DM Brainiac's Iron Gods (Inactive)

Game Master Brainiac

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Male Android [Warpriest 17, AC 26, T16, FF22 | HP 138/138, F+14 R+15 W+15 | CMB +18, CMD 31 | Init +5, Perc. +31 | Nanite Surge +20 1/1, Blessings 11/11, Fervor 6d6 11/11]

*thumbs up*

I like this proposal! Get me some of them cool body mod techs!


HP 207+34/207 DR 3/- AC 45 TAC 20 FF 40 CMD 39| F +20 R +15 W +20 | Resist cold 5 acid 5 | Ch:4/7 Ki:4/4 DS:0/8 BR:8/8 R:12/17 WM:9/17 Ext:2/3 Staff:6/10 L1:5/7+1/1 L2:5/6+1/1 L3:2/6 L4:2/6 L5:2/6 L6:4/5 L7:3/4 L8:1/3 L9:2/2 | Ini: +5 | Senses: +11
Skills:
Acr+10,Climb+11,Diplomac+12,Heal+12,K.arcana+4,K.eng.+13,K.history+17,K.nob ility+4,K.planes+17,K.religion+14,SenseMotive+10,Spellcraft+4,Stealth+3,Sur vival+8,Swim+9,ProfessionMine+10,Concentration+22
Human male Cleric of Gorum 17 | Treasure | (Completed Iron Gods)

Yes, that's per person :)

It's basically all the Book 2 treasure we have found, since we have had no opportunity to sell until now.

@Fireday, you still have to install your engineering skillslot from Book 1! :D


Female Android Kineticist 13 | 120/120 HP (13 temp) | Resist Fire 10 | AC 20 T 14 FF 16 | Fort +13 Ref +15 Will +8 | Initiative +5 | Perception +21 | Nanite Revival 1/1 | Nanite Surge 1/1

I can't even find an entry for skill chips. I don't know what kind of bonus they give or how you get them.


HP 207+34/207 DR 3/- AC 45 TAC 20 FF 40 CMD 39| F +20 R +15 W +20 | Resist cold 5 acid 5 | Ch:4/7 Ki:4/4 DS:0/8 BR:8/8 R:12/17 WM:9/17 Ext:2/3 Staff:6/10 L1:5/7+1/1 L2:5/6+1/1 L3:2/6 L4:2/6 L5:2/6 L6:4/5 L7:3/4 L8:1/3 L9:2/2 | Ini: +5 | Senses: +11
Skills:
Acr+10,Climb+11,Diplomac+12,Heal+12,K.arcana+4,K.eng.+13,K.history+17,K.nob ility+4,K.planes+17,K.religion+14,SenseMotive+10,Spellcraft+4,Stealth+3,Sur vival+8,Swim+9,ProfessionMine+10,Concentration+22
Human male Cleric of Gorum 17 | Treasure | (Completed Iron Gods)

They are in the technology guide, gear section, sweetly useful!

skillchip, a +2 bonus is pretty affordable, 400 gp

I have also found this cybertech section, pretty awesome to build a transhuman character!


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Female Android Kineticist 13 | 120/120 HP (13 temp) | Resist Fire 10 | AC 20 T 14 FF 16 | Fort +13 Ref +15 Will +8 | Initiative +5 | Perception +21 | Nanite Revival 1/1 | Nanite Surge 1/1

But can you build a trash human character?


Male Human Starsoul Sorcerer 7 38/38 HP | AC 16 T 12 FF 14 | Fort +6 Ref +6 Will +8 | Initiative +1 | Perception +0

I'm not interested in

timeworn flare gun (exotic and not worth it with the number of spells I have now.)
timeworn proximity helmet (Not worth it for the 4k price.)
ring of the ram (17 charges) (I'm not a fan of this item for numerous reasons, most importantly is its' DC is too low for an item that I'd want to try and save myself with.)

I will take the potion of invisibility and the wand of ray of enfeeblement though.


Female Android Kineticist 13 | 120/120 HP (13 temp) | Resist Fire 10 | AC 20 T 14 FF 16 | Fort +13 Ref +15 Will +8 | Initiative +5 | Perception +21 | Nanite Revival 1/1 | Nanite Surge 1/1

Hey DM, is there a cybertechnician capable of doing installation in Scrapwall or Torch? Might as well get this skillslot installed. It's apparently a DC 30(!) Heal check to install.


Khonnir Baine can perform the operation.


