Count of the March (Inactive)

Game Master djdust

The fate of the world pivots around a trading post in the Verduran Forest

Date: Sunday, Gozran 8, 4718 AR
Campaign Info
Campaign Map
Battle Maps
Party Inventory and Loot Tracker


1,351 to 1,400 of 3,572 << first < prev | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | next > last >>

M Paladin 2 | HP: 21/21 | AC: 19/11/18 | Init: +1 | Perc: +1 | F: +5 R: +1 W: +4 | CMD: 16 (15FF)

Kytes nods at the wisdom of waiting until the chaneque is out hunting to look for the remaining druid. "But after we have rescued your friend, we must kill the remaining chaneque, agreed? We must not let them continue to befoul the lands."


Male Sylph Inquisitor (Suit Seeker) 3; HP 23/23; AC 17/T 12/ FF 15; Fort +3, Ref +3, Will +6; CMB +4, CMD 16; Init +7; Per +8; Spd 35 ; Sense Motive +8 / Harrow Card List

”So you did, and a good spearing it was! Attai returns good naturedly, rubbing his abdomen a little gingerly.

”A good plan Kolondros, and, I think, I agree with Kytes. This malfeasance must be ended.


campaign info | maps

Kolondros nods, "Indeed, eliminating the chaneque and destroying the skulls will free Grezhg from their possession."


campaign info | maps

So then, you have maybe 3 hours before sundown. The cave mouth is at the heart of the island surrounded by the bog. How would you like to prepare?


Male Sylph Inquisitor (Suit Seeker) 3; HP 23/23; AC 17/T 12/ FF 15; Fort +3, Ref +3, Will +6; CMB +4, CMD 16; Init +7; Per +8; Spd 35 ; Sense Motive +8 / Harrow Card List

I have bless and stunning barrier left, and a bunch of uses of Bit of Luck from the Luck domain. No more judgment or sylph wind-trick...


Male Human Kineticist 3 HP 30/30 AC 15(17)/12 Touch/13(15) FF Init + 7 Perc + 6 Saves F-7/R-5/W-1 CMD 15

I have some teas we could use, but I can't find the info on them. Is that something in the PFSRD that I'm missing, or was that a homebrew thing? Also, I have a potion of Barkskin that should probably go to Attai or Kytes.


campaign info | maps

The teas are homebrewed, and as such, are admittedly probably not that well thought out. They're mainly meant to remove status ailments, but preparing them ahead of time is probably a good idea.

The Teas:

Teas sell for 5bags/1gp. Brewing one bag of tea takes 10 minutes and requires steeping the tea in 1 pint of boiling water. The tea can be taken then or be stored in a waterskin for use later. Drinking or administering the tea is a move action and on the next round immediately alleviates the following conditions:
Tummy Tea - Nauseated
Energy Tea - Fatigued
Calming Tea - Shaken
Alertness Tea - Drowsy

As you wait for sundown, Kolondros guides you to the island in the bog, where he has a small, primitive, camp near the cave mouth.


Male Human Kineticist 3 HP 30/30 AC 15(17)/12 Touch/13(15) FF Init + 7 Perc + 6 Saves F-7/R-5/W-1 CMD 15

Thanks! Saved that info, as I should have done before.


M Paladin 2 | HP: 21/21 | AC: 19/11/18 | Init: +1 | Perc: +1 | F: +5 R: +1 W: +4 | CMD: 16 (15FF)

Kytes will follow the lead of the others, uncomfortably impatient now that the source of evil is this close.

"I have a few potions, healing and protection from evil doers. Not sure either of those helps us right now but maybe if the chaneque turns on us in a fight."

I have one use of Lay on Hands left for the day if anyone needs the healing right now. Kytes is at 19/21hp.


Male Sylph Inquisitor (Suit Seeker) 3; HP 23/23; AC 17/T 12/ FF 15; Fort +3, Ref +3, Will +6; CMB +4, CMD 16; Init +7; Per +8; Spd 35 ; Sense Motive +8 / Harrow Card List

Attai stumbles and leans on his morningstar, visibly fatigued. Also: wet, stained, stabbed, cured and somehow, not miserable. His sylph ability to rise above melancholy serves him well.

