Ascension of Eight (Inactive)

Game Master Arkwright

Eight will be imprisoned. Eight will find a new destiny. The Eight will topple Cheliax.


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Shadow Lodge

Male Drow Wizard/3

I'm way ahead of ya! ;p


So, two disguised peoples are headed into the Harlot. What is everyone else doing?


Is there something the matter, fellas? Things seem a bit quiet in this game. Are you not liking the Harlot mission? This is sandbox, you can still leave it on hold and go do other stuff,

Shadow Lodge

Male Drow Wizard/3

For me it's a cross between confusion/"now what?" and timing. I'm not convinced that Mirrender is right for this mission -- even with a disguise his "quirks' would probably stick out. On the other hand, I can't keep him in the sewers for every mission.


Hmm aye. Do keep in mind that I designed searching the Harlot to be an encounter for the whole group, so you wouldn't stick out overly, or at least not gain any undue notice. The powerful are/can be quite weird, after all.

Do let me know if you fellows have any input or problems.

Liberty's Edge

HP: 96/119, Rage 4/9, Bloodrage 11/16
Stats:
AC 26, T 14, FF 26 // Fort +13 (+16), Ref +10 Will +2 // CMD 31 (32 vs overrun))
Active:

I haven't been posting for two reasons, 1) Jelani won't sleep with a whore, 2) He's not suited to sneaking, bluffing or 'face' type stuff in general. So he's happy to just sit in the base waiting for whoever to go scout the place out and see what we can see. Other than that I'm really not sure what to do at this point.


Male Tiefling Kineticist 1 | HP -1/12 | AC 16, touch 14, FF 12 | Fort +5, Ref +6, Will +0 | Init +4, Perception +4

I'm also wondering what exactly to do at the moment with Blast. He would probably be fine doing the Harlot thing, but it's not really something he'd do, y'know? I'll figure something...

Meanwhile, I have some family visiting for Mother's Day, so I don't have much time to post. I might get some in at school, but I probably won't be able to post from home for a few days. Please bot me as needed! Thanks.


Male Half-elf | Hp 10 | AC 16 T13 F13 | Init +3 | Per +9 (low-light Vision) | Fort +1 | Ref +5 | Will +2 |

How about we go as the whole group, then. Use our passes to gain entrance, then rather than using the harlots, start exploring the building. If things get out of hand, we could use our power to teleport out.

It's kind of the 'Murder Hobo' way of doing it, but we aren't really getting much in the way of intel. (This may be our fault.) At least everyone would get to play.


Human (Chelaxian) Ranger-1/Oracle-2

Sounds good to me Taurven.


That is how I'd planned it, though I'm afraid you don't have your teleportation power. Where is it... hmm... bingo!

"-The ability to, once every two months, cast Greater Teleport when in a circle as a spell-like ability, taking with you all of you and whoever is in the middle of the circle. "

Hasn't been two months yet, I'm afraid.


M Magus(Tovenaar) 3rd AC 16 FF 14 Tch 12 BAB +4 CMB +4 CMD +6 F/R/W 5/3/5 HP 24 Init +2

Not all of us have clothes correct to the task of such a visit.

We've some money, we can get such. It's a week to get that done right, and we'll need several tailors involved.

If it's just Recon, I don't mind the reasonable sitting-out period.

I'll confess to confusion about our intention there. If this is recon, all going together makes no sense. Recon is a couple guys, and maybe a plan to insert rapid backup, turning it into a raid. If this is a raid, we have a lot of great resources.

We have two rings of Transposition. Each of them can be touched to a regular ring, and later the wearer of the ring can swap places (800' range) with another person. So we can do this:

Connect ring A(magical) to A'(normal). And B to B'. Send two or three of your people in, carrying A and B. They get some wimpy resident of the house to wear and activate the rings, swapping in two of our ugliest fighter dudes. The wimpy types wind up outside, in the 'swap house', where our 6th (or more) can keep an eye on them, or knock them out or whatever, but surely at least take the magical rings. We raise whatever hell inside.

I'm sorry if I'm not driving things forward like I might have been before, good weather hits my email stuff hard.


I do see your logic about recon being best done with only a few people; but that would leave those people with nothing to do but read updates for at least a week. Would you be be willing to suspend the most logical action and go in as a group, for the sake of the game? I can promise there won't be any undue disadvantage.

