BWatford's Mummy's Mask Table #1 (Inactive)

Game Master bwatford

Pathfinder Mummy's Mask AP PbP


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Scarab Sages

M Halfling Archaeologist Bard 1 | HP 9/9 | AC 19 | T 14 | FF 16 | CMD 12 | Fort +3 | Ref +7 | Will +2, +2 vs fear | Init +3 | Perc +4 | Sense Motive -2

Do not add gold to Nefeteri. He has taken his share, and then some (until the books are sold) in the masterwork short bow.


Will make adjustment on the next update.. I believe Nulyth will not either since he took the shield.


Male Angelkin (Aasimar) 1st level Paladin (Undead Scourge) | HP 12/13 | AC 19 | T 11 | FF 18 | CMD 15 | Fort +4 | Ref +1 | Will +1 | Init +1 | Perc +4 | Sense Motive -1

Correcto, GM! Nulyth will pass on his share since he received the shield. And I think I will hold off on tithing until the end of the tomb exploration. Probably easier that way.


Male Dwarf Cloistered Cleric of Brigh 1 (AC: 16 [T: 12 /F: 14] +4 vs. Giants; CMD 13 [+4 w/Stability]; HP: 8/8; F+2, R+2, W+5 [+2 vs Poison, Spells, and Spell-like]; Init: +2; Perc: +3 [+4 more w/Stonecunning, +2 more for Ancient Osirion C or S doors])

Here still, just didn't have much to input at this point. She did kind of stump me with the rules. It doesn't say they can't trade/buy, just that the church doesn't take requests.


Nice to see a post by everybody today. That's the way we should keep it M-F. You can continue to roleplay as long as you like in the tavern. If you want to buy stuff you can do so as well.

Let me know when everyone is ready to go to the next morning.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Alexander has to send the letter for 18 gp, and wants to buy a journal, an inkpen and a vial of ink -- for notes, obviously -- which is another 18 gp and 1 sp, for a total of 36 gp and 1 sp.

How much money do I have left after that...? ^^;

Scarab Sages

M Halfling Archaeologist Bard 1 | HP 9/9 | AC 19 | T 14 | FF 16 | CMD 12 | Fort +3 | Ref +7 | Will +2, +2 vs fear | Init +3 | Perc +4 | Sense Motive -2

Alexander,

Here is the total breakdown.
After selling everything but the 2 Gold Metal Page Books (Sell Value 300 gp each) the loot came to 149 gp each. but Neferteri had worked a trade for a small masterwork short bow that ended up costing 285 gold. So he declined his share. (In effect he has 285 gold value from the party loot.) And since Nulyth took the enchanted shield (Sell value of 2199.5) he declined his share as well. That added 99.33 more gold to the rest of the group for a total of 248.33 gold.

But you are still sitting on 600 gold of party treasure in the form of those 2 books. We need to resolve what happens to them both in character in out. If they are sold then Neferteri would have a little gold to better equip himself. In character I fully understand why you do not want to sell these books. Out of character I say we need the funds to better equip ourselves to succeed. I believe the module increases in difficulty based on what treasure we retrieve and not using treasure to prepare decreases our chances of success.

Neferteri has already suggested that you copy the texts and then sell them but I do not think you responded to this. Neferteri would be glad to help with this. Alternatively you could claim the books as part of your share of treasure, but this would weaken the party as you would be 600 gp behind in equipment. I'd like to resolve how we handle this now as we are likely to continue to find things of archaeological value that Alexander will not want to part with for mere gold. :) But in character, Neferteri wants his cut so that he can do a better job for the party. Do you have recommendations or thoughts?


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

In character, I don't want to sell them before we've finished transcribing the most important stuff. That's why I wanted to buy the journal. If the DM can confirm we've copied the most important elements of those books, I'd like to do a little bit of RP on selling them to the Grand Library, and we can then use the money.

How's that?

Scarab Sages

M Halfling Archaeologist Bard 1 | HP 9/9 | AC 19 | T 14 | FF 16 | CMD 12 | Fort +3 | Ref +7 | Will +2, +2 vs fear | Init +3 | Perc +4 | Sense Motive -2

Perfect. And Neferteri will help copy too. I am fine not selling them until we are done copying them. But two factors need to be considered. First, we do have a deadline to meet, so I do not think we can delay re-entering the tomb. And second, 600 gp worth of golden books will not be safe in Neferteri's apartment while we are away. What if we could sell the books and at the same time reserve the right to complete our copying/transcribing as we have the time?


