Adventure Path Reign of Winter

Game Master Almonihah

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The Exchange

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Female Human Unchained Rogue/14 |HP:92/101|AC28,F22,T18|F+7,R+16,W+6|Init+7|SPD30|PER +17|ACRO +19|APP +10|BLUFF +19|CLIMB+9|DIPLO +20|DIS DEV +24|DISG +8|ESC ART +14|INTIM +11|KN(dung)+6|KN(Local)+9|LING+6|PERF +8|SENS MOT +9|SLEIGHT +9|STLTH +19|SWIM +5|UMD+13

"Ugh, I feel so STUPID! I still feel heartbroken that he's dead, the old villain! My head is telling me I was charmed and tricked and that he's an evil bastard, and my heart still feels this... overwhelming sadness about it!"

She pulls Sakitu close and lowers her voice. "Saki, I was having... thoughts about him... in that way-- even while we were talking to him. Cripes, was that the spell too? Or am I just that twisted? Ugh, it makes my skin crawl to think of it, but I can't get it out of my head!"

She looks back toward the group as they deal with Caigrel. "Some leader I turned out to be. Gods above, I just want to go home. Baba Yaga can kiss my ass."

Dark Archive

NG Female Kitsune Sorcerer 14 (human) | Speed 30 ft. | AC 19, T 14, FF 17 | hp 99/99 | Fort +11, Ref +12, Will +14 | Init +2 | Percep +4 | CMD 20/18 | Spells per day used: lvl1 0/9 lvl2 0/8 lvl3 0/8 lvl4 0/8 lvl5 0/7 lvl6 0/6 lvl7 0/4 | Conditions: none

Sakitu just holds her friend for a few moments, trying her best to comfort her. She hides her reaction at the thought of that way with the satyr. "It's ok. I'm sure it was just the spell. I know for a fact that you're not twisted or messed up. In fact, I don't think you're even the least bit broken. Not like you always say."

Quasit wrote:
She looks back toward the group as they deal with Caigrel. "Some leader I turned out to be. Gods above, I just want to go home. Baba Yaga can kiss my ass."

"What are you talking about? Seriously! You are the best leader this group could possibly have. I mean, can you imagine if it was Fin or Bulvi? They are nice but they get too focused when something happens. It's like 'just shoot it' or 'just attack it'. Or what about Selena? If she was in charge we'd probably all be slaves in some witch's castle while she 'negotiated'." Sakitu chirped a short laugh. "Or Maka? If she was in charge we'd all be running around naked all of the time. And I don't think I'd like that."

She rubbed her hand through Quasit's hair. "See? You really are the best choice."


Maps: Travel * Hut and more

Caigrel crumbles to the floor at Mala's questioning. She rocks back and forth holding her knees with her head against them.

Sense motive rolls from all please.

GM:
Cw, b: 1d20 + 16 ⇒ (11) + 16 = 27

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Shadowdancer 2nd / Slayer 2nd | HP:114/139 | AC:23 T:23 FF:15 | CMB:15 CMD:33 | Saves F:+16 R:+22 W:+11 (+2 vs enchantments) | Init:+9 | Per: +20| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1)

No more trusting her than he did the satyr, Fin tries to get a read on Caigreal...but even so, he keeps his distance as she appears to equally distrust the Elf in return...

Sense Motive: 1d10 + 5 ⇒ (8) + 5 = 13

The Exchange

Female Human Unchained Rogue/14 |HP:92/101|AC28,F22,T18|F+7,R+16,W+6|Init+7|SPD30|PER +17|ACRO +19|APP +10|BLUFF +19|CLIMB+9|DIPLO +20|DIS DEV +24|DISG +8|ESC ART +14|INTIM +11|KN(dung)+6|KN(Local)+9|LING+6|PERF +8|SENS MOT +9|SLEIGHT +9|STLTH +19|SWIM +5|UMD+13

Quasit isn't really paying attention to the real drama playing out across the room.

Sense Motive: 1d20 + 5 ⇒ (3) + 5 = 8

Quasit listens to Sakitu's pep talk silently, drinking in the encouragement. At the end, she smiles weakly as Sakitu ruffles her hair.

"Thanks. That means a lot to me." she says, clearly feeling a little better and a little calmer.

"But Baba Yaga can still kiss my ass."

She glances over at Polyphanes body again, still and silent in a pool of blood. Perhaps she's testing herself, or perhaps she still hears his pipes playing in her mind. Or she just wants to make sure he's actually dead. She stares at him, and grasps Sakitu's arm tightly, to bolster herself.