Liberty's Edge

HP: 96/119, Rage 4/9, Bloodrage 11/16
Stats:
AC 26, T 14, FF 26 // Fort +13 (+16), Ref +10 Will +2 // CMD 31 (32 vs overrun))
Active:

The looming threat of retribution from the brothel's elite clientel is the issue. If we just go in, get made and then kill everyone we're going to have every lecherous noble in the city pissed at us. If we all go in together we should just find the gull and kill them.

Shadow Lodge

Male Drow Wizard/3

Errr, I'm kinda against just goin' in and killing everyone. I'm still feeling bad about killing the knight in the sewers (but not the Gnome/Gull he worked for).

A little bit of Freakonomics wisdom -- you don't actually have to sleep with them. Apparently (having never visited one myself, I have to go by the written word) the high priced hookers spend most of their time talking, listening, and being interested in their clients. They learn things like Shakespear and Aristotle to be able to talk to their high-priced clients.

Oh, and sometimes they'll have sex.

So, maybe Jelani's thing is to find a pretty girl and talk about tactics and noble warfare or something like that? As for Mirrender ... maybe his love interest thinks he needs to learn to be more "manly" -- Wizards being "less than manly" and all -- how to eat, how to treat a lady, that sort of thing.

*heh* Sorry for the Stereotype *heh*.

So .... well, just some ideas. Let's see what else we can come up with.


M Magus(Tovenaar) 3rd AC 16 FF 14 Tch 12 BAB +4 CMB +4 CMD +6 F/R/W 5/3/5 HP 24 Init +2

Well, folks, when the GM says, "This is what I have", then 'this' is what we play. It's like one of those movies that starts with the action, or with some old guy telling a story...

"I don't quite recall all of what convinced us to go it that way", the old sea-prince said in what was left of his voice, "Damn foolish, it was, but it worked out. Sometimes, I think that star-brand wore us, more than we wore it... Anyhow, Me and Jelani, being ugliest, we were planned to go in dif'rent from the pretty ones... I ever tell you about Mel? Ah, Mel..."


Heh- mildly tempted to write up a few prostitutes tailored for each of your characters' tastes. But perhaps anther time.

This is still a sandbox- entirely up to you fellows to decide what to do. For the sake of making sure everyone has fun though, I'm going to tell you in advance that there won't be any undue trouble in going to the Harlot as a group. Simple as that.

Liberty's Edge

HP: 96/119, Rage 4/9, Bloodrage 11/16
Stats:
AC 26, T 14, FF 26 // Fort +13 (+16), Ref +10 Will +2 // CMD 31 (32 vs overrun))
Active:

Alright, whatever. Lets go see what we can see.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
GM Arkwright wrote:
Heh- mildly tempted to write up a few prostitutes tailored for each of your characters' tastes. But perhaps another time.

Um... please don't. :)

Quote:


This is still a sandbox- entirely up to you fellows to decide what to do. For the sake of making sure everyone has fun though, I'm going to tell you in advance that there won't be any undue trouble in going to the Harlot as a group. Simple as that.

Sounds good.


Still considering what to add to this conversation. I'm glad Mirrender brought up the Freakonomics thing before I had Mell start an in character rant that equated to the same thing. I'm afraid it was getting... indelicate.

Shadow Lodge

Male Drow Wizard/3

I like Gunser's idea, though we will need new clothes (I think Mirrender's "Nobility Mask" will work fine as far as masks go).


Male Half-elf | Hp 10 | AC 16 T13 F13 | Init +3 | Per +9 (low-light Vision) | Fort +1 | Ref +5 | Will +2 |

That's the nice thing about having a base. It's a place to keep your extra clothes. Taurven already had a noble's outfit but he will add another.

While we are at it, I want to get a buckler as well. Taurven's AC is not good.

Shadow Lodge

Male Drow Wizard/3

Actually, looking at Mirrender he's "good to go" as far as looking the part of "nobleman" goes. Outfit, jewelery, signet ring, and everything. :D

Just has to change clothes.

Liberty's Edge

HP: 96/119, Rage 4/9, Bloodrage 11/16
Stats:
AC 26, T 14, FF 26 // Fort +13 (+16), Ref +10 Will +2 // CMD 31 (32 vs overrun))
Active:

So I've been reading Malazan Book of the Fallen recently, and I gotta ask Arkwright, are you a fan? Seems like Hairlock and Naboo have a lot in common, and your style seems to draw a lot from Erikson.


Never heard of Malazan or Erikson or Hairlock I'm afraid. Good books, I take it?

