Agents of the Darklands: A Campaign for Monsters and Madmen

Game Master thunderbeard

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Status:
Warlord 9 HP 251/251 | AC 46 | T 29 | FF 38 | F +33 | R +34 | W +32 | Init +11 | Per +32 | SR 28

You're not alive. Want a lift?


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Diamond (CR +2) Soulbolt 7 (HP: 151/81; AC 16*; Fort 7 - Ref 10 - Will 10; Perception +15)
Anaxian wrote:
I weigh four pounds.

me too!


Status:
Warlord 9 HP 251/251 | AC 46 | T 29 | FF 38 | F +33 | R +34 | W +32 | Init +11 | Per +32 | SR 28

Hmm.. Interesting question of whether you'd count as alive for hitching a lift with one of the Greater Teleport at will folks.


35/35 HP, Temp HP 0, 20 AC, Fort +2, Ref +5, Will +7, Reservoir 8/10, Channel 8/8, Active Effects: Mage Armor

I think undead and constructs count as alive for the purposes of teleport. Not sure though. If not, then it would seem odd that teleport would restrict how much you can have in your backpack and how many friends you can take with you, but you can drag along all the iron golems want.


Diamond (CR +2) Soulbolt 7 (HP: 151/81; AC 16*; Fort 7 - Ref 10 - Will 10; Perception +15)

At first I was thinking "BS, no cat weighs 4lbs.". Then I remember you got rid of the guts.


Status:
Warlord 9 HP 251/251 | AC 46 | T 29 | FF 38 | F +33 | R +34 | W +32 | Init +11 | Per +32 | SR 28

There's weight limits. If you want to bring all of the iron golems you want, they'd best be miniatures.


Female Half-Dragon Elf
Illia- wrote:
Iranaset, just because we are monsters does not make us strong. I used being a monster to super-specialize. Illia- has insane defense and crazy devil bonuses, but her melee routine, which is her main deal as a martial character, is actually lower in DPS than Delyliath and yours. And if haste gets thrown in, you guys pull waaaay ahead. And that's before you throw in spellcasting/magus stuff!

Oh its not about strength, its just with the living swords, pseudodragon lichs that speak telepathically, and fallen angels its not hard to feel "plain" by comparison is all.


35/35 HP, Temp HP 0, 20 AC, Fort +2, Ref +5, Will +7, Reservoir 8/10, Channel 8/8, Active Effects: Mage Armor
Shimsil wrote:
At first I was thinking "BS, no cat weighs 4lbs.". Then I remember you got rid of the guts.

The Indian Rusty-spotted cat weighs an average of 2-3 pounds. They're really small. (I used to work at a wild cat sanctuary)

Also, no guts. :)


Diamond (CR +2) Soulbolt 7 (HP: 151/81; AC 16*; Fort 7 - Ref 10 - Will 10; Perception +15)
Anaxian wrote:
Shimsil wrote:
At first I was thinking "BS, no cat weighs 4lbs.". Then I remember you got rid of the guts.

The Indian Rusty-spotted cat weighs an average of 2-3 pounds. They're really small. (I used to work at a wild cat sanctuary)

Also, no guts. :)

ah, i was working with my (limited) knowledge gained from having several relatively hefty housecats. well, they were more like outside cats that we let in in the wintertime.


35/35 HP, Temp HP 0, 20 AC, Fort +2, Ref +5, Will +7, Reservoir 8/10, Channel 8/8, Active Effects: Mage Armor
Iranaset Maior wrote:
Illia- wrote:
Iranaset, just because we are monsters does not make us strong. I used being a monster to super-specialize. Illia- has insane defense and crazy devil bonuses, but her melee routine, which is her main deal as a martial character, is actually lower in DPS than Delyliath and yours. And if haste gets thrown in, you guys pull waaaay ahead. And that's before you throw in spellcasting/magus stuff!
Oh its not about strength, its just with the living swords, pseudodragon lichs that speak telepathically, and fallen angels its not hard to feel "plain" by comparison is all.

I think you'll find that those class levels go a long way. The Half-Dragon template is no joke.