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

That would be very agreeable.

Onward, to side-RP! *dramatic pose while holding beer*


@ Alexander

I purchased you another vial of ink, inkpen and journal
This leaves you with ~236 gold pieces.
You can copy the two gold books during the night using up 1 vial of ink and 1 journal.

@ Neferteri
You also have all the Ankentepi Papers/Ledgers (Sell Value 250 gp Osirionolist, 125 gp on open market) 5 lbs.
It would be a massive undertaking to copy all of this stuff and take some major time and supplies.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Is my load at medium even after leaving the tent, flag and bedroll at Neferteri's? I'm fine with leaving one set of journal, ink and inkpen there during our next foray, too. I figure these are all low-priority targets for a thief... ^^;


I was looking at Lin Zi's sheet. You are at light and only have the one of each on the inkpen, ink and journal.

The post above has been corrected.

Scarab Sages

M Halfling Archaeologist Bard 1 | HP 9/9 | AC 19 | T 14 | FF 16 | CMD 12 | Fort +3 | Ref +7 | Will +2, +2 vs fear | Init +3 | Perc +4 | Sense Motive -2

Looks like Neferteri is now an agent. :)


Male Dwarf Cloistered Cleric of Brigh 1 (AC: 16 [T: 12 /F: 14] +4 vs. Giants; CMD 13 [+4 w/Stability]; HP: 8/8; F+2, R+2, W+5 [+2 vs Poison, Spells, and Spell-like]; Init: +2; Perc: +3 [+4 more w/Stonecunning, +2 more for Ancient Osirion C or S doors])

I realize Holbrecht isn't at the negotiations, but he has stated several times in character that he would rather sell stuff like that at a reduced price to the Grand Mausoleum than full price on the market.

Scarab Sages

M Halfling Archaeologist Bard 1 | HP 9/9 | AC 19 | T 14 | FF 16 | CMD 12 | Fort +3 | Ref +7 | Will +2, +2 vs fear | Init +3 | Perc +4 | Sense Motive -2

I hate to complicate things but when each person receiving coin reaches 300 gold Neferteri wishes to begin to take a cut again. :) I have not been able to keep up as well as I desired with the cut. I believe we are there.

Scarab Sages

M Halfling Archaeologist Bard 1 | HP 9/9 | AC 19 | T 14 | FF 16 | CMD 12 | Fort +3 | Ref +7 | Will +2, +2 vs fear | Init +3 | Perc +4 | Sense Motive -2

Since I got no comment here, let me try to do the math I sorta have him my head. Note that my numbers might be slightly off from the actual sell price of things, but I do not think much off.

I believe we ended up with 1310 gold, the masterwork short bow and the magic shield. After selling his original bow and adding the gold back into the party funds (1295+15 for the bow) Neferteri has, in effect, taken a 285 gp withdrawal from the party bank. Once Holbrecht, Lin, and Alexander each take 285 we still have 440 left. We can divide that equally by all 5 of us and get 88 gold each. Or if Nulyth continues to pass 110 each. Note that I do not think it reasonable for Nulyth to pass until he gets to the value of that shield and would be fine splitting the 440 5 ways. Everyone needs operating money. :)

Thoughts?


I'll leave the treasure splitting up to the group, just let me know what everyone decides on so I can get the final figures.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

I'd like to buy at least one ioun torch for 75 gp.
What you said about getting some better lighting arrangements struck a chord.

That, and a scroll of Burning Hands, which would put me at -100 gp.
Add in 18 gp for shipping my letter and another 18 gp, 1 sp for my writing supplies, and I'm at -136,1 from my share.

And I vote to keep the 'company bank' intact for later, rather than share it out now. Some reserve cash may be helpful. ;)

Scarab Sages

M Halfling Archaeologist Bard 1 | HP 9/9 | AC 19 | T 14 | FF 16 | CMD 12 | Fort +3 | Ref +7 | Will +2, +2 vs fear | Init +3 | Perc +4 | Sense Motive -2

Sounds reasonable to me, but GM bwatford will want to know if we are carrying it or banking it. And who has it if we are carrying it.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

I say bank it. We've got a perfectly good bank presented to us, which doubles as a post office. :D We used to have one in my home town, and I still miss it at times... :( Stupid reorganizations and corporate fissions.


ok reverting everything back before the split, here is the totals...