Male Android [Warpriest 17, AC 26, T16, FF22 | HP 138/138, F+14 R+15 W+15 | CMB +18, CMD 31 | Init +5, Perc. +31 | Nanite Surge +20 1/1, Blessings 11/11, Fervor 6d6 11/11]

My gosh, you guys are all roleplaying so awesomely! I'm not sure how to step up my game to match you guys! 0.0


Indeed, this is good stuff! I'll wait until you finish this scene before moving on to the next one. :D


Female Human (Kellid) Human Skald 12 / Barbarian 1| HP: 105/105 | AC: 22 (T: 15, F: 18) | CMB: +14, CMD: 27 | F: +13, R: +9, W: +10 | Init: +9 | Perc: +14, SM: +19 | Speed 40' | Performance 28/28 | Rage 6/6

Wow, Holg and Viv's little chat went dark very quickly! Straight from "what do we do about those confused kids" to shades of alcohol-induced blackouts, shotgun weddings, and breeding programs!

But it is very important that one misconception be cleared up: Kaska does not kill robots to try to impress Coen. She kill robots because robots need killing.


Female Android Kineticist 13 | 120/120 HP (13 temp) | Resist Fire 10 | AC 20 T 14 FF 16 | Fort +13 Ref +15 Will +8 | Initiative +5 | Perception +21 | Nanite Revival 1/1 | Nanite Surge 1/1

Wait what? I think you read something I did not intend... ?


Female Human (Kellid) Human Skald 12 / Barbarian 1| HP: 105/105 | AC: 22 (T: 15, F: 18) | CMB: +14, CMD: 27 | F: +13, R: +9, W: +10 | Init: +9 | Perc: +14, SM: +19 | Speed 40' | Performance 28/28 | Rage 6/6

Well okay, I'm exaggerating and it was Holg who had big plans.

But poor Kaska would be so mortified if she knew about that talk, I mean drop dead on the spot horrified. Of course she might just curl up into a ball and die if she realized they had even noticed anything.


Female Android Kineticist 13 | 120/120 HP (13 temp) | Resist Fire 10 | AC 20 T 14 FF 16 | Fort +13 Ref +15 Will +8 | Initiative +5 | Perception +21 | Nanite Revival 1/1 | Nanite Surge 1/1

Well she is a teenager with a crush.


HP 207+34/207 DR 3/- AC 45 TAC 20 FF 40 CMD 39| F +20 R +15 W +20 | Resist cold 5 acid 5 | Ch:4/7 Ki:4/4 DS:0/8 BR:8/8 R:12/17 WM:9/17 Ext:2/3 Staff:6/10 L1:5/7+1/1 L2:5/6+1/1 L3:2/6 L4:2/6 L5:2/6 L6:4/5 L7:3/4 L8:1/3 L9:2/2 | Ini: +5 | Senses: +11
Skills:
Acr+10,Climb+11,Diplomac+12,Heal+12,K.arcana+4,K.eng.+13,K.history+17,K.nob ility+4,K.planes+17,K.religion+14,SenseMotive+10,Spellcraft+4,Stealth+3,Sur vival+8,Swim+9,ProfessionMine+10,Concentration+22
Human male Cleric of Gorum 17 | Treasure | (Completed Iron Gods)

Sssshh don't spy on private conversations :)

Actually that conversation says more about what do we think about our PCs that what anyone we talk about is in reality. Any resemblance with reality is coincidential of course.


Male Android [Warpriest 17, AC 26, T16, FF22 | HP 138/138, F+14 R+15 W+15 | CMB +18, CMD 31 | Init +5, Perc. +31 | Nanite Surge +20 1/1, Blessings 11/11, Fervor 6d6 11/11]

Am I forgetting something? I feel like I'm forgetting something.


HP 207+34/207 DR 3/- AC 45 TAC 20 FF 40 CMD 39| F +20 R +15 W +20 | Resist cold 5 acid 5 | Ch:4/7 Ki:4/4 DS:0/8 BR:8/8 R:12/17 WM:9/17 Ext:2/3 Staff:6/10 L1:5/7+1/1 L2:5/6+1/1 L3:2/6 L4:2/6 L5:2/6 L6:4/5 L7:3/4 L8:1/3 L9:2/2 | Ini: +5 | Senses: +11
Skills:
Acr+10,Climb+11,Diplomac+12,Heal+12,K.arcana+4,K.eng.+13,K.history+17,K.nob ility+4,K.planes+17,K.religion+14,SenseMotive+10,Spellcraft+4,Stealth+3,Sur vival+8,Swim+9,ProfessionMine+10,Concentration+22
Human male Cleric of Gorum 17 | Treasure | (Completed Iron Gods)
Fireday wrote:

Am I forgetting something? I feel like I'm forgetting something.

I was referring to Viv-Holg spoilered conversation of their visit to the tattoo artist and Kaska ooc comments about it ;)


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Male Human Starsoul Sorcerer 7 38/38 HP | AC 16 T 12 FF 14 | Fort +6 Ref +6 Will +8 | Initiative +1 | Perception +0

Coen is a bit of a trainwreck so I don't expect his actual feelings on any matter to get across well. I'm finding the conversations about what he feels about people to be super interesting and would feel awful to spoil anything in the OOC section.