On the other hand, if you want to join Team Undead, we can arrange that. I can make Skeletal Champions (which can be Necrocrafted), so really the sky's the limit in terms of being monstrous.

I'm thinking I could collect the corpses of the next twenty or so people we kill, and use them to give you a half-dozen bone-tenticles made out of their spines, ending in snapping skulls. What do you think? :)


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Female Half-Dragon Elf
Anaxian wrote:


I'm thinking I could collect the corpses of the next twenty or so people we kill, and use them to give you a half-dozen bone-tenticles made out of their spines, ending in snapping skulls. What do you think? :)

Let me change my pants and get back to you.


Male Alacritous Bralani Stalker 5/Umbral Blade 4
Iranaset Maior wrote:
Oh its not about strength, its just with the living swords, pseudodragon lichs that speak telepathically, and fallen angels its not hard to feel "plain" by comparison is all.

This coming from the half-dragon wielding the vampiric weapon with sentience. You're special enough, and pretty lol


Diamond (CR +2) Soulbolt 7 (HP: 151/81; AC 16*; Fort 7 - Ref 10 - Will 10; Perception +15)
Anaxian wrote:
Iranaset Maior wrote:
Illia- wrote:
Iranaset, just because we are monsters does not make us strong. I used being a monster to super-specialize. Illia- has insane defense and crazy devil bonuses, but her melee routine, which is her main deal as a martial character, is actually lower in DPS than Delyliath and yours. And if haste gets thrown in, you guys pull waaaay ahead. And that's before you throw in spellcasting/magus stuff!
Oh its not about strength, its just with the living swords, pseudodragon lichs that speak telepathically, and fallen angels its not hard to feel "plain" by comparison is all.

I think you'll find that those class levels go a long way. The Half-Dragon template is no joke.

On the other hand, if you want to join Team Undead, we can arrange that. I can make Skeletal Champions (which can be Necrocrafted), so really the sky's the limit in terms of being monstrous.

I'm thinking I could collect the corpses of the next twenty or so people we kill, and use them to give you a half-dozen bone-tenticles made out of their spines, ending in snapping skulls. What do you think? :)

dang, makes me wish i was still human to get the bone tentacles.


35/35 HP, Temp HP 0, 20 AC, Fort +2, Ref +5, Will +7, Reservoir 8/10, Channel 8/8, Active Effects: Mage Armor

I think you're the only one in the party that I couldn't "improve" :)


Male Alacritous Bralani Stalker 5/Umbral Blade 4

I PM'd Ten and we agreed I'll wield Shimsil, and that he and I have been together for some time, and that he's my primary weapon.

That said, can I use some of my gold to improve him, and if so, how?

Also, thought on my name? I can change it before my next post(this is nine).


Diamond (CR +2) Soulbolt 7 (HP: 151/81; AC 16*; Fort 7 - Ref 10 - Will 10; Perception +15)
Drisquar wrote:

I PM'd Ten and we agreed I'll wield Shimsil, and that he and I have been together for some time, and that he's my primary weapon.

That said, can I use some of my gold to improve him, and if so, how?

Also, thought on my name? I can change it before my next post(this is nine).

Intelligent Item modifications cost 1x

Regular Weapon modifications cost 1.5x
Melding other magic items costs 2.25x


Rocks fall, everyone dies

@Iranaset: I believe you're actually the melee DPS of the group, if I ran the numbers right when I was looking over character submissions. Magi get pretty sweet around level 8. I actually tried to have a certain "human quota" when looking at characters, because wacky monster abilities aside I figured we might need solid some human-ishes to keep things balanced.

@Drisquar: Seems like a perfectly reasonable Bralani name, for all of the three things I know about Azata.

As for improving Shimsil: I suppose you can donate gold to improving him (or get crafting feats of your own). He gets an enhancement bonus that scales with his level/5 from his template, and as such, I'd say don't spend gold to improve that enhancement bonus (but purchased +cost abilities might be okay).

