Nuo Fukui |
It seems I have found a hidden passageway. Nuo points it out to the group.
By the way, any loot in here?
Ellie Doubledown |
"No sense of adventure?" Ellie jokingly jabs back. "Securing the perimeter is a good idea, but it's so droll," she continues, doing her best to sound like a caricature of a spoiled Taldan brat. "But I suppose our assignment is to map the entire cave," she sighs, ceasing the sarcasm. "I agree with Max," she states to the rest of the group. "Sound like a plan, cousins?"
Ellie has neither detect magic nor spellcraft.
Nuo Fukui |
Detect Magic and...
Spellcraft: 1d20 + 4 ⇒ (18) + 4 = 22
Spellcraft: 1d20 + 4 ⇒ (8) + 4 = 12
Esmeralda Villasani |
"Well, I suppose the counterpoint to that is, 'How many other areas are there?'" Esmeralda adds to the conversation. "Besides, wouldn't the most interesting finds be down a passage that lost to the ages? Aside from that model, wouldn't the items of significance be in hidden corners or back tunnels?"
GM V |
As you travel down the passage you begin to hear the faint sounds of combat and a familiar woman’s voice halfshouting and half-reciting, “As the legendary Gregaro Voth successfully battled the wild beasts in the deepest reaches of the Mwangi Expanse, so shall I defeat you, foul servant of Lamashtu!”
You come out by an underground river. The persistent glow of the bluish fungi dimly lights the way deeper below the Kortos Mounts. The tunnels broaden to reveal a shallow river that bisects an immense tunnel stretching to the north and south. To the east a small passage exits the chamber at a steep incline.
On the other side you spot some mites and a centipede!
Yelek: 1d20 + 1 ⇒ (11) + 1 = 12
Quang: 1d20 + 2 ⇒ (8) + 2 = 10
Ellie: 1d20 + 4 ⇒ (7) + 4 = 11
Nou: 1d20 + 2 ⇒ (7) + 2 = 9
Terros: 1d20 + 5 ⇒ (10) + 5 = 15
Esmeralda: 1d20 + 1 ⇒ (5) + 1 = 6
Max: 1d20 + 3 ⇒ (16) + 3 = 19
BG: 1d20 + 1 ⇒ (11) + 1 = 12
BG 2: 1d20 + 2 ⇒ (11) + 2 = 13
Yelek: 1d20 ⇒ 14 Mites: 1d20 ⇒ 10
Round 1
Max
Terros
BG 2
Yellek
BG 1
Ellie
Quang
Nou
Esme
Brother Max |
Since no one else did, Max will slip on the ring. Assuming nothing bad happens and we continue with the battle....
-----
Max moves to the river (move action) and then looks at the water to see if it is something that can be waded through. He is prepared to punch any of the opponents that come within reach.
Attack: 1d20 + 4 ⇒ (6) + 4 = 10
Damage: 1d6 + 2 ⇒ (3) + 2 = 5
Terros Deepdelve |
Terros, using only the power of his mind, sends some earth and pebbles toward the enemy, but they only scatter among them, dealing no damage.
Earth Blast (bludgeoning, piercing, or slashing): 1d20 + 3 ⇒ (6) + 3 = 91d6 + 1 + 5 ⇒ (4) + 1 + 5 = 10
Yelek Hssar |
With an angry hiss Yelek uncoils into action with deadly grace moving near the vermin and slashing with his greatsword...
Attack roll: 1d20 + 5 ⇒ (15) + 5 = 20 -> Damage roll: 2d6 + 6 ⇒ (4, 4) + 6 = 14
GM V |
Yelek kills this centipede with style! The mite move up shooting darts!
Mite Max: 1d20 + 2 ⇒ (18) + 2 = 20 1 point non lethal...
Damage: 1d3 - 1 ⇒ (1) - 1 = 0
Mite Max: 1d20 + 2 ⇒ (12) + 2 = 14
Damage: 1d3 - 1 ⇒ (1) - 1 = 0
Mite Max: 1d20 + 2 ⇒ (10) + 2 = 12
Damage: 1d3 - 1 ⇒ (3) - 1 = 2
Round 1
Max
Terros [-1]
BG 2
Yellek
BG 1
Ellie
Quang
Nou
Esme
Qiang Fukui |
Qiang wants to try to jump across, so double move to do that. Dunno if you want acrobatics or not, so I'll just roll it.