"He's an evil bastard who was using me. Get it together girl, it's not like it's the first time it's happened. Spit him out and move on." she says to herself intently.

She returns to the group as they interact with Caigrel.

"Have we checked her for a weapon yet?" she asks the others.

OMG, GM, can Quasit take his panpipes? She just HAPPENS to have Perform (Wind Instrument). The possibilities of navel-gazing psychodrama are endless here.


Maps: Travel * Hut and more

Caigrel remains as rocking though her moaning is more of a quiet cry. She does not seem to be responding to the party's current approach and at least Findurel and Quasit are pretty sure she is terrified.

Fuzzy is unconscious so there is that...

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Shadowdancer 2nd / Slayer 2nd | HP:114/139 | AC:23 T:23 FF:15 | CMB:15 CMD:33 | Saves F:+16 R:+22 W:+11 (+2 vs enchantments) | Init:+9 | Per: +20| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1)

As Caigreal 'seems' terrified of him, Fin will give her lots of space; he'll warily search the unconscious satyr, keeping an eye out for any more surprises...

Perception: 1d20 + 14 + 2 ⇒ (17) + 14 + 2 = 33


Maps: Travel * Hut and more

Beyond the sounds of the door being pounded, Findurel doesn't notice much in way of possible dangers. The sealed tunnel echoes the plant and water sounds from the pool and the room itself is noticeably smellier now that air circulation as been further limited.

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Shadowdancer 2nd / Slayer 2nd | HP:114/139 | AC:23 T:23 FF:15 | CMB:15 CMD:33 | Saves F:+16 R:+22 W:+11 (+2 vs enchantments) | Init:+9 | Per: +20| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1)

Does Fin find anything on the satyr?


Maps: Travel * Hut and more

The shortbow the satyr had stowed is on the ground where he threw it. Findurel is sure he can retrieve the arrows from the unconscious creature along with his instrument. However, the poison from the wound seems to be spreading and makes the prospect of getting to the amulet he is wearing a risky endeavor.

The Exchange

Female Human Unchained Rogue/14 |HP:92/101|AC28,F22,T18|F+7,R+16,W+6|Init+7|SPD30|PER +17|ACRO +19|APP +10|BLUFF +19|CLIMB+9|DIPLO +20|DIS DEV +24|DISG +8|ESC ART +14|INTIM +11|KN(dung)+6|KN(Local)+9|LING+6|PERF +8|SENS MOT +9|SLEIGHT +9|STLTH +19|SWIM +5|UMD+13

"OK, so we have a mystery here, and we need to resolve it. It doesn't look like the satyr should have died from the wounds he had, and there's an accusation of poison.

"Does anyone have the ability to detect poison? Or is anyone knowledgable enough in healing to determine if the accusation is true from searching the wound?"

"If the accusation is true there are several possibilities. The first is that one of Findurel's arrows was poisoned. All I can say about that is that I have traveled with Fin for weeks now -- he has never used poison, he doesn't possess poison, and it would be wholly out of character for him to employ it. I discard that possibility out of hand."

"A second possibility is that Caigrel somehow poisoned him and is now trying to deceive us. None of us saw her cast a spell, did we? So, a quick search of her person should reveal whether she has any weapons or poisons on her. Maka, could you search her please?"

"A third possibility is that Polyphanes poisoned himself in a final act of spite -- seeing the way things were going, with no chance of escape, he may have decided to make mischief out of his own death."

"And there's the chance that he's not really dead and he's currently playing possum on us."

"Bulvi, would you be so kind as to cut off his head please?"


Male Human (Ulfen) Fighter 14, HP:133/133, AC: 31, FF: 29, Touch: 12, CMB +17 CMD 32, Fort +12, Ref +6, Will +7/12, DR3/-, Cold Resistance 2, Initiative +2, Warrior Spirit 4/4

Watching what Fin was taking note of Bulvi made a suggestion. "If we change how he is leaning we might be able to get to amulet from around head, we could use a stick or a weapon to avoid touching the poison."

Sense Motive: 1d20 + 3 ⇒ (15) + 3 = 18

The Exchange

Female Human Unchained Rogue/14 |HP:92/101|AC28,F22,T18|F+7,R+16,W+6|Init+7|SPD30|PER +17|ACRO +19|APP +10|BLUFF +19|CLIMB+9|DIPLO +20|DIS DEV +24|DISG +8|ESC ART +14|INTIM +11|KN(dung)+6|KN(Local)+9|LING+6|PERF +8|SENS MOT +9|SLEIGHT +9|STLTH +19|SWIM +5|UMD+13

"Once his head is off, getting the amulet shouldn't be a problem." says Quasit. It's hard for her to hide a streak of vindictiveness and bitterness to her voice.