I will say that he does have strong feelings about various people in the party. he's just trying to keep them to himself since there's no reason to ruin things by starting anything in the middle of a fight against a mythic AI with divine power.

That being said, he definitely seems to avoid Kaska to some extent. If you want to toss some sense motives at him, he definitely has something to hide, good luck! (Bluff +15)


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Female Human (Kellid) Human Skald 12 / Barbarian 1| HP: 105/105 | AC: 22 (T: 15, F: 18) | CMB: +14, CMD: 27 | F: +13, R: +9, W: +10 | Init: +9 | Perc: +14, SM: +19 | Speed 40' | Performance 28/28 | Rage 6/6

Oh I always read spoilers. It's not difficult at all to keep IC and OOC separate. After all, Kaska did still wish Holg a nice helmet that makes him yet louder, even after the tattoo conversation :)


HP 207+34/207 DR 3/- AC 45 TAC 20 FF 40 CMD 39| F +20 R +15 W +20 | Resist cold 5 acid 5 | Ch:4/7 Ki:4/4 DS:0/8 BR:8/8 R:12/17 WM:9/17 Ext:2/3 Staff:6/10 L1:5/7+1/1 L2:5/6+1/1 L3:2/6 L4:2/6 L5:2/6 L6:4/5 L7:3/4 L8:1/3 L9:2/2 | Ini: +5 | Senses: +11
Skills:
Acr+10,Climb+11,Diplomac+12,Heal+12,K.arcana+4,K.eng.+13,K.history+17,K.nob ility+4,K.planes+17,K.religion+14,SenseMotive+10,Spellcraft+4,Stealth+3,Sur vival+8,Swim+9,ProfessionMine+10,Concentration+22
Human male Cleric of Gorum 17 | Treasure | (Completed Iron Gods)

Great! I have added the Council's reward to the treasure sheet. With them the final share rises ups to 12,194.89 gp per person.

I am very interested in the lesser extend metamagic rod and I guess Fireday is also interested to make those buffs last longer. But Coen has less wealth, and thus I think he should have preference in case he wants to pick up the rod.


Male Human Starsoul Sorcerer 7 38/38 HP | AC 16 T 12 FF 14 | Fort +6 Ref +6 Will +8 | Initiative +1 | Perception +0

Lesser extend is nice, but might be better for you. I have limited spell selection and it could only really apply to Magic Armor, Blink, and single target resist energy. I'll pass and buy one later, I'm not worried about being under WBL in my tactical spot (read: away from all melee forever)

Also, worst case you can trade it back and forth.

Also, the new totals mean I'm getting a schnazzy half cape instead of a hat!


Male Human Starsoul Sorcerer 7 38/38 HP | AC 16 T 12 FF 14 | Fort +6 Ref +6 Will +8 | Initiative +1 | Perception +0

Also for roleplay reasons I'm considering taking Craft Wondrous Item instead of Spell Penetration (which was really just a gamble on future badness), just waiting on Brainiac's approval/go ahead.

Also, also: took the time to write out the subtext for body language Coen uses around Kaska after their time together, he is deliberately avoiding conflict with her so his effort to hide his feelings are consistent.


You can take Craft Wondrous, Coen.


HP 207+34/207 DR 3/- AC 45 TAC 20 FF 40 CMD 39| F +20 R +15 W +20 | Resist cold 5 acid 5 | Ch:4/7 Ki:4/4 DS:0/8 BR:8/8 R:12/17 WM:9/17 Ext:2/3 Staff:6/10 L1:5/7+1/1 L2:5/6+1/1 L3:2/6 L4:2/6 L5:2/6 L6:4/5 L7:3/4 L8:1/3 L9:2/2 | Ini: +5 | Senses: +11
Skills:
Acr+10,Climb+11,Diplomac+12,Heal+12,K.arcana+4,K.eng.+13,K.history+17,K.nob ility+4,K.planes+17,K.religion+14,SenseMotive+10,Spellcraft+4,Stealth+3,Sur vival+8,Swim+9,ProfessionMine+10,Concentration+22
Human male Cleric of Gorum 17 | Treasure | (Completed Iron Gods)

Wow! Those are great news because I was planning to buy many wonderous items. Are you planning to craft for the party?

These are the items I am interested (upon GM approval) from higher interest to lesser:
- headband of wisdom +2, 4000 gp
- belt of dexterity +2, 4000 gp
- slippers of scampering, 1200 gp
- pearl of power II, 4000 gp
- sash of the war champion, 4000 gp
Holg can aid with spell requirements for those or other items the party wants.

