A Sandbox full of Goblins (Inactive)

Game Master Whack-a-Rogue

Glassworks


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Male Goblins
vitals:
Wizard 3 (HP21/21)|Fort+2|Ref+3|Will+3 AC13 touch 13, FF 11 CMD: 10 Perception: +0
spells:
0-level- 4/4 1-level - 3/3 2-level-1/1Ability: force missle 6/6

perception: 1d20 ⇒ 4

Well then just across this nice sturdy bridge and we will be there. Listen up my faithfully good Gobs, I dont trust these thistletoppers, they probably have our friends in a jail or something or worse. If you see anything anything strange you call it out.

He said sounding self important. He hoped the leader of this goblin tribe was much like theirs... but that would remain to be seen. He began to cross the bridge.


TN Goblin UBarb 6/ URogue 4 | Initiative +5 | HP:96/96[108] | AC19 (19Touch, 12FF)[-2], +4dodge vs AoO| DR 3/-, Resist Fire 2 |CMD 16 | F9 R12 W3 (+2will while raging, +4 vs fear)(Immunities: none)| Perception +13, SM +13| Active Conditions: Hungry
lvl4:
HP: 32/32[40] | AC:19; T:17; FF:14[-2]; CMD:15 | Fort:+5; Ref:+8; Will:+3[5] | Init:+4; Perc:+7 |

Perception: 1d20 + 9 ⇒ (14) + 9 = 23

I don't like bridges, sturdy or not. Sticky complains. There only be two ways to run!
He makes no comment on the integrity of the bridge. It was plenty sturdy for then.


The stockade is made of thick wood. Closer inspection reveals that most of the wood seems to be scavenged from ships - a few nameplates remain affixed to some of the beams, while other timbers look like they might have once been mast. The front doors hang slightly ajar, and to one side of the entrance, you see four Goblins and their dogs. One of them holds a seagull tied to a long string, and the others are trying to pelt it with rocks. They appear to be playing "killgull." They don't appear to have noticed you.

Updated map in my profile, but I haven't added your avatars yet. Whatcha gonna do? :-)


Spells:
Level One: 4/4 Level 2: 2/2
Vitals:
HP: 27/27 | AC: 17; T: 14; FF: 14; CMD: 14 | Fort: +2; Ref: +7; Will: +2 | Init: +3; Perc: +9(+11 with Obedience) ; Stealth +5; Diplomacy: +10; Bluff: +12
Abilities:
Bardic Performance(Battle Dance)17/17

Tochack turns to the party "Hey, do we try seeing if we can talk first, yes? Thistle gobbo we met in tunnel didn't stab us first, and didn't stab us after we tell him we be Licktoads. Maybe we can talk with them and ask what is going on and where Auntie and Laz are, yes?" the grey gobbo asks, hoping to avoid unnecessary gobbo-bloodshed.


Male Goblins
vitals:
Wizard 3 (HP21/21)|Fort+2|Ref+3|Will+3 AC13 touch 13, FF 11 CMD: 10 Perception: +0
spells:
0-level- 4/4 1-level - 3/3 2-level-1/1Ability: force missle 6/6

He rolled his eyes at the good natured gobbo Brother Tochak. He probably would have enjoyed being a pet at that mages tower even. With a scowl he made a shooing forward motion to the god touched gob... while reaching into his belt pouch for one of his scrolls... of sleep.


TN Goblin UBarb 6/ URogue 4 | Initiative +5 | HP:96/96[108] | AC19 (19Touch, 12FF)[-2], +4dodge vs AoO| DR 3/-, Resist Fire 2 |CMD 16 | F9 R12 W3 (+2will while raging, +4 vs fear)(Immunities: none)| Perception +13, SM +13| Active Conditions: Hungry
lvl4:
HP: 32/32[40] | AC:19; T:17; FF:14[-2]; CMD:15 | Fort:+5; Ref:+8; Will:+3[5] | Init:+4; Perc:+7 |

You goes and talks if yous wants. I stay hidden here, just in case.


