DM Barcas - Skull & Shackles: Freedom of the Sea (Inactive)

Game Master Isaac Duplechain

With pirates, slavers, and Cheliax prowling the seas, there are some who still appreciate - and fight for - the freedom of the sea.


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Halfling Bard (Sea Singer) 2/Rogue (Knife Master) 3 | HP 34/34 | AC 20 | T 16 | FF 14 | CMD 16 | Fort +4 | Ref +12 | Will +7 (+2 vs fear, +4 vs. air and water effects, or being knocked prone) | Init +4 | Perc +12

More or less what I was thinking, plus Thorne can contribute to a fight out front with his bow. Only downside is Doran and Vrunyar have a teamwork feat and precision damage that will work better if they can flank, but Doran can probably acrobatics into place pretty easily for that. (famous last words...)


Works for me!


1000 posts!


Halfling Bard (Sea Singer) 2/Rogue (Knife Master) 3 | HP 34/34 | AC 20 | T 16 | FF 14 | CMD 16 | Fort +4 | Ref +12 | Will +7 (+2 vs fear, +4 vs. air and water effects, or being knocked prone) | Init +4 | Perc +12

Excellent! Do we automatically level up? ;)

Wyn - sorry about the misunderstanding, just had a different mental picture in my head.


Halfling Bard (Sea Singer) 2/Rogue (Knife Master) 3 | HP 34/34 | AC 20 | T 16 | FF 14 | CMD 16 | Fort +4 | Ref +12 | Will +7 (+2 vs fear, +4 vs. air and water effects, or being knocked prone) | Init +4 | Perc +12

All - I will be on a work trip for the next two weeks (March 2-17). I will have internet access, and some time to check games, but may slow down a bit. Feel free to bot me if I'm holding up combat or otherwise impeding the flow of a game.

Liberty's Edge

Male Human (Taldan) Ranger (Freebooter / Corsair) 4 / Bloodrager (Elemental (Aquatic)) 1 / AC 17/11/16 / HP 47/47 / F +9 R +5 W +3 (+2 vs charm and compulsion) / Init. +1 (+2 at Sea) / Perc. +10 (+2 at Sea) / Sense Motive +10

Congrats on 1,000 posts! It seemed to go by so quickly!

Liberty's Edge

Male Human (Taldan) Ranger (Freebooter / Corsair) 4 / Bloodrager (Elemental (Aquatic)) 1 / AC 17/11/16 / HP 47/47 / F +9 R +5 W +3 (+2 vs charm and compulsion) / Init. +1 (+2 at Sea) / Perc. +10 (+2 at Sea) / Sense Motive +10

Nice roll Doran!


Halfling Bard (Sea Singer) 2/Rogue (Knife Master) 3 | HP 34/34 | AC 20 | T 16 | FF 14 | CMD 16 | Fort +4 | Ref +12 | Will +7 (+2 vs fear, +4 vs. air and water effects, or being knocked prone) | Init +4 | Perc +12

Yeah, would have loved a crit, but it would only have done another 4 points, and the thing'll be dead with Doran's stab and Ollie's missiles anyway. So it can't go all headcrab on Wyn, which is a good thing.

Liberty's Edge

Male Human (Taldan) Ranger (Freebooter / Corsair) 4 / Bloodrager (Elemental (Aquatic)) 1 / AC 17/11/16 / HP 47/47 / F +9 R +5 W +3 (+2 vs charm and compulsion) / Init. +1 (+2 at Sea) / Perc. +10 (+2 at Sea) / Sense Motive +10

Post overlap Doran! I'm for following the trail at this point.


So I rolled 1d50 for the number of charges on the wand... And yall got the full 50. Should help things out a bit.


Male Halfling Bard

Well, now it has 48 charges :) Good find though. Especially for this party :)


Remember to update your hit point totals. I don't really keep track and I trust that what I see is accurate.

Liberty's Edge

Male Human (Taldan) Ranger (Freebooter / Corsair) 4 / Bloodrager (Elemental (Aquatic)) 1 / AC 17/11/16 / HP 47/47 / F +9 R +5 W +3 (+2 vs charm and compulsion) / Init. +1 (+2 at Sea) / Perc. +10 (+2 at Sea) / Sense Motive +10

I just did and John is at 23/29. If you wouldn't mind John could use another cure. He wouldn't say it, or complain but as a player I wouldn't mind since I have been dropped into the negatives twice so far.

P.S. I went back and re-read this whole campaign. There is some great writing here. I love collaborating with all of you!