If Coen cannot craft them, I would look for them at the market (dropping the pearl of power and the sash as I would have not enough gold), in addition to:
- adamantine greatsword


Male Human Starsoul Sorcerer 7 38/38 HP | AC 16 T 12 FF 14 | Fort +6 Ref +6 Will +8 | Initiative +1 | Perception +0

Assuming the check for all of these is Spellcraft (which it should be.)
- headband of wisdom +2- Yes
- belt of dexterity +2 - Yes
- slippers of scampering- Yes
- pearl of power II- Yes
- sash of the war champion- Yes

The real limiters are time and the ability to make skill checks. His spellcraft is +10, so that puts him at auto success while taking 10 on everything he can make.

The DC to create a magic item is 5 + the caster level for the item. Failing this check means that the item does not function and the materials and time are wasted. Failing this check by 5 or more results in a cursed item. For every thing we miss from the requirements the DC goes up by 5, so for example the Sash of the war champion is CL 9 and requires cat's grace and remove fear
neither of which Coen has. The DC for the sash is 19, which is still under auto success assuming he's taking 10.

The items take 8 hours of work per 1000 gold (unless there's wiggle room to increase the speed by adding +5 to the DC) so after the math your list alone would be 88 hours of work to make, so depending on whether we're tying Coen to a workbench or not, would be between 11 and maybe 6 days? Assuming ten hour days over a couple weeks doesn't sound unreasonable considering he has no real responsibilities, so nine days for Holg's list or shorter if there's palpable urgency.

A lot of this will depend on how much downtime we have. To keep one person from monopolizing the discount, I'd suggest interested people make a list with priorities and we'll go round robin on them. It is not entirely unreasonable to assume we might all be able to get one item done without interruption, but Russell will have to weigh in.

This also means that if there's an emergency that an item might be left half finished for a while or you would have to decide whether to buy an item normally or wait till the next downtime period.

Coen is obviously buying himself a relatively fancy hat (headband of alluring charisma +2) and half cape (cloak of resist +3- DC:19 due to missed requirements and working fast) and enchanting them if he has time. The cloak is probably going to be the very first thing made so a little over a week used.

Let me know if you have any questions about any of this, it gets pretty involved.


Male Human Starsoul Sorcerer 7 38/38 HP | AC 16 T 12 FF 14 | Fort +6 Ref +6 Will +8 | Initiative +1 | Perception +0

Oh and in answer to the actual question: Yes, Coen would have no issue crafting for the party, provided we're not talking about evil items or anything that makes you a murder-machine. Those he will either argue about or pretend to be unable to make, depending.

He will probably bring it up after making his cloak, so I wouldn't mind if people delay their magic purchases to not miss out on a technicality.


There's no time crunch right now. You can spend as much time crafting as you would like. You've earned some downtime. :)


Male Human Starsoul Sorcerer 7 38/38 HP | AC 16 T 12 FF 14 | Fort +6 Ref +6 Will +8 | Initiative +1 | Perception +0

Time to catch up on some WBL.

Cloak of Resistance +3
Headband (hat) of Alluring Charisma +2

Let me know if you want anything crafted and I'll check to see if there are any problems once I get a chance.


Female Android Kineticist 13 | 120/120 HP (13 temp) | Resist Fire 10 | AC 20 T 14 FF 16 | Fort +13 Ref +15 Will +8 | Initiative +5 | Perception +21 | Nanite Revival 1/1 | Nanite Surge 1/1

If we have time for all kinds of crafting, then that'll halve the cost of my belt of physical might to 5k.


Male Human Starsoul Sorcerer 7 38/38 HP | AC 16 T 12 FF 14 | Fort +6 Ref +6 Will +8 | Initiative +1 | Perception +0

Just FYI: I would need either Holg or Fireday to help me make that one as it's DC 22 since I don't have Bull's Strength, Bear's Endurance, or Cat's grace. (CL 12 +10 for two missing spells.) That would mean I'd need one of them present spending their time for the whole 40 work hours. If not, then it'd be 80 hours and I'd have a 10% chance of failure.


HP 207+34/207 DR 3/- AC 45 TAC 20 FF 40 CMD 39| F +20 R +15 W +20 | Resist cold 5 acid 5 | Ch:4/7 Ki:4/4 DS:0/8 BR:8/8 R:12/17 WM:9/17 Ext:2/3 Staff:6/10 L1:5/7+1/1 L2:5/6+1/1 L3:2/6 L4:2/6 L5:2/6 L6:4/5 L7:3/4 L8:1/3 L9:2/2 | Ini: +5 | Senses: +11
Skills:
Acr+10,Climb+11,Diplomac+12,Heal+12,K.arcana+4,K.eng.+13,K.history+17,K.nob ility+4,K.planes+17,K.religion+14,SenseMotive+10,Spellcraft+4,Stealth+3,Sur vival+8,Swim+9,ProfessionMine+10,Concentration+22
Human male Cleric of Gorum 17 | Treasure | (Completed Iron Gods)

Holg is more than willing to help Coen complete Viv's belt. He can provide bull's strength and bear's endurance but not cat's grace.

