Adventure Path Reign of Winter

Game Master Almonihah

Map
Loot sheet


13,451 to 13,459 of 13,459 << first < prev | 260 | 261 | 262 | 263 | 264 | 265 | 266 | 267 | 268 | 269 | 270 | next > last >>
Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Shadowdancer 2nd / Slayer 2nd | HP:139/139 | AC:25 T:25 FF:17 | CMB:15 CMD:34 | Saves F:+17 R:+23 W:+13 (+2 vs enchantments) | Init:+10 | Per: +21| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1)

Seeing Chest Thumper assaulted by the three bloodsuckers, Fin fires at the same vampire as Q, hoping to add to her damage…

To Hit Mods: BAB+DEX, Magic, Weapon Focus, Studied Target, PBS, Deadly Aim, Favored Enemy, Precise Shot, Improved Precise Shot, Point Blank Master
Damage Mods: Longbow Arrow, Magic, Strength, Studied Target, PBS, Deadly Aim, Favored Enemy, Holy

Magic Longbow (Manyshot): 1d20 + 19 + 3 + 1 + 1 - 4 - 2 + 4 ⇒ (4) + 19 + 3 + 1 + 1 - 4 - 2 + 4 = 26
Perfect Strike: 1d20 + 19 + 3 + 1 + 1 - 4 - 2 + 4 ⇒ (17) + 19 + 3 + 1 + 1 - 4 - 2 + 4 = 39
Magic/Cold Iron/Good/Piercing Damage: 1d8 + 3 + 2 + 1 + 8 + 4 + 2d6 ⇒ (4) + 3 + 2 + 1 + 8 + 4 + (4, 3) = 29
Magic/Cold Iron/Good/Piercing Damage: 1d8 + 3 + 2 + 1 + 8 + 4 + 2d6 ⇒ (3) + 3 + 2 + 1 + 8 + 4 + (5, 3) = 29

Magic Longbow (Iterative Shot): 1d20 + 14 + 3 + 1 + 1 - 4 - 2 + 4 ⇒ (14) + 14 + 3 + 1 + 1 - 4 - 2 + 4 = 31
Magic/Cold Iron/Good/Piercing Damage: 1d8 + 3 + 2 + 1 + 8 + 4 + 2d6 ⇒ (2) + 3 + 2 + 1 + 8 + 4 + (5, 1) = 26

Magic Longbow (Rapid Shot): 1d20 + 19 + 3 + 1 + 1 - 4 - 2 + 4 ⇒ (7) + 19 + 3 + 1 + 1 - 4 - 2 + 4 = 29
Magic/Cold Iron/Good/Piercing Damage: 1d8 + 3 + 2 + 1 + 8 + 4 + 2d6 ⇒ (3) + 3 + 2 + 1 + 8 + 4 + (4, 2) = 27

Clustered Damage (assuming all hit): 111
Perfect Strike: 3/6

…and steps back 5’ to let Bulvi thru the doorway…


[Init +1, Per +24, Spd 20'] M Triaxian Druid (Season Keeper) 14th [HP 90/103, AC 19 |ff 17 |t 11, Fort +11, Ref +5, Will +14,] CMD 20
GM_Almonihah wrote:



Kalchine's wall of flame doesn't deter the vampire, though it is visibly burned by it. The three vampires close on Chest Thumper and attack him with their claws.


The two vampires that pass through the wall to get out of the circle take

fire damage: 2d6 + 14 ⇒ (6, 5) + 14 = 25 doubled for being undead.


Male Human (Ulfen) Fighter 14, HP:133/133, AC: 31, FF: 29, Touch: 12, CMB +17 CMD 32, Fort +12, Ref +6, Will +7/12, DR3/-, Cold Resistance 2, Initiative +2, Warrior Spirit 1/4

Bulvi charged forward to reinforce Chest Thumper, he focused in on the vampires. Was Rasputin human, undead, native outsider? That was unclear but vampires he knew how to handle
Charge! Power Attack +1 Holy Longsword with Bane Undead: 1d20 + 20 + 2 + 2 ⇒ (13) + 20 + 2 + 2 = 37
Damage: 1d8 + 19 + 4d6 ⇒ (8) + 19 + (6, 5, 3, 6) = 47

Warrior Spirit (Bane Undead) 1/10


Male Shapeshifting Griffon RoW maps Technomancer 20

Reflex: 1d20 + 12 ⇒ (8) + 12 = 20

Maka is able to get into the sphere with her fires erupting from the ground--and this time they do burn Rasputin. The vampire all of you focused fire on explodes into a cloud of bats.

Polokovnik, the headless Cossack, rides without fear through the wall of flame even though it burns him. When his mount runs up against the antilife sphere he leaps from its back to make his attack on Maka.

