Rodergo Xativa |
If I'm too close to the fence for safe spellcasting volume, I want to pull back into the shabby tenement area for a few seconds to go ahead and cast Mage Armor now. 2 hour duration, so there is no point in waiting.
I'll cast the Light for Trose at that point as well. Good for 20 minutes.
Edit: Nevermind. I dropped Light from my prepped list today.
I'll cast the light spell for Trose. I love it when I can be useful with a 0-lvl spell.
Rodergo Xativa |
"My take on it would be if Runzyl takes out the two on the tower was so they wouldn't be raining arrows down on our heads with impunity. And the diversion/frontal assault was to draw the lot of them our way, to give Trose and Frogshanks less to worry about.
I'd rather we all went in the pipe, with the mage's ghost sound diversion, but Runzyl wants to launch a full frontal attack, and our noble Lightbringer worries about the cramped spaces."
oh, and my bluff is untrained, but I have a high cha (+3)...and what the hell are these action points for, onnyhoo?
Trose - Clone |
Once inside the pip sufficently that I don't fear the light will give us away, I pull the quarrel from my sleeve and load it into the crossbow.
It should provide enough light to see by, and if we run into something to fight, we won't be stuck in the middle of a pool of our own light, but still able to see the target.
I make specifically sure to watch for any cross branches, or especially grates heading up, and shield the light as necessary
Aubrey the Demented/Malformed |
"Mhmmmm... sewer crawl. We'll be back in a little bit, guys". With that, the two Tharashk retainers carefully make their way to the pipe and sneak in.
No, you don't - Move Silently check, please.
Spoiler for Janosz and Runzyl:
DC 10 Fort check or lose your breakfast and be Sickened while in the pipe. Also, as you proceed along the pipe, can I have a Spot check please. Finally, what is the marching order - you can only go one in front of the other.
Aubrey the Demented/Malformed |
Spoiler (the real spoiler) for Runzyl:
OK - Listen check please. If you want to peer over surreptitiously, you need to make a Hide check to avoid being spotted, and I'll give you more description. If you just want to hop over, it is a DC 10 Climb check. If you wish to slip over, silent and unseen as a ghost, it will also require a Move Silently and a Hide check as well as the Climb.
Aubrey the Demented/Malformed |
Spoiler for Rodergo, Lightbringer and Ezreal:
If you want to work out how easy it might be to crash open the gate, try a Knowledge (Engineering & Architecture) check. You can try it untrained.
Ezreal Farlowe |
Our group:
Well- no one seemed that interested in the diversionary tactic, but I might as well do it anyway. As it turns out I can only maintain it for 12 seconds, but for what it's worth maybe they squeeze by on a tight move silently check. Can't hurt really.
Trose - Clone |
Fort 12+0=12
Spot 14+5+6 action point = 25
Marching order is me in front, once i fire the Light bolt we will be in the dark and they will be in the light... or near the light if i miss...
Once I fire, I will take a knee so Janosz can cover me and fire over me
Rodergo Xativa |
Janosz hasn't - still awaiting his Move Silently roll.
Also - just checked above: apologies, I got the names wrong for the spoiler above (it was late). It should be for Trose and Janosz. Runzyl, do not read the spoiler two posts above - it is not for you!
oh, and Vatnisse said he'd be offline until Sunday night; he said Aubrey should roll for him, I think.
Aubrey the Demented/Malformed |
Spoiler for Trose and Janosz
You are about 30' in. The pipe is a 4' diameter cylinder. You spotted the tell-tale swirling in the goo, so there is no surprise round. Roll initiative, please.
Due to the cramped space, you take -2 to hit with light weapons and -4 to hit with 1H weapons. It is impossible to use 2H weapons. Piercing melee weapons that are jabbed at the target (spear: yes, spiked chain: no) count as one size category smaller. A crossbow is usable (but counts as a 2H weapon still) and a bow is unusable. You cannot run and you cannot charge. Also, it is treacherous underfoot - a DC 10 Reflex save is required is you move at more than half speed.
Your assailant is in the square directly ahead of Trose.
Aubrey the Demented/Malformed |
Spoiler for Rodergo:
Heathy, please try and keep the rolls in this thread - the discussion thread is for general out-of-character discussion, not actual play. It can make things a bit trickier for me if you post your rolls there.
Rodergo Xativa |
spoiler for lightbringer and Farlowe:
Rodergo Xativa |
spoiler Lightbringer and Farlowe:
Runzyl Steelsong |
Runzyl, untrained in the ways of stealth, has difficulty moving through the brush quietly. He follows Trose and Janosz's lead to the pipe and, from there, manages to make even more noise without their guidance. Focused entirely too much on listening to himself and cursing his inability to perform such a basic task, Runzyl manages to conceal himself well enough to (hopefully) avoid detection as he peeks over the wall.