Likely, he can help provide the remove fear for the Sash of the war champion and the owl's wisdom for the Headband of Inspired Wisdom.

It could be a nice opportunity to get closer to Coen, and his help can actually be part of his orations prayers to the god of war to bring destruction to the false Iron Gods :)

The help can lower the DC which might enable Coen to finish the items using the rush rules to have them in half time.


Male Android [Warpriest 17, AC 26, T16, FF22 | HP 138/138, F+14 R+15 W+15 | CMB +18, CMD 31 | Init +5, Perc. +31 | Nanite Surge +20 1/1, Blessings 11/11, Fervor 6d6 11/11]

I would be happy to provide spells as well! I should probably upgrade my belt too. Plus I should probably get a more tougher weapon...I'm still using the same basic weapon I started with.

Also, I saw this picture and thought of Coen!


Male Human Starsoul Sorcerer 7 38/38 HP | AC 16 T 12 FF 14 | Fort +6 Ref +6 Will +8 | Initiative +1 | Perception +0

Does Fireday have access to Cat's Grace?
-----------------------------------------
The rush is +5 DC so I've taken it into account wherever possible and tried to call out where assistance would be required. The spells needed for Viv's belt depend on which two stats are going into it, I'm assuming Bear's Endurance and Cat's Grace. I'd need access to both spells to rush it.

Sash of the War Champion requires remove fear and cat's grace but I only need access to one to rush it since the CL of the item isn't high.

Coen can make low level headbands quickly without help.

The formula is 8 hours minimum per unit of 1,000gold (so 200 gold is 8 hours, 1000 is 8 hours, and 2,599 is 24 hours), half that if rushed. We can rush on anything that is DC 16 or lower (because his Int isn't very high.)

So Caster level of the item + 5 for any requirements missing (+5 if we want to rush) = total under 21. Anything higher than that I would have to roll for so something at DC 22 is automatically a 50% failure rate since he can't take 10.

Also, Coen makes himself a pair of Sleeves of Many Garments first thing as a test before showing it off to the others.
-------------------------------------
Regarding the cool costumed caster: Haha Coen wishes he were cool. He is trying to dress up in Taldan fashions that he doesn't know are from ten years ago. I tend to end up "casting" my characters using actors after I've played for a bit, and I'm getting a decent feel for who I'm leaning toward but I tend to keep it to myself for the whole reason that people like to have their own mental image of what a character from a book looks like and I don't want mine to counter theirs.


Female Android Kineticist 13 | 120/120 HP (13 temp) | Resist Fire 10 | AC 20 T 14 FF 16 | Fort +13 Ref +15 Will +8 | Initiative +5 | Perception +21 | Nanite Revival 1/1 | Nanite Surge 1/1

I can pay full price for my belt to keep Coen from dying of exhaustion, but I do think hats of disguise are the best way for me and Fireday to interact with people who, uh, don’t like androids.


Male Android [Warpriest 17, AC 26, T16, FF22 | HP 138/138, F+14 R+15 W+15 | CMB +18, CMD 31 | Init +5, Perc. +31 | Nanite Surge +20 1/1, Blessings 11/11, Fervor 6d6 11/11]

I'm afraid I don't. Clerics/Warpriests seem to be the only caster classes conspicuously absent from the list of classes that can cast Cat's Grace. All arcane classes can cast it, and so can druids.


HP 207+34/207 DR 3/- AC 45 TAC 20 FF 40 CMD 39| F +20 R +15 W +20 | Resist cold 5 acid 5 | Ch:4/7 Ki:4/4 DS:0/8 BR:8/8 R:12/17 WM:9/17 Ext:2/3 Staff:6/10 L1:5/7+1/1 L2:5/6+1/1 L3:2/6 L4:2/6 L5:2/6 L6:4/5 L7:3/4 L8:1/3 L9:2/2 | Ini: +5 | Senses: +11
Skills:
Acr+10,Climb+11,Diplomac+12,Heal+12,K.arcana+4,K.eng.+13,K.history+17,K.nob ility+4,K.planes+17,K.religion+14,SenseMotive+10,Spellcraft+4,Stealth+3,Sur vival+8,Swim+9,ProfessionMine+10,Concentration+22
Human male Cleric of Gorum 17 | Treasure | (Completed Iron Gods)

Unless there is an abrupt event triggering on Torch under the GM screen I guess the time is under our control for once. We can probably assume Coen has time enough to craft all the items while we others help him or search for information about Casandalee.