These swarms are regularly described as the most dangerous encounters in this entire book, so be careful.

Liberty's Edge

Male Human (Taldan) Ranger (Freebooter / Corsair) 4 / Bloodrager (Elemental (Aquatic)) 1 / AC 17/11/16 / HP 47/47 / F +9 R +5 W +3 (+2 vs charm and compulsion) / Init. +1 (+2 at Sea) / Perc. +10 (+2 at Sea) / Sense Motive +10

Shoot... I was wondering if you would leave them in. We have no aoe attacks or alchemist fire. If Barca's would allow the torches to damage them that might work though.


Barcas, did Wyn see anything when she crossed to the other side? I'm thinking she might also try to improvise something to help shield them from the mosquitos (like palm fronds).

I think it would be fairly common sense that you can't easily stab a mosquito with a knife or sword.

Torches as written in the rules deal a small amount of fire damage. Question is, who has them?


Male Elf Barbarian (Urban Barbarian) 2 / Fighter (Archer) 2 /Sorcerer (Wildblood=Sage Cross Blood=Aquatic) | HP 35/35 | AC:16 T:14 FL:12 | CMD 20 | F:+7 R:+4 W:+2 | Init +4 Perception:+8

Everyone should have one Torch and John and myself have a flint rock to light the tourches.

we could also burn a few of the palm leaves as make ready torches or flamming fly swatters


Thorn also has a pair of tindertwigs, which are essentially matches.

Palm fronds themselves wouldn't do much, considering the number - but Thorn's idea might work. If you can think of something that you might realistically find to help, you can go for it.


Male Halfling Bard

Okay, this is not how the spell was meant I suppose, but could Shocking Grasp substitute as a bug zapper?


Shocking Grasp will not do any damage, but I suppose holding the charge might act in the same warding manner as a torch.


Male Halfling Bard

Thanks muchly


Halfling Bard (Sea Singer) 2/Rogue (Knife Master) 3 | HP 34/34 | AC 20 | T 16 | FF 14 | CMD 16 | Fort +4 | Ref +12 | Will +7 (+2 vs fear, +4 vs. air and water effects, or being knocked prone) | Init +4 | Perc +12

This is going to be quite a challenge - I think the torches are our best bet, though they only do 1 point of fire damage on a hit. I'm not sure if we'll be better off if Thorn and Wyn come back across the posts or not.


I was thinking if we set some of the leaves/brush on fire and then toss it down into the bog, the fire hitting the wet will raise up a lot of steam and smoke which might make them unhappy and want to divert.

Thorn goes first so if he can light the torches then Wyn could try that.

If only some of the plants growing would happen to be lemon grass! (Where citronella oil comes from...)


That's a good idea. Go for it. It might take more than one round to create a large enough fire to ward them off, but it's worth trying. Just don't start a forest fire.


DM Barcas wrote:
That's a good idea. Go for it. It might take more than one round to create a large enough fire to ward them off, but it's worth trying. Just don't start a forest fire.

Yeah, the hope is the wet in the bog would keep it from spreading.

I know Thorn doesn't get to post very often so I will post and hope he is okay with this. If we need to retcon anything to adjust for his own actions that's fine with me.

Liberty's Edge

Male Human (Taldan) Ranger (Freebooter / Corsair) 4 / Bloodrager (Elemental (Aquatic)) 1 / AC 17/11/16 / HP 47/47 / F +9 R +5 W +3 (+2 vs charm and compulsion) / Init. +1 (+2 at Sea) / Perc. +10 (+2 at Sea) / Sense Motive +10

I'm traveling in Houston for the next 10 days... I'll post when I can.


Male Elf Barbarian (Urban Barbarian) 2 / Fighter (Archer) 2 /Sorcerer (Wildblood=Sage Cross Blood=Aquatic) | HP 35/35 | AC:16 T:14 FL:12 | CMD 20 | F:+7 R:+4 W:+2 | Init +4 Perception:+8

Nice John, You, Issac and myself should try and meet up while you are in town. Not sure what your schedule is like while in Houston.


I'll loop you in the planning. You might have to burn a day.


Male Elf Barbarian (Urban Barbarian) 2 / Fighter (Archer) 2 /Sorcerer (Wildblood=Sage Cross Blood=Aquatic) | HP 35/35 | AC:16 T:14 FL:12 | CMD 20 | F:+7 R:+4 W:+2 | Init +4 Perception:+8

OK, COOL LET ME KNOW


OKAY

Liberty's Edge

Male Human (Taldan) Ranger (Freebooter / Corsair) 4 / Bloodrager (Elemental (Aquatic)) 1 / AC 17/11/16 / HP 47/47 / F +9 R +5 W +3 (+2 vs charm and compulsion) / Init. +1 (+2 at Sea) / Perc. +10 (+2 at Sea) / Sense Motive +10

Thorn, you are more then welcome to join us. I am not sure what day we are getting together, but i'm free all next week.

