Chaosorbit's PFS #6–03: The Technic Siege (Inactive)

Game Master Chaosorbit

Warehouse

Sharrowsmith's Exports


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Silver Crusade

Maps and Handout

I know right, Sorry

Grand Lodge

Male Gnome Alchemist 9| HP 58 | AC 23; Touch 16; FF 21 | F +7; R +8; W +5 | CMB+6; CMD 21 | Speed 20 ft | Init +2 | Perc +15 | Stealth: +6 Alchemist 8

Dimble lobs a bomb at the robot.

"Glad you saved a tin man for me!"

attack with PB shot: 1d20 + 9 ⇒ (12) + 9 = 21

damage: 4d8 + 4 ⇒ (8, 8, 5, 6) + 4 = 31

The Exchange

HP: 50/52|AC:20 T:15 FF:15,| CMD: 17 | Fort: +7, Refl: +16, Will: +9 | Perc: +7, Init: +8, Speed 35ft| 5 of 5/day Panache,15/19 Performance NG Aasimar Bard/Swashbuckler/Ranger, +1 Keen Mithril Scimitar +11, 1d6 + 6, 15-20, x2.
Spells per day:
1: 5/5, 2: 2/3

Harmonious, frustrated, continues to dance, making a wild stab at the Gearsman in front of him.

Attack + Inspire: 1d20 + 11 + 4 ⇒ (5) + 11 + 4 = 20
Damage + Inspire: 1d6 + 6 + 4 ⇒ (3) + 6 + 4 = 13

"Stupid, metal, robot, piece of junk, just die!"

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

Come back here, metal guy! August takes a couple of swings!

+1 Keen Adamantine Greatsword: 1d20 + 11 ⇒ (16) + 11 = 27 for Damage: 2d6 + 16 ⇒ (4, 4) + 16 = 24
+1 Keen Adamantine Greatsword: 1d20 + 6 ⇒ (8) + 6 = 14 for Damage: 2d6 + 16 ⇒ (5, 3) + 16 = 24

Grand Lodge

Female Human Paladin/7 (HP 67/67 | AC:21 [+4 Shield] | T:10 | FF:21 [+4 Shield] | CMB:11 | CMD:21 | Fort:+11 | Ref:+6 | Will:+10 | Init:+0 | Perc:+1 | Speed:20)

Moving through the other room, Seelah continues the endless double moving up to the fight. She briefly looks over her shoulder, to see if the wood golem continues to follow her.

Almost there! Again!

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

C'mon Seelah! Hurry up! The fun gonna be done with by the time ya get here!

Grand Lodge

HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
Skills:
Acrob+13/+18,Bluff+5,Climb+7,C.(weap.)+9,Diplo+2,DisablD+17,Disguise+2,Esca pe+10,Arcana/Dungeon/Engineering/History,Local/Planes+9,K.other+5,Linguist+ 9,Spellcr+10,SoH+10,Stealth+11,Swim+5,UMD+9,Concentr.+9
Male Elf Magus 2/Rogue (Unchained) 3 | - (Inactive)

Eldon gives a look at the ledger on the desk, then his attention is taken from the empty display rack "What was here and who the hell took it?" mumbles the elf mainly to himself.
Perception: 1d20 + 9 ⇒ (2) + 9 = 11

Do not worry by Eldon Chaosorbit I feel he is mostly out of the encounter, trying to figure out what is going on. Just keep going ^_^

Silver Crusade

Maps and Handout

Eldon examines the ledger a quick look shows entires that details recent transactions consistent with preparing to supply an extended expedition for a large group of agents. Examining the empty rack he's not sure what belongs there.

Harmonious's attack misses the robot, but Dimble's precise bomb finds the mark badly damaging the robot. Moments later August's blade finishes the job as the adamantine slices straight through the tough exterior of the gearsmen.

Seelah continues to move toward the combat.

The silver woman lets loose a lightning bolt, blasting through the elemental, August, Harmonious, and Dimble.

DC17 Reflex for half

Lightning Bolt damage: 9d6 ⇒ (2, 5, 6, 4, 2, 2, 5, 2, 5) = 33

The kellid steps back casting a spell on himself.

CMW: 2d8 + 6 ⇒ (6, 6) + 6 = 18

Please give me a reflex save (DC17) Harmonious, Dimble, and August

The wood golem rushes forward past Seelah to engage the kellid.

Round 7 map

Wood Golem 16 dmg
Dioneo
Elemental - fried 33 or 16 dmg
Eldon
Robot 50 dmg cg - Destroyed
Harmonius 23 dmg + 16 or 33 dmg
Dimble 16 or 33 dmg
August 4 dmg + 16 or 33 dmg
Seelah
Thilza 15 dmg
Dreggs

All pathfinders up!

