Lightbringer |
Fort save: 1d20 + 14 ⇒ (2) + 14 = 16 + action point, better of1d6 ⇒ 6 or 1d6 ⇒ 1
That's 22, just made it.
"My thanks Ezreal," Lightbringer says. “And to you Matilda.”
Lightbringer |
Do I need to scratch off one scroll or two? (I'm not sure if the failed UMD destroyed the scroll or just failed. I only missed by one.)
I don't see anything in the Use Magic Device or scroll descriptions that would indicate the scroll is destroyed if you fail to activate it.
Ezreal Farlowe |
Ezreal frowns gauging the size and weight of the head. "I may be able to move it without touching it, but there is a chance it is too heavy. If I can manage it it will require my concentration, but I can move it as long as I maintain that concentration."
I have a scroll of Greater Mage Hand. Limit of 40 pounds. Has to stay within 110 range of me and requires a move action to float it 20 feet every round. Duration of Concentration.
Gil> The only penalty for failing a UMD check is if you roll a natural 1. Then you can't try to use it again for 24 hours.
Trying to use a scroll which is on your spell list, but above your level has a tiny % chance of mishap (Wisdom Check DC 5), but that is for straight casting, not UMD.
Janosz Frogshanks |
"It seems to me that we have two alternatives. As we can't move the parts without running the risk of infection, we can either just leave it here and trudge on, or we can go back to the front room and get tools to move the carcass. But where should we move it to?"
"I would like, just for my sanity, to chop off that sword arm, pull it and the head back to the front room and box them up there. But that's just me."
Janosz Frogshanks |
Perception 11+22=33.
"Now, I.... HEY! What the hell is that? Quickly, someone block that opening!!!" Janosz points excitedly at a trail of silvery dust flowing uphill from the Caretaker's body towards the drain. "That's why the other guys couldn't keep it down!"
Ezreal Farlowe |
"No. I think that is going to be beyond my ability. Wrap it with a cloak and drag it, tug it with a grappling hook... I don't know, but I do agree we need to separate it from the body."
Ezreal hesitates briefly at Janosz outburst then realizing what is happening (sort of) takes a look to see if it would be possible for him to seal the drain with a force wall. If they are in a series on both sides of the tunnel it would be a useless effort after all.
Lightbringer |
“Failing that, we need to move quickly. Perhaps we can find where this dust is going ourselves, and disperse it before it animates another caretaker, if that is its purpose,” Lightbringer suggests, beginning to move down the tunnel. “Look for a larger way down.”
Ezreal Farlowe |
After an ineffectual blast or two at the silvery dust Ezreal comes to a halt and turns back frustrated and scowling. "We have no idea how many bodies it has ready to animate or even if that is how the process works. We could end up fighting an entire factory of warmachine's ready for activation. Maybe it is time to find this Quori-ridden hobgoblin now and finish this before the new Caretaker finds us again."
Sir Rolund ir'Kraal |
The Bone Knight sets his shield down and proceeds to remove with care the pauldron, rerebrace, couter, vambrace, and gauntlet on the left side of his armor shielding his aberrant mark from view. In the glow of his chill touch is the sparkle of tiny silver particles embedded in his skin. There seems to be a great concentration of them on the knight’s shoulder and collarbone but they seem to spreading, tracing the lines of the aberrant mark.
“Bastard,” Rolund mutters before closing his eyes to concentrate for a moment. In a flash, the blue glow of the chill touch spreads throughout the aberrant mark while the knight grunts in pain.
Rolund will turn the chill touch on himself suffering 1d6 ⇒ 5 damage and (Fort save 1d20 + 12 ⇒ (13) + 12 = 25) no Strength damage. If it seems to be destroying the silver particles, Rolund will continue to turn his chill touch upon himself until the particles are gone. He can do so 7 more times before he must re-activate his aberrant mark once again.
If the negative energy from his chill touch is not working or seems to causing the particles to spread even faster, Rolund will stop using it upon himself. But he’ll still have 7 more uses of his touch.