"An...interesting day. Do we rest and move on refreshed, or prepare to strike now while we yet may still have the element of surprise?"


campaign info | maps

Kolondros clarifies. His plan is to attack the chaneque when they emerge from their cave at dusk. To infiltrate the cave means facing yet another dominated druid (and his bear) first. Taking out the chaneque first will free the cave druid, as you freed him.

He informs you that there are three other chaneque nesting in the cave. What you know about the chaneque after facing one: They are small agile fey, they can fly, they have the ability to dominate if they hit you with a faerie skull, and they have some sort of fear ability.

Ashilia and Kolondros are mostly down to orisons, but they can provide everyone with Resistance. Kolondros also has some scrolls he offers as thanks for helping him out: Blend, Longstrider, and Whispering Lore.

Of course the plan was only his suggestion. If you want to wait until the next day when you have all your abilities back, you'll have to survive the night and the next day in the wilderness.

"It wouldn't be wise to sleep here as long as the chaneque still occupy this place," he indicates his simple camp. "They can simply possess us while we rest."


Male Human Kineticist 3 HP 30/30 AC 15(17)/12 Touch/13(15) FF Init + 7 Perc + 6 Saves F-7/R-5/W-1 CMD 15

Sounded like a great suggestion to me!

Nodding, Iagon gives the cave a contemplative frown. If we attack at dusk, we will be engaged with three of the creatures, right? Do they have a preferred hunting grounds at which we could better ambush them, perhaps even one at a time?

Is there an area within range of the cave mouth where we could hide with readied actions?


Male Sylph Inquisitor (Suit Seeker) 3; HP 23/23; AC 17/T 12/ FF 15; Fort +3, Ref +3, Will +6; CMB +4, CMD 16; Init +7; Per +8; Spd 35 ; Sense Motive +8 / Harrow Card List

”So be it, strike now while we hae some element of surprise,

Attai listens and nods as Iagon begins to formulate a plan.


campaign info | maps

Kolondros shows you the cave mouth. Set into the base of a low hill in the island's center is a wide and low crevice, like the wicked grin of a hungry goblin. The entrance is veiled in mosses and gnarled tree roots. Between the cave and the bog are several of the large dark oaks, bare of leaves but dripping with moss. They'd provide plenty of cover to hide behind while remaining in sight of the cave.

As you make preparations, you realize the light in the forest is getting low. Dusk is fast approaching.

Will update with initiatives as soon as I get the map finished and up.


Female Elf Occultist (Silksworn) 4 | HP 24/24| AC 18 (flat-footed 14, touch 14) | CMD 15| Fort +5, Ref +7, Will +4 | Init +4; Perc +9 (low-light vision), Sense Motive +6 | Spells 2/2, 4/4

Before they go into the cave, Liamae uses her wand to replenish her mage armor. She draws power from her bracers and places an aegis on Kytes's armor as well.

Kytes's armor gains a +1 enhancement bonus for 1 minute.


Male Sylph Inquisitor (Suit Seeker) 3; HP 23/23; AC 17/T 12/ FF 15; Fort +3, Ref +3, Will +6; CMB +4, CMD 16; Init +7; Per +8; Spd 35 ; Sense Motive +8 / Harrow Card List

As they approach and are still soemwhat gathered, Attai cast’s bless on the group. ”Let the Harrow guide us through to our own fate.


M Paladin 2 | HP: 21/21 | AC: 19/11/18 | Init: +1 | Perc: +1 | F: +5 R: +1 W: +4 | CMD: 16 (15FF)

Kytes stands ready, accepting the enchantment to his armor and the blessing from Attai. He whispers the prayer of Iomedae over and over and under his breath, waiting.


Male Human Kineticist 3 HP 30/30 AC 15(17)/12 Touch/13(15) FF Init + 7 Perc + 6 Saves F-7/R-5/W-1 CMD 15

Iagon re-initiates his flesh of wood ability and waits with a blast ready to attack whatever comes out of the cave.


campaign info | maps

Battle Music

Initiatives:

Attai: 1d20 + 4 ⇒ (6) + 4 = 10
Iagon: 1d20 + 7 ⇒ (15) + 7 = 22
Kytes: 1d20 + 1 ⇒ (14) + 1 = 15
Liamae: 1d20 + 4 ⇒ (16) + 4 = 20
Túrante: 1d20 + 5 ⇒ (3) + 5 = 8
Ashilia: 1d20 + 3 ⇒ (18) + 3 = 21
Kolondos: 1d20 + 1 ⇒ (6) + 1 = 7
Chanque: 1d20 + 3 ⇒ (1) + 3 = 4