Spells:
Level One: 4/4 Level 2: 2/2
Vitals:
HP: 27/27 | AC: 17; T: 14; FF: 14; CMD: 14 | Fort: +2; Ref: +7; Will: +2 | Init: +3; Perc: +9(+11 with Obedience) ; Stealth +5; Diplomacy: +10; Bluff: +12
Abilities:
Bardic Performance(Battle Dance)17/17

Talkiness first, then? What about I go forward, shout so tehy hear me, and give my Diplomacy spiel?


TN Goblin UBarb 6/ URogue 4 | Initiative +5 | HP:96/96[108] | AC19 (19Touch, 12FF)[-2], +4dodge vs AoO| DR 3/-, Resist Fire 2 |CMD 16 | F9 R12 W3 (+2will while raging, +4 vs fear)(Immunities: none)| Perception +13, SM +13| Active Conditions: Hungry
lvl4:
HP: 32/32[40] | AC:19; T:17; FF:14[-2]; CMD:15 | Fort:+5; Ref:+8; Will:+3[5] | Init:+4; Perc:+7 |

As against my goblin instincts as it is, ya.


Male Goblins
vitals:
Wizard 3 (HP21/21)|Fort+2|Ref+3|Will+3 AC13 touch 13, FF 11 CMD: 10 Perception: +0
spells:
0-level- 4/4 1-level - 3/3 2-level-1/1Ability: force missle 6/6

Your looking at things the wrong way sticky, get ready to move with Brother Tochaks unintended distraction :)


TN Goblin UBarb 6/ URogue 4 | Initiative +5 | HP:96/96[108] | AC19 (19Touch, 12FF)[-2], +4dodge vs AoO| DR 3/-, Resist Fire 2 |CMD 16 | F9 R12 W3 (+2will while raging, +4 vs fear)(Immunities: none)| Perception +13, SM +13| Active Conditions: Hungry
lvl4:
HP: 32/32[40] | AC:19; T:17; FF:14[-2]; CMD:15 | Fort:+5; Ref:+8; Will:+3[5] | Init:+4; Perc:+7 |

That's right! Good thinking, Brains. :)
Perception, where is all the shiney stuff?: 1d20 + 8 ⇒ (12) + 8 = 20


Sticky: that's a mighty fine-looking seagull those Gobs are playing with. Looks like it would be good eatin'. Also, the string-holder is wearing fancy leather armor that appears to be faintly glowing.

Just waiting for someone to initiate something. :-)


Spells:
Level One: 4/4 Level 2: 2/2
Vitals:
HP: 27/27 | AC: 17; T: 14; FF: 14; CMD: 14 | Fort: +2; Ref: +7; Will: +2 | Init: +3; Perc: +9(+11 with Obedience) ; Stealth +5; Diplomacy: +10; Bluff: +12
Abilities:
Bardic Performance(Battle Dance)17/17

Tochack nods to the others, stow his scimitar, and walks closer to Thistletop's gates.
"Thistletop gobbos!" the grey goblin shouts, trying to get catch the goblin's attention "We Licktoad gobbos, we mean no harm! Two of us were supposed to get here to Thistletop, but they no came back. Have you seen them?"

Diplomacy: 1d20 + 8 ⇒ (10) + 8 = 18
Crap.


TN Goblin UBarb 6/ URogue 4 | Initiative +5 | HP:96/96[108] | AC19 (19Touch, 12FF)[-2], +4dodge vs AoO| DR 3/-, Resist Fire 2 |CMD 16 | F9 R12 W3 (+2will while raging, +4 vs fear)(Immunities: none)| Perception +13, SM +13| Active Conditions: Hungry
lvl4:
HP: 32/32[40] | AC:19; T:17; FF:14[-2]; CMD:15 | Fort:+5; Ref:+8; Will:+3[5] | Init:+4; Perc:+7 |

Someone who isn't looking greedily at that bird assist him, quick!


Have no fear. :-) Goblins have a negative CHA and generally aren't inherently hostile toward other Goblins.

The Gobbo with the glowing armor looks confused. "MORE Licktoads? Um ... Chief said you not s'posed to be here. So go 'way now. Sorry! Bye-bye!"


