Cap'n Voodoo's Freebooter PBP

Game Master voodoo chili

est. 2011
PF6 Fun and Plunder in Green Ronin's Freeport, around the Shackles, and Beyond
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OK, we'll keep on with PF6 for now. Feel free to level up when you can.
+1 feat, +1 hp, +1 skill point


Male Human Cleric 6+5 of Besmara | hp -20- 55/55 | AC 23, t 13, ff 20 | Fort +6, Ref +4, Will +8 | Init +6 | Perc +3 | Channel 0/3 | Storm Burst (Sp) 6/6 | Copycat (Sp) 2/6 | Insanity 3 (DC 10 Will) | Conditions: shaken

Corliss is updated.
FEAT: Restoration (Epic, Ritual)
+1 hp: +1 (but see note below)
+1 skill point: +2 Heal; to qualify for Restoration feat; extra +1 from Fast Learner feat.

@ Cap'n: Did we previously decide that Fast Learner didn't also give Corliss an extra +1 hp at each epic level? (Looks like we may have, as he's only added 1 at each of the previous epic levels.)


Corliss Blackboots wrote:
@ Cap'n: Did we previously decide that Fast Learner didn't also give Corliss an extra +1 hp at each epic level? (Looks like we may have, as he's only added 1 at each of the previous epic levels.)

Correct, just 1 hp max per level.


Male Human Sorcerer 7, Cleric 1: HP 46/(46); AC-16/14/12; F+5, R+5, W+5/+4. (Spells:3: 6/6, 2:8/8, 1:8/8) IP-17

How does the old Epic, Signature, Ritual Feats thing work? I read it and it's clear as mud. Are all these available to us now? If not when are they?

Though I've moved from 5E to Worlds Without Number for the most part it's still tons easier than Pathfinder. :-)


Dingus-

All are available.

Epic Caster makes you level 7 for all spell level variable including rolls against Spell resistance, duration, range, bloodline, all that stuff. No additional spells though.

Ritual feats are access to a certain Fourth Level spell.

Your Signature feats are sorcerer specific so Intrinsic Bond would boost your snake familiar and Bloodline Mastery boosts your Bloodline power to one gained at a higher level.

and remember that you aren't just limited to P6 feats; you can take any feat in the books that you qualify for. This could also be a multiclass feat or something from a prestige class.

I think Kaul has a dash of barbarian. If you want a dash of something from the runeguards you met in Magnimar that works, too.


Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/2+5 | AC 22 T 16 FF 17 | HP 42/62 NL0| F +5 R +7 W +5 | Init +3| Perc +8

Jim's updated.


Very well, Jim. btw you've nearly lapped me on posts. I'm way back at around 21,000! I haven't been on much other than this game and the occasional dro pinto a game that doesn't last very long :/ btw- I see your're running two Rise of the Runelords campaigns. How many times have you run that AP?

Dingus and Kaul- No rush on the Feat selection. I'm traveling over the next week. I'll be around, but nothing big happening. I'll just keep nudging us along back to Riddleport.


Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/2+5 | AC 22 T 16 FF 17 | HP 42/62 NL0| F +5 R +7 W +5 | Init +3| Perc +8

I haven't run it all the way through before; both of these are pickups, though. The first one I picked up when the GM ghosted during the first goblin fight, and I got the second one in trade--the GM for it and the Carrion Crown game I was in had disappeared, so I cut a deal with one of the RotRL players to take over the CC game in return for me taking on the Runelords game. We didn't want to lose the CC game, as we're already on Part 4.


James "Madman Jim" Patterson wrote:
We didn't want to lose the CC game, as we're already on Part 4.

Nice that you were able to continue. I was playing in a Carrion Crown game that was going to be P6 which would have been interesting, but the GM disapparated at the end of book 2.


Male Human Sorcerer 7, Cleric 1: HP 46/(46); AC-16/14/12; F+5, R+5, W+5/+4. (Spells:3: 6/6, 2:8/8, 1:8/8) IP-17

Dingus is interested in taking a level of Cleric of Soralyon, but not sure how that pans out in P6... Domains, Spells, channeling???