Stealth:

Attai: 1d20 + 2 ⇒ (6) + 2 = 8
Iagon: 1d20 + 5 ⇒ (20) + 5 = 25
Kytes: 1d20 - 2 ⇒ (11) - 2 = 9
Liamae: 1d20 + 4 ⇒ (2) + 4 = 6
Túrante: 1d20 + 3 ⇒ (17) + 3 = 20
Ashilia: 1d20 - 1 ⇒ (12) - 1 = 11
Kolondros: 1d20 + 6 ⇒ (2) + 6 = 8

Perception:

Chaneque: 1d20 + 8 ⇒ (7) + 8 = 15

Preparing for battle, the druids will provide everyone with Resistance. Ashilia will also give Iagon Keen Senses, which will grant him Low-Light Vision, so that he’s not blind in this fight too.

Beyond the dense forest canopy, the sun is setting in the west. Around the bog cave, the trees are sparse and dead, branches bare but covered in moss, so there’s a bit of an opening to the sky. It’s actually a pretty perfect location for a colony of bats to roost. As the party waits behind the massive tree trunks for the Chaneque to appear, they may catch a glimpse of the red-orange light of the setting sun highlighting the edge of a cumulous cloud.

Then there is the sound. Instinct and hunger draws the bats out to feed. Their approach is heralded by the sound of hundreds of thousands of tiny pairs of wings echoing out of the cave. Then, in a sudden eruption of movement, an entire cloud of bats bursts from the low and wide cave mouth, filling the air with ultrasonic chatter.

As the bat colony rises into the air above the trees, three small figures appear at the cave mouth. Gnarled and batlike themselves, the Chaneque stop and look around. In their dark tongue, the signal to each other that something is amiss.

Map is up! Slide 17. Iagon and Turante can act in the Surprise Round. Then Iagon can act again in Round 1.

Surprise Round:
Iagon (Flesh to Wood, Bless, Resistance, Keen Senses)
Turante (Bless, Resistance)

Round 1: Bold May Act
Iagon (Flesh to Wood, Bless, Resistance, Keen Senses)

Ashilia (Bless, Resistance, 6dmg)
Liamae (Bless, Mage Armor, Resistance, 7dmg)
Kytes (Bless, Aegis, Resistance, 3dmg)
Attai (Bless, Resistance, 5dmg)
Turante (Bless, Resistance, 3dmg)
Kolondos (Bless, Resistance, 7dmg)
Chaneque (Red, Yellow, Blue)


Male Human Kineticist 3 HP 30/30 AC 15(17)/12 Touch/13(15) FF Init + 7 Perc + 6 Saves F-7/R-5/W-1 CMD 15

Iagon moves out from cover, perhaps a bit overeager to prove himself given the failure of the last fight. He targets the lead Chaneque, then gathers up the power around him and hurls it out, taking more than a bit of his own energy to do so.

Accepting one point of burn for extended range to 120

Attack: 1d20 + 3 + 1 ⇒ (12) + 3 + 1 = 16
Damage: 1d6 + 5 ⇒ (6) + 5 = 11

Then, seeing that he no doubt drew their attention, steps out again and draws the nearby wood and leaves about him in a whirlwind of splinters. Shouting out with power, he sends a hail of these splinters at the very same Chaneque.

Above is the first round action - gathering power to avoid burn for extended range.

Attack: 1d20 + 3 + 1 ⇒ (16) + 3 + 1 = 20
Damage: 1d6 + 5 ⇒ (2) + 5 = 7


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Having refreshed her mage armor spell, Túrante is prepared to rush out and fight the chaneque, and she steps around the large tree and prepares for the chaneque to strike.

Readied action to attack if the chaneque close in. If not, looks like I'll be charging next round!

Readied dueling sword attack: 1d20 + 2 ⇒ (5) + 2 = 7


campaign info | maps

In a barrage of wooden ballistics, Iagon blasts one of the Chaneque from afar. The batlike Fey looks badly battered, but still stands.

The Chaneque hiss and howl as Turante appears before them, ready to strike.

“That’s it! Way to go!” shouts Ashilia excitedly. In his excitement, he turns to Liamae and gives her a touch of Guidance.