There are some cool "unofficial" properties from the Paizo blog, listed on the Intelligent Items page; specifically, Leaping, Maneuvering, and Proficiency (which would grant proficiency with any alternate forms) could be thematically appropriate for a weapon that's on good terms with its wielder, and thus I'd allow them.

@Shimsil: Just realized you have +11 to Sleight of Hand. Am now extremely amused at the thought of a sword that magically picks pockets.


Female Succubus
status:
AC 29, touch 14, flat-footed 25; 112 hp, Fort +8, Ref +12, Will +13;DR 10/cold iron or good; Immune electricity, fire, poison; Resist acid 10, cold 10; SR 18; Init +4; Senses darkvision 60 ft., detect good; Perception +21
Anaxian wrote:
I'm thinking I could collect the corpses of the next twenty or so people we kill, and use them to give you a half-dozen bone-tenticles made out of their spines, ending in snapping skulls. What do you think? :)
Anaxian wrote:
I think you're the only one in the party that I couldn't "improve" :)

well.. I think Delyliath is another one you can't improve.

first because you and her have clearily a different idea about what the word improvement means.

the second is that she kinda hates undead.
Not that she want to destroy undeath, but she values people by their beauty and the "deliciousness" of their life force.
So..undeads are quite low in the list of her favorite things.
Nothing personal against Anaxian who is small and if he play his cards well may even grew on Delyliath and be considered "cute".
She can tolerate undeads. as long as they are clean skleton and not rotting flesh.
Some are just dead and can't help it, some choose undeath to preserve themselves,and that is something Deyliath can understand (she would rather die, but that's her.)
A mortal, espeially if beautiful, that defiles himself willingly with a undead graft... that would freak her out.
she will still work with you, but you would enter her personal list of people she would rather have nothing in common.


Diamond (CR +2) Soulbolt 7 (HP: 151/81; AC 16*; Fort 7 - Ref 10 - Will 10; Perception +15)
The Dapper GM wrote:

There are some cool "unofficial" properties from the Paizo blog, listed on the Intelligent Items page; specifically, Leaping, Maneuvering, and Proficiency (which would grant proficiency with any alternate forms) could be thematically appropriate for a weapon that's on good terms with its wielder, and thus I'd allow them.

@Shimsil: Just realized you have +11 to Sleight of Hand. Am now extremely amused at the thought of a sword that magically picks pockets.

I picked sleight of hand when i changed his backstory to that of a thief, since it made more sense than many of his other skill options. As it stands, he has very little ability to pick pockets (other than, say, using Mage Hand while hanging from someone's belt to pickpocket the person they are speaking to when they would least expect it. bwahahaaa)


AC 32, touch 10, flat-footed 28, hp 56, Fort +7, Ref +1, Will +12, Resist cold 5, elec 5, fire 5; SR 19; Per+18, Ini +2 Cleric (Fiendish Vessel) of Asmodeus 5/Diabolist 1

I have craft A&A. I can improve the weapons.

As far as undead grafts go, we can talk about it.


Female Half-Dragon Elf

Driskar rolls off of the tongue better than Drisquar. Also Drisquar, He of Something-or-other would make for an awesome celestial name. Though I know next to nothing about your character so that's as far as I can go with name suggestions. My favorite named azata by far is Black Butterfly and I think literal names are perfect for azata, so take what I say with a grain of salt. New Iranaset, after the transformation, was almost named Dark, but I wanted to play it safe for admission.


Status:
Warlord 9 HP 251/251 | AC 46 | T 29 | FF 38 | F +33 | R +34 | W +32 | Init +11 | Per +32 | SR 28

As fun as plotting infiltration is, I bet our party has enough mobility to run guerilla raids on the guards, and allow the gnolls to overrun the city, then we pick off our prey in the chaos of battle.

I think we could easily attack a guard post, annihilate them with ranged attacks, retreat, and then strike again over and over in the same day, just outrunning the paladins. After we rack up a few hundred casualties on the normal guards, the gnolls should have a much easier time overrunning them.


Diamond (CR +2) Soulbolt 7 (HP: 151/81; AC 16*; Fort 7 - Ref 10 - Will 10; Perception +15)

Until they pray and open a gate to the higher planes and call forth an army of angels.