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Shadowdancer 2nd / Slayer 2nd | HP:114/139 | AC:23 T:23 FF:15 | CMB:15 CMD:33 | Saves F:+16 R:+22 W:+11 (+2 vs enchantments) | Init:+9 | Per: +20| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1)

Hearing Q telling Bulvi off with the satyr's head, Fin delicately retrieves what he can safely get to, the arrows and the instrument, before moving back a ways to avoid any blood and gore if/when Bull follows through...

Once a healthy distance away, he looks over at Quasit. "I guess this will tell us if he's playing possum or not..."


Female Aasimar Kineticist 11/ Monk 2/ Guard 1 | HP: 178/178 NL: 84/178 Burn: 6/10 Buffer: 1/2 | AC: 31(D:36) T: 26(D:31) FF: 31 CMD: 39(D:44)| F:21 R:21 Wi:17 | Resis - Acid:7, Cold:7, Elec:7, Fire: 2+(2*Burn) | Init: 7 Per: 26(LL Vis, DV 60ft)
Quasit wrote:
"A second possibility is that Caigrel somehow poisoned him and is now trying to deceive us. None of us saw her cast a spell, did we? So, a quick search of her person should reveal whether she has any weapons or poisons on her. Maka, could you search her please?"

Perception; LL Vision, Darkvision 60ft: 1d20 + 14 ⇒ (7) + 14 = 21

Sense Motive; Aligned Crown: 1d20 + 9 + 2 ⇒ (17) + 9 + 2 = 28
Using one use of Aligned Crown from the horrowing, 1 left.

"On it Q! Okay lady, hold still." Maka growled as she began searching Caigrel. Still not trusting the mysterious woman, Maka kept her glowing eyes open for danger.


Maps: Travel * Hut and more

The woman squirms, refusing to stay still. Her quieted moaning returns to a full scream. Clearly if there is anyone looking for the woman they are going to hear her now.

How does Maka proceed?

Maka:
This is all an act.


Male Tengu Monk 1 / Shaman 7 | HP: 47/52 NL: 0/52| AC: 23(D:27) Touch: 16(D:20) FF: 21 CMD: 25(D:29)| Fort: 5 Ref: 9 Will: 11 | Initiative: 2 Perception: 14(LL Vision) | CPE: 2/2 PS: 4/4 SF: 2/2
Bulvi wrote:
"Do we have anything for countering poison if someone turns it against us?"

Tezuzu nods towards Bulvi "The same spirit I have called upon to link my life force to you all can purge poison away...I also purchased a few scrolls back in Vurnirn that will delay the effects if necessary."

Perception: 1d20 + 14 ⇒ (13) + 14 = 27
Sense Motive: 1d20 + 8 ⇒ (20) + 8 = 28

Going back to cleaning his robes as Maka approaches the trapped woman he will lean in closer to Quasit and whisper "You know it is much easier to search someone when they are unconscious...and it is much simpler to question someone when they are bound. I could put her to sleep if you wished it...if she resisted my magic that would be telling enough."

I'm assuming since Tez beat Maka's perception and matched her sense motive Tez is privy to the same spoiler?


Selena used detect poison and detect magic. The gm didn't mention anything. Could be he missed it, or everything is as it seems so far as poison goes. Either way Selena will answer the question of poison.


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Female Aasimar Kineticist 11/ Monk 2/ Guard 1 | HP: 178/178 NL: 84/178 Burn: 6/10 Buffer: 1/2 | AC: 31(D:36) T: 26(D:31) FF: 31 CMD: 39(D:44)| F:21 R:21 Wi:17 | Resis - Acid:7, Cold:7, Elec:7, Fire: 2+(2*Burn) | Init: 7 Per: 26(LL Vis, DV 60ft)

As the woman continued to squirm and cry, Maka grew increasingly angry. "Your nose isn't even snotty you faker!" The fire monk shouted before throwing a flurry of fiery blows.

Full attack, Kinetic Blade

Flame Blade vs Touch AC; EO: 1d20 + 12 + 2 ⇒ (3) + 12 + 2 = 17
Fire: 4d6 + 2 ⇒ (1, 3, 6, 3) + 2 = 15

Flame Blade vs Touch AC, iterative; EO: 1d20 + 7 + 2 ⇒ (2) + 7 + 2 = 11
Fire: 4d6 + 2 ⇒ (1, 5, 6, 2) + 2 = 16


Maps: Travel * Hut and more

Selena is aware that the poison was from a spell, not applied to the arrow. Further, Selena can tell that only the Satyr has recently cast a spell.