Lightbringer |
Hide: 3 – I’m a seven foot tall, adamantine clad warforged, what did you exepct?
“Climbing the wall it is then. However, I may need assistance. My armour plating severely hampers my ability to climb, it was not something I was designed for. Two of the mercenaries may need to assist me.”
ie, I have a –5 armour check penalty, brings my total to –3 for the climb check.
Lightbringer |
I got a -4 to climb. My character isn't joining Cirque de Soleil to do the rope acrobatics any time soon either. Should I hit you with a shield of faith, or you got enough a.c.?
My AC is good (18), but I won't say no to extra. But if someone needs it more, give it to them.
Rodergo Xativa |
I think our little crew is about to bear the brunt of it, and the other three took off allready, so having you nice and invulnerable might be groovy. Right before we move I'll shield of faith both of us. Farlowe has mage armor on.
Aubrey the Demented/Malformed |
For Lightbringer, Rodergo and Ezreal:
Roll initiative.
For Runzyl:
Suddenly, the other one shouts and points away from Runzyl's hiding place, towards the entrance to the compound. It raises something to its mouth and blows. It is faint, at the very edge of your ability to hear, and you only do because of your keen elven senses. A whistle, to raise the alarm.
Roll initiative.
For Janosz and Trose:
Initiative order =
Trose
Skeleton
Janosz
As Trose is going full defensive, the skeleton attacks first.
The filth-dripping thing swipes its claws at Trose, but he is able to pull back and the blow misses.
Now Janosz.
Lightbringer |
Spoiler for DM, Ezreal and Xativa:
“We are seen!” growls Lightbringer, tightening his grip on his sword. “Let us make our final preparations here behind this wall, where we have a little cover, and are at some range from those archers on the water-butt. Then, we run towards the wall and climb. Arek, Bool, Ceshto, Drim, help the three of us get over the wall, then come over yourselves whilst we are softening up the opposition. Come over about ten feet away from our position and, if possible, help us to flank any opponents. We will keep our backs to the wall, or at least Xativa and I will try to protect Ezreal – that is, if you want to come over with us Ezreal, or you can come over with the half orcs if you prefer.”
Rolled my init earlier: 4
Aubrey the Demented/Malformed |
Spoiler (another) for Runzyl:
Directly opposite him and about 30' away is a large shed with big, barn-like doors, which abutts directly against the cliff face (all the others appear to be free-standing). In front of this stands a gnoll holding a pair of leads with two large, savage-looking hounds at the ends. It is peering towards the entrance of the tannery site. So are the two gnolls on top of the water tower, who fortunately seem to have forgotten about a potential invasion over the fence.
Listen check, please.
Ezreal Farlowe |
Our Group:
As soon as the gnolls notice that they have unwelcome visitors, Ezreal slings his pack around and quickly retrieves a scroll case. "Once we get to the wall I'll draw up thick fog around us while we get over. They shouldn't be able to see us at all until we are inside and out of the mist." Scroll in hand the mage recites a quick incantion of protection.
Uhh... getting the gnolls' attention was the second part of our grand distraction plan. Yeah... that's it.
MA: Retrieve Scroll of Obscuring Mist
SA: Cast Resistance on myself, +1 on all saves, 10 rounds
Trose - Clone |
I am going to try to club the thing with my crossbow butt,
I rolled a 13, improvised weapon -4, +4 normal, if it is 1 handed, then -4 = 9, go me
Then I will attempt to tumble by, for which I rolled 19 + 7 + 6 (action point) = 32
If necessary to succeed I drop the crossbow.
And a note, apparently with 5+ ranks of tumble, you get +6 AC on total defense... didn't know that
Trose - Clone |
Spoiler for Trose:
** spoiler omitted **
As for the roll, yeah, I was happy when I saw it might actually work, I rolled before I looked up the tumble skill.
Oh, and by the way, I am the first idiot to forget the +1 to hit from HF, so I hit AC10, not AC 9 before... I assume that still doesn't hit
Aubrey the Demented/Malformed |
Spoiler for Rodergo, Lightbringer and Ezreal:
Still looking for an initiative check for Ezreal.
OK, that is one Round 1 dealt with. Round 2 - Listen checks please, then we are on initiative.
Current initiative:
Arek (Mercenary A): 20
Bool (Mercenary B): 14
Ezreal: ?
Rodergo: 5
Lightbringer: 4
Ceshto (Mercenary C): 2
Drim (Mercenary D): 1
A natural 20 and a natural 1 in the initiatives - it's going to be one of those fights, I think.
Waiting for Ezreal to roll.