
Vaascht |

Giving up the short and unfamiliar blade to the catgirl and seeing the druid grab the spear, Vaascht contents himself to the sling and stones, also turning to the newcomer, "I would take the dagger you offered, if you can spare it, in case I run out of stones."
can't cast through it, but I'm Ok with the sling and Ray of frost. Or at least near enough.

Rinika |

"Oh! Yes, I suppose I am. Less so now. I'm stuck with the dead spot though, don't worry about it. Mhasha Zakk tried to take it out, but even she couldn't do it. It's some powerful stuff."

Jek Tal'dor |

I updated the loot sheet to include Nikrir, but the item values and weights need to be added.
Jek walks along with the group.
"I trust everyone's ready? Without armor I'm an easy target, so hopefully my horns will end it quickly. Would anyone else like to take the front?"

Nikrir Leldro |

Nik unsheaths his dagger and hands it to Vaascht with a nod. cold iron but not masterwork or anything nice like that...
He replies to Rinika "I wasn't trying to get rid of the spot, it was a harmless spell.
A spell that is only supposed to fix shamblers."
Nik raises his eyebrows again as he turns to his skeleton.
"Skellington, rip up anything that attacks Jek."
After a moment he adds "And stay close to him for the time being."

Nikrir's undead |

Skellington the 3rd moves to stand beside Jek, and then follows him somewhat noisily staying within 5 feet.

Nikrir Leldro |

Nik sticks his free hand out towards the way forward, palm up.
"Horned gentlemen before wizards?"

Vaascht |

Vaascht takes the blade with a nod and a smile and readies the sling, taking a spot behind Jek and their scout.

DM_Delmoth |

Added a combat slide with extra gridlines, I'm not satisfied but I spent too much time messing with it already.
You head up the stairs towards the voices carefully and quietly as you can. To the "east" a platform of stone just out from the side of the cliff. Five well-armed gray-skinned humanoids gaze out into the raging inferno that is the Elemental Plane of Fire. Two ballista sit loaded and drawn, mounted on a swinging pivot and aimed outwards into the fire. One glances in your direction dumbfounded at what he's looking at, you have only moments to act.
Initiative, surprise!
Hobgoblins: 1d20 + 2 ⇒ (9) + 2 = 11
Arkrynn: 1d20 + 2 ⇒ (14) + 2 = 16
Jek: 1d20 + 2 ⇒ (15) + 2 = 17
Nik and friend: 1d20 + 2 ⇒ (3) + 2 = 5
Rinika: 1d20 + 3 ⇒ (3) + 3 = 6
Vaascht: 1d20 + 5 ⇒ (14) + 5 = 19
Order, surprise round
Vaascht <-------
Jek <-------
Arkynn <-------
Hobgoblins
Rinika <-------
Nik and friend <-------

Jek Tal'dor |

Seeing the fading opportunity to act Jek wastes no time rushing up to the first Hobgoblin and attempts to rip him open with his horns.
Gore: 1d20 + 6 ⇒ (14) + 6 = 201d8 + 7 ⇒ (4) + 7 = 11

Vaascht |

Seeing Jek charge off, Vaascht moves to where he can see the hobgoblins, focusing his magics internally, he channels it through his weapon, and then launches a sling stone towards one of the hobgoblins behind Jek.
attack the one diagonal straight and down from Jek
swift to enhance my weapon, sling is +1 10/10
Attack: 1d20 + 4 + 1 ⇒ (2) + 4 + 1 = 7
Damage, B: 1d4 + 3 + 1 ⇒ (4) + 3 + 1 = 8

DM_Delmoth |

Vaascht and Jek get into position ready to attack the hobgoblins. Both moved on their turns. Attacks will resolve on next turn.
Order, surprise round
Vaascht
Jek
Arkynn <-------
Hobgoblins
Rinika
Nik and friend <-------

Nikrir's undead |

Skellington the 3rd follows Jek as fast as he is able. 30' move

Nikrir Leldro |

don't forget about AoOs :D
Nik also moves into position, crouching behind cover next to Vaasht. also 30' move

Akrynn |

Akrynn views the situation with appropriate skepticism. Shrugging his shoulders, the Patryn moves forward; stopping to within 30' of a hobgoblin working a ballista.

DM_Delmoth |

Arkynn you'll act before the hobgoblins in the first round, what action are you forbidding?