Making it round robin seems fair to me, so in case we are interrupted everyone of us probably manages to have at least one thing made.

Again, thanks Coen! ;D


Female Human (Kellid) Human Skald 12 / Barbarian 1| HP: 105/105 | AC: 22 (T: 15, F: 18) | CMB: +14, CMD: 27 | F: +13, R: +9, W: +10 | Init: +9 | Perc: +14, SM: +19 | Speed 40' | Performance 28/28 | Rage 6/6

I'm still mulling purchases for Kaska aside from a coupe of things.

Her sword, +1 Adamantine Falx will cost 5060 GP

She's down 700 GP for Val's gift.

I think I'll also pick up a +1 Ring of Protection. Kaska's AC could use a little help.

Aside from those things I might just save the remainder for an armor upgrade a little later. Right now I'm torn between staying with light armor for the 40' movement, or going to medium since I'll still have 30' with it.

What I'd sort of like to do is get elven chainmail and enchant it up over time, but I'm not sure it's worth it vs. a breastplate in the end.

I'm on the fence about picking up a Quick Runner's Shirt. I think I'd have to just buy it since I don't think we have access to Haste It's cheap though.

As for Coen's very long list of things to make, a belt would be nice, but I'm thinking the most immediately helpful thing might be a Headband of Inspired Wisdom. I'll need to put an ability point into Wisdom soon, but the headband would allow all ability score increases to go to Strength. It would also help with her Will save so she doesn't do anything unfortunate to anyone :)

The headband isn't a critical need though so if the time Coen's spending on crafting is too much it can wait.


Male Android [Warpriest 17, AC 26, T16, FF22 | HP 138/138, F+14 R+15 W+15 | CMB +18, CMD 31 | Init +5, Perc. +31 | Nanite Surge +20 1/1, Blessings 11/11, Fervor 6d6 11/11]

Kaska's real cunning and kind! Perfect CG move! :D


Female Android Kineticist 13 | 120/120 HP (13 temp) | Resist Fire 10 | AC 20 T 14 FF 16 | Fort +13 Ref +15 Will +8 | Initiative +5 | Perception +21 | Nanite Revival 1/1 | Nanite Surge 1/1

The fact that our characters have so much trouble just getting along and being friends makes me sad. :(


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Male Android [Warpriest 17, AC 26, T16, FF22 | HP 138/138, F+14 R+15 W+15 | CMB +18, CMD 31 | Init +5, Perc. +31 | Nanite Surge +20 1/1, Blessings 11/11, Fervor 6d6 11/11]

Personally I think it's down to us feeling so pressed for time. Thanks to various desires to quickly get our mission done or keep our momentum going for fights has left us little time for "slow" moments to just chit-chat and get to know what makes everyone else tick. About the only one I think who hasn't had this issue is Holg, because he's a straightforward guy and he wants to be bros with everyone.


Female Android Kineticist 13 | 120/120 HP (13 temp) | Resist Fire 10 | AC 20 T 14 FF 16 | Fort +13 Ref +15 Will +8 | Initiative +5 | Perception +21 | Nanite Revival 1/1 | Nanite Surge 1/1

The fact that Kaska wrote a long and touching interlude about her connections with NPCs, but bugged out on interacting with PCs, tells me that we have a serious disconnect going on.


Male Android [Warpriest 17, AC 26, T16, FF22 | HP 138/138, F+14 R+15 W+15 | CMB +18, CMD 31 | Init +5, Perc. +31 | Nanite Surge +20 1/1, Blessings 11/11, Fervor 6d6 11/11]

Well, on the flipside, what would she have to talk to Fireday about? Fireday's boring.


Female Android Kineticist 13 | 120/120 HP (13 temp) | Resist Fire 10 | AC 20 T 14 FF 16 | Fort +13 Ref +15 Will +8 | Initiative +5 | Perception +21 | Nanite Revival 1/1 | Nanite Surge 1/1

This is why I've been trying to dig for character motivations and backstories, to get to a position where our characters feel invested in each other.

Fireday's not "boring," he's just very strongly skewed by one motivation. If a character's motivation doesn't happen to intersect with Fireday's, then they just won't have much in common. There are still interesting questions to raise, like: Does Fireday plan to leave and join the Mendevian Crusade at some point? What does he think of Torch; would he want to live there? How does he feel about the Kellid people, who probably have an ambivalent reaction to him? Does he feel like the people of Numeria deserve better than the despotic rule of Kevoth-Kul and the Technic League, or does he think that the Worldwound is a bigger problem?