Caigrel suddenly shifts from her spot on the floor as Maka attacks - her form shimmers as the flame hits. She is clearly not what she seems.

Combat.. again. Relevant detail to sort out with Tezuzu so going to hold here a moment. Caigrel, aka not the maiden you are looking for is up combat. Want to sort out details with Tezuzu first.

The Exchange

Female Human Unchained Rogue/14 |HP:92/101|AC28,F22,T18|F+7,R+16,W+6|Init+7|SPD30|PER +17|ACRO +19|APP +10|BLUFF +19|CLIMB+9|DIPLO +20|DIS DEV +24|DISG +8|ESC ART +14|INTIM +11|KN(dung)+6|KN(Local)+9|LING+6|PERF +8|SENS MOT +9|SLEIGHT +9|STLTH +19|SWIM +5|UMD+13
Tezuzu Curseclaw wrote:
"You know it is much easier to search someone when they are unconscious...and it is much simpler to question someone when they are bound. I could put her to sleep if you wished it...if she resisted my magic that would be telling enough."

Quasit smirks a little, and leans toward Tezuzu to murmur with him.

"I think Maka can handle it. Plus, even if Caigrel didn't poison Polyphanes, it's pretty clear that something about her doesn't add up. Watching her behavior is helpful. I mean, right now..."

Quasit's conversation gets cut off by a particularly loud shriek from Caigrel and Maka's challenging shout.

Maka wrote:
"Your nose isn't even snotty you faker!" The fire monk shouted before throwing a flurry of fiery blows.

Shocked to see Maka suddenly employing lethal force against the damsel, Quasit starts moving toward the melee. "Maka! Are you insane?" she shouts in horror.

And then Caigrel's form vanishes and begins swirling, and Quasit groans in realization.

"Actually Maka, I take it back." she says, her hand fumbling once again for her sword. "I shoulda known. Nobody is that damn pretty without being an evil sorceress or some phony illusion!..."


"Are you calling me ugly?" Selena asks, not particularly surprised at this turn of events. Selena readies her blade and readies herself to deal with either whatever this girl turns into, or whatever else might be taking advantage of the attention she's drawing.

Dark Archive

NG Female Kitsune Sorcerer 14 (human) | Speed 30 ft. | AC 19, T 14, FF 17 | hp 99/99 | Fort +11, Ref +12, Will +14 | Init +2 | Percep +4 | CMD 20/18 | Spells per day used: lvl1 0/9 lvl2 0/8 lvl3 0/8 lvl4 0/8 lvl5 0/7 lvl6 0/6 lvl7 0/4 | Conditions: none

Seeing that Quasit is starting to get back to her normal self, Sakitu stands and moves closer to the woman. Just then Maka shouts and it looks like a fight is breaking out.

Sakitu immediately grabs her bow.


Maps: Travel * Hut and more

Earlier as Tezuzu balances healing Findurel and keeping himself well.

Tezuzu realizes shortly after the ring has provided healing for a second time that it isn't doing anything.

Tezuzu:
A quiet voice can be heard from the ring. "Fool me once, shame on you. Fool me twice, shame on you." You realize quickly that no additional healing is being provided by the ring.

Although I am posting this bit and the initial combat response, Tezuzu is going to have a chance to address the above prior to combat and such. Just don't want to get bogged down to much in wrapping up loose threads.

Later after Maka's fire hits yet another deceiver.

A dense fog surrounds Caigrel.

Round 901283 Party up.

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Shadowdancer 2nd / Slayer 2nd | HP:114/139 | AC:23 T:23 FF:15 | CMB:15 CMD:33 | Saves F:+16 R:+22 W:+11 (+2 vs enchantments) | Init:+9 | Per: +20| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1)

As Maka lights up Caigreal, Fin reacts quickly, moving over near Sakitu, drawing his bow as he does so. Seeing Caigreal disappear into a cloud of fog, he brings his bow to bear, ready to fire if she shows herself...

