DM Brainiac's Iron Gods

Game Master Brainiac

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Female Human (Kellid) Human Ranger 7 / Barbarian 1| HP: 85/85 | AC: 19 (T: 14, F: 16) | CMB: +12, CMD: 24 | F: +8, R: +8, W: +5 | Init: +4 | Perc: +13, SM: +8 | Speed 40'

Level 8: Ranger (Galvanic Saboteur)

+1 Strength
+1 BAB
+1 FORT, REF
+9 HP

Note: I was thinking Kaska's HP seemed a little low so I recalculated from the beginning and it turns out I was right. I had never included her HP from having the Toughness Feat past levels 1-3. She's actually at 85 HP.

Class Ability: Technological Trapper

+1 2nd Level Spell

Skills: +1 to Diplomacy, Disable Device, Intimidate, K Nature, Perception, Stealth, Survival

Background: +1 to Handle Animal, K Engineering


Female Human (Kellid) Human Ranger 7 / Barbarian 1| HP: 85/85 | AC: 19 (T: 14, F: 16) | CMB: +12, CMD: 24 | F: +8, R: +8, W: +5 | Init: +4 | Perc: +13, SM: +8 | Speed 40'

As for loot and gear, Kaska will chip in on cure wands and any remove condition scrolls. Otherwise she won't spend anything right now.

I'll happily take the +1 Ring, Kaska is getting whomped on all the time now and anything that makes it a little harder to beat the snot out of her is very welcome.

Fireday, if you don't want the magical bow she'll take it. But it's yours if you want it.


Male Android [Warpriest 8, AC 19, T13, FF16 | HP 39/52, F+7 R+4 W+9 | CMB +8, CMD 20 | Init +2, Perc. +13 | Nanite Surge +10 1/1, Blessings 7/7, Fervor 3d6 5/7]
Kaska of Red Talons wrote:

As for loot and gear, Kaska will chip in on cure wands and any remove condition scrolls. Otherwise she won't spend anything right now.

I'll happily take the +1 Ring, Kaska is getting whomped on all the time now and anything that makes it a little harder to beat the snot out of her is very welcome.

Fireday, if you don't want the magical bow she'll take it. But it's yours if you want it.

I mean...it probably would be a good idea, to have a back-up ranged weapon, and Fireday certainly has the DEX for it. Would you be okay if I kept it?


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Female Android Kineticist 8 | 70/75 HP (0 temp) | AC 18 T 14 FF 14 | Fort +9 Ref +11 Will +4 | Initiative +5 | Perception +14 | Nanite Revival 1/1 | Nanite Surge 1/1

AP: This one has laser guns and disintegrator rays!
Techno-warrior android: I'mma use a bow


Male Android [Warpriest 8, AC 19, T13, FF16 | HP 39/52, F+7 R+4 W+9 | CMB +8, CMD 20 | Init +2, Perc. +13 | Nanite Surge +10 1/1, Blessings 7/7, Fervor 3d6 5/7]
Viv Voltine wrote:

AP: This one has laser guns and disintegrator rays!

Techno-warrior android: I'mma use a bow

Well, those guns would require me to take more Exotic Weapon Proficiency feats, which my build really won't accommodate at the stage! :P


Male Human Starsoul Sorcerer 7 38/38 HP | AC 16 T 12 FF 14 | Fort +6 Ref +6 Will +8 | Initiative +1 | Perception +0

Pass on the Ioun Stone, Coen is doing fine for gear as Sorcerer is very low on gear needs with a dedicated party around it. That's ignoring the fact that he loaded up on gear that he made himself on the last break.

Eventually Coen will figure out that it's a +2 con stone and make a suggestion that one of the people who is commonly injured would make best use of it. The DC on identifying those stones is just super high.


HP 63/75 (22 NL) [DR 5/B 40/40] AC 26 23 TAC 15 12 FF 23 20 | CMD 26 23 | F +9 R +5 W +10 | Ch:4/5 DS:5/6 BR:6/6 R:7/8 WM:8/8 Ext:0/3 L1 3/6+1/1 L2:3/5+1/1 L3:4/5 L4:3/3 | Ini: +3 | Senses: +4 |
Skills:
Acrobatics+2,Appraise+2,Climb+6,Diplomacy+6,H.animal+3,Heal+9,K.arcana+2,K. eng.+4,K.history+6,K.nobility+2,K.planes+6,K.religion+6,SenseMotives+7,Spel lcraft+2,Stealth+1,Survival+3,Swim+4,ProfessionMiner+7,Concentration+11
Human male Cleric of Gorum 8 | Treasure sheet | m.v.8h,def.bone8h,BStr16m,SoF16min

Then Kaska shall take the ioun stone or perhaps Vivi?

