A storm over Tethyr (Inactive)

Game Master JohnLocke


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Four does seem a little small as a party to me; if Landon comes back, and we're at a solid five, I'd still feel better if we got an arcane caster for the group as well. Hopefully Landon will drop in sometime soon and give us an update on his status.

Also, as an aside, I'm thinking of asking players to run an NPC during combat as well. It's kind of arduous for me to play both baddies and allied NPC's in combat. Would anyone be up for that?


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Is be down. Is say running belina would make sense


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

Hmmm. I've often contemplated whether I might delegate some duties if I ever get to DM around a table again, so I see no problem in principle. Especially when it does make sense, like in Hezar's case.


I got a PM from Landon advising me that he may not be able to return to the game due to personal circumstances. So, looks like we are down to four, for the time being at least. I'm unsure what to do about your declining numbers.


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

Bummer. No party size is enough to balance out the tragedy of losing someone. I, however, will roll with the punches. If you recruit someone, I'll give 'em the shortspoken gruff Dwarf act just as solidly as anyone in the party, and we'll keep right on truckin.'


Cleric (Helm) Init +0; Perception +11; HP 31/32; AC22 (+2 w Barkskin)/10/22; CMD 15; Fort +6; Ref +2; Will +9 (+1 vs. fear, incl. any allies adjacent)

That's too bad. :( I know a great roleplayer or two who might be willing to join us, though, if you want me to contact him/them.

I would prefer not to control any NPCs, though of course I can help out if things get too heavy.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Sadness.

I am happy if you want to bring someone in or if you want to just keep trucking as belgrin says.

I think people fade out because the posting rate is inconsistent. If we figure out how fast this game moves, now that you have your new job figured out. then we can bring in someone who wants to play that pace. When we brought the last group in it was on a 1 or 2 post daily rate, now we are at 2-3 per week.

Anyhow those are my thoughts on this I think the game is great still. The slow down actually came a great time for me as I was doing 16 hour days for a while the past month.


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

Yikes. Dad did that for many years, and he was one bear you did NOT want to wake. empathy for you, sympathy for anyone living with, hehe.


Hey everyone,

If you know any players whom you think would be a good fit for the game, please let them know that I'm looking for two players to bolster our numbers. I'd prefer your referrals to holding another open recruitment.

I'm thinking we can have them join you once you're north of the pass - perhaps they are hunting for Kane, as well.

Thanks in advance!


Cleric (Helm) Init +0; Perception +11; HP 31/32; AC22 (+2 w Barkskin)/10/22; CMD 15; Fort +6; Ref +2; Will +9 (+1 vs. fear, incl. any allies adjacent)

I've referred the guys I know to the recruitment thread/to contact you directly, DM Locke - with luck they may decide to join us.


Cleric (Helm) Init +0; Perception +11; HP 31/32; AC22 (+2 w Barkskin)/10/22; CMD 15; Fort +6; Ref +2; Will +9 (+1 vs. fear, incl. any allies adjacent)

Happy Turkey Day, Americans! :) Mmm, turkey... *looks at empty fridge forlornly*


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

Turkey...sleepy...zzz


Cleric (Helm) Init +0; Perception +11; HP 31/32; AC22 (+2 w Barkskin)/10/22; CMD 15; Fort +6; Ref +2; Will +9 (+1 vs. fear, incl. any allies adjacent)

I'll be away over the weekend, so I may not be able to post.


Female Aasimar Monk1/Sorceror3

Hello all!

It appears that I will be joining the game, and that Nijena may be encountering your party in the near future.

Still fleshing out all the character details, but should have a sheet up before the end of the weekend.

Happy to be aboard. :-)


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

INTRUDER ALERT!

HALT MUTANT. IDENTIFY YOURSELF.


Female Aasimar Monk1/Sorceror3
Belgrin Stoneshield wrote:

INTRUDER ALERT!

HALT MUTANT. IDENTIFY YOURSELF.

Me? *innocent face*

I'm Jos.

Still working out exactly who Nijena, of clan Osuki is. :-)


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

hullo!


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

And the curse of the disappearing mages begins again...will it claim another victim? Or will this bold soul finally be the one to break the fated cycle?

STAY TUNED.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Lol

It is amazing at how hard it is to get folks who will stick to it on the forums or at least say that they are backing out.


Female Aasimar Monk1/Sorceror3

I tend to stick.

Ask Kris. Been in games with Kris since 2003. :-)

And I enjoy casters.

Just... not normal ones.


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

"normal" caster?

...does not compute.


Female Aasimar Monk1/Sorceror3

Speaking of not losing casters to gruesome deaths, I apparently need to catch up a few levels of HP...

HP: 1d6 ⇒ 11d6 ⇒ 11d6 ⇒ 4

Hmm... Looks like "the average" it is...

Hopefully we're getting all the low rolls out of the way now. If not, caster soup seems destined in the future.


Cleric (Helm) Init +0; Perception +11; HP 31/32; AC22 (+2 w Barkskin)/10/22; CMD 15; Fort +6; Ref +2; Will +9 (+1 vs. fear, incl. any allies adjacent)

Belated welcome! :) Looking forward to seeing what you do with your new caster.


Female Sun Elf Rogue 4

A new wizard? Sweet, now I don't have to multiclass into wizard and get to stay as a rogue instead....

Wait a second, that's terrible! Damn it.

Seriously though, welcome to the party.


Female Aasimar Monk1/Sorceror3

Hey, you can go Wizard if you like! Nijena is something of a Sorceress, so will *not* be the font of Arcane Lore that so many Wizards are.

On top of that, "she ain't from around here," so... yeah. :-)


Female Aasimar Monk1/Sorceror3

Hmm... I detect quiet...Did I fail a Perception check?