Also, Drisquar/MG, can you hold weapons in wind form? If not, my mobility is laughable.


Status:
Warlord 9 HP 251/251 | AC 46 | T 29 | FF 38 | F +33 | R +34 | W +32 | Init +11 | Per +32 | SR 28

And I will be terribly afraid of those angels for all 6 seconds of their glory before porting away.


Male Alacritous Bralani Stalker 5/Umbral Blade 4

I can carry you, like in a sheath or whatever, but I can't wield you or attack with you. But, I can stay in wind form as long as I want, and its a standard action to switch back.


35/35 HP, Temp HP 0, 20 AC, Fort +2, Ref +5, Will +7, Reservoir 8/10, Channel 8/8, Active Effects: Mage Armor
Delyliath wrote:
Anaxian wrote:
I'm thinking I could collect the corpses of the next twenty or so people we kill, and use them to give you a half-dozen bone-tenticles made out of their spines, ending in snapping skulls. What do you think? :)
Anaxian wrote:
I think you're the only one in the party that I couldn't "improve" :)

well.. I think Delyliath is another one you can't improve.

Some are just dead and can't help it, some choose undeath to preserve themselves,and that is something Deyliath can understand (she would rather die, but that's her.)

Dying is actually a prerequisite, yes.

Don't worry, if I end up bringing you back as undead, I'll make sure you're one of the unintelligent kind so you don't realize you've become something you hate. I'm nice like that. :)


35/35 HP, Temp HP 0, 20 AC, Fort +2, Ref +5, Will +7, Reservoir 8/10, Channel 8/8, Active Effects: Mage Armor

I don't know where everyone got the idea that I was talking about grafts. I'm talking about killing you and bringing you back as something awful-er.

Come to think of it, I don't think I can necrocraft our resident Ghost. I could build him a meat puppet to ride around in though.

Mal, I can work on you whenever you want, how ever you want.

Everyone else would have to come down with a slight case of death first though.


M Half-drow ghost summoner 7
Anaxian wrote:


Come to think of it, I don't think I can necrocraft our resident Ghost. I could build him a meat puppet to ride around in though.

I was wondering about that.


Diamond (CR +2) Soulbolt 7 (HP: 151/81; AC 16*; Fort 7 - Ref 10 - Will 10; Perception +15)

ah, i figured grafts because you were going to make tentacles out of spines and put them on. so then i had a bit of ♪spider-sword, spider-sword♫ going on in my head


Male Alacritous Bralani Stalker 5/Umbral Blade 4

Can outsiders become undead? I'm honestly not positive.


35/35 HP, Temp HP 0, 20 AC, Fort +2, Ref +5, Will +7, Reservoir 8/10, Channel 8/8, Active Effects: Mage Armor
Drisquar wrote:
Can outsiders become undead? I'm honestly not positive.

Yep. As long as they are the kind that leave behind corpses. That's pretty much the only criteria as far as the rules are concerned.


Rocks fall, everyone dies

Outsiders can become mindless undead—skeletons, zombies, etc.—but can't have their souls restored without lesser wish. I'm not sure if that could be used to turn an outsider into a lich or not.


Status:
Warlord 9 HP 251/251 | AC 46 | T 29 | FF 38 | F +33 | R +34 | W +32 | Init +11 | Per +32 | SR 28

We still haven't actually rested and swapped out spells, ya?


Rocks fall, everyone dies

Oh, I'm assuming that happened before everyone went to the surface. None of our spell-preparers actually sleep (one, as an elf, just meditates), so it's not a very large game-time sink.


Female Half-Dragon Elf

Also, after purchasing that ring of sustenance, she more or less just needs to chill for 2 hours to prepare her spells.

A quick point as well. I hadn't imagined Iranaset as having scales, her tells instead being her silver teeth and claw like nails. She looks about as much like a dragon as Ironscale Shyvana does.


