A storm over Tethyr (Inactive)

Game Master JohnLocke


801 to 850 of 1,107 << first < prev | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | next > last >>

Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

bah! Im going to tie bows in it!


1 person marked this as a favorite.
Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

Go ahead! Make it prettier! You're just cementing my victory!

little girls braid each other's hair.

Real Dwarves braid each other's BEARDS. Cause they're REAL DWARVES.


Cleric (Helm) Init +0; Perception +11; HP 31/32; AC22 (+2 w Barkskin)/10/22; CMD 15; Fort +6; Ref +2; Will +9 (+1 vs. fear, incl. any allies adjacent)

Just a heads-up: I'll be away for most of tomorrow, so no posting from me. DM, please bot me if it becomes necessary.


Sorry everyone, we've had a pretty nasty ice storm up here, and I still don't have power at home. Internet access will be limited until power is restored, and I've heard estimates as long as 72 hours till power is back up. Apologies for the inconvenience; hope I'll be back up and running before the x-mas break.


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

You know you can count on me to be here when you're up and running again. Take care of business and stay warm.


Female Aasimar Monk1/Sorceror3

Yikes! That blows! I've been there. Stay warm, and don't stress about us. We'll be ready to go when you are!


Well, power is back, which is fantastic. 26 hours down isn't great, but is much better than the 72 I was hearing. The number of trees and branches that had fallen due to ice was stunning. Back to the game for a couple of days before our break!


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Great!


Well, that's it for this year, my friends. Apologies for not being able to fit our two new players in yet :-( Posts from me will resume on January 1st.

Merry Christmas, happy holidays and a happy new year to you all! See you in January!


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

happy holidays all!


Cleric (Helm) Init +0; Perception +11; HP 31/32; AC22 (+2 w Barkskin)/10/22; CMD 15; Fort +6; Ref +2; Will +9 (+1 vs. fear, incl. any allies adjacent)

Merry Christmas, everyone! Enjoy the holidays!


Female Aasimar Monk1/Sorceror3

Merry Christmas!

*sits in corner, sharpening sword...*


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

Likewise. Eat your fill, everyone.

*sits in opposite corner, sharpening axe...*


Female Aasimar Monk1/Sorceror3

*peeks into game*

"Psst! Is it the New Year yet?"


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

"Almost."


Female Aasimar Monk1/Sorceror3

*pouts*

"Wanna PLAY!"


Happy New Year, everyone! Hope you all had a great break!


Female Aasimar Monk1/Sorceror3

HAPPY NEW YEAR!Woo Hoo!


Cleric (Helm) Init +0; Perception +11; HP 31/32; AC22 (+2 w Barkskin)/10/22; CMD 15; Fort +6; Ref +2; Will +9 (+1 vs. fear, incl. any allies adjacent)

Happy new year! :D


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

Sad old year? Eh, six in one hand as they say...


Female Aasimar Monk1/Sorceror3

*chuckle*

Gotta love how Matthias turns "in the morning" into "sunrise." :-)

Almost as eager as I, apparently...


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

hey dm should we up ourselves to level 4 so we are not underpowered for the life of the game compared to the others?


Female Aasimar Monk1/Sorceror3

I have a feeling that we won't be leveling up when you guys hit 4, and that we'll all be hitting 5 at the same time. I wouldn't sweat it much.

;-)


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

well i wouldn't say i am sweating it, but we are a ways from level 4 and it is not as much fun to be outclassed by others, especially when you are a solely combat type like my character is

if he wants to leave it as is that is fine, but we have been using an XP system not leveling by fiat.


Not to worry about the levels, please; just a miscalculation on my part. I thought the existing party members were on the very precipice of level four, which is why I had the new guys start there. My apologies. At the end of this scene I'm going to level everyone up to 4th - trust me, you'll need it :-)


Cleric (Helm) Init +0; Perception +11; HP 31/32; AC22 (+2 w Barkskin)/10/22; CMD 15; Fort +6; Ref +2; Will +9 (+1 vs. fear, incl. any allies adjacent)

Just FYI: Tomorrow I'll be running a face-to-face game, so I'll be unavailable in the evening.


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

MOAR FEATS!


Male Half-Orc Battle Oracle 1 [HPs: 17|17 - AC: 15 (17 w/ shield) | 10 |15 (17) - For:+3 | Ref:+1 | Wil:+4 - Per:+5 (Darkvision) Init:+0]

Kevkas has a healthy -7 to his Stealth checks. I guess it could be worse- he could have a horn he blows before going into battle. Long story short, dude's not sneaking anywhere. :P


Sorry everybody, spent much of yesterday and overnight in Hospital - GF's mom is ill. Hope to post later today.