Should I be making an Init roll?


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Still here and waiting


Female Aasimar Monk1/Sorceror3

Excellent!

It seems your party is ready to move forward. I'm almost ready to figure out how Nijena will run into everyone.

I've read all the posts up to now, and I'm excited to get playing with you folks. Yay!


Female Aasimar Monk1/Sorceror3

Super-Secret Rolls!:
Roll 1: 2d6 ⇒ (5, 6) = 11 Roll 2: 2d6 ⇒ (2, 6) = 8


1 person marked this as a favorite.
Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Preception to see Super Secret Rolls:
1d20 + 1000000 ⇒ (16) + 1000000 = 1000016


Female Aasimar Monk1/Sorceror3
Hezar wrote:
** spoiler omitted **

That's a pretty impressive roll. You made the DC...by 1. :-)


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

If those super secret rolls involve stonework, I get an auto-check in 10 feet!

NO SECRET STONE IS SAFE.


Female Aasimar Monk1/Sorceror3

*bonk*

Found one! :-)


Cleric (Helm) Init +0; Perception +11; HP 31/32; AC22 (+2 w Barkskin)/10/22; CMD 15; Fort +6; Ref +2; Will +9 (+1 vs. fear, incl. any allies adjacent)

I think elves get bonuses to find secret anythings. *grins at Janiries*


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Hey guys. I am getting on a plane at 7:15pmCalifornia time and will be flying to the other side of the world. I will update from the airport in CA, then again on my long layover from the airport in London. I will then post a couple times away from the Middle East, but of course I will be on a weird time zone. So If I am a player in your game then please bot as necessary. If I am your GM, my apologies for any slow down that we have for the coming few weeks. However since there is a holiday coming I suspect there will be a slow down in any event.


Wow - that sounds like quite the trip! Be safe, my friend!


Hi all. I'm KP. I'll be playing the new beat stick, Kevkas. He's a half-orc battle Oracle who often gets into friendly drunken brawls, occasionally argues with imaginary family members only he can see, and drops his giant sword frequently enough that he keeps it tied to his wrist with a string to make sure he doesn't lose it. Should be fun. Glad to be on board.


Female Aasimar Monk1/Sorceror3

Hmm...

If it weren't for the "half-orc" part, it sounds like Kevkas would get along swimmingly with Belgrin and Janiries.

This is looking like fun on the horizon... :-)


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

yep glad to have you both


Cleric (Helm) Init +0; Perception +11; HP 31/32; AC22 (+2 w Barkskin)/10/22; CMD 15; Fort +6; Ref +2; Will +9 (+1 vs. fear, incl. any allies adjacent)

Yay! Welcome KP!


Female Aasimar Monk1/Sorceror3

Hmm...

Why do I suspect Hezar's last post was made from a phone, with auto-correct? :-)


Female Sun Elf Rogue 4

Welcome newbies! Hopefully the 'meeting in an inn' introduction won't be too clichéd.


You won't be meeting the new players at the inn - heehee :-)

Just so everyone knows, I'm thinking of a one week shutdown, from Christmas day (dec 25th) to new years (jan 1st). I expect most will likely be busy during that time frame anyway, so a short break will probably be welcome.


Male Half-Orc Battle Oracle 1 [HPs: 17|17 - AC: 15 (17 w/ shield) | 10 |15 (17) - For:+3 | Ref:+1 | Wil:+4 - Per:+5 (Darkvision) Init:+0]
Osuki Nijena wrote:

Hmm...

If it weren't for the "half-orc" part, it sounds like Kevkas would get along swimmingly with Belgrin and Janiries.

This is looking like fun on the horizon... :-)

Come on. Half-Orc with an 18 STR and a 17 Cha? He'll get along with everybody. He's like the Rock, but stronger and better looking (not better smelling, though, unfortunately).

"Who does the extrovert gorilla make friends with?" "Whoever he wants!" :)

Edited to try out the "post as" feature.


Female Aasimar Monk1/Sorceror3
Kevkas the Battle Oracle wrote:
Osuki Nijena wrote:

Hmm...

If it weren't for the "half-orc" part, it sounds like Kevkas would get along swimmingly with Belgrin and Janiries.

This is looking like fun on the horizon... :-)

Come on. Half-Orc with an 18 STR and a 17 Cha? He'll get along with everybody. He's like the Rock, but stronger and better looking (not better smelling, though, unfortunately).

"Who does the extrovert gorilla make friends with?" "Whoever he wants!" :)

Edited to try out the "post as" feature.

"Can you Smelllllllll what the Kev has cookin'?"

*sniff, sniff*

"Ew! No! I just smell wet dog!"


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

most charismatic half orc ever? We shall see...


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

I think that honor belongs to Belgrin :)


Cleric (Helm) Init +0; Perception +11; HP 31/32; AC22 (+2 w Barkskin)/10/22; CMD 15; Fort +6; Ref +2; Will +9 (+1 vs. fear, incl. any allies adjacent)

Ooooooooooh! I think them's fightin' words, Hezar! ;)


Male Half-Orc Battle Oracle 1 [HPs: 17|17 - AC: 15 (17 w/ shield) | 10 |15 (17) - For:+3 | Ref:+1 | Wil:+4 - Per:+5 (Darkvision) Init:+0]
Osuki Nijena wrote:

"Can you Smelllllllll what the Kev has cookin'?"

*sniff, sniff*

"Ew! No! I just smell wet dog!"

Close, but it's more hot peppers, meat, and beer. Yum! He keeps himself pretty clean. Too bad the toothbrush hasn't been invented.

Belgrin Stoneshield wrote:
most charismatic half orc ever? We shall see...

In the words of a wise man: "...challenge accepted!" :)


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

My beard's more ornately groomed than yours, Hezar. I win.

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