A Changed World. (Inactive)

Game Master Herkymr the Silly

Changes in everything have occurred and magic has arrived after a apocalyptic cataclysm of nuclear and chemical warfare was released upon the world. You are among the first to "resurface" to the outs and begin to reclaim and rediscover the world not as it was but as it has become.


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use this for this campaign


@Matt: I'm going to be more combat/battle field control. I'm picking up the inflict spells, but a wand of CLW.


Okay, what we have should mesh pretty well.


HP: 2d8 ⇒ (7, 6) = 13


So I calculated my spell point allotment and it looks like I get 19? Do we use the chart on the d20srd for this?


That's what I figured for mine. What race are you taking?


Spencer, Are we doing 2 traits? If so, would you mind if I took a drawback and an extra trait (specifically the Meticulous drawback)?


Male Fetchling Oracle 4: Character Sheet

Okay, here's the beginning of my character, Yellen Faben. I put in the traits and drawback, but can easily take them out if disallowed. I put my spell points under my 0-level spells per day, figured that would be easiest place to keep track of them. I also put in the crafted Shadowcloy. If that is disallowed, I can easily just take it down to 1 Shadowcloy flask. It'll cost the same.


Been-jammin wrote:
That's what I figured for mine. What race are you taking?

I thought i included the chart in the campaign info. Take a look if not it is in the unearthed arcana book of 3.5 i know it is available on line

still haven't looked up shadow-cloy....can you link it it would make it faster for me?

Ill have to to think about draw backs had never considered that before.


Yellen Faben wrote:
Okay, here's the beginning of my character, Yellen Faben. I put in the traits and drawback, but can easily take them out if disallowed. I put my spell points under my 0-level spells per day, figured that would be easiest place to keep track of them. I also put in the crafted Shadowcloy. If that is disallowed, I can easily just take it down to 1 Shadowcloy flask. It'll cost the same.

please describe in detail the signet ring or do you want to leave it to me? { buwahahahaha}


Male Fetchling Oracle 4: Character Sheet

Oh, I plan on it. Like I said, just the beginning of the character. The description of the signet ring (once I get there) will be part of the character description at the bottom.

Because it's racial equipment I don't have a direct link to shadowcloy, but it is at the bottom of this page.


Male Fetchling Oracle 4: Character Sheet

But for ease I will just do this:

Shadowcloy:
This thin black liquid is stored in airtight flasks because it evaporates quickly when exposed to air. Its cloying vapors cling to a target, obscuring vision for a short period of time. You can throw a shadowcloy flask as a splash weapon with a range increment of 10 feet. A direct hit means the target treats the ambient light as one category darker than normal , with a creature already in natural darkness treating it as supernatural darkness. This effect lasts for 1 round. A thrown shadowcloy flask has no effect on adjacent creatures or if it misses.

Darklight Lantern:
I included this one because it is related to shadowcloy. Plus I bought one. This lantern does not burn oil, but instead burns shadowcloy (see below). When shadowcloy is used as its fuel, this lantern creates a strange, hazy darkness that decreases the light level for 30 feet around it by one step . Unlike when shadowcloy is thrown at a single target, this haze does not decrease natural darkness to supernatural darkness. One flask of shadowcloy fuels a darklight lantern for 1 minute.


What sort of terrain are we going to be encountering in this campaign primarily? Is it going to be like the Cairdens where it is entirely underground or would it be the complete opposite? Or a mix? What sort of terrain will we see on the surface?


bignumbers wrote:
What sort of terrain are we going to be encountering in this campaign primarily? Is it going to be like the Cairdens where it is entirely underground or would it be the complete opposite? Or a mix? What sort of terrain will we see on the surface?

\\

every imaginable terrain and then some. cover was takenn incaves bunkers what ever would shhield one from the damage.


Yellen Faben wrote:

But for ease I will just do this:

** spoiler omitted **

** spoiler omitted **

seems fair so go for it

Silver Crusade

Male Human Chirurgeon/5

Character idea: Inyl: male kayal (fetchling) rogue. Switch for high Dex. NN. Forced into the Shadow Plane at the time of the war, Inyl's ancestors quickly became servants to a great umbral dragon in order to survive. Now (for reasons TBD) he's forsaken that life to be his own kayal on the Material Plane.
Let me know if you need more information before you can choose.


http://paizo.com/campaigns/v5748p75hoj5a/recruiting#8

here is the recruitment thread if players want to voice their opinions on peeps in the game. Also I have 2 most likely to drop out which would mean more recruitment if we want.