Male Goblins
vitals:
Wizard 3 (HP21/21)|Fort+2|Ref+3|Will+3 AC13 touch 13, FF 11 CMD: 10 Perception: +0
spells:
0-level- 4/4 1-level - 3/3 2-level-1/1Ability: force missle 6/6

and casting sleep from the scroll centered on the goblins. Will save DC 14 or ni ni


That's a full-round action, so is anyone else going to do/say anything? Also, is Plays attempting to hide the casting?


Male Goblins
vitals:
Wizard 3 (HP21/21)|Fort+2|Ref+3|Will+3 AC13 touch 13, FF 11 CMD: 10 Perception: +0
spells:
0-level- 4/4 1-level - 3/3 2-level-1/1Ability: force missle 6/6

does it take a full round to cast from a scroll? i dont play casters often. And I had sort of pulled it out and naw why hide it, reading is bad anyhow right? How familiar might they be with the arcane. I suppose if you want a bluff roll to just seem mad thats okay too.

bluff: 1d20 ⇒ 20


GM Rolls:
Will: 4d20 - 1 - 1 - 1 - 1 ⇒ (10, 14, 3, 8) - 1 - 1 - 1 - 1 = 31
Will: 3d20 + 1 + 1 + 1 ⇒ (7, 12, 4) + 1 + 1 + 1 = 26

Three Goblins, the seagull, and one of the dogs slump over and begin to snore. The one awake Goblin gapes in confusion as the two closest dogs begin to fight over the seagull.

What do you do?


Male Goblins
vitals:
Wizard 3 (HP21/21)|Fort+2|Ref+3|Will+3 AC13 touch 13, FF 11 CMD: 10 Perception: +0
spells:
0-level- 4/4 1-level - 3/3 2-level-1/1Ability: force missle 6/6

I will ask this once because I am a very busy Gob.... that and I'm afraid what those imbeciles back home will do to my Glassworks if I am away too long. Our friends who arrived here. Where are they?

intimidate: 1d20 + 9 ⇒ (20) + 9 = 29


The Thistletop Gob looks terrified. "Yaah! Dunno! They came few days ago, but me not on watch duty then. Didn't see them leave!" Then he runs headlong back into the fortress, screaming at the top of his lungs. "Crazy Licktoad gonna kill me!!!"


Scout 4 HP: 33/33 | AC: 18; T: 15; FF: 14; CMD: 16 Arrows:20 | Fort: +4; Ref: +8; Will: +3 | Init: +4; Perc: +9, Stealth +21

Nyaaah, did he said he was from the Thistletop or the Quickfoot?

Says Puseater with a wide smile filled with serrated teeth.


Male Goblins
vitals:
Wizard 3 (HP21/21)|Fort+2|Ref+3|Will+3 AC13 touch 13, FF 11 CMD: 10 Perception: +0
spells:
0-level- 4/4 1-level - 3/3 2-level-1/1Ability: force missle 6/6

He ran through C9 correct?

Stupid Thistletop gobs, everyone get ready, Pus, sticky see to the sleepy gobs, dont want them waking up behind us when the screaming war party arrives.

He began moving to the side of doors sort of hiding himself in the undergrowth mentally preparing himself to give them a nice fiery suprise shoudl they open the door and their intent was ill.

hidey bush flamey cannon o'doom check aka stealth: 1d20 + 2 ⇒ (2) + 2 = 4

SO im probably just holding up a branch witha few leaves as my camoflage... oh well works for me


He ran into the fort via the main entrance (C11) and headed North.


TN Goblin UBarb 6/ URogue 4 | Initiative +5 | HP:96/96[108] | AC19 (19Touch, 12FF)[-2], +4dodge vs AoO| DR 3/-, Resist Fire 2 |CMD 16 | F9 R12 W3 (+2will while raging, +4 vs fear)(Immunities: none)| Perception +13, SM +13| Active Conditions: Hungry
lvl4:
HP: 32/32[40] | AC:19; T:17; FF:14[-2]; CMD:15 | Fort:+5; Ref:+8; Will:+3[5] | Init:+4; Perc:+7 |

Sticky sees to those gobs alright! He starts looting the bodies and stashing their coin in various hidden pockets.