Liberty's Edge

HP: 96/119, Rage 4/9, Bloodrage 11/16
Stats:
AC 26, T 14, FF 26 // Fort +13 (+16), Ref +10 Will +2 // CMD 31 (32 vs overrun))
Active:

Yeah, I'd say. There's 10 of them at over 1000 pages each. Just finishing up the first one. It takes over half the book to get into it because there is literally no exposition. So at first you just get all these characters and scenes and you don't really see how they are connected. Kinda like putting a puzzle together, but once those pieces start to fall into place it's a page turner for sure.

Erikson is the author's name. Malazan Book of the Fallen is the series' name. The first book is Gardens of the Moon. Hairlock is a wizard who gets soul-shifted into a little wooden puppet.


Male Tiefling Kineticist 1 | HP -1/12 | AC 16, touch 14, FF 12 | Fort +5, Ref +6, Will +0 | Init +4, Perception +4

Hey, everyone, I'm back. Sorry for my absence--it was much longer than intended. I really only was going to be away for a few days as family visited. Then the hammer of life came crashing down--AP tests, school work as the year comes to a close, trying to find a summer job... Things piled up. As such, it's been two weeks since I even got on the forum.

Now I'm trying to patch up where I am on these boards, with the games I'm in. I've had to drop a lot of games, but I'd like to stay here, if it's possible. This game has a lot of sentimentality to me--it's the first PbP I got into here--as well as being a load of fun, and I'm enjoying playing a lot. If you'll have me back, I'd love to join in again.


M Magus(Tovenaar) 3rd AC 16 FF 14 Tch 12 BAB +4 CMB +4 CMD +6 F/R/W 5/3/5 HP 24 Init +2

I think we've all sort of taken the spring off, Blast. Ifor myself surely have nothing to blame you for. Life and work, etc. Welcome back.


No biggie with the absence. Exam time is coming up for all of us (well those of us still in uni or school) so some slow-downs are necessary; as long as everyone still checks in every now and again and stays together i'm good.

Shadow Lodge

Male Drow Wizard/3

Y'all are making me feel ancient. Probably good thing I'm playing an Elf ... ;p


Male Half-elf | Hp 10 | AC 16 T13 F13 | Init +3 | Per +9 (low-light Vision) | Fort +1 | Ref +5 | Will +2 |

So... I haven't left the game, but I am taking a back seat. Bards support. I will continue to do so, best I can.

Maybe things will pick up, if some of the others post once in a while...


If you'd like, though I would have thought this would play to your skills- roleplay and skill rolls.

Also note that there are embossed signs outside each silver door.

Just as a reminder-

Brown doors: Not allowed to enter
Obsidian door: Mistress' door, not allowed to enter
Gold door: Corridor, allowed to enter
Silver door: Harlots, allowed to enter


Male Half-elf | Hp 10 | AC 16 T13 F13 | Init +3 | Per +9 (low-light Vision) | Fort +1 | Ref +5 | Will +2 |

Maybe that's the problem. I'm feeling uninspired right now. Normally, If my games are slow, like now, I'd put in for some new ones. That seems like just too much effort right now.

I'm sure it will pass.

Shadow Lodge

Male Drow Wizard/3

I'm kinda hoping someone else has an idea of what to do here. Singing is nice and all, but that's not really getting us any closer to our end goal I think. Maybe.

Dunno ...

I'm also kinda waiting for Mel to post ... who may be a bit uncomfortable with all this. (?)


Arg true, I seem to remember some problem with those dirty posters in the sewers, no? Or do I remember wrongly...

Mellany, PM me if you have any issues- same for the rest of us.

Liberty's Edge

HP: 96/119, Rage 4/9, Bloodrage 11/16
Stats:
AC 26, T 14, FF 26 // Fort +13 (+16), Ref +10 Will +2 // CMD 31 (32 vs overrun))
Active:

I also don't feel like doing anything. If it were up to Jelani we just start killing everyone that works here. But that's just because the idea of trying to figure out the "clever" way to get through this place to find the Gull, using the PBP medium sounds extremely tedious and boring. I guess we could just go to the Obsidion Door and try to break through it, see what happens.


You all are really not up for the exploring? There are fights here you know, it's not just all meant to be talking and skill checks.

Before you decide to do so, can I suggest opening a few golden doors to get a bigger picture of the map?


M Magus(Tovenaar) 3rd AC 16 FF 14 Tch 12 BAB +4 CMB +4 CMD +6 F/R/W 5/3/5 HP 24 Init +2

The weather or season or something I think has really taken a lot of drive out of most of my games. It's not just us.