Character Idea : Malgrim Ironhide, Hobgoblin Fighter. Bounty hunter. He hunts whatever gets him his pay. He trusts on his armor and skill in combat to take down his opponents. Tanky fighter who rather takes down his opponent and captures them alive. Preferably fights with a whip, but will have other weapons for when the need arrises.
Post with rolls
changing WIS with DEX would give the following stats after racial modifiers :
Str : 16
Dex : 17
Con : 20
Int : 14
Wis : 11
Cha : 10

rolling for hp 2d10 ⇒ (4, 9) = 13


Male Gnome Oracle 4

This is my character


Not to pry, how did you get a 19 on one of your starting stats? 18is max you can get with 4d6 drop lowest.

@gm, what is the status of firearms in this setting? Just thinking of maybe having a gun as a sidearm, but don't know what the price would be.


Theorythmus wrote:

Not to pry, how did you get a 19 on one of your starting stats? 18is max you can get with 4d6 drop lowest. ---- Racial modifiers

@gm, what is the status of firearms in this setting? Just thinking of maybe having a gun as a sidearm, but don't know what the price would be.

Modern firearms are some what common to see but have now become extremely difficult to fix and get ammo for shooting. Ammo will cost more and only modern guns are available.


The Little King wrote:

Character idea: Inyl: male kayal (fetchling) rogue. Switch for high Dex. NN. Forced into the Shadow Plane at the time of the war, Inyl's ancestors quickly became servants to a great umbral dragon in order to survive. Now (for reasons TBD) he's forsaken that life to be his own kayal on the Material Plane.

Let me know if you need more information before you can choose.

Build him. I like the overall concept so welcome to our group


Herkymr the Silly wrote:
Theorythmus wrote:

Not to pry, how did you get a 19 on one of your starting stats? 18is max you can get with 4d6 drop lowest. ---- Racial modifiers

@gm, what is the status of firearms in this setting? Just thinking of maybe having a gun as a sidearm, but don't know what the price would be.

Modern firearms are some what common to see but have now become extremely difficult to fix and get ammo for shooting. Ammo will cost more and only modern guns are available.

welcome to the group :) build and let me see the character.


We will be starting very shortly I have a bit more world composition to finish.....like finishing off my map :) and we will get started.


Herkymr the Silly wrote:
The Little King wrote:

Character idea: Inyl: male kayal (fetchling) rogue. Switch for high Dex. NN. Forced into the Shadow Plane at the time of the war, Inyl's ancestors quickly became servants to a great umbral dragon in order to survive. Now (for reasons TBD) he's forsaken that life to be his own kayal on the Material Plane.

Let me know if you need more information before you can choose.
Build him. I like the overall concept so welcome to our group

NOt sure how to add you to the group. Hmm any ideas? I am fairly new at the pbp setting.


Herkymr the Silly wrote:
Herkymr the Silly wrote:
Theorythmus wrote:

Not to pry, how did you get a 19 on one of your starting stats? 18is max you can get with 4d6 drop lowest. ---- Racial modifiers

@gm, what is the status of firearms in this setting? Just thinking of maybe having a gun as a sidearm, but don't know what the price would be.

Modern firearms are some what common to see but have now become extremely difficult to fix and get ammo for shooting. Ammo will cost more and only modern guns are available.

welcome to the group :) build and let me see the character.

NOt sure how to add you to the group. Hmm any ideas? I am fairly new at the pbp setting.


It will happen automatically when they post in the gameplay thread.


More stuff about starting out on the gameplay thread. Should be important atleast marginally to the group and character back-stories.

Silver Crusade

Male Human Chirurgeon/5

What was the final word on traits?


The Little King wrote:
What was the final word on traits?

pick 2

tie them in with your story


Herkymr the Silly wrote:
Theorythmus wrote:

Not to pry, how did you get a 19 on one of your starting stats? 18is max you can get with 4d6 drop lowest. ---- Racial modifiers

@gm, what is the status of firearms in this setting? Just thinking of maybe having a gun as a sidearm, but don't know what the price would be.

Modern firearms are some what common to see but have now become extremely difficult to fix and get ammo for shooting. Ammo will cost more and only modern guns are available.

I ment 19 before racial modifiers, as the character was currently at 22. So that would be 19 from start + 2 from racial + 1 from stat increase at Lvl 4.

Will stat up my character, should be done somewhere this evening.


Male Drow Rogue (Poisoner)/Alchemist 2

I misunderstood the whole dice roll thing and I rolled them on my own. I already statted to those rolls, and I have them here. I'll roll through the algorithm next time, but I really don't want to re-stat my character if that's okay.