Loot
Shortbow x3
Shortsword x3
Arrow x60
Light Wooden Shield x3
Leather Armor x2
+1 leather armor x1
Various shiny objects worth a total of 60gp


TN Goblin UBarb 6/ URogue 4 | Initiative +5 | HP:96/96[108] | AC19 (19Touch, 12FF)[-2], +4dodge vs AoO| DR 3/-, Resist Fire 2 |CMD 16 | F9 R12 W3 (+2will while raging, +4 vs fear)(Immunities: none)| Perception +13, SM +13| Active Conditions: Hungry
lvl4:
HP: 32/32[40] | AC:19; T:17; FF:14[-2]; CMD:15 | Fort:+5; Ref:+8; Will:+3[5] | Init:+4; Perc:+7 |

Sticky shoves his loot in his bag, grinning like a mad him the whole time.


Scout 4 HP: 33/33 | AC: 18; T: 15; FF: 14; CMD: 16 Arrows:20 | Fort: +4; Ref: +8; Will: +3 | Init: +4; Perc: +9, Stealth +21

Pus watches with his big eyes wide open how sticky does the hard work, but his mind is out of the scene.

Why so much mystery for them to say if the other Licktoads where here or not?


TN Goblin UBarb 6/ URogue 4 | Initiative +5 | HP:96/96[108] | AC19 (19Touch, 12FF)[-2], +4dodge vs AoO| DR 3/-, Resist Fire 2 |CMD 16 | F9 R12 W3 (+2will while raging, +4 vs fear)(Immunities: none)| Perception +13, SM +13| Active Conditions: Hungry
lvl4:
HP: 32/32[40] | AC:19; T:17; FF:14[-2]; CMD:15 | Fort:+5; Ref:+8; Will:+3[5] | Init:+4; Perc:+7 |

Sticky hooks his bag for a long moment as the others stare at each other. Finally he gives up and opens the door the other gob had fled through.


Four Goblins appear at the tops of the guard towers (two on each) and look at you in confusion. Inside, the fort, you can see the floor is made of hard-packed soil, and a number of preserved dog and horse heads are hanging on the walls. There's also a pair of large black-feathered wings tacked to another wall with daggers.


TN Goblin UBarb 6/ URogue 4 | Initiative +5 | HP:96/96[108] | AC19 (19Touch, 12FF)[-2], +4dodge vs AoO| DR 3/-, Resist Fire 2 |CMD 16 | F9 R12 W3 (+2will while raging, +4 vs fear)(Immunities: none)| Perception +13, SM +13| Active Conditions: Hungry
lvl4:
HP: 32/32[40] | AC:19; T:17; FF:14[-2]; CMD:15 | Fort:+5; Ref:+8; Will:+3[5] | Init:+4; Perc:+7 |

Sticky darts into the building to avoid the gobs on the towers. He appreciates the decor. Very tasteful.


Leaving his companions behind, Sticky enters the building and sees multiple closed doors, both large and small. Nobody seems to be coming to greet him ... yet ...


Male Goblins
vitals:
Wizard 3 (HP21/21)|Fort+2|Ref+3|Will+3 AC13 touch 13, FF 11 CMD: 10 Perception: +0
spells:
0-level- 4/4 1-level - 3/3 2-level-1/1Ability: force missle 6/6

not to be split up the smartest goblin this side of the worldwound darted in after him panting.

not so fast sticky! I dont run as fast as you... Oh! feathers!
He said sliding torwards them. He might be able to make use of them for magical foci, or.. maybe he could make a fine hat with so many large nice feathers... it remained to be seen but he wanted them.

perception: 1d20 + 0 ⇒ (16) + 0 = 16
slink about unnoticed check: 1d20 + 2 ⇒ (16) + 2 = 18


Scout 4 HP: 33/33 | AC: 18; T: 15; FF: 14; CMD: 16 Arrows:20 | Fort: +4; Ref: +8; Will: +3 | Init: +4; Perc: +9, Stealth +21

Nya-nay! Who let that much food to rot?