Round 1: Bold May Act
Iagon (Flesh to Wood, Bless, Resistance, Keen Senses, 1pt burn)
Ashilia (Bless, Resistance, 6dmg)
Liamae (Guidance, Bless, Mage Armor, Resistance, 7dmg)
Kytes (Bless, Aegis, Resistance, 3dmg)
Attai (Bless, Resistance, 5dmg)
Turante (Bless, Resistance, 3dmg)

Kolondos (Bless, Resistance, 7dmg)
Chaneque (Red, Yellow, Blue: 18dmg)


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Turante advances on the nearest chaneque and lashes out with her sword, clearly not wasting time!

Dueling sword attack, blessed: 1d20 + 3 ⇒ (2) + 3 = 5


Male Sylph Inquisitor (Suit Seeker) 3; HP 23/23; AC 17/T 12/ FF 15; Fort +3, Ref +3, Will +6; CMB +4, CMD 16; Init +7; Per +8; Spd 35 ; Sense Motive +8 / Harrow Card List

Attai sights his crossbow at the chaneque flayed by Iagon's burst and lets fly with a bolt.

Ktungg!!!: 1d20 + 1 + 2 + 1 ⇒ (10) + 1 + 2 + 1 = 14 [+1 BAB, +2 Dex, +1 bless]
Pltshhht!!!: 1d10 ⇒ 10

[Can't seem to access map, if Attai needs to move first to get line of fire pls move him. Also his attack assumes he is not firing into melee (not sure which chaneque Türante targeted...]


Female Elf Occultist (Silksworn) 4 | HP 24/24| AC 18 (flat-footed 14, touch 14) | CMD 15| Fort +5, Ref +7, Will +4 | Init +4; Perc +9 (low-light vision), Sense Motive +6 | Spells 2/2, 4/4

Liamae moves forward a bit to get a clear bead on the chaneque Turante is attacking before firing an arrow past her fellow elf!

Longbow, Into Melee: 1d20 + 5 - 4 ⇒ (16) + 5 - 4 = 17
Damage: 1d8 ⇒ 2


M Paladin 2 | HP: 21/21 | AC: 19/11/18 | Init: +1 | Perc: +1 | F: +5 R: +1 W: +4 | CMD: 16 (15FF)

Kytes is just too far away to get any sword strokes in early on. He advances and takes his place next to Turante, protecting her right flank, and using his shield to try to ward any blows from the evil bat-men.

Just double move this turn to get into the action.


campaign info | maps

Kytes and Turante close with the nearest chaneque. A little bit quicker to act, Turante swishes her dueling blade, but her attack merely cuts the air above the chaneque's head.

Liamae fires a guided arrow directly between her two companions and hits the chaneque in its wicked heart, finishing the job Iagon started.

Attai follows with his heavy crossbow and nails the chaneque closest to him.

Kolondros spins around the other side of the tree and hurls a spear at the same chaneque.
Spear: 1d20 + 3 ⇒ (8) + 3 = 11
His spear barely grazes the creature, not enough to cut through its blackened flesh.

Seeing the elf druid, the chaneque howl in realization, their slave has been freed. The injured chaneque glares at Kytes, its eyes flash red.
Kytes Will+Resistance+Bless: 1d20 + 4 + 1 + 1 ⇒ (1) + 4 + 1 + 1 = 7
A chill runs down Kytes' spine, and he finds he is a little less sure of himself. Kytes is Shaken, although I don't see any note of how long this is supposed to last. Let's just say 1d6 ⇒ 2 rounds.The chaneque then clumsily flies around and behind Kytes and Turante, to take cover behind a tree.

The other chaneque removes a skull from its belt. In its dark tongue it barks out a command, then retreats further back into the darkness of the cave.

GM Screen:

1d3 ⇒ 1

Round 2: Bold May Act
Iagon (Flesh to Wood, Bless, Resistance, Keen Senses, 1pt burn)

Ashilia (Bless, Resistance, 6dmg)
Liamae (Guidance, Bless, Mage Armor, Resistance, 7dmg)
Kytes (Bless, Aegis, Resistance, 3dmg, Shaken)
Attai (Bless, Resistance, 5dmg)
Turante (Bless, Resistance, Mage Armor, 3dmg)
Kolondros (Bless, Resistance, 7dmg)
Chaneque (Red 10dmg, Yellow)


Male Human Kineticist 3 HP 30/30 AC 15(17)/12 Touch/13(15) FF Init + 7 Perc + 6 Saves F-7/R-5/W-1 CMD 15

Are any of them visible?


campaign info | maps

Iagon: Yellow is in the cover of darkness. From where you currently stand, Red is blocked from your view by a tree.