Dingus Mack wrote:
Dingus is interested in taking a level of Cleric of Soralyon, but not sure how that pans out in P6... Domains, Spells, channeling???

I'm running multiclass feats very much like PF 2e- you get some flavor, but it's not a full class level. Kaul took a multiclass feat for barbarian and got rage. Cleric multiclass feats give very incremental divine spell ability. As written, the first feat grants two divine orisons(i.e. cantrips) and know religion as a class skill (+3).

I'd be willing to grant the Rune/Ward domain with that-Here So scribe scrolls feat plus Blast Rune domain ability and the two orisons+know religion skill. Additional feats would grant additional divine spell ability.


Male Human Cleric 6+5 of Besmara | hp -20- 55/55 | AC 23, t 13, ff 20 | Fort +6, Ref +4, Will +8 | Init +6 | Perc +3 | Channel 0/3 | Storm Burst (Sp) 6/6 | Copycat (Sp) 2/6 | Insanity 3 (DC 10 Will) | Conditions: shaken

Quick question for the Cap'n: The drows' armor.... Is it mithral chainmail? Might be worth getting it enchanted as an upgrade for Corliss.


As mentioned, it is mithril chainmail and it detected as magical. None of that seemed to spark much interest at the time though despite at least one pointed prompt. SMH- worst pirates ever.

It's +1 shadow mithril chainmail.


Male Human Cleric 6+5 of Besmara | hp -20- 55/55 | AC 23, t 13, ff 20 | Fort +6, Ref +4, Will +8 | Init +6 | Perc +3 | Channel 0/3 | Storm Burst (Sp) 6/6 | Copycat (Sp) 2/6 | Insanity 3 (DC 10 Will) | Conditions: shaken

*SNAG!* (Unless someone else wants it.)


Male Human Sorcerer 7, Cleric 1: HP 46/(46); AC-16/14/12; F+5, R+5, W+5/+4. (Spells:3: 6/6, 2:8/8, 1:8/8) IP-17

Would these guys be any help with identifying the magical iridescent gem?


Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/2+5 | AC 22 T 16 FF 17 | HP 42/62 NL0| F +5 R +7 W +5 | Init +3| Perc +8

Hey, I got a nice bow out of it!


Male Human Cleric 6+5 of Besmara | hp -20- 55/55 | AC 23, t 13, ff 20 | Fort +6, Ref +4, Will +8 | Init +6 | Perc +3 | Channel 0/3 | Storm Burst (Sp) 6/6 | Copycat (Sp) 2/6 | Insanity 3 (DC 10 Will) | Conditions: shaken

I tweaked Corliss's daily spell list recently, so it now includes detect magic. Let me roll a Spellcraft check. It'd probably work best as an Aid Another on a fresh check by Dingus.

Corliss Blackboots Spellcraft Check: 1d20 + 6 ⇒ (14) + 6 = 20


Male Human Sorcerer 7, Cleric 1: HP 46/(46); AC-16/14/12; F+5, R+5, W+5/+4. (Spells:3: 6/6, 2:8/8, 1:8/8) IP-17

I believe Dingus is updated now. Any changes to the Saving Throws with dipping into Cleric?


Dingus- no changes other than those mentioned above.

Well, I managed to leave my computer at the TSA at the airport today so I'll try and make do with the phone until it's recovered or I have to get another. I truly despise flying any more.


Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/2+5 | AC 22 T 16 FF 17 | HP 42/62 NL0| F +5 R +7 W +5 | Init +3| Perc +8

Sympathies--that sucks.


Thx. It will all work out. TSA already confirmed that they have it. Just a lot of extra time and effort.


I can foresee Dingus' Wondrous Walk-in Wardrobe receiving as much renown as Mordenkainen's Magnificent Manor spell. Or at least Otto's Tiny Hut.


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Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/2+5 | AC 22 T 16 FF 17 | HP 42/62 NL0| F +5 R +7 W +5 | Init +3| Perc +8

He can start with a garment bag of holding and work his way up.


Male Human Sorcerer 7, Cleric 1: HP 46/(46); AC-16/14/12; F+5, R+5, W+5/+4. (Spells:3: 6/6, 2:8/8, 1:8/8) IP-17

I have business contacts from out of the country with me tomorrow and Thursday, so don't let me hold things up. I'll try to post, but sometimes things go longer than expected.