Puseater goes in following Sticky, but trying to be unseen as he enter the building.

No one here? where did the little bird go?

stealth: 1d20 + 19 ⇒ (15) + 19 = 34
Perception: 1d20 + 8 ⇒ (16) + 8 = 24


Spells:
Level One: 4/4 Level 2: 2/2
Vitals:
HP: 27/27 | AC: 17; T: 14; FF: 14; CMD: 14 | Fort: +2; Ref: +7; Will: +2 | Init: +3; Perc: +9(+11 with Obedience) ; Stealth +5; Diplomacy: +10; Bluff: +12
Abilities:
Bardic Performance(Battle Dance)17/17

"Sticky! Watch out, it dangerous to rush in alone!" the grey goblin worriedly says as he follows the kleptogobbo. However, worried about the follower of the Tienshanks, he doesn't do a very good job of being sneaky or attentive in case enemies were lurking nearby.

Stealth: 1d20 + 5 ⇒ (11) + 5 = 16
Perception: 1d20 + 10 ⇒ (3) + 10 = 13


TN Goblin UBarb 6/ URogue 4 | Initiative +5 | HP:96/96[108] | AC19 (19Touch, 12FF)[-2], +4dodge vs AoO| DR 3/-, Resist Fire 2 |CMD 16 | F9 R12 W3 (+2will while raging, +4 vs fear)(Immunities: none)| Perception +13, SM +13| Active Conditions: Hungry
lvl4:
HP: 32/32[40] | AC:19; T:17; FF:14[-2]; CMD:15 | Fort:+5; Ref:+8; Will:+3[5] | Init:+4; Perc:+7 |

Sticky plasters himself against the wall, just in case his tribemates had seen something he didn't.
stealth: 1d20 + 11 ⇒ (20) + 11 = 31


YAY! Everyone posted! Remember, the more frequently everyone posts, the faster I can move things along. :-)

Plays notices that one of the daggers on the wall is VERY nice. It has a pearl handle and isn't chipped like the others (it's worth 100gp). Everyone else quickly runs for cover as one of the eastern doors opens, and a small horde of Thistletoppers comes charging out. "Where be the intruders?!?"

Map is updated


Male Goblins
vitals:
Wizard 3 (HP21/21)|Fort+2|Ref+3|Will+3 AC13 touch 13, FF 11 CMD: 10 Perception: +0
spells:
0-level- 4/4 1-level - 3/3 2-level-1/1Ability: force missle 6/6

bluff: 1d20 + 0 ⇒ (9) + 0 = 9 They uh! ran outside cross the bridge lets get em!"

He called while moving in an advantagious position for thistletop gob frying.


TN Goblin UBarb 6/ URogue 4 | Initiative +5 | HP:96/96[108] | AC19 (19Touch, 12FF)[-2], +4dodge vs AoO| DR 3/-, Resist Fire 2 |CMD 16 | F9 R12 W3 (+2will while raging, +4 vs fear)(Immunities: none)| Perception +13, SM +13| Active Conditions: Hungry
lvl4:
HP: 32/32[40] | AC:19; T:17; FF:14[-2]; CMD:15 | Fort:+5; Ref:+8; Will:+3[5] | Init:+4; Perc:+7 |

Ya! Iz see them! Dis way!
Bluff aid: 1d20 + 1 ⇒ (3) + 1 = 4


Scout 4 HP: 33/33 | AC: 18; T: 15; FF: 14; CMD: 16 Arrows:20 | Fort: +4; Ref: +8; Will: +3 | Init: +4; Perc: +9, Stealth +21

Puseater stays silent,and each time their comrades talked, he feeled like an electric shock.