On another note, Barcas, how much of our starting gear do we have? I ask because I started John out with two gallons of rum as part of his backstory... I'm thinking that if I still have it I could make some makeshift molotov cocktails out of them.. with 31hp's each, its the only thing I could think of. If we don't I would suggest we run, or jump into the water.


You have your weapons and your armor, along with some packs with which to carry food and some empty barrels with which to carry water. Your rum is back on the ship's stores, transferred with you. I suppose you should have any of the items you all were able to squirrel away, like the extra weapons, reagents, and whatnot. Doran would also have his full set of gear, but Plugg would hang onto everyone else's.

Liberty's Edge

Male Human (Taldan) Ranger (Freebooter / Corsair) 4 / Bloodrager (Elemental (Aquatic)) 1 / AC 17/11/16 / HP 47/47 / F +9 R +5 W +3 (+2 vs charm and compulsion) / Init. +1 (+2 at Sea) / Perc. +10 (+2 at Sea) / Sense Motive +10

Doran, ill give you an aid if you want, though you called for Vrun!

PS. Barcas, I made it back np, 8 East was the way to go, thanks!


Halfling Bard (Sea Singer) 2/Rogue (Knife Master) 3 | HP 34/34 | AC 20 | T 16 | FF 14 | CMD 16 | Fort +4 | Ref +12 | Will +7 (+2 vs fear, +4 vs. air and water effects, or being knocked prone) | Init +4 | Perc +12

Any help is welcome, Doran just called for Vrunyar because he knows him to be a healer.

Liberty's Edge

Male Human (Taldan) Ranger (Freebooter / Corsair) 4 / Bloodrager (Elemental (Aquatic)) 1 / AC 17/11/16 / HP 47/47 / F +9 R +5 W +3 (+2 vs charm and compulsion) / Init. +1 (+2 at Sea) / Perc. +10 (+2 at Sea) / Sense Motive +10

Olli, might I suggest that the nat 1 on the wand warrants a use of a hero point so it's not exhausted for the day?


Ollivor Myles wrote:

Ollivor attempts to heal himself with the wand again, as much to stop the bleeding as anything.

Use Magic Device 1d20 + 7 ⇒ (3) + 7 = 10

He rolled a 3, not a 1. You guys can keep on using it.


M Dwarf Alchemist (Vivisectionist/Chirurgeon) 5 HP 39:39 | AC:17 T:12 FF:15 | CMD 17 | F:+6 R:+6 W:+3 | Init: +2 Per: +7

I need to pay better attention to the discussion thread before posting. I hope it doesn’t seem like I was ignoring John’s offer to aid another. Vrunyar went to Doran since he called. Usually, I try to heal whomever has the lowest hp first.


Halfling Bard (Sea Singer) 2/Rogue (Knife Master) 3 | HP 34/34 | AC 20 | T 16 | FF 14 | CMD 16 | Fort +4 | Ref +12 | Will +7 (+2 vs fear, +4 vs. air and water effects, or being knocked prone) | Init +4 | Perc +12

I tend to read the discussion thread first, because I've had several occasions where I missed something the group had agreed on and posted something counter to it. But I think in this case, you were right on - Doran called to you for help, and you gave it. And I thank you for it.


Just waiting for Barcas to report whether we've found anything on the other side of the bridge to help the others cross.

Liberty's Edge

Male Human (Taldan) Ranger (Freebooter / Corsair) 4 / Bloodrager (Elemental (Aquatic)) 1 / AC 17/11/16 / HP 47/47 / F +9 R +5 W +3 (+2 vs charm and compulsion) / Init. +1 (+2 at Sea) / Perc. +10 (+2 at Sea) / Sense Motive +10

Vrun should get a couple since he does +2 damage with each flask and can deal sneak damage too!


M Dwarf Alchemist (Vivisectionist/Chirurgeon) 5 HP 39:39 | AC:17 T:12 FF:15 | CMD 17 | F:+6 R:+6 W:+3 | Init: +2 Per: +7

+2 to damage? I’ve looked and can’t see that on my sheet at all. Did I miss a Alchemist class feature?