Readied Attack:

To Hit Mods: BAB+Dex, Magic, Weapon Focus, Deadly Aim, Precise Shot, Improved Precise Shot, Manyshot, Rapid Shot
Damage Mods: Magic, Strength, Deadly Aim

Magic Longbow: 1d20 + 15 + 1 + 1 - 2 ⇒ (11) + 15 + 1 + 1 - 2 = 26
Magic/Cold Iron Damage: 1d8 + 1 + 1 + 4 ⇒ (7) + 1 + 1 + 4 = 13

The Exchange

Female Human Unchained Rogue/14 |HP:92/101|AC28,F22,T18|F+7,R+16,W+6|Init+7|SPD30|PER +17|ACRO +19|APP +10|BLUFF +19|CLIMB+9|DIPLO +20|DIS DEV +24|DISG +8|ESC ART +14|INTIM +11|KN(dung)+6|KN(Local)+9|LING+6|PERF +8|SENS MOT +9|SLEIGHT +9|STLTH +19|SWIM +5|UMD+13

Quasit looks at Bulvi and points to Polyphanes. "Bull, make sure he's dead!" she says, once again just a little too angrily. Then, sword drawn, she plunges into the fog cloud.

Double move toward the last known position of Tiffany

Dark Archive

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NG Female Kitsune Sorcerer 14 (human) | Speed 30 ft. | AC 19, T 14, FF 17 | hp 99/99 | Fort +11, Ref +12, Will +14 | Init +2 | Percep +4 | CMD 20/18 | Spells per day used: lvl1 0/9 lvl2 0/8 lvl3 0/8 lvl4 0/8 lvl5 0/7 lvl6 0/6 lvl7 0/4 | Conditions: none

Sakitu reaches over and touches Fin's bow. It is quickly covered with frost yet, surprisingly, it is not cold to the touch. "There Fin. That should help." Sakitu then moves along the edge of the pool towards the cloud.

Frost property on up to 50 arrows or four rounds.


Male Tengu Monk 1 / Shaman 7 | HP: 47/52 NL: 0/52| AC: 23(D:27) Touch: 16(D:20) FF: 21 CMD: 25(D:29)| Fort: 5 Ref: 9 Will: 11 | Initiative: 2 Perception: 14(LL Vision) | CPE: 2/2 PS: 4/4 SF: 2/2

Tezuzu looks towards Selena chirping quickly "You think you might be able to dispel this magical fog?" before moving in towards the woman's last known position.

Upon seeing her Tezuzu will clentch his claws into a fist and bring down overhead with a mighty throwing all his weight and channeling his own ki right into the nape of the transforming woman's neck.

Round 901283 Actions:

*Since he was near the side of the room Caigrel was in I'm guessing a move action is sufficient to get near her. Map is a bit difficult to figure out place Tez where-ever seems appropriate.

-Yang's Actions-
Move Action: To use scent to determine location.
Move Action: To move into position to Flank.
Free Action: Bark/Yip to notify Tez of where she is.

-Tez's Actions-
Move Action: To move into position to Flank.
Standard Action: Powerful Smash (Mammoth Spirit), Ex.
Swift Action: Hex Strike, Misfortune.
Free Action: Stunning Fist.

Powerful Smash, Fighting Defensively, Flanking: 1d20 + 10 - 4 + 2 ⇒ (20) + 10 - 4 + 2 = 28
Crit Confirm Confirm: 1d20 + 10 - 4 + 2 ⇒ (14) + 10 - 4 + 2 = 22
Damage, Bludgeoning, Magic: 1d6 + 4 ⇒ (6) + 4 = 10
Crit Damage, Bludgeoning, Magic: 1d6 + 4 ⇒ (1) + 4 = 5

**Assuming Miss-Chance from fog
Miss Chance, low for Miss: 1d100 ⇒ 66

-Saves, needed in order-
Misfortune: Su, DC 18 Will, Fail = Roll twice on all d20 rolls use worse, 1 round.
Powerful Smash: Ex, DC 15 Fort, Fail = Dazed, 1 Round.
Stunning Fist: Ex, DC 18 Fort, Fail = Stunned, 1 Round.

**Fighting Defensively, adds a +4 dodge bonus to his existing listed AC till start of next round.


Male Human (Ulfen) Fighter 14, HP:133/133, AC: 31, FF: 29, Touch: 12, CMB +17 CMD 32, Fort +12, Ref +6, Will +7/12, DR3/-, Cold Resistance 2, Initiative +2, Warrior Spirit 4/4

"It doesn't seem very sporting... not really my style." Bulvi sighs before raising his sword and thrusting the tip of the blade into the satyrs neck.

Coup De Grace: 2d8 + 26 ⇒ (4, 8) + 26 = 38


Maps: Travel * Hut and more

As the blood of the unconscious satyr flows from Bulvi's sword thrust Yang struggles to smell much of anything beyond the growing smell of stagnant air. Caigrel is neither hit, nor found by the feathered and furred duo as the fog expands.

Round 901283 Selena and Maka are up.