Fluff

Spoiler:

Name: Inyl
Alignment: NN
Class: Rogue
Race: Kayal (Fletchling)
Gender: Male
Height: 5'9"
Weight: 105 lbs
Eyes: Pale Green (glowing)
Hair: Electric Blue (dyed)
Language: Common
Age: 26

Background

Spoiler:

Born in the death of his mother, his father Jemar raised him in the only life they could afford to live: servants to the great umbral dragon known as Deftclaw. They were thieves under his command, they were trained to flit back and forth between the Shadow and Material planes stealing from the outworlders to profit their master.

Over time, Jemar had accrued a great deal of treasure for himself and his son which he held back from their master. When a fellow servant discovered this and went to Deftclaw, Inyl had no choice but to break into his father's quarters, steal the goods, and go before the dragon himself, claiming it was he who held back.

As death is an honor in the shadow plane, Inyl's punishment was instead branding. The mark of treason made certain that Inyl's life in the shadow plane would be one of trial and turmoil, so he decided to leave it all behind, and live in the world he'd so often looted.

While in the Material Plane, Inyl met a witch named Izabelle, an outcast from society. Her unexpected hospitality, and the persecution of her by the locals, affirmed Inyl's suppositions about the nature of most outworlders, leaving him suspicious of them in general.

Now Inyl lives as best he can doing what he must to survive, the constant reminder of a life and father to whom he can never return burnt onto his face.

Ability Rolls

Spoiler:

STR: 4d20 = 5 + 5 + 3 + 2 = 15 - 2 = 13 (1)
DEX: 4d20 = 5 + 5 + 2 + 1 = 13 - 1 = 12 + 1(lvl) + 2(racial) = 15 (2)
CON: -switched with CHA- 4d20= 5+5+3+2 = 15-2= 13 (1)
INT: 4d20 = 5+5+1+1 = 12 - 1 = 11 (0)
WIS: 4d20=1+1+2+3=7-1=6 - 2 (racial) = 4 (-3)
CHA: -switched with CON- 4d20=5+2+2+1=10-1= 9 + 2(racial)= 11 (0)

Combat Stats

Spoiler:

HP = 16 + 2d8 = 16 + 8 + 6 = 30
Initiative = 2
AC: 17; t: 14; FF: 15
BAB: 6
CMB: 7
CMD: 19
FORT: 3
REF: 14
WILL: -1

Ranked Skills

Spoiler:

Acro 9; Climb 8; DD 10; EA 9; Kn(Local) 7; SoH 9; Stealth 11; Swim 8

Inventory: 1625gp; Cloak of Resistance; Ring of Protection; Rogue's kit; handy haversack; pickpocket's outfit

Armor: studded leather

Weapons: shortbow; 2x Shortswords

Feats/Traits

Spoiler:

Combat Trick--> Dodge
Finesse Rogue--> Weapon Finesse
Scholar of the Great Beyond
Suspicious
Two-Weapon Fighting
Weapon Focus (Shortsword)


Vitals:
HP: 53/53 | AC: 23 T: 14 FF: 19 CMD: 21 | Will: +4, Ref: +5, Fort: +9 | Init: +4 Perc: +11 darkvision | Effects: none
Abilities:
Combat expertise: -1 to attack +2 Dodge bonus | Fighting Defensively: -2 to attack +3 Dodge bonus
Male Hobgoblin Fighter 4

Here is my character.
Still need to fill in some details, but only have access to an iPad currently which isn't handy for typing out backgrounds.
Could you check if the crunch is ok?
And what languages are available in this world. Haven't selected my bonus languages from having 14 INT because I didn't know which to pick.


Malgrim Ironhide wrote:

Here is my character.

Still need to fill in some details, but only have access to an iPad currently which isn't handy for typing out backgrounds.
Could you check if the crunch is ok?
And what languages are available in this world. Haven't selected my bonus languages from having 14 INT because I didn't know which to pick.

consider all nature and elemental languages ok as well as undercommon anything drow and all standard/allowed races racial languages


Male Gnome Oracle 4

Since my character is a necromancer could I take an amount of undead appropriate for their cost in onyx?


Goblin Gunslinger "Ziggs"

Hey, i dont know if this is still open to recrutment since it is a bit scattered (i read every tab i could :p) but on the off chance it still is, heres my rolls :)
Str: 4d6 - 2 ⇒ (4, 2, 4, 5) - 2 = 13
Dex: 5d6 - 4 ⇒ (5, 1, 4, 3, 6) - 4 = 15 (rerolled the 1)
Con: 4d6 - 2 ⇒ (2, 2, 4, 3) - 2 = 9
Int: 4d6 - 2 ⇒ (6, 3, 2, 2) - 2 = 11
Wis: 4d6 - 2 ⇒ (6, 6, 3, 2) - 2 = 15
Cha: 4d6 - 3 ⇒ (6, 4, 3, 3) - 3 = 13

Ugg. So many 2s. So many odd #s. A 20pb and in the most uneffecient way possible XS.
Im unsure what i can do with this yet... Ill have to think.