Total Party Take (Starting Balance) is 1,444 gp
Lin Zi purchased a chain shirt -100 gp
Alexander purchases - 136 gp
Purchases made for mules, wagon, platform material, etc - 84 gp
Neferteri Bow exchange - 285 gp

Balance remaining is 839 gold placed in bank.

The following characters owe the following once treasure is split:

Lin Zi Owes 100 gp
Alexander Owes 136 gp
Neferteri Owes 285 gp
Nulyth Owes for Shield 2,199.5 gp

The above information has been updated on the campaign tab.

I still need to know who is carrying the other CLW potion (Alexander has the one) and who is carrying the potion of darkvision.

Please verify all is correct above.

The characters also have the following in their pockets:

Alexander ~ 16 gp
Nefer ~ 15 gp
Holbrecht ~ 8 gp
Lin Zi ~ 32 gp
Nulyth ~ 7 gp

I will post details on how the bank works shortly.


Santum of Silver and Gold

The Sanctum of Silver and Gold which is a Temple of Abadar does all the banking for Wati. Opening an account is always free and withdrawals are always free.

You intrust them with your coin or gems, in return they give you a bank note. The bank note can be used to withdraw any amount from the bank at anytime at any Temple of Abadar anywhere in the world.

(The Bank Note is usually a mundane looking item that has been enchanted to hide the account number somewhere on it. Then the magic is hidden so most detect magic spells do not pick it up.)

Also by having a account with them the gem exchange fee goes from 10% to 5%. There is no minimum to open an account but you must have at least 100gp in the account to get the gem discount.

Also by having at least 100gp in the bank, they offer healing services and cleric services/spells to you at a 50% discount as well, (This does not apply to any material cost involved in the spell) Just off their spell casting fee.

Once per month however a small "Service Fee" is taken from the balance of the account. The "Service Fee" is equal to 1% of the average balance of the account over the last 30 days (50gp Maximum). This service fee happens on the first of every month despite when you open the account.

Scarab Sages

M Halfling Archaeologist Bard 1 | HP 9/9 | AC 19 | T 14 | FF 16 | CMD 12 | Fort +3 | Ref +7 | Will +2, +2 vs fear | Init +3 | Perc +4 | Sense Motive -2

That is 120 close to gold a year on 1000 gold - more than 10% a year. To me that is crazy high. And you could loose the bank note. Unless you have a lot of gold, or need to exchange a lot of gems this makes little sense to me.

I hate to be money focused but we are already loosing gold value by not selling the books the the highest bidder. And we will not make as much money on the chariot due to the fire damage. I am worried that we could get behind where the module expects us to be gear wise. We are already, combat wise, somewhat weak. We do not need to be on the lower end of the gear spectrum.


The treasure ratio in Mummy's Mask is about twice what you normally would get per level. The AP brings into account a lot of variables such as after each tomb the market gets more and more jammed till you are returning a mere 25% of the full value for items at one point before it gets any better. It is up to the group as things progressively get worse as far as economy in Wati goes to decide what to hold on to and what to sell.

As far as banking goes if you had 1,000 gp as a daily average throughout a month then the fee would be 10gp. (1%) The fee caps at 50gp maximum. If you look at it per year it is a 12% per year fee which is hardly highway robbery to keep your gold 100% safe. Multiple notes can be made for the account so that each person has one if you like.

Now if you take the fee on 1,000 gp which is 10 gp for the month and you have even the simplest single spell cast then you will have saved way more at 50% spellcasting than you will ever pay in interest.

I have used this same fee system in all my home games and all the players absolutely love it, they mostly all have personal accounts as well besides group accounts.

Just one lesser restoration spell that would normally cost 60gp to have cast then you get for 30gp? That is a 30gp savings in one spell....

Remove Disease cost 150gp to have cast... boom you are at 75gp to cast it (You save 75gp)

-----------------
But if you decide as a group that you don't want to use the bank then don't. Just let me know who is carrying the gold and we will convert it to as much platinum as possible.