Attack: 1d20 + 21 + 2 ⇒ (3) + 21 + 2 = 26

The Exchange

Female Human Unchained Rogue/14|HP:76/101|AC28,F22,T18|F+10,R+19,W+9|Init+7|SPD30|PER +17|ACRO +19|APP +10|BLUFF +19|CLIMB+9|DIPLO +20|DIS DEV +29|DISG +8|ESC ART +14|INTIM +11|KN(dung)+6|KN(Local)+9|LING+6|PERF +8|SENS MOT +9|SLEIGHT +9|STLTH +19|SWIM +5|UMD+13

”Fin! Get Headless off Maka’s back!” yells Quasit as she prepares to leave her hiding spot…

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Shadowdancer 2nd / Slayer 2nd | HP:139/139 | AC:25 T:25 FF:17 | CMB:15 CMD:34 | Saves F:+17 R:+23 W:+13 (+2 vs enchantments) | Init:+10 | Per: +21| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1)

Upon hearing Quasit, Fin nods, changing targets to the headless bastard and leaving the remaining vampires to Bull & Chest Thumper…

Stepping up 5’, he murmurs, ”Hold on, Maka, help’s coming,” and unleashes a rain of holy cold iron at the undead Cossack…

To Hit Mods: BAB+DEX, Magic, Weapon Focus, Studied Target, Deadly Aim, Favored Enemy, Precise Shot, Improved Precise Shot, Point Blank Master
Damage Mods: Longbow Arrow, Magic, Strength, Studied Target, Deadly Aim, Favored Enemy, Holy

Magic Longbow (Manyshot): 1d20 + 19 + 3 + 1 - 4 - 2 + 4 ⇒ (5) + 19 + 3 + 1 - 4 - 2 + 4 = 26
Perfect Strike: 1d20 + 19 + 3 + 1 - 4 - 2 + 4 ⇒ (8) + 19 + 3 + 1 - 4 - 2 + 4 = 29
Magic/Cold Iron/Good/Piercing Damage: 1d8 + 3 + 2 + 8 + 4 + 2d6 ⇒ (4) + 3 + 2 + 8 + 4 + (2, 6) = 29
Magic/Cold Iron/Good/Piercing Damage: 1d8 + 3 + 2 + 8 + 4 + 2d6 ⇒ (8) + 3 + 2 + 8 + 4 + (2, 1) = 28

Magic Longbow (Iterative Shot): 1d20 + 14 + 3 + 1 - 4 - 2 + 4 ⇒ (7) + 14 + 3 + 1 - 4 - 2 + 4 = 23
Magic/Cold Iron/Good/Piercing Damage: 1d8 + 3 + 2 + 8 + 4 + 2d6 ⇒ (3) + 3 + 2 + 8 + 4 + (6, 2) = 28

Magic Longbow (Rapid Shot): 1d20 + 19 + 3 + 1 - 4 - 2 + 4 ⇒ (20) + 19 + 3 + 1 - 4 - 2 + 4 = 41
Confirmation: 1d20 + 19 + 3 + 1 - 4 - 2 + 4 + 3 ⇒ (10) + 19 + 3 + 1 - 4 - 2 + 4 + 3 = 34
Magic/Cold Iron/Good/Piercing/Critical Damage: 3d8 + 9 + 6 + 24 + 12 + 2d6 ⇒ (2, 6, 1) + 9 + 6 + 24 + 12 + (6, 4) = 70

Clustered Damage (assuming Manyshot & Rapid Shot hit/confirm): 127
Perfect Strike: 3/6

Dark Archive

NG Female Kitsune Sorcerer 14 (vulpine) | Speed 30 ft. | AC 19, T 14, FF 17 | hp 99/99 | Fort +11, Ref +12, Will +14 | Init +2 | Percep +4 | CMD 20/18 | Spells per day used: lvl1 0/9 lvl2 0/8 lvl3 0/8 lvl4 0/8 lvl5 0/7 lvl6 0/6 lvl7 0/4 | Conditions: none

Sakitu still reels from the overwhelming despair she's feeling. This whole battle feels hopeless and she knows that everyone is going to die. They are just not strong enough to face someone like Rasputin. It was foolish for them to even try.

And yet, a small core of resilience burns inside her. She raises her gaze across the broken ruins to see Maka engaged with Rasputin. Focusing her energy, she casts another spell at the evil mage.

Casting Feeblemind on Rasputin. DC 24 Will Save, SR applies so I'll roll it.

Caster check, spell penetration: 1d20 + 14 + 2 ⇒ (15) + 14 + 2 = 31


1 person marked this as a favorite.
Female Aasimar Kineticist 11/ Monk 2/ Guard 1 | HP: 128/192 NL: 112/192 Burn: 8/11 Buffer: 0/2 | AC: 34(D:39) T: 28(D:33) FF: 34 CMD: 41(D:46)| F:22 R:22 Wi:18 | Resis - Acid:7, Cold:7, Elec:7, Fire: 2+(2*Burn) | Init: 8 Per: 27(LL Vis, DV 60ft)

Okay dice gods, now is the time for a 1.


Male Shapeshifting Griffon RoW maps Technomancer 20

Will: 1d20 + 20 + 4 ⇒ (3) + 20 + 4 = 27 That would have been funny... but yeah, he only could fail on a one. Selena is up.

13,451 to 13,459 of 13,459 << first < prev | 260 | 261 | 262 | 263 | 264 | 265 | 266 | 267 | 268 | 269 | 270 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Adventure Path Reign of Winter All Messageboards

Want to post a reply? Sign in.