Female Aasimar Kineticist 11/ Monk 2/ Guard 1 | HP: 178/178 NL: 84/178 Burn: 6/10 Buffer: 1/2 | AC: 31(D:36) T: 26(D:31) FF: 31 CMD: 39(D:44)| F:21 R:21 Wi:17 | Resis - Acid:7, Cold:7, Elec:7, Fire: 2+(2*Burn) | Init: 7 Per: 26(LL Vis, DV 60ft)

Assuming Maka can't see Caigrel, Maka will move in the direction she last saw Caigrel. If Maka sees her she will blast with fire.

Fire Blast vs Touch AC; Defensive, EO: 1d20 + 12 + 2 - 2 ⇒ (2) + 12 + 2 - 2 = 14
Fire; EO: 4d6 + 2 + 6 ⇒ (2, 5, 3, 3) + 2 + 6 = 21


Maps: Travel * Hut and more

As the party regards the fog, awaiting Caigrel to appear there is little to see. The fog continues to expand for another round and then begins to very slowly dissipate. Given the degree to which the limited airflow through the area has been further curtailed by both partly broken door and impromptu stone boundary it will be some time before the fog clears without assistance.

Party may continue to act. I have updated the map.

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Shadowdancer 2nd / Slayer 2nd | HP:114/139 | AC:23 T:23 FF:15 | CMB:15 CMD:33 | Saves F:+16 R:+22 W:+11 (+2 vs enchantments) | Init:+9 | Per: +20| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1)

After Sakitu enhances his arrows, Fin replies gratefully, "Thanks, Saki!"

Not seeing Caigreal, Fin frowns. "If she can create this fog, not to mention the illusion/disguise she crafted, perhaps the can become invisible as well? If so, she might be headed to the locked door to escape...as well as letting in those damnable slimes...

"Selena, beware she might be headed your way..."

Fin moves back towards the passage, keeping an eye out for any tell-tale signs that might give away Caigreal's position...

"Izzy, defend!"

Perception: 1d20 + 14 + 2 ⇒ (10) + 14 + 2 = 26

If he catches sight of her, he'll fire his bow, his arrow now aided by Sakitu...

Readied Attack:

To Hit Mods: BAB+Dex, Magic, Weapon Focus, PBS, Deadly Aim, Precise Shot, Improved Precise Shot, Manyshot
Damage Mods: Magic, Strength, PBS, Deadly Aim, Frost

Magic Longbow: 1d20 + 15 + 1 + 1 + 1 - 2 ⇒ (10) + 15 + 1 + 1 + 1 - 2 = 26
Concealment/Miss <= 50: 1d100 ⇒ 91 (If needed)
Magic/Cold Iron/Frost Damage: 1d8 + 1 + 1 + 1 + 4 + 1d6 ⇒ (4) + 1 + 1 + 1 + 4 + (6) = 17


Maps: Travel * Hut and more

Even the keen eyes of an elf don't pick anything out among the dwindling fog. Meanwhile it is becoming increasingly clear that the party is either going to need to move elsewhere or find away to get some fresh air into this space.

Non round based actions welcomed.

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Shadowdancer 2nd / Slayer 2nd | HP:114/139 | AC:23 T:23 FF:15 | CMB:15 CMD:33 | Saves F:+16 R:+22 W:+11 (+2 vs enchantments) | Init:+9 | Per: +20| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1)

Frustrated at not being able to detect whatever creature she may be, Fin looks to the Tengu. "Tez, have you enough magic to bring down the wall you created? I fear breathable air may be more important to us now than dealing with Caigreal..."


Female Aasimar Kineticist 11/ Monk 2/ Guard 1 | HP: 178/178 NL: 84/178 Burn: 6/10 Buffer: 1/2 | AC: 31(D:36) T: 26(D:31) FF: 31 CMD: 39(D:44)| F:21 R:21 Wi:17 | Resis - Acid:7, Cold:7, Elec:7, Fire: 2+(2*Burn) | Init: 7 Per: 26(LL Vis, DV 60ft)

Questions for the DM:
1. Is there another tunnel or other exit Caigreal could have left? Besides the one we sealed.
2. Could Maka use an Eruption or three to clear the fog?


Maps: Travel * Hut and more

1. No, only the two tunnels. 2. Yes. Do be aware that even magical fire uses up oxygen even if it doesn't need it to exist.