Double move action.
Qiang tries to use the stone just north of the mites to jump across the stream. I put him where he wants to go. You let me know if he makes it or not. :)
Acrobatics: 1d20 + 6 ⇒ (5) + 6 = 11
Nuo Fukui |
Move Action
Nuo gets close to the mites to get them in range of her spells.
Standard Action
She casts Telekinetic Projectile to fling one of the broken darts back! Targeting blue.
Telekinetic Projectile Attack: 1d20 ⇒ 12
Telekinetic Projectile Damage (Bludgeoning): 1d6 ⇒ 4
Ellie Doubledown |
Ellie watches several of her companions project objects with their minds.
"I was always told it's all in the wrist, but apparently it's all in your head," she says laughing, as she draws and arcs a javelin towards one of the remaining mites.
Javelin (not counting cover, if any): 1d20 + 4 ⇒ (8) + 4 = 12
Damage: 1d6 + 1 ⇒ (1) + 1 = 2
Esmeralda Villasani |
Esmeralda moves forward, doing her beat to try to close the distance between her and the mites.
Double move
Terros Deepdelve |
Terros continues moving earth with his mind, but again he misses, as if he is still learning to control his own powers.
Kinetic Blade (bludgeoning, piercing, or slashing): 1d20 + 3 ⇒ (6) + 3 = 91d6 + 1 + 5 ⇒ (6) + 1 + 5 = 12
Yelek Hssar |
Yelek tries to ford the stream and attack the greensih mite in front of him...
Attack roll: 1d20 + 5 ⇒ (1) + 5 = 6 -> Damage roll: 2d6 + 6 ⇒ (6, 3) + 6 = 15
Just let me know if Yelek needs some sort of check to traverse the waters
Brother Max |
Max wades across, trying to get to the mite's flank, and punches the reddish one straight in its laughing face.
Attack: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d6 + 2 ⇒ (3) + 2 = 5
GM V |
The last mite slashes and bites at Max!
Dagger: 1d20 + 2 ⇒ (19) + 2 = 21
Damage: 1d3 - 1 ⇒ (2) - 1 = 1
Bit: 1d20 + 2 ⇒ (13) + 2 = 15
Damage: 1d2 - 1 ⇒ (2) - 1 = 1
Crit Confirm: 1d20 + 2 ⇒ (9) + 2 = 11
Damage: 1d3 - 1 ⇒ (3) - 1 = 2
Round 1
Max [-1]
Terros [-1]
Yellek
BG 1
Ellie
Quang
Nou
Esme
Qiang Fukui |
Move Action
Qiang moves up next to the mite...
Standard Action
...and tries to slam it!
Slam Attack: 1d20 + 2 ⇒ (5) + 2 = 7
Slam Damage (Bludgeoning): 1d6 + 1 ⇒ (2) + 1 = 3
Nuo Fukui |
Standard Action
She casts Telekinetic Projectile yet again to try to hit the mite!
Telekinetic Projectile Attack (Into Melee): 1d20 - 4 ⇒ (13) - 4 = 9
Telekinetic Projectile Damage (Bludgeoning): 1d6 ⇒ 4
Ellie Doubledown |
"Blood and thunder!" Ellie curses as her javelin strikes the mite dead center to no effect. Surely that cannot happen twice...she thinks, forgetting to aim the next throw.
Javelin: 1d20 + 4 ⇒ (2) + 4 = 6
Esmeralda Villasani |
Esmeralda jumps forward, hoping to end this battle. Unfortunately, she failed to take into account the slickness of the rocks in the stream, and ends up barely keeping herself upright when she wildly swings wide.
Bladed Scarf attack, charge: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6 Seriously???
Brother Max |
Max steps to land, and throws another punch.
Attack: 1d20 + 4 ⇒ (20) + 4 = 24
Damage: 1d6 + 2 ⇒ (4) + 2 = 6
Confirm Crit: 1d20 + 4 ⇒ (8) + 4 = 12
Damage: 1d6 + 2 ⇒ (3) + 2 = 5
Terros Deepdelve |
Terros, still dealing with difficulty controlling his powers, launches more pebbles at the creature, then moves closer.