Cleric (Helm) Init +0; Perception +11; HP 31/32; AC22 (+2 w Barkskin)/10/22; CMD 15; Fort +6; Ref +2; Will +9 (+1 vs. fear, incl. any allies adjacent)

Best wishes for your GF's mom. I hope she'll be okay.


I hope everything's okay.


Female Aasimar Monk1/Sorceror3

Just checking in. Hopefully all's well on the medical front.


Sorry all, a few scary moments with Kat's mom - pneumonia. She's out of the woods, which is good, but I'm a little worn out. Will post tomorrow. Apologies for the delay!


Unnamed

Hooray!!!!!


Female Aasimar Monk1/Sorceror3

Glad things are looking up! Great news all around!


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

Debilitating illnesses need no apology; hearing the good news is worth the wait. welcome back.


Cleric (Helm) Init +0; Perception +11; HP 31/32; AC22 (+2 w Barkskin)/10/22; CMD 15; Fort +6; Ref +2; Will +9 (+1 vs. fear, incl. any allies adjacent)

I'm glad she's all right!


Female Sun Elf Rogue 4

Glad that things are looking up.


Male Half-Orc Battle Oracle 1 [HPs: 17|17 - AC: 15 (17 w/ shield) | 10 |15 (17) - For:+3 | Ref:+1 | Wil:+4 - Per:+5 (Darkvision) Init:+0]

Glad to hear it.


I do hate hospitals with a passion, and I didn't get away from this whole situation unscathed; I now have "pink eye" which is really gross and irritating. Blah. Kat somehow didn't get it, and now I am in quarantine, too :-( Life is hard.


Unnamed

Aw man! That is balls

You need to invest in great fortitude


Cleric (Helm) Init +0; Perception +11; HP 31/32; AC22 (+2 w Barkskin)/10/22; CMD 15; Fort +6; Ref +2; Will +9 (+1 vs. fear, incl. any allies adjacent)

That sucks. "God bedring" to you as well.


Male Gnome Rogue 1

Pink Eye sucks. But it's recoverable. Mostly just gross. Sympathies.


Male Half-Orc Battle Oracle 1 [HPs: 17|17 - AC: 15 (17 w/ shield) | 10 |15 (17) - For:+3 | Ref:+1 | Wil:+4 - Per:+5 (Darkvision) Init:+0]

Do we get an additional roll to assimilate the 'lord of the undead' clue (or do we just get to know that Orcus is the demon lord of the undead, since he's a pretty big name as far as demons go?)

If another roll is required... I keep screwing up the dice rolling formatting, dangit.


Male Half-Orc Battle Oracle 1 [HPs: 17|17 - AC: 15 (17 w/ shield) | 10 |15 (17) - For:+3 | Ref:+1 | Wil:+4 - Per:+5 (Darkvision) Init:+0]

Last try.

Know(Religion): 1d20 + 8 ⇒ (6) + 8 = 14

Probably should have been (Planes) instead of (Religion), though.


Yeah, another planes or religion roll is called for here - DC 20, as Orcus is less of a big name than a deity would be.

Also, thank you all for the well-wishes - the pink eye is mostly under control now. Mostly.


Cleric (Helm) Init +0; Perception +11; HP 31/32; AC22 (+2 w Barkskin)/10/22; CMD 15; Fort +6; Ref +2; Will +9 (+1 vs. fear, incl. any allies adjacent)

hps: 1d10 + 1 + 1 ⇒ (4) + 1 + 1 = 6

additional Religion roll?: 1d20 + 9 ⇒ (7) + 9 = 16 Oh well, it was worth a try.


Female Sun Elf Rogue 4

Ability Score Upgrade: Dexterity

HP: Rolled 4, so minimum of 5hp gained

Rogue Talent: Underhanded

Skills: 12 points
Acrobatics +1
Perception +1
Stealth +1
Disable Device +1
Slight of Hand +1
Escape Artist +1
Knowledge (Local) +1
Knowledge (Dungeoneering) +1
Use Magic Device +1
Sense Motive +1
Bluff +1
Diplomacy +1


Female Sun Elf Rogue 4

Also, iirc, we're on the fast advancement track, so everyone's on 6001xp, right?


Matthias, and everyone, remember - roll for HP, and if you get less than the average - 4 for d6, 5 for d8, 6 for d10, 7 for d12 - take the average instead and then add any bonuses for con, toughness, chosen class, etc.

And yes, 6001 xp!

801 to 850 of 1,107 << first < prev | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / DM Locke's classic FR Adventure discussion thread All Messageboards

Want to post a reply? Sign in.