Anyway having investment in each others' stories helps to create more party cohesion than just "we are in this together to blow up some bad guys." :)


Female Human (Kellid) Human Skald 12 / Barbarian 1| HP: 105/105 | AC: 22 (T: 15, F: 18) | CMB: +14, CMD: 27 | F: +13, R: +9, W: +10 | Init: +9 | Perc: +14, SM: +19 | Speed 40' | Performance 28/28 | Rage 6/6

Well, if you mean not interacting very much with the other PCs at the Tavern specifically Viv, it had a lot to do with a really busy week where I was posting in catchup mode.

That said, we do tend to be quite functional in our interactions generally, and don't drop very many "fluff" hooks for other PCs to pick up and go with. We could do more of that going forward.

But really Kaska as presented is pretty much Kaska. Sure she's kind and can be quite considerate, but she's not warm. Like Coen, I tend to cast my characters, and like him I won't reveal who's been cast in the part, but I also Meyers-Briggs type my characters' personalities when I develop them. Kaska is an ISTJ, and I'm playing her to type. She's an introvert, and it can take her a looong time to warm up to people. Everyone I mentioned in the post she's known for literally years. With people she knows less well, and isn't quite as comfortable with, she's very socially awkward.

Here's an ISTJ snapshot in case you're interested:

ISTJ


Female Android Kineticist 13 | 120/120 HP (13 temp) | Resist Fire 10 | AC 20 T 14 FF 16 | Fort +13 Ref +15 Will +8 | Initiative +5 | Perception +21 | Nanite Revival 1/1 | Nanite Surge 1/1

Conversely Viv is an emotionally dysfunctional non-neurotypical, which makes it hard for her to relate to people. She's charismatic enough that people tend to find it more "charming" than "weird" but I'm basically stretching a bit to have her try to forge bonds with her companions here.

Anyway, that is all just by way of explaining "why am I going out of my way to make weird scenes where we talk about our FEEEEEELINGs" in order to try to find more of a dimension that bonds us together outside of being killers of evil robots.


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HP 207+34/207 DR 3/- AC 45 TAC 20 FF 40 CMD 39| F +20 R +15 W +20 | Resist cold 5 acid 5 | Ch:4/7 Ki:4/4 DS:0/8 BR:8/8 R:12/17 WM:9/17 Ext:2/3 Staff:6/10 L1:5/7+1/1 L2:5/6+1/1 L3:2/6 L4:2/6 L5:2/6 L6:4/5 L7:3/4 L8:1/3 L9:2/2 | Ini: +5 | Senses: +11
Skills:
Acr+10,Climb+11,Diplomac+12,Heal+12,K.arcana+4,K.eng.+13,K.history+17,K.nob ility+4,K.planes+17,K.religion+14,SenseMotive+10,Spellcraft+4,Stealth+3,Sur vival+8,Swim+9,ProfessionMine+10,Concentration+22
Human male Cleric of Gorum 17 | Treasure | (Completed Iron Gods)

I do understand where Kaska is trying to go with her character. I do respect it, though I do also agree with Viv it is a pity we cannot establish a more committed communication with her.

I have attempted myself to RP closed, rude or shy characters before, but I just seem not able too. Positive communication is just so important in any group of people, and more so when we are strangers to each of us and we do not really know each other outside the boards. It always makes me feel bad when there is consistent conflict between characters and you cannot see the smile of the other one to see its just all RP and you are having fun. As such, on the boards all my characters have all ended up suffering personality changes to become more communicative, assertive and friendly, as I felt party interaction was suffering otherwise, and that was contributing to erode enjoyment and campaign pace. I think Viv is perhaps following a similar evolution here.

That said, there is still some value on Kaska last post, she is out of character letting us know how is she trying to link with the party mission, trying to fit her view of the character with the mission. And she is letting us know important pieces of her character's personality. How much she cares about her people, and how thoughtful she is about it, till the extreme of advancing herself in planning how to feed her uncle without making him feel bad. That's pure definition of empathy. Perhaps she just needs a bit more time to open up to us. Or perhaps her empathy makes her suffer so much that she tends to protect herself by not letting others in.

In my case I don't think we need to end up all being friends, although its natural and good you end up having warm feelings with at least part of the party. My main interest while playing adventure paths is to see the main plot develop and discover what the designers have created for us. I prefer the boards for that both for the deeper opportunities of RPing a character and for convenience of being able to easily gather an continue playing. When the AP is good and the group of people is committed (both GM and players), it feels to me even better than reading a good book or watching a good movie.

As such I do prefer when the character development and party interactions are well mingled with the main plot, and I soon become bored if the plot staggers, and nervous if the party interaction prevents us to follow the story the designers were trying to tell or leads us to side quests that are not well connected with the main plot.

