
Amin Savvo |

Aaaaaahh.. switchin' it up on us, eh? I like it.
Out of curiosity, what is Disciplined Strike? (I can't find it)
yes it's what i settled on, haha, anyway
Disciplined Strike-when using a force power with the force descriptor(i.e. force slam), you may exclude a number of targets from that power equal to your wisdom bonus

Six |

Nikki seems to have dropped off the grid, as of August 5. He hasn't posted on other characters since then, but was pretty consistent (at least once per day on 3+ characters) for the last two months. Maybe we should move on, and give him a window of opportunity to join us later?
I also encourage Amin to feel free to post without waiting on Nikki.

Darth Camris |

These swoop bikes do have stock blaster rifles mounted forward, aim your bike to aim the gun in your forward arc. You can also stick any personal weapons out of your canopy and fire them in any direction, there is a penalty -4 to piloting if you do.
If you're going to shoot your own weapons out of the canopy, use pilot to maneuver and weapon skills to attack. If you are using the on board blaster rifle, use the dogfight rules.

Desh |

LOL.
Okay, well-played, Camris!
Just a point of order, though, wouldn't Desh be allowed a Pilot check to avoid the collision?
Mostly I'm curious. At this point, I think the action sequence has been so cool that I don't want to change anything, so even if Desh should have gotten one, I think we should keep with what you've had happen.
Just want to make sure I know how the rules work.

Darth Camris |

The Ram maneuver itself is just a Pilot roll vs. target Reflex defense.
The next page has a "Avoid Collision" reaction a Pilot can use to blunt or avoid collision damage.
Neither one refers to each other, so it's kind of argueable. For me, in a speederbike fight I'd say yes you can use the "Avoid Collison" against a Ram attack. But since I rolled a 2 on the die for it, you still got hit and broke up.
This raises another question though. I have been rolling reaction and save dies offscreen on my table here. In the future, do you guys want to roll your own saves and reaction rolls?

Desh |

Oh, okay, cool. Not seeing the rol happening made me unsure that it had happened.
That being said (and now that I know you did the reactive rolls off-screen), I'm totally fine with the DM rolling reactive rolls in a PbP... it keeps things moving along faster. The only reactive roll I can think of that I prefer to be left in the player's hands are AoO's.

Dax Oan |

Hey guys. Internet's back, for good I hope... Seems thers a communication problem between my computer and my router.
Anyway, I'm going to have to drop out of this game... *cringe*
This blackout has shown me that I'm spending way to much time on pbp, I need to get this under control so I'm drasticly cutting back on my pbp, I'm only keeping the ones I've been in the longest and the ones I've got the most invested in.
Good gaming and no hard feelings, I hope we can game together again in the future.

Desh |

Go with whichever feat you want, honestly.
Having another solid stealther might be good. Desh is pretty decent at being stealthy, but Six does far outstrip him so far. Another solid option is if you picked up Use Computer. BAnis is the first of us to actually have it trained, so having some redundancy there might be really useful.
As to pilot, when we started this group, we had talked about building a group where pretty much everybody was a decent pilot (or at least the majority of us), with the goal of having a small fleet of star-fighter type ships instead of one big ship. I think that's what made the swoop fight fun - we could all participate as pilots and fighters instead of passengers and what-not.
In terms of picking up the other two characters, what do you think of stopping at a shady, out-of-the-way spacer dive where our goal is to pick up more info, any special gear we still want, and to fill out our team for the op we're about to run on the mining facility? I mean, Desh is way on favor of picking up a team medic, and there's always use for a Slicer/gunslinger when you're trying to break into a facility to gain information.
What do y'all think of that?

Jeriko |

having a small fleet of star-fighter type ships
Ooooo! I like this!
So, I'll swap improved defense for skill focus(pilot) and take training in Pilot, Stealth and Use Computer.
And as far as stopping to resupply/fill out the team, from the sounds of the ship you're on - stopping for repairs might not be too bad an idea either =P

Desh |

Actually, that just made me think... we probably don't want to show up on the same ship, huh? I mean, if someone hired that group of thugs to hit the facility where we woke up, it may raise a few eyebrows if the same ship shows back up with a completely different skeleton crew.. especially if whoever hired them knows one or all of us personally. Which is particularly dangerous for Desh. I mean, he worked there.