Male Human Kineticist 3 HP 30/30 AC 15(17)/12 Touch/13(15) FF Init + 7 Perc + 6 Saves F-7/R-5/W-1 CMD 15

Unable to target any of the enemies, Iagon moves out from cover and joins Attai and Liamae. He watches the cave, looking for any sign of the retreating target.

Double move


campaign info | maps

Seeing Liamae and then Iagon run off, Ashilia bites his lower lip. He moves around the tree and points at the tree the Chaneque just flew behind. He begins making animal noises and writhing his fingers upward toward the sky as his eyes flash green. Just then, the soggy ground around the tree begins sprouting reeds and vines which quickly grow upward to wrap around anything they can. Casting Entangle.
Chaneque Ref: 1d20 + 6 ⇒ (2) + 6 = 8
On the other side of the tree clings the chaneque, and now it is lashed to the tree by moss and vine.

Round 2: Bold May Act
Iagon (Flesh to Wood, Bless, Resistance, Keen Senses, 1pt burn)
Ashilia (Bless, Resistance, 6dmg)
Liamae (Guidance, Bless, Mage Armor, Resistance, 7dmg)
Kytes (Bless, Aegis, Resistance, 3dmg, Shaken)
Attai (Bless, Resistance, 5dmg)
Turante (Bless, Resistance, Mage Armor, 3dmg)

Kolondros (Bless, Resistance, 7dmg)
Chaneque (Red: 10dmg, entangled; Yellow)


Female Elf Occultist (Silksworn) 4 | HP 24/24| AC 18 (flat-footed 14, touch 14) | CMD 15| Fort +5, Ref +7, Will +4 | Init +4; Perc +9 (low-light vision), Sense Motive +6 | Spells 2/2, 4/4

Seeing the closer chaneque contained, Liamae strides forward and shoots the distant creature! (Yellow)

Longbow: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d8 ⇒ 5


M Paladin 2 | HP: 21/21 | AC: 19/11/18 | Init: +1 | Perc: +1 | F: +5 R: +1 W: +4 | CMD: 16 (15FF)

Despite the chill from the glare of the chaneque's eyes, Kytes still has the will to fight these evil things. With one trussed up by Ashila's spell, he closes the gap to the nearest (yellow) one.

Not sure if a charge is allowed here, because of terrain. If so, I will roll it below, if not, disregard. If charge is allowed, Kytes takes a -2 to AC next round, in addition to being shaken.

Kytes longsword, shaken, charge: 1d20 + 6 - 2 + 2 ⇒ (12) + 6 - 2 + 2 = 18
Dmg, if hit: 1d8 + 3 ⇒ (2) + 3 = 5


Male Sylph Inquisitor (Suit Seeker) 3; HP 23/23; AC 17/T 12/ FF 15; Fort +3, Ref +3, Will +6; CMB +4, CMD 16; Init +7; Per +8; Spd 35 ; Sense Motive +8 / Harrow Card List

Attai drops his heavy crossbow and makes a beeline for the tree to his north, sprinting across the fen and rounding the dark bole, bringing his morningstar to bear as he does so.

Double Move: 70' movement to end at square C15


campaign info | maps

Liamae fires into the darkness of the cave, aiming for where she thinks the chaneque has gone.
Miss on 1: 1d2 ⇒ 1

Kytes can still see the creature and he charges into the cave mouth swinging. He cuts into the chaneque, spilling its dark blood.

Attai runs around the tree in order to cut off the entangled chaneque. However, he runs right into the area affected by Ashilia's spell.
Attai Ref+Resistance: 1d20 + 2 + 1 ⇒ (15) + 2 + 1 = 18
Attai Ref+Resistance: 1d20 + 2 + 1 ⇒ (20) + 2 + 1 = 23
The airy sylph nimbly avoids the clinging overgrowth and moves undeterred. Attai is not entangled, but the spell area is still difficult terrain, which puts him at E-14.