Vitals:
HP: 53/53 | AC: 23 T: 14 FF: 19 CMD: 21 | Will: +4, Ref: +5, Fort: +9 | Init: +4 Perc: +11 darkvision | Effects: none
Abilities:
Combat expertise: -1 to attack +2 Dodge bonus | Fighting Defensively: -2 to attack +3 Dodge bonus
Male Hobgoblin Fighter 4

Filled in the background and finished some details. Hope you like it :)

Feedback is appreciated.


Male Drow Rogue (Poisoner)/Alchemist 2

How do we decide what to do/how to start? Is there a bulletin in the town square or something with that stuff on it? Or are we not supposed to get started yet?


Inyl wrote:
How do we decide what to do/how to start? Is there a bulletin in the town square or something with that stuff on it? Or are we not supposed to get started yet?

You are all aware of the quests/ opportunities presented in the game play section. They are common knowledge all over town. If as a group you decide on looking for something else you may but you have already discovered that these will be the most challenging and lucrative in means of wealth and/or prestige.

Start when you want I will move as the group does


Malgrim Ironhide wrote:

Filled in the background and finished some details. Hope you like it :)

Feedback is appreciated.

Very well built and fits into the concept of the world through the use of the background. If you would like you may tie in an item of "value" into your background (my approval or adjustments maybe needed) that you received as a gift or etc.

Maybe give a couple of names in the background which i can use to link you tighter to the world. Maybe name of trainer in healing or arms or maybe a sibling or rival or something?


Inyl wrote:
How do we decide what to do/how to start? Is there a bulletin in the town square or something with that stuff on it? Or are we not supposed to get started yet?

Character looks great. The background leaves me plenty with which to "play". The name use is always a benefit to me as a GM so thank you.

How liberal am I to play with your background?


For me seemsing I can never find the link to the recruiting

http://paizo.com/campaigns/v5748p75hoj5a/recruiting#6


Characters and possibilities so far

Malgrim - hobgoblin fighter
Inyl- Fetchling rogue
Bartlebi Featheringwalthamstone - gnome oracle of juju
Yellen Faben - fetchling oracle dark tapestry

Possibilities
Billybrainpan--Human barbarian
magnumCPA -- alchemist or ranger or bard
Ziggs -- "gunslinger" - (needs race adjustment to correct race options)
Kios--Duergar ranger

This would complete a group all though a bit light on arcane power we can work with that easily.

Did I miss any in the recruitment threads?


Herkymr the Silly wrote:
Malgrim Ironhide wrote:

Filled in the background and finished some details. Hope you like it :)

Feedback is appreciated.

Very well built and fits into the concept of the world through the use of the background. If you would like you may tie in an item of "value" into your background (my approval or adjustments maybe needed) that you received as a gift or etc.

Maybe give a couple of names in the background which i can use to link you tighter to the world. Maybe name of trainer in healing or arms or maybe a sibling or rival or something?

Have some ideas for some background characters, but on iPad again so won't be able to type it out right now. Will do so tomorrow :-)

About the item, got an example of what you mean with it?


Male

What kind of terrain is the majority of this homebrew world here?


magnumCPA wrote:
What kind of terrain is the majority of this homebrew world here?

Everything and anything plus due to the changes from the massive catastrophe

jungle & forest is a large part of the world as it has taken over when "humans" went "away". Around the town you all are starting in is dense jungle with several areas of rocky outcroppings and many open glens and clearings


Male Gnome Oracle 4
Bartlebi Featheringwalthamstone wrote:
Since my character is a necromancer could I take an amount of undead appropriate for their cost in onyx?


Goblin Gunslinger "Ziggs"

Oops!!
Gobo Horde is just my default alias :)
I havent actually figured out what to play yet as i am trying to wrap my head around those less than stellar stats :)
No goblin gunslinger for me XD


Gobo Horde wrote:

Oops!!

Gobo Horde is just my default alias :)
I havent actually figured out what to play yet as i am trying to wrap my head around those less than stellar stats :)
No goblin gunslinger for me XD

kk no issues wasnt sure. party is lacking in arcane if you feel inclined but no pressure i am {pat on the back :) } good enough and experienced enough of a GM to work with it


Bartlebi Featheringwalthamstone wrote:
Bartlebi Featheringwalthamstone wrote:
Since my character is a necromancer could I take an amount of undead appropriate for their cost in onyx?

I'll need to look them over first and will get back to you.

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