For socializing I do much more prefer face2face campaigns, and I find Pathfinder works good for me to fill that need.

I think we are having a good campaign, and we have what is needed to make it utterly memorable :)

PD: Fireday is not at all boring!!!


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Male Human Starsoul Sorcerer 7 38/38 HP | AC 16 T 12 FF 14 | Fort +6 Ref +6 Will +8 | Initiative +1 | Perception +0

Kaska- Quick runner's shirt is DC 5 to make if you have access to haste, DC 10 if you don't, and DC 15 if you rush craft it. Coen can enchant it in 4 hours without issue for 500 gp. The belt or headpiece should be fine, and I think Coen working long hours for a month or two isn't crazy considering he's in that first rush of interest AND it's preparation that could mean life or death. Hell the 8 hour workday is a modern invention, pulling a few 70 hour weeks won't kill him.

Holg- You're welcome! It all comes with the benefit package from ferrying an arcane caster through the early levels.

Personally I like intra-party friction, it's more interesting to me than the alternative BUT if that reduces anyone else's fun I'm more than willing to have Coen get over his issues and just roll on. Most of it hinges on that one time Kaska called him a coward and him being Taldan/tribal and not living up to his own expectations regarding how he should have acted leading to a grudge and some self loathing. In fact he likes everyone else, even if they're not close. In fact he's somewhat protective of Fireday as he reminds him of his brother who went North to the crusades, leaving Coen worried for his safety, and Fireday keeps getting cut in half with chainsaws and the like.


Female Human (Kellid) Human Skald 12 / Barbarian 1| HP: 105/105 | AC: 22 (T: 15, F: 18) | CMB: +14, CMD: 27 | F: +13, R: +9, W: +10 | Init: +9 | Perc: +14, SM: +19 | Speed 40' | Performance 28/28 | Rage 6/6

Oh, I certainly wasn't suggesting Kaska would just plain refuse to engage or talk with other characters. She certainly will. But she's never going to be the breezy chatty type.

She likes everyone in the party even if she doesn't demonstrate much closeness. She thinks Holg is probably a little crazy, but live and let live. She's even come around on Coen obviously (who, for the record she did call "soft-bodied" while implying he was rather useless, but she never called him a coward) although she finds him very frustrating. If I had to pick, I'd say Fireday, who she doesn't find boring, is her favorite person.

Holg's right about the difficulty of playing less gregarious characters in PbP. It is much more difficult. I have rarely done it, bard is my #1 class choice if that tells you anything. But I don't think it's impossible. He's completely right about my using vignettes where my character does things without the other party members to relate extra information about them. I use them often, although they tend to work in urban campaigns more readily.

I suppose the idea came in part from Avatar: The Last Airbender, which I think is an incredibly strong adventure/quest narrative. One of my favorite episodes is "The Tales of Ba Sing Se", where plot advancement is put completely aside to develop the various characters through what is more or less a day where nothing much happens. It does so much to round out and add nuances to the characters in ways that wouldn't have been possible within the confines of the quest plot.

I tend to agree with Coen on an ounce or two of conflict with in the party. It's the salt in the stew.


Female Human (Kellid) Human Skald 12 / Barbarian 1| HP: 105/105 | AC: 22 (T: 15, F: 18) | CMB: +14, CMD: 27 | F: +13, R: +9, W: +10 | Init: +9 | Perc: +14, SM: +19 | Speed 40' | Performance 28/28 | Rage 6/6

@Coen: If it's quick and easy to add to your list, then yes to the Quick Runner's Shirt and Headband of Inspired Wisdom please!


Male Human Starsoul Sorcerer 7 38/38 HP | AC 16 T 12 FF 14 | Fort +6 Ref +6 Will +8 | Initiative +1 | Perception +0

Sure they're both relatively simple. The only things I've wanted to make but can't are weird edge cases with caster level 17 to start and obscure spell requirements on top of that. ( Like the mnemonic vestments I'm still wishing I could make: https://www.d20pfsrd.com/magic-items/wondrous-items/r-z/vestment-mnemonic)

I think part of why we haven't had much development in the character relationships is that there's been little downtime, and having side conversations that happen mid combat or at a different time but mixed in with the combat posts just makes a mess. That being said, downtime talks like the last week are very fun for me just so long as nobody gets bored with my self indulgent posts.

P.S. Also, yes she never literally called him a coward, but given the context it was the same to him. Calling someone useless and soft bodied and implying they could take the lead if they really wanted to isn't exactly beating around the bush. In either case it's been an interesting point for who Coen is currently, so I'm enjoying it... especially since it was misread as sexual tension.

P.P.S. Bard life represent.

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