Earth Blast (bludgeoning, piercing, or slashing): 1d20 + 3 ⇒ (10) + 3 = 131d6 + 1 + 5 ⇒ (4) + 1 + 5 = 10
GM V |
You continue on coming to an area of small tunnels, when you see weird formless beings!
Yelek: 1d20 + 1 ⇒ (13) + 1 = 14
Quang: 1d20 + 2 ⇒ (16) + 2 = 18
Ellie: 1d20 + 4 ⇒ (11) + 4 = 15
Nou: 1d20 + 2 ⇒ (20) + 2 = 22
Terros: 1d20 + 5 ⇒ (2) + 5 = 7
Esmeralda: 1d20 + 1 ⇒ (18) + 1 = 19
Max: 1d20 + 3 ⇒ (14) + 3 = 17
BG: 1d20 - 5 ⇒ (2) - 5 = -3
BG 2: 1d20 - 5 ⇒ (18) - 5 = 13
BG 3: 1d20 - 1 ⇒ (17) - 1 = 16
Round 1
Nou
Esme
Quang
Max
Slime Mold [BG 3]
Ellie
Yelek
Giant Amoebas [BG 2]
Terros
Gelatinous cube [BG 1]
These are all Know dungeoneering to know more. The Amoebas are outlined in black, the slime mold is the big thing.
Brother Max |
"Well, what do you make of these? Can I touch them? Well, we are certainly smart folks, so I am confident we can find a way."
Max will begin given pointers and directions, using his sensei training to inspire courage in his team.
Just like bard ability, inspire courage.
Esmeralda Villasani |
"What's stopping the line?" Esmeralda asks before she slips up and into the side tunnel for a better view.
"Ewww. That's disgusting..."
"Ick, Ick, ICK!" She verbalizes as she snaps her scarf at the target in front of her.
Bladed scarf attack,IC: 1d20 + 4 + 1 ⇒ (9) + 4 + 1 = 14
damage, IC: 1d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7
Qiang Fukui |
I'll take this hallway.
Move Action
Qiang moves into the 3rd hallway to block off other attempts of approach.
Standard Action
He readies an action to slam a hostile creature that comes next to him.
Slam Damage (Inspire Courage, Bludgeoning): 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4
Nuo Fukui |
Nuo delays for now. Will jump back in when she's ready.
GM V |
Ok so on a different page from where all the monster info is it has a roll chart. I love when they cant have things together..... Odds: 1d6 ⇒ 6 Ok so there is only the big thing not the little ones. Feel free to change your actions accordingly.
Round 1
Nou
Esme
Quang
Max
Slime Mold
Ellie
Yelek
Terros
Terros Deepdelve |
Terros sends a devastating blast of rock crumbling from the top of the cave and onto the ooze.
Earth Blast (bludgeoning, piercing, or slashing): 1d20 + 3 ⇒ (20) + 3 = 231d6 + 1 + 5 ⇒ (3) + 1 + 5 = 9
CRIT?: 1d20 + 3 ⇒ (8) + 3 = 111d6 + 1 + 5 ⇒ (1) + 1 + 5 = 7
Ellie Doubledown |
Untrained Knoweldge: 1d20 + 1 ⇒ (6) + 1 = 7
This is no place for a fight, Ellie thinks to herself as she tries to thread a javelin through the throng of combatants into the ooze. "Look alive!" she shouts to her comrades, a half-second too late.
Javelin, Point-Blank, Inspired (Not Counting Cover): 1d20 + 4 + 1 + 1 ⇒ (15) + 4 + 1 + 1 = 21
Javelin, Point-Blank, Inspired: 1d6 + 1 + 1 + 1 ⇒ (1) + 1 + 1 + 1 = 4
Esmeralda Villasani |
Esmeralda slips down the tunnel wincing at the horrid thing in the way. "Let's just kill it, and get past it." she says, still wrinkling her nose in disgust as she snaps her scarf at it.
Bladed Scarf, IC: 1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 16
damage, IC: 1d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7
Qiang Fukui |
Move Action
Qiang moves up to the mold.
Standard Action
He tries to wack it!
Slam Attack (Inspire Courage): 1d20 + 2 + 1 ⇒ (18) + 2 + 1 = 21
Slam Damage (Inspire Courage, Bludgeoning): 1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8