Akrynn |

Oops; first time forbider here. More of a whatever floats your boat idealism. Attack, please.
Akrynn moves next to the Forbid hobgoblin at his fancy ballista. He smiles.

DM_Delmoth |

Will vs Forbid action: 1d20 + 1 ⇒ (9) + 1 = 10
Jek shows one of the hobgoblins the business end of his horns and before he's even cognizant of the bariaur he falls over bleeding heavily. Vaascht's magically charged bullet skips outside and almost immediately turns to a molten ball and then disintegrates.
Hobgoblin 1 longbow vs Jek: 1d20 + 3 ⇒ (13) + 3 = 16
Piercing: 1d8 ⇒ 1
Hobgoblin 2 longbow vs Arkynn: 1d20 + 3 ⇒ (18) + 3 = 21
Piercing: 1d8 ⇒ 3
Hobgoblin 3 longbow vs Skellington: 1d20 + 3 ⇒ (20) + 3 = 23
Piercing: 1d8 ⇒ 3
Hobgoblin 3 longbow vs Skellington, confirm: 1d20 + 3 ⇒ (9) + 3 = 12
Piercing: 2d8 ⇒ (2, 2) = 4
Three of the hobgoblins scramble for their longbows trying to cope with the sudden assault and hit their mark with practiced precision sticking Arkynn and Jek with arrows. Skellington is struck in the skull but the arrowhead shatters rather than its forehead bossing. DR not overcome The one next to a smiling Arkynn draws his longsword but can't seem to bring himself to strike the man. He says dismayed,
Round 1
Vaascht
Jek
Arkynn
Hobgoblins
Rinika <-------
Nik and friend <-------
Round 2
Vaascht <-------
Jek <-------
Arkynn <-------
Hobgoblins
Rinika
Nik and friend

Vaascht |
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Vaascht steps forward for a better angle and slings another stone at a hobgoblin (middle gob).
Attack: 1d20 + 4 + 1 ⇒ (6) + 4 + 1 = 11
damage, b: 1d4 + 3 + 1 ⇒ (1) + 3 + 1 = 5
how cold are my dice? Ice cold! +1 9/10 rounds

Nikrir Leldro |

Nik fires his crossbow at the Hobgoblin in the middle after advancing.
Crossbow Attack: 1d20 + 4 ⇒ (15) + 4 = 19
Damage (P): 1d10 ⇒ 4
MA move 25'
SA attack

Nikrir's undead |

Skellington advances on the hobgoblin that threw something at Jek. He swipes at the hobgoblin, trying to rip off a piece of flesh.
Claw Attack: 1d20 + 2 ⇒ (17) + 2 = 19
Claw Damage (S&B): 1d4 + 2 ⇒ (4) + 2 = 6

Jek Tal'dor |

Jek moves towards Akrynn and headbutts the hobgoblin next to him.
Gore: 1d20 + 6 ⇒ (20) + 6 = 261d8 + 7 ⇒ (5) + 7 = 12
Crit Threat: 1d20 + 6 ⇒ (19) + 6 = 251d8 + 7 ⇒ (5) + 7 = 12

Rinika |
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Rinika double moves to flank a hobgoblin with the *sigh* other shambler, trying to keep the terribly bright flames at her back as much as possible.

DM_Delmoth |

Vaascht hits his mark this time but it was a weak toss and doesn’t penetrate the hobgoblin’s thick leather armor. Nik’s bolts slams into his target with meaty thunk while skellington tears through the leather armor ripping ragged flesh away in the process. Jek’s horns connect into that hobgoblin’s chest caving it in completely, what’s left falls to the platform with a splatter. From within the citadel (from the “west”) a voice screams,
Round 2
Vaascht
Jek
Arkynn <-------
Hobgoblins
Rinika
Nik and friend