Male Dwarf Cloistered Cleric of Brigh 1 (AC: 16 [T: 12 /F: 14] +4 vs. Giants; CMD 13 [+4 w/Stability]; HP: 8/8; F+2, R+2, W+5 [+2 vs Poison, Spells, and Spell-like]; Init: +2; Perc: +3 [+4 more w/Stonecunning, +2 more for Ancient Osirion C or S doors])

Holbrecht is too scatterbrained to concern himself with minding his gold, especially when there is a place that will do it for you for a nominal fee. Even better, they can be truted to do so well as it is a church of Abadar.

That said, I just got my AP book (the 2nd Iron Gods) today. In it is a thing on Brigh (pronounced Bry, which I did not know), so I will be reading up on that for Holbrecht's sake.


Male Dwarf Cloistered Cleric of Brigh 1 (AC: 16 [T: 12 /F: 14] +4 vs. Giants; CMD 13 [+4 w/Stability]; HP: 8/8; F+2, R+2, W+5 [+2 vs Poison, Spells, and Spell-like]; Init: +2; Perc: +3 [+4 more w/Stonecunning, +2 more for Ancient Osirion C or S doors])

Holbrecht will not be chaning his spells.

Also, GM, did you add the 1 HP/level we get for a night of rest?


Male Angelkin (Aasimar) 1st level Paladin (Undead Scourge) | HP 12/13 | AC 19 | T 11 | FF 18 | CMD 15 | Fort +4 | Ref +1 | Will +1 | Init +1 | Perc +4 | Sense Motive -1

I think the bank system proposed it pretty awesome, to be honest. This is a great way to avoid the whole reality breaking idea of carrying around 1000 gold pieces in your pockets... oh wait... you can't.

The minimal fee is worth not having to worry about getting pick-pocketed... or money changing. Plus the 50% discount on healing?! That alone would be worth paying a minimal fee that we won't even notice after level 6.


Holbrecht wrote:
Also, GM, did you add the 1 HP/level we get for a night of rest?

Actually I added 2 per injured player. One for night of rest and another for long term care since you were in the city.

Scarab Sages

M Halfling Archaeologist Bard 1 | HP 9/9 | AC 19 | T 14 | FF 16 | CMD 12 | Fort +3 | Ref +7 | Will +2, +2 vs fear | Init +3 | Perc +4 | Sense Motive -2

bwatford has made me feel better about the money thing. I am in three different games right now where money is so tight its ridiculous. It is sounding like this will not be the case in this game.

And yes, I agree the 50% discount for healing sounds compelling. Mitigating that is we have our own cleric and we have a decent sized credit at another church. And having multiple notes mitigates my concern that the note could be lost or stolen. Note that if possession of the note is all that is needed to retrieve the funds we can still be robbed.

If we were traveling long distances the banking system would be even better. As it stands right now Neferteri would rather keep the bulk of his wealth in gems and maybe keep a few 100 gp in the bank for the healing discounts. Interesting question: Can one deposit earn the discount for the entire party?


The banking system is tied to the notes given out by the bank, one only need the note to access the account. In the kind of world adventurers live in then accounts are not tied to individual people, thus letting relatives etc claim the money without bearing proof of burden after an adventurers unfortunate death. Like I stated above the account notes are random common items (A strip of leather, a hair comb, a bracelet, etc.) The account number is magically hidden on the item to the point that most detect magic spells will cease to detect the item at all. It is up to the individual to let someone know what their note looks like if they wish to share such a highly private items location with another.

One account is enough to earn the discount as long as the person that is using the account discount has the bank note.

Also please note that it cost 5% to exchange gold into gems or vise verse if you have an account with the bank. 10% if you do not. They are the only allowed vendor in the city for precious stones and all jewelers go through the bank.

The Bank of Abadar does have a great system going throughout the land to almost ensure their services are used by anyone of any wealth.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Let's open that account right now.

Heck, they're offering better terms than any IRL bank I know. ;)


So is everyone ready to go back to the tomb?

What about that other potion of CLW and potion of darkvision? I just need to know who is carrying them?

Also where does the group want to start at in the tomb? The room with the mirror?