Eeeek, shhh, let them go away

XD if your bluff works


Spells:
Level One: 4/4 Level 2: 2/2
Vitals:
HP: 27/27 | AC: 17; T: 14; FF: 14; CMD: 14 | Fort: +2; Ref: +7; Will: +2 | Init: +3; Perc: +9(+11 with Obedience) ; Stealth +5; Diplomacy: +10; Bluff: +12
Abilities:
Bardic Performance(Battle Dance)17/17

Tochack opens and closes his mouth, speechless. He had really no idea how they got into that situation: he tried to be diplomatical like Fire-Hair said, but they didn't even respond and half a second after that they dropped asleep.
"Eeeep..." is teh only thing the grey gobbo manages to say.


GM Rolls:
Them: 1d20 + 6 ⇒ (18) + 6 = 24
You: 1d20 + 3 ⇒ (5) + 3 = 8

Poor as it was, your bluff may still have worked except for one factor - the Goblins are being led by the remaining sentry from outside. He points at you and screams, "That be them!" His squadmates quickly draw their weapons.

We're operating in combat rounds now.


TN Goblin UBarb 6/ URogue 4 | Initiative +5 | HP:96/96[108] | AC19 (19Touch, 12FF)[-2], +4dodge vs AoO| DR 3/-, Resist Fire 2 |CMD 16 | F9 R12 W3 (+2will while raging, +4 vs fear)(Immunities: none)| Perception +13, SM +13| Active Conditions: Hungry
lvl4:
HP: 32/32[40] | AC:19; T:17; FF:14[-2]; CMD:15 | Fort:+5; Ref:+8; Will:+3[5] | Init:+4; Perc:+7 |

Teinshaks save us! Sitcky gulps in a near panic. Fortunately, it sounds much more confident than he feels.

Accidentally cast Bless


Spells:
Level One: 4/4 Level 2: 2/2
Vitals:
HP: 27/27 | AC: 17; T: 14; FF: 14; CMD: 14 | Fort: +2; Ref: +7; Will: +2 | Init: +3; Perc: +9(+11 with Obedience) ; Stealth +5; Diplomacy: +10; Bluff: +12
Abilities:
Bardic Performance(Battle Dance)17/17

"Me just wanted to say that we didn't want for things to end like this!" the Sarenite tentatively apologizes. He starts to spin, casting a spell that covers the first portion of the corridor in a slippery substance.

Standard Action: Grease, DC 13 or fall
Move Actions: Starts Battle dance. 12/13 Rounds remaining.


GM Rolls:
Aarobatics: 7d20 ⇒ (4, 3, 12, 20, 2, 13, 20) = 74

Puseater and Plays stand around in confusion as the Thistletoppers charge you. Tochack's spell proves incredibly effective, however, as the first three Goblins to enter the area fall to the ground. The rest are severely slowed, and only one closer into melee range. He draws him dogslicer.

New Round. grease is marked on the map. Prone Goblins are also indicated.


Spells:
Level One: 4/4 Level 2: 2/2
Vitals:
HP: 27/27 | AC: 17; T: 14; FF: 14; CMD: 14 | Fort: +2; Ref: +7; Will: +2 | Init: +3; Perc: +9(+11 with Obedience) ; Stealth +5; Diplomacy: +10; Bluff: +12
Abilities:
Bardic Performance(Battle Dance)17/17

Without much choice, Tochack charges the hostile gobbos. With a quick jab of his scimitar, he attacks the goblin standing next to Sticky.

Mechanics and OOC:
Swift Action: Arcane Strike
Free Action: Maintain Battle Dance, 11/13 rounds remaining.
Full Round Action: Charge, hit the goblin still on his feet
The document is in View only mode. Tochack will move 2 squares up.

Scimitar Attack Roll: 1d20 + 5 + 2 + 1 + 2 ⇒ (14) + 5 + 2 + 1 + 2 = 24
Scimitar Damage Roll: 1d4 + 5 + 2 + 1 ⇒ (2) + 5 + 2 + 1 = 10


Scout 4 HP: 33/33 | AC: 18; T: 15; FF: 14; CMD: 16 Arrows:20 | Fort: +4; Ref: +8; Will: +3 | Init: +4; Perc: +9, Stealth +21

Puseater got surprised by the sudden avalanche of goblins, but finally reacts drawing a shortsword to stab the nearest Thisletop, the one in front of Sticky.