Round 2: Bold May Act
Iagon (Flesh to Wood, Bless, Resistance, Keen Senses, 1pt burn)
Ashilia (Bless, Resistance, 6dmg)
Liamae (Guidance, Bless, Mage Armor, Resistance, 7dmg)
Kytes (Bless, Aegis, Resistance, 3dmg, Shaken)
Attai (Bless, Resistance, 5dmg)
Turante (Bless, Resistance, Mage Armor, 3dmg)
Kolondros (Bless, Resistance, 7dmg)
Chaneque (Red: 10dmg, entangled; Yellow: 5dmg)

Turante is up!


Male Sylph Inquisitor (Suit Seeker) 3; HP 23/23; AC 17/T 12/ FF 15; Fort +3, Ref +3, Will +6; CMB +4, CMD 16; Init +7; Per +8; Spd 35 ; Sense Motive +8 / Harrow Card List

Ah, had completely missed that that was entangle-y. I did wonder what that circle was. Can I retcon that move?


campaign info | maps

If you wish, although youve done a good enough job avoiding getting entangled yourself!


Male Sylph Inquisitor (Suit Seeker) 3; HP 23/23; AC 17/T 12/ FF 15; Fort +3, Ref +3, Will +6; CMB +4, CMD 16; Init +7; Per +8; Spd 35 ; Sense Motive +8 / Harrow Card List

Eh, fair enough. I’ll stay where I am now - my other move would be to move to get line of sight and then load crossbow, but loading heavy crossbow is a full round action...


campaign info | maps

Turante's elven vision only goes so far, so she does not follow Kytes into the darkness of the cave. Instead she turns her focus on the chaneque now bound to the tree behind her and flings a globule of acid at it.
Acid Splash+Bless+RF: 1d20 + 4 + 1 + 2 ⇒ (3) + 4 + 1 + 2 = 10
She is just unable to pinpoint the small creature in the tangle of moss and vines.

Kolondros moves to just inside the cave mouth and undergoes a subtle transformation. His eyes narrow and his pointed ears enlarge and become more batlike. He calls out, "Grezhg! It is I, Kolondros, come to free you friend!"

The entangled chaneque tries to free itself from the tree.
Str: 1d20 - 2 ⇒ (7) - 2 = 5
It struggles against the vines but remains entangled. Better to get someone else to help, it thinks. It grabs a skull from its belt and lobs it at Turante.
Skull+Surge: 1d20 + 3 + 1d6 ⇒ (2) + 3 + (3) = 8
The skull flies harmlessly over Turante's head.

Deeper in the cave, the other chaneque strikes out at Kytes.
Claw+Surge: 1d20 + 5 + 1d6 ⇒ (5) + 5 + (3) = 13
Kytes holds off the attack with his shield.

Then, out from the darkness, two figures emerge from deeper in the cave. Kytes can see another half-orc, wielding a heavy club, and a bear companion.
Init: 1d20 ⇒ 1

Need to find some icons for these two. Will update the map later.

Round 3: Bold May Act
Iagon (Flesh to Wood, Bless, Resistance, Keen Senses, 1pt burn)

Ashilia (Bless, Resistance, 6dmg)
Liamae (Guidance, Bless, Mage Armor, Resistance, 7dmg)
Kytes (Bless, Aegis, Resistance, 3dmg, Shaken)
Attai (Bless, Resistance, 5dmg)
Turante (Bless, Resistance, Mage Armor, 3dmg)
Kolondros (Bless, Resistance, 7dmg)
Chaneque (Red: 10dmg, entangled; Yellow: 5dmg)
Half-Orc Druid and Bear

Iagon may act!


Male Human Kineticist 3 HP 30/30 AC 15(17)/12 Touch/13(15) FF Init + 7 Perc + 6 Saves F-7/R-5/W-1 CMD 15

Iagon rushes forward to get closer to Turante as he sees her turn to trade shots with the now concealed to him Chaneque. He gets to where he can just see it around the tree and lets loose with a blast of wood particles.

Attack: 1d20 + 3 + 1 ⇒ (8) + 3 + 1 = 12
Damage: 1d6 + 5 ⇒ (2) + 5 = 7

Targeting red


campaign info | maps

Although it’s attention is on Turante, the entangled Chaneque notices Iagon running around the tree just in time. It clings it’s body tighter to the tree to avoid most of the blast, it’s charred skin blocking the rest.