DM_Delmoth |

Arkynn begins to pivot the ballista but he accidentally grabs it by the release mechanism sending the loaded bolt flying into the flames where it shortly disintegrates.
Red Hobgoblin longbow vs Jek: 1d20 + 3 ⇒ (10) + 3 = 13
Piercing: 1d8 ⇒ 6
Yellow Hobgoblin longbow vs Skellington: 1d20 + 3 ⇒ (20) + 3 = 23
Piercing: 1d8 ⇒ 7
Yellow Hobgoblin longbow vs Skellington: 1d20 + 4 ⇒ (8) + 4 = 12
Piercing: 2d8 ⇒ (6, 7) = 13
Magenta Hobgoblin longbow vs Arkynn: 1d20 + 4 ⇒ (1) + 4 = 5
Slashing: 1d8 ⇒ 3
The remaining hobgoblins make their fighting retreat stepping back and firing another volley. Jek takes another arrow, this time in his right round while an arrow lodges in Skellington’s sternum. The final hobgoblin fumbles the draw dropping the arrow to his feet. He yells,
Round 2
Vaascht
Jek
Arkynn
Hobgoblins
Rinika <-------
Nik and friends <-------
Round 3
Vaascht <-------
Jek <-------
Arkynn <-------
Hobgoblins
Rinika
Nik and friends

Vaascht |

Noticing he was rather exposed from his rear and assuming the yelling hobgoblins might bring more trouble, the Gith takes a few steps forward before loosing another stone (at yellow)
Attack Yellow: 1d20 + 4 + 1 ⇒ (12) + 4 + 1 = 17
Damage, B: 1d4 + 3 + 1 ⇒ (3) + 3 + 1 = 7
8/10 +1 weapon

Rinika |

Rinika steps up and bullies at the red hobgoblin, attempting to distract him enough that Mr. Skellington can get in a good hit.
Aid Attack: 1d20 + 4 - 1 - 2 ⇒ (17) + 4 - 1 - 2 = 18

Nikrir's undead |

Skellington steps up and thoughtlessly continues his assault on the hobgoblin attacking Jek.
Claw Attack vs red hobgob +2 from Aid Another: 1d20 + 2 + 2 ⇒ (5) + 2 + 2 = 9
Claw Damage (B&S): 1d4 + 2 ⇒ (4) + 2 = 6
Claw Attack vs red hobgob: 1d20 + 2 ⇒ (9) + 2 = 11
Claw Damage (B&S): 1d4 + 2 ⇒ (2) + 2 = 4
2damage->1damage
5' step
full attack

Nikrir Leldro |

Nik stebs around behind Jek, and casts a spell to heal his rather large friend.
Seeing his skeleton, Nik shouts "Skellington, attack from opposite Rinika!" at it.
MA: 15' move
SA: Infernal Healing: 10 rounds of Fast Healing 1 for you, Jek!
before this post
Supernatural Abilities
. 6/7 Power Over Undead (30' burst; DC 15 will)
. (1 at a time) Corpse Companion
Spell-like Abilities
. 7/7 Bolster (Undead) (+1 profane on attacks and saves; 1 temp hp/HD; +2 turn resistance; 1 round duration)
. 1/1 Pyrotechnics (DC 14)
Spells Prepared:
. 1st (3+1/day) Repair Undead (S), Grease (DC 15), Infernal Healing [x2]
. cantrips (at will) Acid Splash, Detect Magic, Prestidigitation, Spark

Jek Tal'dor |

Thanks Nik!
Jek approaches the hobgoblin that's been firing at him and tries to grab him.
Grapple vs. Red Hobgoblin: 1d20 + 8 ⇒ (10) + 8 = 18

DM_Delmoth |

Vaascht finally gets the hang of his sling and pelts the yellow hobgoblin in the forehead knocking him out cold. Rinika distracts the red hobgoblin while Skellington just swipes at empty air. Arkynn grabs the other ballista and tries to swing it around almost 180 degrees but finds that there is a stop in the pivot that prevents it from turning too far. There is a red hobgoblin being harassed by a duo of undead and fires at him instead. The shot goes too high unfortunately.
Red Hobgoblin longsword vs Jek: 1d20 + 4 ⇒ (17) + 4 = 21
Piercing: 1d8 + 3 ⇒ (2) + 3 = 5
Magenta Hobgoblin break free: 1d20 + 3 ⇒ (5) + 3 = 8
The red hobgoblin tries to help his friend by drawing a longsword and stabbing the grab happy bariaur while the other magenta struggles in vain to get free. The double doors to the “west” open and a hobgoblin pokes her head through taking in the battle, mouth agape.
Round 3
Vaascht
Jek
Arkynn
Hobgoblins
Rinika <-------
Nik and friends <-------
Round 4
Vaascht <-------
Jek <-------
Arkynn <-------
Hobgoblins
Rinika
Nik and friends