I am ok with Kaska also having the protection ring.


HP 63/75 (22 NL) [DR 5/B 40/40] AC 26 23 TAC 15 12 FF 23 20 | CMD 26 23 | F +9 R +5 W +10 | Ch:4/5 DS:5/6 BR:6/6 R:7/8 WM:8/8 Ext:0/3 L1 3/6+1/1 L2:3/5+1/1 L3:4/5 L4:3/3 | Ini: +3 | Senses: +4 |
Skills:
Acrobatics+2,Appraise+2,Climb+6,Diplomacy+6,H.animal+3,Heal+9,K.arcana+2,K. eng.+4,K.history+6,K.nobility+2,K.planes+6,K.religion+6,SenseMotives+7,Spel lcraft+2,Stealth+1,Survival+3,Swim+4,ProfessionMiner+7,Concentration+11
Human male Cleric of Gorum 8 | Treasure sheet | m.v.8h,def.bone8h,BStr16m,SoF16min

As Holg recently gained the capacity to rage, do you have any preferences as to what rules to use? The unchained rage gives temporal bonuses instead of modifying Strength and Constitution. Although Holg will lose a bonus on skills and Fort saves, the temporal HP would safe him from nasty auto-kill when he is hit to negative points or ends his rage with a low HP counter.


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We can use the unchained rage rules.


Male Human Starsoul Sorcerer 7 38/38 HP | AC 16 T 12 FF 14 | Fort +6 Ref +6 Will +8 | Initiative +1 | Perception +0

Hope the sphere isn't annoying anyone, it's useful crowd control for most levels so I couldn't resist adding it to spells known as Coen has almost nothing in that regard so far.


Male Android [Warpriest 8, AC 19, T13, FF16 | HP 39/52, F+7 R+4 W+9 | CMB +8, CMD 20 | Init +2, Perc. +13 | Nanite Surge +10 1/1, Blessings 7/7, Fervor 3d6 5/7]

No, it was incredibly useful. I figured Holg was just deliberately playing the dumb@ss for the purposes of comedy. :P


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HP 63/75 (22 NL) [DR 5/B 40/40] AC 26 23 TAC 15 12 FF 23 20 | CMD 26 23 | F +9 R +5 W +10 | Ch:4/5 DS:5/6 BR:6/6 R:7/8 WM:8/8 Ext:0/3 L1 3/6+1/1 L2:3/5+1/1 L3:4/5 L4:3/3 | Ini: +3 | Senses: +4 |
Skills:
Acrobatics+2,Appraise+2,Climb+6,Diplomacy+6,H.animal+3,Heal+9,K.arcana+2,K. eng.+4,K.history+6,K.nobility+2,K.planes+6,K.religion+6,SenseMotives+7,Spel lcraft+2,Stealth+1,Survival+3,Swim+4,ProfessionMiner+7,Concentration+11
Human male Cleric of Gorum 8 | Treasure sheet | m.v.8h,def.bone8h,BStr16m,SoF16min

Fireday is just totally right :))


Female Human (Kellid) Human Ranger 7 / Barbarian 1| HP: 85/85 | AC: 19 (T: 14, F: 16) | CMB: +12, CMD: 24 | F: +8, R: +8, W: +5 | Init: +4 | Perc: +13, SM: +8 | Speed 40'

@Fireday: You should totally take the bow. Things might change as we progress but the tech weapons seem underwhelming to me compared to the meat-and-potatoes weapons so far. Kaska could hand out some serious pain with the bow since she has archery feats, but she's really going to stick with melee for the most part.

Kaska can sword and pistol fight from her barbarian level and I'm going to try it out now and then to see how it goes. She kept that +1 battle axe for that purpose. I don't think it's her most effective way to go, but it sure looks like fun if the fight isn't a high stakes one. :)

I'd say Fireday should take the ioun stone as well unless Viv wants it. That 12 CON is still an issue unless Fireday is going to become a dedicated ranged combatant. That said, Kaska will take the ioun stone if both Fireday and Viv decide to pass on it.