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

Reflex: 1d20 + 4 + 2 ⇒ (13) + 4 + 2 = 19

August manages to evade some of the jolt! He then takes a step toward the man and attacks!

Attack: 1d20 + 11 ⇒ (8) + 11 = 19 for Damage: 2d6 + 16 ⇒ (2, 1) + 16 = 19
Attack: 1d20 + 6 ⇒ (20) + 6 = 26 for Damage: 2d6 + 16 ⇒ (5, 5) + 16 = 26
Confirm?: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21 for Damage: 2d6 + 16 ⇒ (2, 3) + 16 = 21

Grand Lodge

HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
Skills:
Acrob+13/+18,Bluff+5,Climb+7,C.(weap.)+9,Diplo+2,DisablD+17,Disguise+2,Esca pe+10,Arcana/Dungeon/Engineering/History,Local/Planes+9,K.other+5,Linguist+ 9,Spellcr+10,SoH+10,Stealth+11,Swim+5,UMD+9,Concentr.+9
Male Elf Magus 2/Rogue (Unchained) 3 | - (Inactive)

Eldon rejects with his head not understanding. He then moves hastly through the door back to the hall "The office is clear!" he then realises everybody is left "What?" when he overhears a lighting bolt from the southern area of the lodge.

Silver Crusade

Maps and Handout

Eldon concludes his office search and reemerges into the foyer.

August's greatsword tears through the man biting deeply. But is not a crit, does not confirm

Round 7 map

Wood Golem 16 dmg
Dioneo
Eldon
Harmonius 23 dmg + 16 or 33 dmg
Dimble 16 or 33 dmg
August 20 dmg
Seelah
Thilza 15 dmg
Dreggs 26 dmg

Dioneo, Harmonious, Dimble, and Seelah

Grand Lodge

Male Gnome Alchemist 9| HP 58 | AC 23; Touch 16; FF 21 | F +7; R +8; W +5 | CMB+6; CMD 21 | Speed 20 ft | Init +2 | Perc +15 | Stealth: +6 Alchemist 8

Reflex: 1d20 + 6 ⇒ (17) + 6 = 23

Dimble moves and tosses a bomb at the golem.

"Here catch!"

I have precise so I don't turn the party members

attack: 1d20 + 9 ⇒ (16) + 9 = 25

damage: 4d8 + 4 ⇒ (4, 4, 8, 1) + 4 = 21

Silver Crusade

Maps and Handout

@Dimble -- the Wood Golem is an ally, one of the guardians you helped reactivate. Want to switch you target?

Sovereign Court

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Ifrit (Chelaxian) Baron 9 | Fire DR: 20 | HP: 51/75 | AC:20| T: 12| FF: 18 | CMD: 17 | Fort: +9 | Ref: +10 | Will: +10 | Init: +10 | Perc: +0 | Sense Motive: +4 | Speed: 20 ft.
Tracked resources:
Spells: 0 - 8 ; 1st - 8/8 ; 2nd - 2/8 ; 3rd - 4/8 ; 4th - 3/5 ; Wings: 7/9 ; Enlarge/Reduce Person: 1/1 ; Omen: 0/1 ; Selective: 3/3 ; Elemental (Electricity): 1/3 ; Stardust: 9/10

Dioneo steps closer from Harmonius, seeing the blast he took in the face. He draws a rod. Selective spell

"Let the flames cleanse your wounds, friend." says the ifrit, taping lightly the blonde's shoulder.

Cure Serious Black: 3d8 + 6 ⇒ (6, 2, 7) + 6 = 21

He then looks deep in the silver woman's eyes and shouts with his deep baritone voice, eyes flickering with fire:

"BEND YOUR KNEE TO TRUE POWER! ELECTRICITY IS ONLY A PALE IMITATION OF THE TRUE AND PURE FIRE! YOUR END IS NIGH!"

Intimidate (demoralize, omen): 1d20 + 17 ⇒ (11) + 17 = 28 Using my once-per-day use of the trait omen to demoralize as a swift action.

The Exchange

HP: 50/52|AC:20 T:15 FF:15,| CMD: 17 | Fort: +7, Refl: +16, Will: +9 | Perc: +7, Init: +8, Speed 35ft| 5 of 5/day Panache,15/19 Performance NG Aasimar Bard/Swashbuckler/Ranger, +1 Keen Mithril Scimitar +11, 1d6 + 6, 15-20, x2.
Spells per day:
1: 5/5, 2: 2/3

Harmonious attempts to dance-dodge just out of the way of the deadly lightning bolt.