The Exchange

Female Human Unchained Rogue/14 |HP:92/101|AC28,F22,T18|F+7,R+16,W+6|Init+7|SPD30|PER +17|ACRO +19|APP +10|BLUFF +19|CLIMB+9|DIPLO +20|DIS DEV +24|DISG +8|ESC ART +14|INTIM +11|KN(dung)+6|KN(Local)+9|LING+6|PERF +8|SENS MOT +9|SLEIGHT +9|STLTH +19|SWIM +5|UMD+13

"Watch the water. Even if she's invisible, moving around should disturb the water. She's in here somewhere."

Still on the hunt, Quasit moves to the stone wall and searches its length for the hidden woman.

Perception: 1d20 + 11 ⇒ (9) + 11 = 20
Stealth: 1d20 + 14 ⇒ (3) + 14 = 17


Male Human (Ulfen) Fighter 14, HP:133/133, AC: 31, FF: 29, Touch: 12, CMB +17 CMD 32, Fort +12, Ref +6, Will +7/12, DR3/-, Cold Resistance 2, Initiative +2, Warrior Spirit 4/4

Bulvi focuses on trying to pinpoint the woman.

Perception: 1d20 + 13 ⇒ (8) + 13 = 21

Dark Archive

NG Female Kitsune Sorcerer 14 (human) | Speed 30 ft. | AC 19, T 14, FF 17 | hp 99/99 | Fort +11, Ref +12, Will +14 | Init +2 | Percep +4 | CMD 20/18 | Spells per day used: lvl1 0/9 lvl2 0/8 lvl3 0/8 lvl4 0/8 lvl5 0/7 lvl6 0/6 lvl7 0/4 | Conditions: none

Sakitu helps the others move around trying to locate Caigreal.

Perception: 1d20 + 3 ⇒ (7) + 3 = 10


Maps: Travel * Hut and more

There appears to be nothing more in the water than chunks of plant from the slaughtered vine monster. Movement as bits shift and what appear to be spores of some sort rising from the center of the stagnate pool. Beyond the larger bits of vine monster, none of the movement is anywhere as large as a humanoid limb or foot displacing the water.

Does anyone go further into the water?

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Shadowdancer 2nd / Slayer 2nd | HP:114/139 | AC:23 T:23 FF:15 | CMB:15 CMD:33 | Saves F:+16 R:+22 W:+11 (+2 vs enchantments) | Init:+9 | Per: +20| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1)

Seeing the spores rise, Fin ties a scarf around his nose and mouth, as he moves to the closer passage, sounding off, "'Ware the spores arising in the pool! Don't know what they are, but I'm sure it's not good..."


Female Aasimar Kineticist 11/ Monk 2/ Guard 1 | HP: 178/178 NL: 84/178 Burn: 6/10 Buffer: 1/2 | AC: 31(D:36) T: 26(D:31) FF: 31 CMD: 39(D:44)| F:21 R:21 Wi:17 | Resis - Acid:7, Cold:7, Elec:7, Fire: 2+(2*Burn) | Init: 7 Per: 26(LL Vis, DV 60ft)

A pillar of fire exploded in the center of the cloud of fog as Maka roared in rage. "JUST COME OUT AND FIGHT!"

Perception; LL Vision, Darkvision 60ft: 1d20 + 14 ⇒ (1) + 14 = 15

I have see invisibility as a racial ability 1/day. Should I burn it or do we think she teleported or some such?


Maps: Travel * Hut and more

The fog burns away revealing the blocked tunnel and nothing more. The sudden heat moves the air a bit in the chamber, bringing in a bit of relief through the damaged doorway, but also shifting the gathering spores. The spores move toward the southern edge of the pool.

Updating map.


Selena uses detect magic, if the little cloud is magic or perhaps mixed with magic, like a possible gaseous person, then she'll dispel magic on it.

dispel: 1d20 + 7 ⇒ (2) + 7 = 9

Beyond that, can the bottom if the pool be seen? If there's another way in or out, down there is where it most likely is.

Also, does the cloud register as poison.


Maps: Travel * Hut and more

The cloud is not magical in nature. Further the detect magic reveals nothing in the pool, but as Selena takes in the area she can tell that magic beyond just the fog has been used recently. Spellcraft: 1d20 + 10 ⇒ (9) + 10 = 19 Selena is aware that some type of transmutation spell was used near the stone formed wall in addition to the fog spell.

Because the spores are not magical a Nature skill check might be more helpful.

Dark Archive

NG Female Kitsune Sorcerer 14 (human) | Speed 30 ft. | AC 19, T 14, FF 17 | hp 99/99 | Fort +11, Ref +12, Will +14 | Init +2 | Percep +4 | CMD 20/18 | Spells per day used: lvl1 0/9 lvl2 0/8 lvl3 0/8 lvl4 0/8 lvl5 0/7 lvl6 0/6 lvl7 0/4 | Conditions: none

Sakitu looks back towards the locked door. "You know, I don't really like the idea of leaving those monsters behind us. If we go down the other tunnel, eventually they'll break through and attack us from behind. Maybe we should set up an ambush and let them come in."