Give me something to work with guys and I will set it up in the gameplay thread.

Scarab Sages

M Halfling Archaeologist Bard 1 | HP 9/9 | AC 19 | T 14 | FF 16 | CMD 12 | Fort +3 | Ref +7 | Will +2, +2 vs fear | Init +3 | Perc +4 | Sense Motive -2

Ready here. Neferteri will gladly carry a potion of cure light. I think Alexander should take the Darkvision.

I think the first thing we need to do is to make sure what we have explored is still safe and then get the chariot folks started on the move.


The chariot will take approximately 8 hours and with a appropriate skill check by Holbrecht plus aid by any that are helping him. It is a Craft Carpentry roll.

Scarab Sages

M Halfling Archaeologist Bard 1 | HP 9/9 | AC 19 | T 14 | FF 16 | CMD 12 | Fort +3 | Ref +7 | Will +2, +2 vs fear | Init +3 | Perc +4 | Sense Motive -2

Hmm. I thought he had hired some contractors that would do the work. I had not read all that since I was not there.


He wanted to do the work himself, he was afraid contractors would not be allowed into the tombs. He bought a couple mules a wagon and some stuff so that he could do it.


I guess we wait on everyone else before we continue Neferteri. The posting rate seems to be really struggling with most of the group.

Scarab Sages

M Halfling Archaeologist Bard 1 | HP 9/9 | AC 19 | T 14 | FF 16 | CMD 12 | Fort +3 | Ref +7 | Will +2, +2 vs fear | Init +3 | Perc +4 | Sense Motive -2

Not sure if there is a problem. I am ready to go.


Male Angelkin (Aasimar) 1st level Paladin (Undead Scourge) | HP 12/13 | AC 19 | T 11 | FF 18 | CMD 15 | Fort +4 | Ref +1 | Will +1 | Init +1 | Perc +4 | Sense Motive -1

I believe we all said we are ready to go in the gameplay thread. I thought we were waking a you, bwatford. Sorry!


Lets see out of the last 8 days that are required M-F posting days we have....

Alexander (7 of 8)

Neferteri (7 of 8)

Nulyth (5 of 8)

Lin Zi (4 of 8) One post this week.

Holbrecht (2 of 8) No post this week so far at all.

Nope not waiting on me....


Male Dwarf Cloistered Cleric of Brigh 1 (AC: 16 [T: 12 /F: 14] +4 vs. Giants; CMD 13 [+4 w/Stability]; HP: 8/8; F+2, R+2, W+5 [+2 vs Poison, Spells, and Spell-like]; Init: +2; Perc: +3 [+4 more w/Stonecunning, +2 more for Ancient Osirion C or S doors])

I posted last Wed in game, Thu in discussion, and thrice on Mon (1 game, 2 discussion), which is this week. I posted once more almost the exact same time you posted the count.

The majority of what's been happening with the selling has been Nefer negotiating, both instances where I was elsewhere and had to wait for the others to return for either my money or so we can say we are done for the day. Or there was discussion or disagreement with the banking, which I had no issue with, so did not get involved.

Are you saying you want more filler posts just to meet the expected rate (e.g. Holbrecht sips his beer again) when we are not involved in the scene or have nothing we need to do?

I was using discussion posts to make sure I wasn't too long between posts even though I had no involvement and nothing to add to the current scenario as I wasn't there.

What happens if, for example, Lin stalks around at night while we sleep and the scenario takes 3-4 days to resolve?


Holbrecht wrote:
Are you saying you want more filler posts just to meet the expected rate (e.g. Holbrecht sips his beer again) when we are not involved in the scene or have nothing we need to do?

No I am not saying make "filler" post by any means. I just get frustrated when players attempt to involve other players and then have to wait two to three days to get a response and things just drag on and on because of players waiting on others. This is why we have the post once per day M-F rule. You can always go off and check something else or start your own thing with your group to keep everybody involved. When there is virtually no involvement players tend to wander off or not check whats going on and things get bogged down as they have over the last two weeks.

If your character doesn't have anything to do get a discussion going in the OOC thread. I mean it keeps players interacting during the slow in game times. Keep things moving.

I mean taking two weeks to sell some simple stuff and move on is incredible long with only a couple players involved. I know Nefer tried to get Lin involved a few times and that was brutal in response times till he finally just gave up and moved on.