Reflex Save: 1d20 + 13 ⇒ (19) + 13 = 32

Luckily, the bolt on fries one of his legs!

I take 5 less Electricity damage being an Aasimar. so I should be at -31 damage

"Wow! That one really got my hair on end!" He'll proceed to run over next to the lightning bolt caster and take a wild stab at her!

Attack + Inspire: 1d20 + 11 + 4 ⇒ (10) + 11 + 4 = 25
Damage + Inspire: 1d6 + 6 + 4 ⇒ (3) + 6 + 4 = 13

Grand Lodge

Male Gnome Alchemist 9| HP 58 | AC 23; Touch 16; FF 21 | F +7; R +8; W +5 | CMB+6; CMD 21 | Speed 20 ft | Init +2 | Perc +15 | Stealth: +6 Alchemist 8
Chaosorbit wrote:
@Dimble -- the Wood Golem is an ally, one of the guardians you helped reactivate. Want to switch you target?

my bad...yeah to the lightning bolt caster.

re-rolling damage

4d4 + 4 ⇒ (2, 3, 4, 2) + 4 = 15

Grand Lodge

Female Human Paladin/7 (HP 67/67 | AC:21 [+4 Shield] | T:10 | FF:21 [+4 Shield] | CMB:11 | CMD:21 | Fort:+11 | Ref:+6 | Will:+10 | Init:+0 | Perc:+1 | Speed:20)

Seelah moves to engage the Kellid man, provoking an attack as she moves into position. She notices the doorway that blocked her passage a moment earlier is now empty and sighs. "Took the long way for naught..."

She then swings her weapon at the Kellid man.

+1 Longsword: 1d20 + 13 ⇒ (8) + 13 = 21 Damage: 1d8 + 5 ⇒ (8) + 5 = 13

Silver Crusade

Maps and Handout

Dioneo heals Harmonious, and then shakes the Technic sorceress with his stern words.

Harmonious bounds forward and stabs the spellcaster; which is followed by a direct hit from Dimble's bomb.

Seelah moves past the kellid who still doesn't have a weapon drawn. Her blade finds only the man's wooden shield which takes the blow, splintering wood from it as it hits.

The silvery woman attempts to cast defensively...
Cast Defensively v. DC 21: 1d20 + 13 - 2 ⇒ (19) + 13 - 2 = 30 Pass

Puz! She shouts loudly. You feel yourself slowing down.
Everyone, but Eldon, DC17 Will save or under slow

Slow:

An affected creature moves and attacks at a drastically slowed rate. Creatures affected by this spell are staggered and can take only a single move action or standard action each turn, but not both (nor may it take full-round actions). Additionally, it takes a –1 penalty on attack rolls, AC, and Reflex saves. A slowed creature moves at half its normal speed (round down to the next 5-foot increment), which affects the creature's jumping distance as normal for decreased speed.

The kellid steps back and also tries to defensively cast with August's bloodied blade near by.

Cast Defensively v. DC 21: 1d20 + 10 ⇒ (11) + 10 = 21 Pass

He reaches over to the the woman healing her once more.

CSW: 3d8 + 6 ⇒ (5, 3, 5) + 6 = 19

Next, the wood golem unfazed by the spell steps forward and slams the kellid. immune to magic

Slam 1: 1d20 + 12 ⇒ (12) + 12 = 24
damage: 2d6 + 4 ⇒ (4, 4) + 4 = 12

Slam 2: 1d20 + 12 ⇒ (3) + 12 = 15
damage: 2d6 + 4 ⇒ (5, 1) + 4 = 10

The first slam rocks the healer, but the second misses.

Round 8 map

Wood Golem 16 dmg
Dioneo
Eldon
Harmonius
10 dmg
Dimble 16 dmg
August 20 dmg
Seelah
Thilza 24 dmg - shaken 2 rnds
Dreggs 38 dmg

Pathfinders are up!

Grand Lodge

HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
Skills:
Acrob+13/+18,Bluff+5,Climb+7,C.(weap.)+9,Diplo+2,DisablD+17,Disguise+2,Esca pe+10,Arcana/Dungeon/Engineering/History,Local/Planes+9,K.other+5,Linguist+ 9,Spellcr+10,SoH+10,Stealth+11,Swim+5,UMD+9,Concentr.+9
Male Elf Magus 2/Rogue (Unchained) 3 | - (Inactive)

"What the hell!" shouts Eldon when he gets sight of the fight after moving forward. He further moves as fast as he can drawing his rapier until reaching the pathfinder table.
What DC would be to jump over the table next round?

