Tsadok Goldtooth

Kytes of Iomedae's page

185 posts. Alias of DM DoctorEvil.


Full Name

Kytes of Iomedae

Race

Paladin 2 | HP: 21/21 | AC: 19/11/18 | Init: +1 | Perc: +1 | F: +5 R: +1 W: +4 | CMD: 16 (15FF)

Gender

M

Size

M

Alignment

LG

Deity

Iomedae

About Kytes of Iomedae

Kytes of Iomdae
Male half-orc paladin (chosen one, warrior of the holy light) 2 (Pathfinder Player Companion: Familiar Folio 6, Pathfinder RPG Advanced Player's Guide 118, Ultimate Wilderness 210)
LG Medium humanoid (human, orc)
Init +1; Senses darkvision 60 ft.; Perception +1
--------------------
Defense
--------------------
AC 19, touch 11, flat-footed 18 (+6 armor, +1 Dex, +2 shield)
hp 21 (2d10+5)
Fort +5, Ref +1, Will +4
Defensive Abilities orc ferocity, share will
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee cold iron morningstar +5 (1d8+3) or
mwk longsword +6 (1d8+3/19-20)
Ranged heavy crossbow +3 (1d10/19-20)
Special Attacks smite evil 1/day (+2 attack and AC, +2 damage)
Paladin Spell-Like Abilities (CL 2nd; concentration +4)
At will—detect evil
--------------------
Statistics
--------------------
Str 17, Dex 13, Con 14, Int 8, Wis 12, Cha 14
Base Atk +2; CMB +5; CMD 16
Feats Step Up
Traits beast bond, well-provisioned adventurer
Skills Acrobatics -4 (-8 to jump), Diplomacy +6, Intimidate +4, Ride +1, Sense Motive +5; Racial Modifiers +2 Intimidate
Languages Common, Orc
SQ attached, lay on hands 3/day (1d6), lay on paws, orc blood
Combat Gear oil of bless weapon, potion of cure light wounds (2), potion of protection from evil, alchemist's fire (3), holy water (4); Other Gear mwk breastplate, heavy steel shield, cold iron morningstar, crossbow bolts (10), heavy crossbow, mwk longsword, backpack, bedroll, belt pouch, flint and steel, holy text (Acts of Iomedae)[UE], mess kit[UE], pot, sack, silk rope (50 ft.), silver holy symbol of Iomedae, soap, sunrod (3), trail rations (5), waterskin, 5 gp
--------------------
Special Abilities
--------------------
Attached (MW Longsword) If your attachment is threatened, -1 Will & -2 save vs. fear
Darkvision (60 feet) You can see in the dark (black and white only).
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Familiar Bonus: +3 to sight-based Perception checks in bright light You gain the Alertness feat while your familiar is within arm's reach.
Lay on Hands (1d6 hit points, 3/day) (Su) As a standard action (swift on self), touch channels positive energy and applies mercies.
Lay on Paws (Su) Familiar can use lay on hands ability, including mercies for 2 lay on hands uses.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.
Share Will (Su) When your or familiar fails a save vs. mind-affecting effect, the other can roll in their place, but failure affects both.
Smite Evil (1/day) (Su) +2 to hit, +2 to damage, +2 deflection bonus to AC when used.
Step Up When a foe makes a 5 ft step away from you, you can move 5 ft to follow them.
--------------------
Kytes hasn't known many other Half-Orcs in his short life, but he shares something in common with a great many of them: he is an orphan. Kytes grew up a foundling in a small farming community on the Tandak plains. While no one in the rather traditional community could quite bring themselves to outright adopt a Half-Orc, he was reasonably well cared for until he was old enough to begin paying for his upkeep through work.

Kytes worked as something of a freelance farmhand in the area, the various farms working out who needed the extra help the most during which times of year. As such, Kytes developed a sense of "home" being less a specific location and more the community one belonged to.

In truth, several of the farmers who raised him grew to feel somewhat shamed as the years went by and Kytes grew into one of the most upstanding lads they'd ever had the pleasure of knowing. By the time the boy was 12, the insular community loved him like he was a son to all of them, and became extremely defensive of the boy to any outsiders who made negative note of his ancestry.

When Kytes was 14, trouble struck the small collection of farms he called his home. A group of bandits, setting their sights on a bigger mark than the average defenseless traveler as well as a comfy retirement, started using a combination of thuggery and (poorly) falsified land deeds to force the farmers off and take control of the farms themselves. Taldan law enforcement, busy being used as a political instrument for any number of scheming nobles at any given time, could be little bothered to deal with the problem.

It was during one of these regular attempted shakedowns that Tove, the patriarch of one of the farm-owning families and one of Kytes' many surrogate fathers, had finally had enough. In disgust and frustration, Tove shoved the bandit leader and demanded he vacate the property. The leader took this as an infringement too far, and an outright fight broke out. Tove was an ox of a man, with a physique the product of decades of fieldwork and barn building, but he was no trained warrior, and he was not armed. The bandit took what licks he needed in order to outmaneuver the burly farmer and plant a dagger squarely in his neck.

Kytes and the rest of the farmers found Tove the next morning, the bandits having sacked his home and vanished into the night. The incident was finally enough to wrest a constabulary detachment from the city, but the bandits were crafty and went to ground. The constables, their hearts hardly set to a task they considered a waste of their time, did poorly in their efforts to smoke the bandits out.

The evening of Tove's funeral, Kytes could not sleep. Instead he sat outside alone, a few feet from Tove's crude headstone, utterly bereft. Other than the occasional passing bigot or spoiled crop, the young Half-Orc had not experienced much in the way of tragedy or loss. He fumed at the ineffective constables, more concerned with standing than with justice. He raged at the craven evil that led these bandits to harass and kill good, hardworking people. He despaired as his good heart understood the underlying tragedy of a world that caused people to believe they must resort to such cruelty to secure a good life for themselves.

As dawn pushed away the darkness of night, and the sun crept up over the horizon, a sharp glint from far across a field struck Kytes' eye, causing him to blink. Had Tove left some equipment out in the field? Gone unretrieved since he was slain? As Kytes made his way across the field to the source of the glint, the sun crept higher. He heard a keening screech from above and look up. A hawk circled lazily in the sky above, no doubt searching for breakfast.

When Kytes reached the source of the reflective glint, he was stunned by what he found. Planted firmly within the earth of the field was a finely crafted longsword, the most exquisite thing the Half-Orc had seen in his entire life. The last few inches of the blade were buried in the dirt, but the rest of the blade was flawless, gleaming steel. The hilt was wrapped in perfectly cured, supple leather that look brand new. At the center of the crossguard was the stylized emblem of a sun with the blade of sword emerging from it, wrought of pure electrum. The sword was a thing of beauty, but minimal in its ostentatiousness.

Kytes recognized the emblem: it was the holy symbol of Iomedae. The boy had little practical education, and the farmers who raised him all mostly worshiped Erastil, but The Inheritor was at least familiar to him.

As Kytes was pondering this, suddenly the hawk circling above let out another mighty screech and dove straight for him. It changed direction at the last moment, shooting over his head before letting out its wings to slow itself and alighting nimbly on the crossguard of the sword. The hawk cocked it's head curiously, looking Kytes directly in the eyes. The young farmhand felt what he could only describe as a presence in his mind,