It is all of our responsibility to keep the game alive and moving forward and this one is just missing consistency and good interaction between the players.

Holbrecht wrote:
What happens if, for example, Lin stalks around at night while we sleep and the scenario takes 3-4 days to resolve?

Hopefully she would try and resolve that either by PM or in the OOC thread, I would not expect a group in PbP to wait on me that long unless it was a party objective.

I mean are you happy with the way (Speed Wise) things have been going? If so I will back off and let everyone continue at that speed.


Male Dwarf Cloistered Cleric of Brigh 1 (AC: 16 [T: 12 /F: 14] +4 vs. Giants; CMD 13 [+4 w/Stability]; HP: 8/8; F+2, R+2, W+5 [+2 vs Poison, Spells, and Spell-like]; Init: +2; Perc: +3 [+4 more w/Stonecunning, +2 more for Ancient Osirion C or S doors])

I understand completely where you are coming from, and if you look at just about every recruitment thread, there is a 1/day requirement. Sadly, the reality of it when it comes to PbP is often nowhere near that. PbP is a fickle beast.

Often it can happen in waves, where there will be heavy posting for a week or two, then maybe 1 post toatl/day for about the same. Or there will be a day or two of heavy posting, then 2-3 of absolute silence. From what I've seen on the forums, I'd say roughly out of every 10 PbP's that start, 2-3 at most survive. In that instance, I look at any movement as forward movement.

Is our current rate of play ideal? Sometimes yes, sometimes no. It really depends on how much life rears its head that day. Most days I have 8-12 hours to stalk posts (like tonight), other days I'm lucky to get 10-20 mins. I always read them every day (as I can check from my phone, but posting from there sucks), but when I only have those 10 mins, I post where my response is needed to move forward. Like when it's my turn, or when I have to dispute the group's course of action before they initiate. Other times, I at least say something to the tune of, "I'm here, but have no input".

When we are selling goods, or discussing where we put our money, the game will survive if I don't post right away. It's when you don't hear from a player for about a week, without warning, that there's risk of loss. Everything else is just a speed bump.

I'm not saying you're wrong for bringing it up or making a point of it, I'm just saying don't let it ruffle your feathers.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Important note: my home internet has failed me again. Posting may be sporadic. DMPC as needed...

I'll be happy to take the potion of Darkvision since no one else wants it. ^^


Male Angelkin (Aasimar) 1st level Paladin (Undead Scourge) | HP 12/13 | AC 19 | T 11 | FF 18 | CMD 15 | Fort +4 | Ref +1 | Will +1 | Init +1 | Perc +4 | Sense Motive -1

Okay, bwatford! I think we can all do that. I was thinking it was supposed to be IC posts... I'll maintain a 1/day posting rate at least in Discussion if Nulyth has nothing to post in the Gameplay thread.

Scarab Sages

M Halfling Archaeologist Bard 1 | HP 9/9 | AC 19 | T 14 | FF 16 | CMD 12 | Fort +3 | Ref +7 | Will +2, +2 vs fear | Init +3 | Perc +4 | Sense Motive -2

While I enjoyed the rp and banter of selling our goods, and think we might have come out on top by doing so, especially with the constraint of not selling the books and tomb to certain buyers, I would be fine with hand waving this in the future and saying we sold everything its selling price. Perhaps this could be augmented by a diplomacy roll from Lin and/or myself to see if we go plus or minus a little. It there are more unique items that are harder to sell then those can and should be played out. That said, I will go along with the majority on this.

And speaking of majority, I believe the majority of folks were good with opening the bank account and leaving our spare coin there. Did we do that? If so Nefereteri would want to be one of the people with a despot slip.


I had took it that the account was opened, I figured that the group would let me know who has slips along the way....


Male Angelkin (Aasimar) 1st level Paladin (Undead Scourge) | HP 12/13 | AC 19 | T 11 | FF 18 | CMD 15 | Fort +4 | Ref +1 | Will +1 | Init +1 | Perc +4 | Sense Motive -1

Nulyth would likely take a slip as well... I'll come up with an item shortly to be his slip.


@Holbrecht

I rolled you a natural 20, to bad it was immune, you still did 7 points to it however.

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