Nikrir's undead |

Skellington the 3rd steps to the side, opposite Rinika, of the red hobgoblin he's trying to rip apart and swings his claws.
Claw Attack vs red +2 flanking: 1d20 + 2 + 2 ⇒ (15) + 2 + 2 = 19
Claw Damage vs red: 1d4 + 2 ⇒ (3) + 2 = 5
Claw Attack vs red +2 flanking: 1d20 + 2 + 2 ⇒ (19) + 2 + 2 = 23
Claw Damage vs red: 1d4 + 2 ⇒ (1) + 2 = 3
1 damage-> 0 damage
5' step
full attack

Nikrir Leldro |

"Sure thing, big guy." Nik replies to Jek.
Nik moves back towards the wall and reloads his crossbow with another regular bolt.
While cranking the string back, Nik gives out yet another order "To me, Skellington!"
5' step
full round action to reload

Rinika |
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Emboldened by her amazing efficacy last round and her new flanking buddy, Rinika attempts to tear into the hobgoblin with her own real life actual claws.
Claw 1 attack and damage: 1d20 + 4 + 2 - 2 - 1 ⇒ (19) + 4 + 2 - 2 - 1 = 221d4 - 2 ⇒ (3) - 2 = 1
Claw 2 attack and damage: 1d20 + 4 + 2 - 2 - 1 ⇒ (20) + 4 + 2 - 2 - 1 = 231d4 - 2 ⇒ (1) - 2 = -1
crit confirmation: 1d20 + 3 ⇒ (17) + 3 = 201d4 - 2 ⇒ (2) - 2 = 0
Amazing.

Nikrir Leldro |
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minimum damage is a thing. That... crit... still does 1 nonlethal damage...
It's fine!
...at least Skellington isn't sickened! :D

DM_Delmoth |

quick note before I have to go back to work red died from skellington so did rinika want to do something different?

Rinika |

nooooooo muh crit
Rinika moves up to magenta and lightly scratches them across the face for 1 pt of damage.

DM_Delmoth |

Skellington tears the red hobgoblin apart while Rinika leaves a ragged but largely superficial scratch across the cheek of the grappled hobgoblin. The “north” ballista is reloaded, just in case a denizen of the plane of fire tries to take the opportunity to attack.
Round 4
Vaascht <-------
Jek <-------
Arkynn
Hobgoblins
Rinika
Nik and friends

Vaascht |

Attack: 1d20 + 4 + 1 - 2 ⇒ (7) + 4 + 1 - 2 = 10
Seeing the remaining hobgoblin surrounded by his group, Vaascht spins and slings a stone at the newcomer, but the long range throws off his aim.
missing yellow, +1 7/10

Jek Tal'dor |

Jek attempts to continue holding the hobgoblin
Grapple: 1d20 + 8 + 5 ⇒ (9) + 8 + 5 = 22
then drags him toward the newcomer and positions him like a shield.

DM_Delmoth |

Break free: 1d20 + 3 ⇒ (5) + 3 = 8
The hobgoblin under Jek's control struggles a bit but is unable to break free from the hircine basher. The hobgoblin who discovered the battle retreats back and closes the door behind her.
Round 4
Vaascht
Jek
Arkynn
Hobgoblins
Rinika <-------
Nik and friends <-------
Round 5
Vaascht <-------
Jek <-------
Arkynn <-------
Hobgoblins
Rinika
Nik and friends

Nikrir Leldro |

"Well, I guess we should go knock, huh?" Nikrir readies his crossbow as he advances closer to the doors that were just shut.
MA: 30' move
SA: ready action: shoot at the next guy that appears if/when the door opens again
Damage (P): 1d10 ⇒ 4

Nikrir's undead |

Skellington catches up with Nik, as ordered.
0 damage->0 damage
double move for 45'

Jek Tal'dor |

"I need you to stop squirming."
Grapple: 1d20 + 8 + 5 ⇒ (17) + 8 + 5 = 30
Nonlethal Gore: 1d20 + 6 - 4 ⇒ (17) + 6 - 4 = 191d8 + 7 ⇒ (6) + 7 = 13
Assuming that drops him, Jek moves 40' next to Nik on the stairs