Gil |
Gil watches, fascinated. "You know, the man we found did not bear a mark, as far as we know. Perhaps the magic infusing the caretaker is tied to dragonmarks." She looks at the bone knight's face, gruff as ever, "We don't know if it will make you ill or bolster your 'mark, is what I'm saying. Do you feel ill?"
Knowledge (Arcana) 1d20 + 13 ⇒ (2) + 13 = 15 specifically concentrating on the dragonmarks
Lightbringer |
“Whether the effect on Rolund will be the same or different to the man outside we cannot know at this stage,” states Lightbringer. “Our best hope is to continue; if this affliction is something that House Cannith developed in this facility – perhaps as a type of weapon – it is possible there is a way to cure or contain it located somewhere within. I suggest we make haste, before it begins to harm Rolund.”
Janosz Frogshanks |
"In that case, follow me." Janosz leads off down the corridor, bow in hand.
"By the way," he mutters to Rolund, "lemme know if the infection gets out of control. I'll make it quick and painless, unlike that guy we found outside. Least I can do, really."
Aubrey the Demented/Malformed |
With a few more minutes walking, the tunnel comes to an end. It opens out into large, open area, with a brick-lined vaulted roof. The monorail terminates here too, with a booth and controls much like at the other end. The monorail carts are at this end too, partially blocking the tunnel and having to be clambered round. They are simple low flatbed trucks, designed for quick and easy loading, and covered with a thin layer of dust.
A few corpses in Cannith livery lie slumped where they fell, uncorrupted like the others so far seen. None appear to be armed with anything much more than clipboards, presumably supervising the loading of the monorail when they died. Of what they were loading there seems to be little sign, other than a few stray metal fragments on the tiled floor or in the carts.
Also here are two more dead or more recent provenance. One, a human male, is dressed in heavy armour and appears to have been hacked to death by some massive weapon. He lies crumpled by the wall, as if thrown there like a ragdoll. The blood that spurted from his arteries in his final moments paints the wall and ceiling a rusty-brown and he sprawls in a pool of dried gore. The other, a more lightly-armoured human woman, also appears to have died violently, her head twisted through 180 degrees to gaze glassily back over her shoulders.
She lies next to a set of metal sliding double doors on the east side of the room. These look battered, as if some mighty force on the other side bowed them outwards and nearly blasted them into the room. In the narrow gap between them, a harsh white light flickers to a noise like sizzling electrical sparks. A dimly lit corridor heads off to the south, and another to the west is completely dark.
Janosz Frogshanks |
So we're in Area 3? Area 4 has the destroyed doors? Can I see anything down the western corridor with my Darkvision?
Janosz kneels down next to the dead man, scraping at the bloody spatter with his knife. "Hmmmm.... Looks like the Caretaker burst through the door there and, well, offed them. Want to look at where it came from?" Janosz nods at the battered door. "Oh, and stay away from the corpses - they might have contagious machine plague."
While bodies don't decompose in the Mournland, I'd guess liquid still dries out at the usual rate. Can I make a Perception (or maybe Heal?) check to determine about how long these bodies have been lying here? I'm thinking these were not part of the hobgoblin-led group that we fought earlier on - Janosz' old Track checks indicated that none of that party wore heavy armour.
Lightbringer |
Lightbringer nods at Janosz’ appraisal of the situation. “According to the map we have, that,” he points to the battered doors, “should be an elevator that will take us down to the creation forge. If there are spare Caretaker frames, they will most likely be located there, or stored nearby.”
Aubrey the Demented/Malformed |
Janosz:
OK - got a plan?
Janosz Frogshanks |
"Hmmmmm.... Tracks lead off down south, as well as into the room over there. That should be the barracks, right?." Janosz points west (into area 5). "Any activity is probably limited to the forge downstairs, but I'd like to take a quick look at that room too, just to make sure we won't be ambushed from behind. After that we can proceed to the main stairs down."
Gil |
While the bodies are being examined and Janosz is checking out tracks, Gil morphs into the form of a slight young half-elven woman, longish hair pulled back in a ponytail - her guise as Cassandra - but she keeps the garb of her pseudo-Janosz -- appropriately altered, of course.