| Desh |
All that being said, I'm fairly open to you writing in whatever you want/need for the good of the story. Intentionally giving you a lot of room to write.
| Juce Koran |
| Jeriko |
** spoiler omitted **
** spoiler omitted **
** spoiler omitted **OK boys and girls (you know who you are), where to from here? There are many possible paths from here, and you hear tell Juce has an idea...
Well, if Juce's plan is to get the armor back and bork the Hutt over, are we still going with the heist idea?
If so, then I think we should figure out how long it will take for us to get this ship fixed without us getting noticed. If that's any appreciable amount of time, maybe one or two of the less mechanically gifted members of the group could spend that time infiltrating the Hutt's estate as guards or whatnot?
That way, when the ship is finally a reliable get-away vehicle, we'll already have a man or two on the inside to help us sping the heist.
I'd volunteer Jeriko as one of the inside men, but since he already worked for the Hutt for a while as a prize-winning swoop racer, he'd probably be recognized. Juce's fancy helmet might make him a better candidate for the deep-cover job if that's the way we want to go.
| Desh |
I'd offer Desh as an inside man (given how these types seem to always be on the lookout for muscle), but for two things.
First off, Desh couldn't' lie his way out of a paper bag.
Secondly, at least one person in this whole web of craziness specifically knows who Desh is, apparently. That could be a bad thing in the right/wrong circumstances.
| Jeriko |
If we're going to present Jerrn as a fake bounty redemption (to jerk around the Exchange), Jeriko'd be a good face man for that, especially since (as far as the Hutt is concerned) Jeriko owes him a swoop. It'd be an easy lie to sell, and Jeriko's got that racial ability to reroll bluff checks incase the dice are cruel.
EDIT: Juce's suggestion is also good, with Jeriko acting as the getaway driver waiting in the wings.
I'm sure medically trained professionals are always in demand, so Baniss would probably be a good addition to the "deep cover" pair.
| Jeriko |
Thanks to these 80 babillion tuskans, Jeriko is now in the market for a flame thrower as well as a rocket launcher. Barring that, I'm considering picking up a little sister for Angeline and dual-wielding pistols.
Also, this fight is a lot of fun so far. Then again, I'm not getting shot in the temple while trying to hold up a starship with my mind. =P
| Jeriko |
Summary:
Extra sublight engine (+10,000/per engine, max 4)
+1 square/100 kmh, +1 Ref Def, +1 Dex
2 engines = +1 square in size
4 engines = +2 sqaures in size
Layer of Laminate Armor (+5000/layer, max 4)
+40 HP, +1 Fort Def
Military Shielding System (10,000/unit, max 2)
+25 to SR
Extra Laser Cannon to each Turret (10,000, max 2)
+1 to Atk, +4d10 to dmg
Avionics Suite (5000/per package, max 2)
+2 to all listed skills
Military Grade Sensor Suite (5000, max 2)
+2 to Percption and Initiative (stacks with Avionics bonuses)
Also bear in mind that upgrading more than two engines, one shielding, and/or one laser cannon requires upgrading to a more powerful powerplant; an extra 5000 cr.
Suggestions:
2 Engines (+2 squares speed, +2 Ref, +2 Dex, +1 sq in size) 20,000
2 Laminate Armor Layers (+80 HP, +2 Fort) 10,000
2 Military Shielding Units (+50 SR) 20,000
2 Powerplant Upgrades 10,000
2 Laser Cannon Upgrades (+2 Atk, +8d10 Dam) 20,000
2 Avionics Suite Upgrades (+4 to all skills) 10,000
2 Military Grade Sensor Upgrades (+4 Perception, +4 Initiative) 10,000
Total Net Changes:
+2 squares speed
+2 Ref, +2 Fort
+2 Dex
+80 HP
+50 SR
+2 Atk, +8d10 Damage
+4 to all skills (+8 to Initiative & Perception)
+1 square in size
Total Cost: 100,000
Ship Name Suggestions:
Tenebrous Star, Shady Lady, Grumpy Rancor, Brazen Hussy, Noble Savage
| Jeriko |
Hey guys - I'll be heading up to a mountain cabin tomorrow afternoon and won't be back until Monday. There's no phone signal up there, so I'll be off the grid for the duration of the trip.
Not that I expect it, but should those Tuskan Raiders have somehow followed us to Uncle Al's and they spring a raid on us, feel free to have Jeriko on auto-pilot while I'm gone. =P
| Jeriko |
Ahhh. I misunderstood our starting funds and that 1/2 of it was already eaten up in just getting the old bird off the ground. In that case, I'd amend my previous recommendation to the following:
1 Engine (+2 squares speed, +2 Ref, +2 Dex, +1 sq in size) 10,000
2 Laminate Armor Layers (+80 HP, +2 Fort) 10,000
1 Military Shielding Unit (+25 SR) 10,000
1 Powerplant Upgrade 5,000
1 Laser Cannon Upgrades (+1 Atk, +4d10 Dam) 10,000
1 Military Grade Sensor Upgrade (+4 Perception, +4 Initiative) 5,000
| Darth Camris |
Q: Also, Camris, should we assume our normal load-outs? Or do we need to adhere to our disguises more closely? Just wondering what weapons/items Desh would have on-hand.. ya know, other than Jerrn's 'saber as an eyepiece and all.
A: You can have you full loadout if you want. You heavy armor folks only need a quick paint job, a full face shield and some spaceyard junk glued to your armor to be unrecognizable. You who aren't have undercover MonoCrys armor (equivalent to Combat Jumpsuit, but way more expensive and +2 vs energy attacks) courtesy of Uncle Al.
Q: And what are the chances Desh could afford the credits and time to pick up a jetpack between that last fight and this heist?
A: We assume at least ten days have passed since you brought your salvaged ship to Uncle Al's shop, plenty of time to purchase commonly available items if you have the creds.
Q: Okay... and doing a character sheet audit. We're level 6, right? Desh is looking like he's level 5, but that doesn't seem right to me.
A: Everybody on the team should be Level 6 (and closing in on L7.)
Q: Whats going on? Did we have a finalized plan or are we just winging it?
A: A bit of both. You have a definate skeleton of a plan, with a bunch of options that will hopefully allow success and escape as previously discussed in OOC. I'm just kicking it forward.
I think we'll back-fill the plan as we go. That's my impression at least.
A: You are more or less correct.