Male Halfling Bard

Maybe your achetype doesn't have it? I never played an alchemist so I'm just guessing mind

Liberty's Edge

Male Human (Taldan) Ranger (Freebooter / Corsair) 4 / Bloodrager (Elemental (Aquatic)) 1 / AC 17/11/16 / HP 47/47 / F +9 R +5 W +3 (+2 vs charm and compulsion) / Init. +1 (+2 at Sea) / Perc. +10 (+2 at Sea) / Sense Motive +10

You still have throw anything.

Throw Anything (Ex)

All alchemists gain the Throw Anything feat as a bonus feat at 1st level. An alchemist adds his Intelligence modifier to damage done with splash weapons, including the splash damage if any. This bonus damage is already included in the bomb class feature.

Liberty's Edge

Male Human (Taldan) Ranger (Freebooter / Corsair) 4 / Bloodrager (Elemental (Aquatic)) 1 / AC 17/11/16 / HP 47/47 / F +9 R +5 W +3 (+2 vs charm and compulsion) / Init. +1 (+2 at Sea) / Perc. +10 (+2 at Sea) / Sense Motive +10

I'm back home after my time in Texas, so no more cell phone posts!


Halfling Bard (Sea Singer) 2/Rogue (Knife Master) 3 | HP 34/34 | AC 20 | T 16 | FF 14 | CMD 16 | Fort +4 | Ref +12 | Will +7 (+2 vs fear, +4 vs. air and water effects, or being knocked prone) | Init +4 | Perc +12

John - I think if you want to be the captain, you should lead, rather than command. While it may be the case that naval captains throughout history have generally been able to command their crews without question, it doesn't work so well in an RPG when the crew is a bunch of PCs.

While Doran has been serving as first mate, I've tried to keep the relationships balanced, rather than Doran being in charge. I hope I've done okay at that, and I'd suggest you try something similar, whether you're the captain or not. We're all the heroes of this story, so a balanced approach lets everyone feel that way.


As long as we all agree that I am truly in charge.

I am getting the popcorn out. This is a conversation that needs to be had.

Liberty's Edge

Male Human (Taldan) Ranger (Freebooter / Corsair) 4 / Bloodrager (Elemental (Aquatic)) 1 / AC 17/11/16 / HP 47/47 / F +9 R +5 W +3 (+2 vs charm and compulsion) / Init. +1 (+2 at Sea) / Perc. +10 (+2 at Sea) / Sense Motive +10

I agree with you Doran. You're right that this is a story that comes together from each perspective blending together to create something great. The way I play John is not so much based on how I feel as a person, but how I think *John* the character would act. Some of the actions I take with John are hard wired into the character however. Freebooters Bane for instance requires that I "nominate" a target. Other things are more tactical in nature. The fact is, half us are are at half healing and a bad set of rolls could put us out.

That said, what I am hoping for is that John and Doran could act as a team, sort of Captain and First-Mate, in the way that Barcas originally intended Iakob and John to be.


Likewise, I am just roleplaying Wyn as she'd feel right now. John's largely been in the background and/or helping fellow crewmen out alongside them, and him stepping forward and suddenly barking orders just over the course of the last in-game day really has caught her off guard, and she--particularly being chaotic--is going to chafe at a sudden display of "authority" from one she had come to see as an equal. How she responds as things go forward depends a lot on what happens next.

As for who plays what role, I figure the party works that out as the right time comes.

On another note, Wyn IS also being fatalistic. She really doesn't have a lot to live for besides vengeance and killing Plugg, and I haven't done a good job of finding her something. This game has had very few victories and a lot of burning failures/catastrophes, and it's hard with the way I designed her to grab onto something for her to want to live for--my fault, I guess, but sometimes you don't realize how your character's background is going to feed into how you play their present--maybe she was a bad choice to app for this game (and she was a second choice for entry anyway). I admit I don't often very much have fun in this game, and to be totally honest, if Wyn died and I could leave the game, I'd feel totally okay with that. I also am not sure my playstyle really suits the rest of the party's. Now, rest assured, I'm not going to make her do anything that would screw over the party but I'll be honest--the girl does have a death wish, and I don't feel a lot of motivation to prevent that. But on the upside, oddly, that in itself is kind of interesting to play though. I'm kind of hoping on an upside to play her through some of her darker thoughts she might find new ways to interact and talk to people that'll shake her out of it and provide her some new direction.


Male Halfling Bard

Well, I for one would miss Wyn , she's been very interesting to watch.

Ollivor is trying to do things the Andoran way, now that the issue is being pressed forward ;)


I appreciate that, Ollivor. I also enjoyed your post.

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