Nowww Ashilia is really out of spells. He begins hustling toward the cave, his little legs carrying him as far as they can.

Round 3: Bold May Act
Iagon (Flesh to Wood, Bless, Resistance, Keen Senses, 1pt burn)
Ashilia (Bless, Resistance, 6dmg)
Liamae (Guidance, Bless, Mage Armor, Resistance, 7dmg)
Kytes (Bless, Aegis, Resistance, 3dmg, Shaken)
Attai (Bless, Resistance, 5dmg)
Turante (Bless, Resistance, Mage Armor, 3dmg)

Kolondros (Bless, Resistance, 7dmg)
Chaneque (Red: 10dmg, entangled; Yellow: 5dmg)
Half-Orc Druid and Bear

Everyone else may act!


Male Sylph Inquisitor (Suit Seeker) 3; HP 23/23; AC 17/T 12/ FF 15; Fort +3, Ref +3, Will +6; CMB +4, CMD 16; Init +7; Per +8; Spd 35 ; Sense Motive +8 / Harrow Card List

Want tomove to D17 and bash chaneque - is it just difficult terrain or do I need to make Ref saves? One for each square of movement?


campaign info | maps

Difficult terrain and you'll have to make a reflex save at the end of your turn.


Male Sylph Inquisitor (Suit Seeker) 3; HP 23/23; AC 17/T 12/ FF 15; Fort +3, Ref +3, Will +6; CMB +4, CMD 16; Init +7; Per +8; Spd 35 ; Sense Motive +8 / Harrow Card List

Reflex: 1d20 + 2 + 1 ⇒ (19) + 2 + 1 = 22

[Move to D17]

Having stepped adroitly through the magickal vines, Attai pushes on, intent on hammering the chaneque. The sylph weaves through and swings his morningstar...poorly.

Fwaiii!!!: 1d20 + 1 + 2 + 1 ⇒ (4) + 1 + 2 + 1 = 8 [+1 BAB, +2 Str, +1 bless]
Kwiomp!!!: 1d8 + 3 ⇒ (6) + 3 = 9 [+3 Strength, two handed]


M Paladin 2 | HP: 21/21 | AC: 19/11/18 | Init: +1 | Perc: +1 | F: +5 R: +1 W: +4 | CMD: 16 (15FF)

Still shaken, Kytes manages to stand his ground against the attack of the chaneque inside the cave mouth. He counters the attack, trying to slip his blade inside the defenses of the bat-thing.

After his attack, Kytes takes a 5' step back, creating some room for others and the emerging half-orc. The paladin tries to see if the newcomer is friend or foe...

Kytes longsword, bless: 1d20 + 6 - 2 + 1 ⇒ (18) + 6 - 2 + 1 = 23
Dmg, if hit: 1d8 + 3 ⇒ (4) + 3 = 7
Kytes Sense Motive, shaken: 1d20 + 5 - 2 ⇒ (8) + 5 - 2 = 11


Female Elf Occultist (Silksworn) 4 | HP 24/24| AC 18 (flat-footed 14, touch 14) | CMD 15| Fort +5, Ref +7, Will +4 | Init +4; Perc +9 (low-light vision), Sense Motive +6 | Spells 2/2, 4/4

Liamae continues to move as she fires on the chaneque engaged with Kytes.

Longbow Into Melee: 1d20 + 5 - 4 ⇒ (17) + 5 - 4 = 18
Damage: 1d8 ⇒ 7


campaign info | maps

Attai swings his morning star and gives the sturdy oak a mighty whack.

Kytes cuts into his opponent again, but fails to fell it. Out of the corner of his eye, he notices the other half-orc take up an attack stance immediately as he cuts the Chaneque. Kytes can make of that what he will.

As Kytes steps back, Liamae fires an arrow passed him at the fell fey in darkness.
Miss on 1: 1d2 ⇒ 1
She can hear her arrow strike stone.