Map up. Seems like Jim and Kaul are busy. I'll take another day to see if they can post.


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Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/2+5 | AC 22 T 16 FF 17 | HP 42/62 NL0| F +5 R +7 W +5 | Init +3| Perc +8

Twelve years, mates. It's been (and continues to be) an honor and a privilege.


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Male Human Sorcerer 7, Cleric 1: HP 46/(46); AC-16/14/12; F+5, R+5, W+5/+4. (Spells:3: 6/6, 2:8/8, 1:8/8) IP-17

Yep. Still look forward to every post.


Wow. That is crazy. Thanks for hanging in there, mates! : )


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Male Half Orc Rogue (Thug) 7+5 | HP 70/70 | AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: Bleedin' 3, Rage 2/6 & -4 with Claw arm

Amazing - roll on another dirty dozen lads!


if there's nothing from Jim and Corliss, I'll move us back to the ship,


Kinda waiting on Kaul for the crew recovery, but if anyone wants to take lead on that or has something else they would like to accomplish, feel free.


Male Half Orc Rogue (Thug) 7+5 | HP 70/70 | AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: Bleedin' 3, Rage 2/6 & -4 with Claw arm

Sorry gang slammed at work - will likely be well into the weekend before I'm afforded some free time.

Please bot Kauly as necessary.


Male Half Orc Rogue (Thug) 7+5 | HP 70/70 | AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: Bleedin' 3, Rage 2/6 & -4 with Claw arm

True to form I didn't level up Kauly. Did so just now +1 HP and +1 Skill Rank on Intimidate.

No idea on the Feat. Cleave makes sense and is apt for the wielder of Lopper, but seems a little vanilla?

Bloody Mess looks a lot of fun, but would need permission to retrospectively change Cornugon Smash (which I've rarely used) for Skill Focus (Intimidate)...


Male Human Sorcerer 7, Cleric 1: HP 46/(46); AC-16/14/12; F+5, R+5, W+5/+4. (Spells:3: 6/6, 2:8/8, 1:8/8) IP-17

Sorry guys. Trade show this week is kicking my Ass more than I expected. Should be back to normal by Friday. DMPC me as desired.


Given that Corliss and Dingus are some 5 to 20 minutes late for the fight, I'm thinking I'll just have Jim and Kaul involved and the others can join whatever the aftermath is.


Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/2+5 | AC 22 T 16 FF 17 | HP 42/62 NL0| F +5 R +7 W +5 | Init +3| Perc +8

Work has been beating me up this week. I'll try to get a post up later today.


Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/2+5 | AC 22 T 16 FF 17 | HP 42/62 NL0| F +5 R +7 W +5 | Init +3| Perc +8

Work continues to administer beatings this week (hello, 4-hour power outage, so nice of you to drop by), but I have Friday off...should be able to get something up by then.


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Male Half Orc Rogue (Thug) 7+5 | HP 70/70 | AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: Bleedin' 3, Rage 2/6 & -4 with Claw arm

I feel your pain Jimmer - work's been brutal for me also... but I too have Friday off (great minds and all that :)

Shows we've been doing this for so long even our vacations are aligned lol


Well, Hooray for the weekend! Onward!


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Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/2+5 | AC 22 T 16 FF 17 | HP 42/62 NL0| F +5 R +7 W +5 | Init +3| Perc +8

I'll be traveling a lot over the next couple of weeks, and will be slow to post. Fortunately, Jim is unconscious.


Male Half Orc Rogue (Thug) 7+5 | HP 70/70 | AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: Bleedin' 3, Rage 2/6 & -4 with Claw arm
"Keelhaul" Kaul wrote:

True to form I didn't level up Kauly. Did so just now +1 HP and +1 Skill Rank on Intimidate.

No idea on the Feat. Cleave makes sense and is apt for the wielder of Lopper, but seems a little vanilla?

Bloody Mess looks a lot of fun, but would need permission to retrospectively change Cornugon Smash (which I've rarely used) for Skill Focus (Intimidate)...