I just see her getting mostly pissed off with it buzzing around her head all the time. :P


Male Android [Warpriest 8, AC 19, T13, FF16 | HP 39/52, F+7 R+4 W+9 | CMB +8, CMD 20 | Init +2, Perc. +13 | Nanite Surge +10 1/1, Blessings 7/7, Fervor 3d6 5/7]

Unfortunately, they said the stone won't stack with my belt...


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Male Android [Warpriest 8, AC 19, T13, FF16 | HP 39/52, F+7 R+4 W+9 | CMB +8, CMD 20 | Init +2, Perc. +13 | Nanite Surge +10 1/1, Blessings 7/7, Fervor 3d6 5/7]

Sorry for the delay, folks. I got roped into helping my brothers and a friend make Starfinder characters IRL and after work the next day my parents wanted to go shopping, so I was so burnt out it was setting off smoke alarms!


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HP 63/75 (22 NL) [DR 5/B 40/40] AC 26 23 TAC 15 12 FF 23 20 | CMD 26 23 | F +9 R +5 W +10 | Ch:4/5 DS:5/6 BR:6/6 R:7/8 WM:8/8 Ext:0/3 L1 3/6+1/1 L2:3/5+1/1 L3:4/5 L4:3/3 | Ini: +3 | Senses: +4 |
Skills:
Acrobatics+2,Appraise+2,Climb+6,Diplomacy+6,H.animal+3,Heal+9,K.arcana+2,K. eng.+4,K.history+6,K.nobility+2,K.planes+6,K.religion+6,SenseMotives+7,Spel lcraft+2,Stealth+1,Survival+3,Swim+4,ProfessionMiner+7,Concentration+11
Human male Cleric of Gorum 8 | Treasure sheet | m.v.8h,def.bone8h,BStr16m,SoF16min

Family shall come first, no need to apologise. I hope you enjoyed the time together.

By the description of the situation this sounds like we might be facing a worm that walks. If you have played the Age of Worms AP you know why that is so terrible news.


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The map has been updated.


Male Android [Warpriest 8, AC 19, T13, FF16 | HP 39/52, F+7 R+4 W+9 | CMB +8, CMD 20 | Init +2, Perc. +13 | Nanite Surge +10 1/1, Blessings 7/7, Fervor 3d6 5/7]

So are we throwing things at the robots or waiting for them to come to us?


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Female Human (Kellid) Human Ranger 7 / Barbarian 1| HP: 85/85 | AC: 19 (T: 14, F: 16) | CMB: +12, CMD: 24 | F: +8, R: +8, W: +5 | Init: +4 | Perc: +13, SM: +8 | Speed 40'

What we do mostly depends on how to robots react to us. If they will leave the room to attack us then the doorway is a bottleneck that gives us a chance to destroy, or mostly destroy the first one through before the second one can arrive in the melee.

If the robots won't follow us out, for example they're set to guard the room and ignore what's not in the room, we'll need to change things up.

They're armed with shields and hammers so we don't have to worry about ranged attacks. Things are starting to hit harder and limiting the enemy's ability to have multiple foes in the fight at the same time will cut down on the healing we need to do and potentially save a life or more as time goes on.

Kaska is really into longevity as a personal goal. :)


The robots are going to move through the door to attack you on their turn, so you can plan accordingly.


HP 63/75 (22 NL) [DR 5/B 40/40] AC 26 23 TAC 15 12 FF 23 20 | CMD 26 23 | F +9 R +5 W +10 | Ch:4/5 DS:5/6 BR:6/6 R:7/8 WM:8/8 Ext:0/3 L1 3/6+1/1 L2:3/5+1/1 L3:4/5 L4:3/3 | Ini: +3 | Senses: +4 |
Skills:
Acrobatics+2,Appraise+2,Climb+6,Diplomacy+6,H.animal+3,Heal+9,K.arcana+2,K. eng.+4,K.history+6,K.nobility+2,K.planes+6,K.religion+6,SenseMotives+7,Spel lcraft+2,Stealth+1,Survival+3,Swim+4,ProfessionMiner+7,Concentration+11
Human male Cleric of Gorum 8 | Treasure sheet | m.v.8h,def.bone8h,BStr16m,SoF16min

If Holg does not have the space to engage personally the robots, he will try to use his spell-like domain abilities to increase the group's damage output.