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

August steps forward and continues to attack his prey! Same target, taking a 5' step to get next to both.

Attack: 1d20 + 11 ⇒ (18) + 11 = 29 for Damage: 2d6 + 16 ⇒ (2, 3) + 16 = 21
Attack: 1d20 + 6 ⇒ (7) + 6 = 13 for Damage: 2d6 + 16 ⇒ (3, 6) + 16 = 25

Confirm #1?: 1d20 + 11 + 1 ⇒ (6) + 11 + 1 = 18 for Damage: 2d6 + 16 ⇒ (3, 1) + 16 = 20

The Exchange

HP: 50/52|AC:20 T:15 FF:15,| CMD: 17 | Fort: +7, Refl: +16, Will: +9 | Perc: +7, Init: +8, Speed 35ft| 5 of 5/day Panache,15/19 Performance NG Aasimar Bard/Swashbuckler/Ranger, +1 Keen Mithril Scimitar +11, 1d6 + 6, 15-20, x2.
Spells per day:
1: 5/5, 2: 2/3

Harmonious, continuing to boogey will attempt to resist her slowing magics, Will Save: 1d20 + 6 ⇒ (13) + 6 = 19

"No one can slow my Boogey fever!"

He'll then step up, flanking with August and stab at the woman.

Stab Stab + Inspire + Flank: 1d20 + 11 + 4 + 2 ⇒ (17) + 11 + 4 + 2 = 34 Crit
Confirm: 1d20 + 11 + 4 + 2 ⇒ (16) + 11 + 4 + 2 = 33
Damage: 2d6 + 12 + 8 ⇒ (1, 5) + 12 + 8 = 26

Sovereign Court

Ifrit (Chelaxian) Baron 9 | Fire DR: 20 | HP: 51/75 | AC:20| T: 12| FF: 18 | CMD: 17 | Fort: +9 | Ref: +10 | Will: +10 | Init: +10 | Perc: +0 | Sense Motive: +4 | Speed: 20 ft.
Tracked resources:
Spells: 0 - 8 ; 1st - 8/8 ; 2nd - 2/8 ; 3rd - 4/8 ; 4th - 3/5 ; Wings: 7/9 ; Enlarge/Reduce Person: 1/1 ; Omen: 0/1 ; Selective: 3/3 ; Elemental (Electricity): 1/3 ; Stardust: 9/10

Will Save: 1d20 + 6 ⇒ (11) + 6 = 17 Phew!

Dioneo resists the spell with a smirk. He throws another tiny ball of fire in the room, exploding widely but, strangely enough, sparing any damage to his companions.

"Fire harms only those it needs to cleanse!" shouts the ifrit.

Selective (rod) Fireball, Ref DC 21 halves: 8d6 ⇒ (5, 3, 1, 5, 2, 1, 3, 4) = 24

Grand Lodge

Male Gnome Alchemist 9| HP 58 | AC 23; Touch 16; FF 21 | F +7; R +8; W +5 | CMB+6; CMD 21 | Speed 20 ft | Init +2 | Perc +15 | Stealth: +6 Alchemist 8

will save: 1d20 + 5 ⇒ (5) + 5 = 10

Dimble feels slow but has enough speed to lob a bomb at the woman.

bomb w/ point blank: 1d20 + 9 ⇒ (11) + 9 = 20
damage: 4d4 + 4 ⇒ (4, 3, 4, 4) + 4 = 19

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

Oops, forgot the save vs. Slow earlier.

Will: 1d20 + 5 + 2 ⇒ (5) + 5 + 2 = 12
Reroll: 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26 Might be the first time that worked!

Silver Crusade

Maps and Handout

Dioneo blasts only the Technic team with his fireball.

DC21 Ref Dreggs: 1d20 + 6 ⇒ (1) + 6 = 7
DC22 Ref Thilza: 1d20 + 6 ⇒ (14) + 6 = 20

Both feel the full effect on the blast. The kellid falls to the ground.

Eldon arrives to the battle. DC 10 to jump on the table

Harmonious delivers a critical stab wound to the silver woman. Dimble's bomb hits, sending her reeling, as August's blade delivers the killing blow.

The Technic League has been stop from recovering the Threads of Silver!

Out of Combat

-----------------
Aya Allahe, who had been out, returns a short while later shocked at the remnants of the battle.

The kellid can be revived and you discover that the Technic League knows not just about the Pathfinder Society’s purchase of A Thread in Silver, but that the socity is seeking other items of interest in the Mwangi Expanse. Although he not sure of the specifics of these other items. He does know that the Pathfinder Society has recovered an item from the Worldwound that rightfully belongs to the Technic League. He vows that the Technic League will recover not only the Pathfinders’ stolen copy of A Thread of Silver, but any technology they may deem rightfully theirs.