Status:
Warlord 9 HP 251/251 | AC 46 | T 29 | FF 38 | F +33 | R +34 | W +32 | Init +11 | Per +32 | SR 28

I do love me some Ironscale Shyvana. Never use the default anymore. :3


Rocks fall, everyone dies

Ah, got it. Description updated (if it's not too late to edit that post).


35/35 HP, Temp HP 0, 20 AC, Fort +2, Ref +5, Will +7, Reservoir 8/10, Channel 8/8, Active Effects: Mage Armor

Having a succubus on your side is extremely useful.


Status:
Warlord 9 HP 251/251 | AC 46 | T 29 | FF 38 | F +33 | R +34 | W +32 | Init +11 | Per +32 | SR 28

Indeed!

I look forward to seeing le Cleric of Plot Importance be drained to death.


Female Succubus
status:
AC 29, touch 14, flat-footed 25; 112 hp, Fort +8, Ref +12, Will +13;DR 10/cold iron or good; Immune electricity, fire, poison; Resist acid 10, cold 10; SR 18; Init +4; Senses darkvision 60 ft., detect good; Perception +21
Anaxian wrote:
Having a succubus on your side is extremely useful.

The trouble with that is that the average succubus is on no side but her own


AC 32, touch 10, flat-footed 28, hp 56, Fort +7, Ref +1, Will +12, Resist cold 5, elec 5, fire 5; SR 19; Per+18, Ini +2 Cleric (Fiendish Vessel) of Asmodeus 5/Diabolist 1

FYI: I'm on vacation until tuesday. My posts may be sporadic. Feel free to NPC me as needed.


35/35 HP, Temp HP 0, 20 AC, Fort +2, Ref +5, Will +7, Reservoir 8/10, Channel 8/8, Active Effects: Mage Armor

I'm kinda surprised that you don't like undead. Being that they are pretty much immune to your charms, and definitely not competition, they're in the unique position to actually be able to be a friend without an agenda or power struggle. Seems like constructs and undead would be the only ones a succubus could ever really get along with or grow to trust.

Not that any of us are likely to trust each other. Just an observation.


AC 32, touch 10, flat-footed 28, hp 56, Fort +7, Ref +1, Will +12, Resist cold 5, elec 5, fire 5; SR 19; Per+18, Ini +2 Cleric (Fiendish Vessel) of Asmodeus 5/Diabolist 1
Anaxian wrote:


Not that any of us are likely to trust each other. Just an observation.

For evil games it's best to gloss over that and just work together.


Female Succubus
status:
AC 29, touch 14, flat-footed 25; 112 hp, Fort +8, Ref +12, Will +13;DR 10/cold iron or good; Immune electricity, fire, poison; Resist acid 10, cold 10; SR 18; Init +4; Senses darkvision 60 ft., detect good; Perception +21
Anaxian wrote:

I'm kinda surprised that you don't like undead. Being that they are pretty much immune to your charms, and definitely not competition, they're in the unique position to actually be able to be a friend without an agenda or power struggle. Seems like constructs and undead would be the only ones a succubus could ever really get along with or grow to trust.

Not that any of us are likely to trust each other. Just an observation.

I think in the exact opposite direction.

Everything that doesn't immediately falls in love with a succubus cannot be trusted.
They are actually in the unique position to have an agenda at all, while common succubi interactions with other species I guess are being surrounded by people that are simply begging her for a way to appease.
Aside from that her judgement on undead are aesthetic. she aims for the highest standard of beauty.
Most undeads are made of rotting putrescent flesh.

you can approach Delyliath, you may befriend her, and as a matter of fact you can even become her best friend.
But she will never trust you as she would have trusted the living pseudodragon that she could have seduced.
And at the same time she will never be attracted by you like the living pseudodragon that had a life essence to be devoured.

Construct are different for the only reason that they are technically objects. She has the same regard for them that she could have for a door, or a table or an everyday object. They are fabricated with a purpose. If some of them can "think" does not make them persons, just a quirky design.

Malefeasance Efescent wrote:
Anaxian wrote:


Not that any of us are likely to trust each other. Just an observation.
For evil games it's best to gloss over that and just work together.

Well .. we definitely don't have to slit each other throats, but I think a little bit of internal strife is to be expected sooner or later.