Or maybe he should just drink one of those enlarge potions and wave his oversized blade all over your heads :D

I generally agree with you Kaska, battlefield control is usually the most effective to survive. Being a low Int cleric of Gorum Holg can be too engaging, but he usually can be convinced to act strategically by a battle leader. Anyway, thanks to shield of faith and magic vestment, and other magical defenses he should be able to withstand most combats at this level.


HP 63/75 (22 NL) [DR 5/B 40/40] AC 26 23 TAC 15 12 FF 23 20 | CMD 26 23 | F +9 R +5 W +10 | Ch:4/5 DS:5/6 BR:6/6 R:7/8 WM:8/8 Ext:0/3 L1 3/6+1/1 L2:3/5+1/1 L3:4/5 L4:3/3 | Ini: +3 | Senses: +4 |
Skills:
Acrobatics+2,Appraise+2,Climb+6,Diplomacy+6,H.animal+3,Heal+9,K.arcana+2,K. eng.+4,K.history+6,K.nobility+2,K.planes+6,K.religion+6,SenseMotives+7,Spel lcraft+2,Stealth+1,Survival+3,Swim+4,ProfessionMiner+7,Concentration+11
Human male Cleric of Gorum 8 | Treasure sheet | m.v.8h,def.bone8h,BStr16m,SoF16min

Are we waiting for the robots round (aka GM heroes xD) or do you need extra input for someone of us Brainiac?


Sorry, I have been busy the last few days. I will post tomorrow morning.


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I am off work until next Thursday December 5th, so my posts may be sporadic until I return.


HP 63/75 (22 NL) [DR 5/B 40/40] AC 26 23 TAC 15 12 FF 23 20 | CMD 26 23 | F +9 R +5 W +10 | Ch:4/5 DS:5/6 BR:6/6 R:7/8 WM:8/8 Ext:0/3 L1 3/6+1/1 L2:3/5+1/1 L3:4/5 L4:3/3 | Ini: +3 | Senses: +4 |
Skills:
Acrobatics+2,Appraise+2,Climb+6,Diplomacy+6,H.animal+3,Heal+9,K.arcana+2,K. eng.+4,K.history+6,K.nobility+2,K.planes+6,K.religion+6,SenseMotives+7,Spel lcraft+2,Stealth+1,Survival+3,Swim+4,ProfessionMiner+7,Concentration+11
Human male Cleric of Gorum 8 | Treasure sheet | m.v.8h,def.bone8h,BStr16m,SoF16min

Enjoy the days with your people Brainiac! :)

Xoud's image is impressive, I really like that kind of art.


Male Android [Warpriest 8, AC 19, T13, FF16 | HP 39/52, F+7 R+4 W+9 | CMB +8, CMD 20 | Init +2, Perc. +13 | Nanite Surge +10 1/1, Blessings 7/7, Fervor 3d6 5/7]

'Ave fun! :D


HP 63/75 (22 NL) [DR 5/B 40/40] AC 26 23 TAC 15 12 FF 23 20 | CMD 26 23 | F +9 R +5 W +10 | Ch:4/5 DS:5/6 BR:6/6 R:7/8 WM:8/8 Ext:0/3 L1 3/6+1/1 L2:3/5+1/1 L3:4/5 L4:3/3 | Ini: +3 | Senses: +4 |
Skills:
Acrobatics+2,Appraise+2,Climb+6,Diplomacy+6,H.animal+3,Heal+9,K.arcana+2,K. eng.+4,K.history+6,K.nobility+2,K.planes+6,K.religion+6,SenseMotives+7,Spel lcraft+2,Stealth+1,Survival+3,Swim+4,ProfessionMiner+7,Concentration+11
Human male Cleric of Gorum 8 | Treasure sheet | m.v.8h,def.bone8h,BStr16m,SoF16min

Brianiac, do you know anything about Coen? He has posted nothing for almost a month. I hope he is ok and only busy.


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He recently moved to a new apartment and doesn't have internet there yet.

I will try to get an update for you guys tomorrow.

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