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

We did it! Right, Seelah? Eldon? Where is Eldon? Oh, there he is!

Silver Crusade

Maps and Handout

By preventing the Technic League from destroying the invaluable copy of 'A Thread of Silver', you have ensured that the Pathfinder Society can study its contents and gain valuable insight into Numerian technology.

You may stay in the Nantambu lodge and recover as long as you need, your welcome to assist in repairing damage done during the siege, if you wish. During this time, you may study A Thread in Silver.

Let me know if anyone has Profession (scribe)

Aya arranges passage back to Absalom aboard a trading partner’s cargo vessel headed there anyway. She sends word with you of all she knows of the lodge’s true venture-captain’s whereabouts, and swears to act as his proxy until he returns. She thanks you for all you did to protect her place of business, but also urges you to take 'A Thread of Silver' with you, lest the Technic League attack again.

A job well done Pathfinders.

That's it, will try to get your chronicles out tomorrow. Let me know if you have any questions.

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

August looks at the contents and decides that this stuff just isn't for him. He will help with repairing the damage, however.

Well, I guess its time to do some trainin'! I still need to find me a full time liege, though. Its tough goin' it alone.

The Exchange

HP: 50/52|AC:20 T:15 FF:15,| CMD: 17 | Fort: +7, Refl: +16, Will: +9 | Perc: +7, Init: +8, Speed 35ft| 5 of 5/day Panache,15/19 Performance NG Aasimar Bard/Swashbuckler/Ranger, +1 Keen Mithril Scimitar +11, 1d6 + 6, 15-20, x2.
Spells per day:
1: 5/5, 2: 2/3

Good pathfinderin' right there! That was fun Chaos!

Exclaiming his excitement at the battles success and joining his new-friends in the festivities!

"When we get back to Absalom, I'm buying everyone a round at the Temple of Cayden and a room at Calistria! Hah hah!"

Sovereign Court

Ifrit (Chelaxian) Baron 9 | Fire DR: 20 | HP: 51/75 | AC:20| T: 12| FF: 18 | CMD: 17 | Fort: +9 | Ref: +10 | Will: +10 | Init: +10 | Perc: +0 | Sense Motive: +4 | Speed: 20 ft.
Tracked resources:
Spells: 0 - 8 ; 1st - 8/8 ; 2nd - 2/8 ; 3rd - 4/8 ; 4th - 3/5 ; Wings: 7/9 ; Enlarge/Reduce Person: 1/1 ; Omen: 0/1 ; Selective: 3/3 ; Elemental (Electricity): 1/3 ; Stardust: 9/10

Dioneo blows on his rod and puts it back in his bandoleer. After puting back a lock of fiery hair, he smiles brightly and says "Well, that wasn't such a challenge, was it?"

Nice job guys! And thank you Chaos!

Grand Lodge

Male Gnome Alchemist 9| HP 58 | AC 23; Touch 16; FF 21 | F +7; R +8; W +5 | CMB+6; CMD 21 | Speed 20 ft | Init +2 | Perc +15 | Stealth: +6 Alchemist 8

"A round of drinks at the temple sounds great Harmonius!"

Thanks a lot Chaos! This mod was one of the few I needed to play!

Grand Lodge

HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
Skills:
Acrob+13/+18,Bluff+5,Climb+7,C.(weap.)+9,Diplo+2,DisablD+17,Disguise+2,Esca pe+10,Arcana/Dungeon/Engineering/History,Local/Planes+9,K.other+5,Linguist+ 9,Spellcr+10,SoH+10,Stealth+11,Swim+5,UMD+9,Concentr.+9
Male Elf Magus 2/Rogue (Unchained) 3 | - (Inactive)

"Bards will sing for centuries how decisive it was me opening the door for my companions" laughs the elf "Well, I guess we did a good job securing lodge defences before hand. Well done companions!"

Eldon will try to read and learn as much as possible from 'A Thread of Silver' as well as helping solve any damage around.

Grand Lodge

Female Human Paladin/7 (HP 67/67 | AC:21 [+4 Shield] | T:10 | FF:21 [+4 Shield] | CMB:11 | CMD:21 | Fort:+11 | Ref:+6 | Will:+10 | Init:+0 | Perc:+1 | Speed:20)

Seelah feels a bit silly about her lack of contribution in the fight, but she's glad everything went well for the others.

"Well done, everyone!" Seelah tells her allies.

I should really do something about my speed in this armor...

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