A Legacy of Hatred
Game Master
Byden
Hope it gets sorted out Staryth, very frustrating to loose the net. Sorry for the lack of post in the last few days, doing long shifts due to everyone being ill at work.
Male Half-orc Oracle 4; HP 28/28; AC 18 (T11/FF17) CMB +6, CMD 17; Fort +3, Ref +3, Will +5; +4 vs. Disease [R Spore Prime]
I'd recommend we simply bypass the thawns. Diplomacy looks doubtful IMO, considering none of us appear to be able to speak giant (I'm assuming mud giants would speak giant).
Its about how you do that in that event. You could easily bypass the wall, but then you would be on the scree slope - difficult to be stealthy on. Coming down the path is possible, but if one of them turns around you would essentially have nothing to hide behind.
The ridge is lower at this point so you could try to move to the top of it and skirt around, but you would have to make some climb checks to do so with nothing you could really rope to. You might go into the other gentler valley, but then you move closer to the village, etc.
Male Half-orc Oracle 4; HP 28/28; AC 18 (T11/FF17) CMB +6, CMD 17; Fort +3, Ref +3, Will +5; +4 vs. Disease [R Spore Prime]
Lol, or alternatively since they are busy and fairly noisily occupied you could always just surprise attack them. Sometimes in these situations where you could not really have a debate IC someone just needs to decide upon a course of action and begin following it :)
M (HP 15/15; AC 14, Touch 12, Flatfooted 12; Fort +3, Ref +5, Will +0; Init +2; Perception +4, Sense Motive +1) Human Alchemist (Mindchemist)
OOC I think we should attack them.
IC Ormiz wants to run away - it's worked all his life up to now.
If someone mimes something aggressive he's in though.
Are we far enough from the village combat might not provoke attacks?
I believe you would think so IC.
M (HP 15/15; AC 14, Touch 12, Flatfooted 12; Fort +3, Ref +5, Will +0; Init +2; Perception +4, Sense Motive +1) Human Alchemist (Mindchemist)
Male Half-orc Oracle 4; HP 28/28; AC 18 (T11/FF17) CMB +6, CMD 17; Fort +3, Ref +3, Will +5; +4 vs. Disease [R Spore Prime]
Yeah, in hindsight stealth seems unlikely. Diplomacy even less so.
M (HP 15/15; AC 14, Touch 12, Flatfooted 12; Fort +3, Ref +5, Will +0; Init +2; Perception +4, Sense Motive +1) Human Alchemist (Mindchemist)
Should we wait for initiative, or just go?
Male Half-orc Oracle 4; HP 28/28; AC 18 (T11/FF17) CMB +6, CMD 17; Fort +3, Ref +3, Will +5; +4 vs. Disease [R Spore Prime]
Before we rush in, I'd like to know how far away we are from thw Thawns.
Sorry guys, working on a map, but getting a usable grid is defeating me tonight just too tired - working much longer hours than usual. I'll post a gridless map for the time being its 200ft. down to the Thawns. I finally get a day off tomorrow so I'll look to pick up the pace.
Male Half-orc Oracle 4; HP 28/28; AC 18 (T11/FF17) CMB +6, CMD 17; Fort +3, Ref +3, Will +5; +4 vs. Disease [R Spore Prime]
Ah, 200ft. That changes things.
M (HP 15/15; AC 14, Touch 12, Flatfooted 12; Fort +3, Ref +5, Will +0; Init +2; Perception +4, Sense Motive +1) Human Alchemist (Mindchemist)
Male Elf Rogue 1 (AC 18, Saves Fort +4, Ref +9, Will +6 HP 6 out of 15?)
I was a bit curious about that myself. Hope everyone is okay
I am. Our GM seems to have been swallowed by life.
Male Half-orc Oracle 4; HP 28/28; AC 18 (T11/FF17) CMB +6, CMD 17; Fort +3, Ref +3, Will +5; +4 vs. Disease [R Spore Prime]
Still here, although I admit I thought the ride was over.
M (HP 15/15; AC 14, Touch 12, Flatfooted 12; Fort +3, Ref +5, Will +0; Init +2; Perception +4, Sense Motive +1) Human Alchemist (Mindchemist)
If the ride is over, I'd sorta like to know what did happen to the priest.
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