Round 3: Bold May Act
Iagon (Flesh to Wood, Bless, Resistance, Keen Senses, 1pt burn)
Ashilia (Bless, Resistance, 6dmg)
Liamae (Guidance, Bless, Mage Armor, Resistance, 7dmg)
Kytes (Bless, Aegis, Resistance, 3dmg)
Attai (Bless, Resistance, 5dmg)
Türante (Bless, Resistance, Mage Armor, 3dmg)
Kolondros (Bless, Resistance, 7dmg)
Chaneque (Red: 10dmg, entangled; Yellow: 12dmg)
Half-Orc Druid and Bear

Turante is go!


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Túrante moves to aid Liamae in her attempts to fell one foe.

Dueling sword attack, bless: 1d20 + 2 + 1 ⇒ (19) + 2 + 1 = 22
Dueling sword confirm crit, bless: 1d20 + 2 + 1 ⇒ (15) + 2 + 1 = 18

Dueling sword damage: 1d8 + 1 ⇒ (8) + 1 = 9
Dueling sword crit damage: 1d8 + 1 ⇒ (4) + 1 = 5

I don't think Liamae is using a melee weapon, so no flank?

Er, assuming the thing between me and Liamae is an enemy? I don't know what it is, but if she's not attacking it then uh... I don't know.


campaign info | maps

That's actually Kolondros, currently an ally. But let's not waste that crit! You can move to get the chaneque Attai is contending with, and get a flanking bonus, but first you'll have to save against Entangle.

Turante Ref+Resistance: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15

Turnante closes in on the chaneque stuck to the tree. With its attention on Attai, she swoops in through the tangled swamp grass and cuts it down, her dueling blade cleaving down through it's skull.

Turante Ref+Resistance: 1d20 + 5 + 1 ⇒ (20) + 5 + 1 = 26
She continues to evade the grasping weeds.

Kolondros takes another step forward and readies his spear. he calls out to Kytes, "Destroy the skulls on the fiend's belt!"
He then hurls his spear past Kytes at the chaneque.
Spear+Bless: 1d20 + 3 + 1 ⇒ (8) + 3 + 1 = 12
His spear plunges into the soft dirt at the chaneque's feet.

The last remaining chaneque takes a step back away from Kytes, removes a skull from its belt and lobs it at our paladin.
Thrown Skull+Surge: 1d20 + 5 + 1d6 ⇒ (11) + 5 + (3) = 19
The skull bounces harmlessly off of Kytes' psychically enhanced breastplate. Thank goodness for that Aegis bonus! I love it when +1's actually matter.

The half-orc druid utters a guttural growl and stomps his foot hard on the ground. Kytes can feel the earth beneath his feet tremble.
Thunderstomp vs Kytes CMD: 1d20 + 5 ⇒ (5) + 5 = 10
Kytes keeps his balance and stays on his feet.

The bear charges forward under the druid's command.
Bite+Charge: 1d20 + 8 + 2 ⇒ (12) + 8 + 2 = 22
Miss on 1: 1d2 ⇒ 1
Blindfight Reroll: 1d2 ⇒ 2
Dmg: 1d6 + 5 ⇒ (2) + 5 = 7
The bear's strong jaws find their way around Kyte's armor and crush into the flesh of his upper leg, bruising his femur.

Round 4: Bold May Act
Iagon (Flesh to Wood, Bless, Resistance, Keen Senses, 1pt burn)

Ashilia (Bless, Resistance, 6dmg)
Liamae (Guidance, Bless, Mage Armor, Resistance, 7dmg)
Kytes (Bless, Aegis, Resistance, 10dmg)
Attai (Bless, Resistance, 5dmg)
Türante (Bless, Resistance, Mage Armor, 3dmg)
Kolondros (Bless, Resistance, 7dmg)
Chaneque (Yellow: 12dmg)
Half-Orc Druid
Bear (-2 AC)

Quick synopsis of the battlefield. All the remaining fight is happening in the rear of the cave entrance tunnel. Kytes is doing an alright job holding off the onslaught. He's facing down the last remaining chaneque, the half-orc druid under its thrall, and his loyal bear companion. They are all in complete darkness.

Iagon is up!


Male Sylph Inquisitor (Suit Seeker) 3; HP 23/23; AC 17/T 12/ FF 15; Fort +3, Ref +3, Will +6; CMB +4, CMD 16; Init +7; Per +8; Spd 35 ; Sense Motive +8 / Harrow Card List

They are all flailing around in the darkness?

1 to 50 of 3,572 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Count of the March: Gameplay All Messageboards

Want to post a reply? Sign in.