Rodergo Xativa |
Xativa says a quick prayer over the poor fallen; a quick prayer that his militant church is known to advocate in battle (I've been doing my research). "We'll return and see these poor unfortunates receive proper rites. There are those still among the living who require we make haste."
Janosz Frogshanks |
Made the Search (10+3=13), the Survival (3+10=13) and the Heal (12+5=17) checks, but missed the Appraise check badly (1+1=2).
"There seems to be some sort of passage behind these crates. As Rodergo pointed out, the crates contain dreamlily, or some similar kind of drug, but the stash ain't worth much, so I guess the troll was placed here as a gatekeeper of sorts. We should proceed with caution - any entrances guarded by trolls probably leads somewhere really sensitive."
Ezreal Farlowe |
In the small confines of the shack the sewage reek of Trose and Janosz is more than a little offensive. Ezreal gags a bit, and covers his nose looking away. He clears his throat and suggests mildly, "We /could/ wash some of your sludge coating off before the tunnel. Otherwise I think they may smell you coming no matter how stealthy you are..."
Lightbringer |
“After that battle, I suggest they will know we are coming whatever we smell like.” Lightbringer states. “If Janosz is adequately repaired, I say we head onwards with caution tempered haste. And pray they do not have another Troll.”
Lightbringer |
So, about the tracks leading up to the crates at the back of the shed....?
Tracks? What tracks? …. Oh, tracks that made Janosz suspect there might be a passage behind the crates. Yes, let’s check that out.
I’m not sure if I missed a description, but are there any visible exits from this shed apart from the door through which we entered?If we are searching for secret passageways, Lightbringer will assist: Aid Another roll: 4 … never mind.
ithuriel |
Well I do have the character who went home in the middle of the adventure to take a bath. Maybe it's less about someone smelling them coming than Ezreal having to smell them going. He's just barely polite enough to refrain from complaining directly about how they smell like rank ass. : )
Aid Another on Search: 6 = Oblivious
Trose - Clone |
Just to be all official
Search (ring): 2+10=12
Search (passage): 12+10=22
And when someone tells me it is dreamlily, Appraise: 15+2=17
"When we get out of here, and have some more time, I can tell you what that ring does," I say, unconciously tapping the lines of my dragonmark on my arm.
Rodergo Xativa |
Just to be all official
Search (ring): 2+10=12
Search (passage): 12+10=22
And when someone tells me it is dreamlily, Appraise: 15+2=17"When we get out of here, and have some more time, I can tell you what that ring does," I say, unconciously tapping the lines of my dragonmark on my arm.
Does this help?
Rodergo Xativa |
weird--it'll show that you posted on the recent posts, but click it and it won't go there. So I'll click onto the "profile," of the person, check their recent posts, and sometimes it'll be there. THEN that'll make the post show up on the thread.Yours didn't show either until I did all that garbage.
Aubrey the Demented/Malformed |
Rodergo and Lightbringer heft the cases while the others stand watch. It is relatively quick work to uncover a hole in the timbers of the back wall of the shed, behind which appears to be a cave mouth. Peering in, it is possible to see stairs, carved from the stone and curving upward to the north, and timbers shoring up the walls and ceiling. The steps look old and worn, as if they have suffered the tread of centuries, but the timber-work looks new. The floor, walls and ceiling are covered with a thin layer of mud. Beyond a few feet, the passage is dark - it has no illumination.
Try a Knowledge (Architecture & Engineering) check, DC 15:
Try a Knowledge (Nature) check or Knowledge (Architecture & Engineering), DC 15:
You will need to specify lightsources if you go on.
Janosz Frogshanks |
Made the Knowledge (nature) check - 14+3=17.
"Hmmmm... This is an ancient passage; look at the mud here, it has been drowned by the river, which has then later receded again. This tunnel system is probably fairly extensive, much more so than it would have been if the kobolds and their masters had dug it out by themselves."
Janosz Frogshanks |
Aw, crap - I edited my old post rather than reply... Well, here we go again.
Janosz points to the assortment of tracks on the floor. "As y'all can see, we have three main types of tracks here. Here we have giant tracks, which probably come from the troll and the ogre. Over here we have smaller ones, which are probably from gnolls or burly men. And here and here, we have small, clawed feet. Those are kobold tracks. While the gnoll told us about the kobolds, the tracks seem to indicate that there are quite afew of them - and we should keep in mind that kobolds are fond of traps and trickery. (Knowledge (dungeoneering) 13+3=16 - this is pretty much common knowledge, right?). Thus, we need to keep on our toes - though we have beaten their gatekeeper, we are far from done."
Trose - Clone |
I draw out a sun rod, and check to see if my short sword was damaged by the innards of the troll.
Then, I creep up to the edge of the corner, and take a moment to listen. If I don't hear anything, I will light the sun rod up, and throw it down the hall way.
Rodergo Xativa |
"Absolutely not. Leave that to me or Trose - or, preferably, both of us."
yer right. I just felt bad; I never do nothing, and you guys get smeared; I figured I oughtta at least be a trap monkey for a while.
Lightbringer |
Janosz Frogshanks wrote:"Absolutely not. Leave that to me or Trose - or, preferably, both of us."yer right. I just felt bad; I never do nothing, and you guys get smeared; I figured I oughtta at least be a trap monkey for a while.
The joys of playing the cleric ... but nah, we can't risk letting our healer get smeared by a trap!
Trose - Clone |
I will slowly repeat the process, recovering the sun rod, moving forward, listening, and then throwing it as far as i can. The point is to keep myself in the light for the shortest time possible, and to hopefully direct any response to the wrong place.
Trose - Clone |
It worked once for a tramp freighter captain...
"CHAAAAAAAAAAAAAARRRRRRRRRRRRRRGGGGGGGGGGGGGGGGGGGGGGGHHHHHHHHHHHHHHHHH!!!! !!!!!!!!"
And then I proceed to do so, well not really a charge because I have no target, but I will move up the stairs at my best speed.
If I can, I will take the fighting defensivly option...
Bluff = 12 + 2 + 4 (action point) = 18
Janosz Frogshanks |
"Um... What the... Well, why not?" Grabbing his greatclub, Janosz bounces to his feet and runs after Trose, roaring an Orcish warcry.
I stay a bit behind Trose, though - I don't want to spoil his bluff. After all, we probably sound scarier from around the corner...