Status:
Warlord 9 HP 251/251 | AC 46 | T 29 | FF 38 | F +33 | R +34 | W +32 | Init +11 | Per +32 | SR 28

I'll see if me and the imps can't work up a little infernal strife. :P


Rocks fall, everyone dies

I figure, there's a difference between evil and Evil, and we'll see how much everyone trusts each other and is willing to work as a team after a few combats.

And don't worry, I've got plans for those imps.


35/35 HP, Temp HP 0, 20 AC, Fort +2, Ref +5, Will +7, Reservoir 8/10, Channel 8/8, Active Effects: Mage Armor

I would think that the only people a succubus could actually come to appreciate as individuals would be the ones who weren't potential pawns or food.

I guess I'm probably thinking about demons in far too human terms.


Female Succubus
status:
AC 29, touch 14, flat-footed 25; 112 hp, Fort +8, Ref +12, Will +13;DR 10/cold iron or good; Immune electricity, fire, poison; Resist acid 10, cold 10; SR 18; Init +4; Senses darkvision 60 ft., detect good; Perception +21
Anaxian wrote:

I would think that the only people a succubus could actually come to appreciate as individuals would be the ones who weren't potential pawns or food.

I guess I'm probably thinking about demons in far too human terms.

Again I feel the contrary (at least for Delyliath, is not like every succubus should have the same Idea) but she can become pretty fond of her "pawns".

She definitely have favorite lovers and companions, the fact that she can probably convince them to jump into the fire for the sake of love or that she may one day utterly consume them doesn't make them less precious to her.
But her connections are made out of passion. She doesn't really feel the need for relationship based on something different than burning desire and the pleasures of the flesh, that feels really out of her element.
And mind you, Delyliath is already pretty "caring" for a succubus.
She has a lot of people she truly cares for in the river kingdoms, and if we "finalize" the thing in Drisquar, she is probably very fond of him too.
But they are all people made of living flesh that are capable of powerful passions.
Connecting with something that is not capable of that would mean connecting with something that is completely alien to the major driving force in Delyliath personality.
To form a meaningful relationship with an undead would be like discussing music with a person born deaf. He wouldn't understand and he has nothing to offer to the discussion anyway.


Rocks fall, everyone dies

I believe succubi are normally spawned in the depths of the Abyss and tend to murder their way into military commands or important advisor roles, so I'd say Delyliath is indeed a pretty well-meaning, free-thinking member of her species by those criteria (all that time in the river kingdoms may have helped)


Female Succubus
status:
AC 29, touch 14, flat-footed 25; 112 hp, Fort +8, Ref +12, Will +13;DR 10/cold iron or good; Immune electricity, fire, poison; Resist acid 10, cold 10; SR 18; Init +4; Senses darkvision 60 ft., detect good; Perception +21
The Dapper GM wrote:
I believe succubi are normally spawned in the depths of the Abyss and tend to murder their way into military commands or important advisor roles, so I'd say Delyliath is indeed a pretty well-meaning, free-thinking member of her species by those criteria (all that time in the river kingdoms may have helped)

Well, I jumped at the occasion to play a succubus because I love them. I had played one in the past (unfortunately it wasn't D&D or pathfinder, I had no fancy powers, it was just acting like a succubus really.)

But I used them a lot both as a GM and plain storytelling.
I also like the psychological angle of roleplaying, playing personalities, so I made myself a pretty clear idea of what a succubus may think. (which is of course personal opinion)

I think that psychologically, the average succubus is not really that different than a spoiled brat throwing tantrums.
A spoiled brat with infinite sex appeal, incredible mind shattering enchantments, incredibly deadly and with centuries of experience.
You get her everything she wants and she would probably be the most docile creature on earth. (even if just that will probably involve breaking hearts, hopes and lives as if they were toys)
You don't offer her what she want and she's going to get it herself, and she doesn't care how much mayhem she creates in the process, because the satisfaction of her whims comes before anything else.
Think about a demonic Paris Hilton with mind control powers and that is really as charming as she thinks to be.

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