@Skipper: Any thoughts? Much as we love playing sub-optimal scallywags thinking time is ripe to get Kaul right lol.


"Keelhaul" Kaul wrote:
"Keelhaul" Kaul wrote:

True to form I didn't level up Kauly. Did so just now +1 HP and +1 Skill Rank on Intimidate.

Bloody Mess looks a lot of fun, but would need permission to retrospectively change Cornugon Smash (which I've rarely used) for Skill Focus (Intimidate)...

@Skipper: Any thoughts? Much as we love playing sub-optimal scallywags thinking time is ripe to get Kaul right lol.

Ah, I owe you a response. Bloody Mess sounds fun. Activated after taking either a crit or 22 hp damage hit currently?

Note- we capped skill ranks at 6 so your Intimidate is looking really high. I think we did allow a feat to exceed the rank 6 cap by one, but I don't recall which feat. Maybe it was Skill focus allowing a rank cap of 7 for a skill? anyone remember?


Male Half Orc Rogue (Thug) 7+5 | HP 70/70 | AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: Bleedin' 3, Rage 2/6 & -4 with Claw arm

Good catch Skipper (you pointed this out in 2016, good to see it sunk in :)

Greater Skillfulness allows Ranks to be raised to Level 7 but you mentioned allowing Signature Skill Feat to exceed the Skill Rank limit...

Regardless - rejigged Kauly with Skill Focus - Intimidate and Bloody Mess feats (which restores his Intimidate back up to +18...)

PS - We're #10 in the PBP charts (got a live game close on our heels, and defunct flotsam above us)


Male Daytona 500 DM / 12

Been reading some Pathfinder 2 stuff lately, and though I know 2.5 is on the horizon, considering running a Blood Lords AP on here using the core book only. Thoughts??? Would any of you be interested. I know I don't have a history (In tabletop either) of finishing campaigns they're normally fun while they last.

Liberty's Edge

Blood Lords could be interesting.


Possible interest here as well. Maybe another cleric. I've been half-heartedly interested in learning the PF2 rules for almost 3 years now.


Male Daytona 500 DM / 12
Profession Smith 6 ranks wrote:
Possible interest here as well. Maybe another cleric. I've been half-heartedly interested in learning the PF2 rules for almost 3 years now.

I’ve kind of been doing the same. Getting a bit fed up with 5E always liked Paizo’s stuff. Plus, I kind of know the world in the religion a bit.

Blood lords seems to be a lot of intrigue and social interaction which I like. Because combat is so slow and PbP.

Been watching YouTube videos on actual play


I tried PF2 during the playtesting, but ended up wanted more simplicity than complexity and started playing 5e instead. I could give it another go as I have been thinking that i'd like to join a game again. I'd likely play a bard. Prob a goblin if it's just Core, though this one is screaming undead PCs...

Skeleton ancestry could be pretty fun.


Male Half Orc Rogue (Thug) 7+5 | HP 70/70 | AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: Bleedin' 3, Rage 2/6 & -4 with Claw arm

Ghoul Ancestry looks fun also - but I'm majorly non-plussed on PF2 to be honest.

Dabbled in a Kingmaker pbp here on the boards and came away more "meh" than anything else.

Have a real hankering to run a game again here on the boards but am flip-flopping on systems between PF1, 5E and one of the OSR systems... (it would be a retread of an old AD&D campaign box set)


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Male Daytona 500 DM / 12
"Keelhaul" Kaul wrote:

Ghoul Ancestry looks fun also - but I'm majorly non-plussed on PF2 to be honest.

Dabbled in a Kingmaker pbp here on the boards and came away more "meh" than anything else.

Have a real hankering to run a game again here on the boards but am flip-flopping on systems between PF1, 5E and one of the OSR systems... (it would be a retread of an old AD&D campaign box set)

I get it. I was the same way. Bought the Core rules when they first came out, but 5E was so new and easy that I quickly decided it was too much. Now 5E is growing a little stale for me, so I started watching youtube videos on Pathfinder 2, and am anxious to give it a try.

I'd be all in on 5E or an OSR system (Really like Worlds Without Number). Pathfinder 1 just go too bloated for me.

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