Ark, I don't think the setting is putting anyone off. Of course, they have to say that for themselves.

Let's do hope Mel chimes in, what with Mirry and Gunser both in some degree of orbit of the lass, she's the center of gravity of the group at the moment.


Well I'm happy to go at your pace, fellas.


Male Tiefling Kineticist 1 | HP -1/12 | AC 16, touch 14, FF 12 | Fort +5, Ref +6, Will +0 | Init +4, Perception +4

I'm considering what to go out and buy, having laced that idea in for what the non-brothel-patrons can do.

Shadow Lodge

Male Drow Wizard/3

Thinking out loud:

I don't think any of us want to do detailed RPing. This isn't an Adult game, and that's not allowed on the board anyway. That leaves me, pretty much, with Singing. Well, he isn't going to do any "adult" stuff anyways ... not even behind the curtains. Not his style.

That said, I am up for looking in a few of the "allowed" rooms.

I'm also thinking that we should take a more subtle approach here -- turn the Silver Harlot to one of our assets rather than doing anything rash. Not sure how to go about that though ...

Gee, I wish we had a Bard or something to take care of the sneakery. *lol*


Male Half-elf | Hp 10 | AC 16 T13 F13 | Init +3 | Per +9 (low-light Vision) | Fort +1 | Ref +5 | Will +2 |

I didn't think we came here to do any sneaking. No point in opening gold doors...

Taurven is skilly, though.


No point in opening gold doors? Again, gold doors just lead to corridors, not rooms.


Male Half-elf | Hp 10 | AC 16 T13 F13 | Init +3 | Per +9 (low-light Vision) | Fort +1 | Ref +5 | Will +2 |

Oh, I thought they were doors to the various ahh, 'workrooms'.

I see, silver doors are the sex chambers. Yup, might as well take the tour.


Make a post saying you wander through all all the gold doors to get a full picture of the place?


Male Half-elf | Hp 10 | AC 16 T13 F13 | Init +3 | Per +9 (low-light Vision) | Fort +1 | Ref +5 | Will +2 |

Hellooo... Anybody home?


I am.

Liberty's Edge

HP: 96/119, Rage 4/9, Bloodrage 11/16
Stats:
AC 26, T 14, FF 26 // Fort +13 (+16), Ref +10 Will +2 // CMD 31 (32 vs overrun))
Active:

I'm here but too far into the "meh"-zone with this whole Silver Harlot thing to post any. I suspect most others have quit. Time for a reboot? Time for GM Arkwright to start a game that was his from the beginning, and not the strange leftovers of Wolfman?


M Magus(Tovenaar) 3rd AC 16 FF 14 Tch 12 BAB +4 CMB +4 CMD +6 F/R/W 5/3/5 HP 24 Init +2

You know, Jelani has a point.

Ark, you have soldiered on, uphill, carrying another guy's odd scenario. You have worked through static from players, and yielded where it was correct. You have also stuck to your guns where you were sure of yourself. You, sir, are a GM worthy of the title.

The game has weathered loss of players, change of players, retconns back to the first scene (multiples of that). But I think maybe too many of us (me too) were too willing to ride, rather than push. I've blamed the weather, but it's also the players, the characters, and the scene. Gunser's spoken some, but I expect he'd have had more to say if our diplomats had been more active, as well.

Inertia is hard. Airplanes have a 'stall speed', I think campaigns do, too.

Ark, you deserve more success than I think we're going to give you. If you can drag Wolfman's weirdness and 5 cast changes this far, and make it as fun as it's been, I'm hopeful you might fly, with those burdens removed.

And that you let me apply.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

I gotta agree with KRNVR. What he said is spot on. Truly a solid GM and impressively willing to work with the players and put up with our crap. :)

Definitely appreciate the work you've done, bud.

And with Casey not even being there at the Harlot kinda leaves him out to dry. But that's on me.

Plus, RL has been busier for me and my posting has taken a hit because of it. I manage to keep up with what I got but sometimes that's a struggle.


Male Tiefling Kineticist 1 | HP -1/12 | AC 16, touch 14, FF 12 | Fort +5, Ref +6, Will +0 | Init +4, Perception +4

I'd like to second everything said above. This has been an amazing game so far, entirely because of you, GM Arkwright. You've pulled it out of the mud several times, let me jump in after two absences, and created this epic scenario... That seems to have sort of died out, sadly. I think this has been a great run, but it's sort of stalled out, and it may be for the best to reboot, as Jelani and Gunser suggest. And I also hope that I can apply to that game.

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