering.


1st Floor Map, 2nd Floor Map

I believe he volunteered yes.


Male Human Druid 7 | HP 62/62 | AC 18, T 11 FF 17 | Fort +8, Ref +3, Will +10 | CMD 18 | Init +1 | Perception +17

Hi all!

I know I've been rather quiet lately, which is in relation with what's been happening with me for the last week or so. Life's been generally bad, and I'm currently getting some major flak, related to Britain's current state of affairs (as a foreigner there), and I'll have to take at least a week or two to get my head around things.

I fully plan to continue the game, and I'm sorry I only now let you know, but up to today, I thought I'd be able to get things done, which is no longer the case.

Sorry about all that, and hopefully, see you soon!

Feel free to summon as many flying dolphins as you can (which is, one). And hopefully, see you soon. The game's been going for a long enough time to want me to come back, and actually manage to finish it, before space piracy is a thing in RL. ^^ See you all soon!


1st Floor Map, 2nd Floor Map

Sorry to hear you're having a rough time, let us know when you're jumping back in.


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

*offers hugs*


F Human (Tian-Min) Oracle of the Waves 6/Fighter 1 - HP 34/46 - AC 22/T: 16 /FF: 17 – Resist Cold 10 - Perception +1 - Fort: +6, Ref: +8, Will: +6 - CMB: +6, CMD: 21 - Speed: 30' - Init. +5

I leveled Yuki up to 6th. She took another level of Oracle. The only big change is she added 4 more spells to spells known, 2 of them thanks to the Haunted Curse.

Distributing the loot we found on the sahaguin priestess first, then selling the remainder, we have 399.5 gold. Do you guys want to split it? In case you don't remember, Yuki split the plunder we sold during the montage into equal shares, so you all got money from that. Also, I think Nymph has the lesser restoration potion from the priestess. I don't know who has its necklace. Does Nymph or Galean want it?

Are we going to be on hiatus until Galean comes back? I don't think just Yuki and Nymph are going to be able to take on this Locke person by themselves.


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

Gal pal adventures!

Was the necklace magical or just artsy?

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