GM, is the lock simple enough that open/close will allow me to open it from a distance?


Male Tengu Monk 1 / Shaman 7 | HP: 47/52 NL: 0/52| AC: 23(D:27) Touch: 16(D:20) FF: 21 CMD: 25(D:29)| Fort: 5 Ref: 9 Will: 11 | Initiative: 2 Perception: 14(LL Vision) | CPE: 2/2 PS: 4/4 SF: 2/2

Both Tezuzu and Yang scan the room for possible invisible foes...

Yang Perception: 1d20 + 18 ⇒ (9) + 18 = 27
Tezuzu Perception: 1d20 + 14 ⇒ (15) + 14 = 29

Tezuzu eyes the cloud of spores suspiciously....

Knowledge Nature: 1d20 + 5 ⇒ (19) + 5 = 24

Findurêl wrote:
"Tez, have you enough magic to bring down the wall you created? I fear breathable air may be more important to us now than dealing with Caigreal..."

Tezuzu shrugs before letting out a small uncharacteristic laugh "Oh, I am afraid it will take me some time to align my spirit prepare another casting of that kind of magic..." He will then turn to Bulvi and ask politely "May I borrow that fancy warhammer we found at the dragons tower?"

He wields it testing the weight for a moment sizing up the his own handiwork with the wall before smugly glancing back at Findurel "You see magic is not the solution to everything... you would not be able to tell unless you were a stone mason or a dwarf, but this wall is actually quite thin. To our quarry who is not privy to that knowledge it might as well be a few feet thick. It was merely a bluff...a couple of good smacks to the base...."

Tezuzu slams the war hammer into the base of the wall twice.
Full-Attack, Wall.
Damage, B, Wall: 1d8 + 4 ⇒ (7) + 4 = 11
Damage, B, Wall: 1d8 + 4 ⇒ (6) + 4 = 10

**Given the thickness the wall should have a Hardness of 8 and HP of 15. The adamantine warhammer should bypass all it's hardness and leave it destroyed after two smacks.

"...and the whole thing should come crumbling down." he says with a coy bow as the wall crumbles behind him. He then tosses the warhammer back to Bulvi.

Scratching his beak nervously Tezuzu will comment "I do agree with Sakitu, though, I do not enjoy the idea of having a vile murderous creature blocking our only escape route. As much as I dread wading through that disgusting water I advise we deal with the enemy at our backs before we press forward."

The Exchange

Female Human Unchained Rogue/14 |HP:92/101|AC28,F22,T18|F+7,R+16,W+6|Init+7|SPD30|PER +17|ACRO +19|APP +10|BLUFF +19|CLIMB+9|DIPLO +20|DIS DEV +24|DISG +8|ESC ART +14|INTIM +11|KN(dung)+6|KN(Local)+9|LING+6|PERF +8|SENS MOT +9|SLEIGHT +9|STLTH +19|SWIM +5|UMD+13

When it becomes clear that Tezuzu means to bring down the wall with a hammer, Quasit slinks out of the hallway.

"Dammit! She's in here somewhere!" she repeats to herself. She too eyes the spore cloud suspiciously. "More theater." she grumbles.

Then she realizes that the satyr's corpse is at her feet. Quickly she squats down to scoop away his magical amulet, grimacing to hold back her gorge as she looks down at the cunning old dead face leering back at her. Almost as an afterthought, she grabs his panpipes as well. She stays squatting like this in silence for a few seconds more, like she's saying goodbye silently, then abruptly stands and turns away, hopefully forever.


Tez, the whole won't come down, just a section of it, (so far, the prd just mentions sections but not the size of sections. Judging by numbers though, a door counts as one section and that is approximately a 5' section.) but you'll have to attack multiple areas to make a hole big enough for us to walk through, or some of you might be hitting your head on the way out. Also, next time try to make a stone set of bars. They'll be thicker for blocking the same area yet allow air flow, and arrows.

GM, I had used both detect magic and detect poison, the latter spots natural poison as easily as magical. Not really caring about type of poison but the spell allows a wis check for that.

"She used a transmutation near Tezuzu's wall. Not certain what kind. Could have gone through the wall or turned herself into a bug. Could have turned herself into fog but I don't think so as the fog itself is not magical and does register the transmutation. Careful breaking through Tez, she might have a trap on the other side."

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