Shortsword: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 1d6 ⇒ 6

If finally is OK for him to become unchained, add +3 to damage.


Male Goblins
vitals:
Wizard 3 (HP21/21)|Fort+2|Ref+3|Will+3 AC13 touch 13, FF 11 CMD: 10 Perception: +0
spells:
0-level- 4/4 1-level - 3/3 2-level-1/1Ability: force missle 6/6

Hey how many Thistletops does it take to fall into a grease trap?

He called as he stepped forward waggling his fingers flames slowly licking along the tips of them until he held them forth spread wide, the jet of the flames awashing over the felled thistletops.
Burning hands DC 14 for half
damage burning hands: 3d4 + 1 ⇒ (4, 2, 3) + 1 = 10
five foot step forward the spell should catchall the goblins in the grease plus the one in front of sticky

status:

HP: 21/21
AC 13 T: 13 FF: 11
Spells memorized
0-detect magic, acid splash,flare
1- burning hands, burning hands, mage armor, burning hands (evocation)
2- Flaming sphere, Flaming Sphere, Fire sneeze (evocation)
Spells cast
0-
1-burning hands (evocation)
2-
force missles 6/6


GM Rolls:
Reflex: 3d20 + 2 + 2 + 2 ⇒ (12, 2, 14) + 2 + 2 + 2 = 34
Tochack AoO: 1d20 + 5 + 2 + 1 ⇒ (18) + 5 + 2 + 1 = 26 Damage: 1d4 + 5 + 2 + 1 ⇒ (1) + 5 + 2 + 1 = 9
Acrobatics: 3d20 + 2 + 2 + 2 ⇒ (2, 20, 16) + 2 + 2 + 2 = 44
Tochack/Plays: 2d20 + 2 + 2 ⇒ (15, 14) + 2 + 2 = 33
Tohack/Plays: 2d4 ⇒ (3, 3) = 6

Made a few changes to people's actions so they wouldn't be invalidated. Also, the map's editable now. Lastly, Puseater can definitely switch to Unchained Rogue. :-)

Puseater and Tochack slice through a pair of Goblins, and Plays' gout of fire causes widespread destruction among the rest. The remaining three Thistletoppers charge forward. One slips on the grease and faceplants, but the other two manage to wound Tochack and Plays (each of you takes 3pts damage).

Your turns


TN Goblin UBarb 6/ URogue 4 | Initiative +5 | HP:96/96[108] | AC19 (19Touch, 12FF)[-2], +4dodge vs AoO| DR 3/-, Resist Fire 2 |CMD 16 | F9 R12 W3 (+2will while raging, +4 vs fear)(Immunities: none)| Perception +13, SM +13| Active Conditions: Hungry
lvl4:
HP: 32/32[40] | AC:19; T:17; FF:14[-2]; CMD:15 | Fort:+5; Ref:+8; Will:+3[5] | Init:+4; Perc:+7 |

Dirty Trick, Blind: 1d20 + 7 ⇒ (10) + 7 = 17

Sticky steps up and flicks some of the grease on the floor at the eyes of the goblin facing Tochack!


Male Goblins
vitals:
Wizard 3 (HP21/21)|Fort+2|Ref+3|Will+3 AC13 touch 13, FF 11 CMD: 10 Perception: +0
spells:
0-level- 4/4 1-level - 3/3 2-level-1/1Ability: force missle 6/6

ow ow OW!
He yelped as he struck.

That hurt you stupid Thistletop gob!

He growled slamming down the masterartworkglave things at the gob prone in the grease before backing away 5 foot step back and a whack on the prone greased up gob

omgwhatamidoingwhackattack: 1d20 - 6 + 1 + 4 ⇒ (13) - 6 + 1 + 4 = 12
damageif it counts as small: 1d6 - 1 ⇒ (3) - 1 = 2
or
damage if it counts as medium: 2d4 - 1 ⇒ (2, 2) - 1 = 3

Ive never used a weapon not my size not sure if i use the its a medium weapon so these dice or im small so its these dice. pretty sure i use the medium but just in case!

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