
rungok |

I know some thought had been put into using things not normally allowed for weaponry. The improvised weapons rules and some archetypes/feats that change how they are used show that they have been at least put into consideration.
Then there are things that aren't *actually* a particular type of weapon but for all intents and purposes acts like one.
Like, an example one I can think of is a player's character found a pair of adamantine scissors that belonged to a gargantuan size Giant. He took the central pin out, and used them like a pair of falchions in a Kill la kill style.
Or the alcoholic dwarf fighter who has a greathammer made out of a Cold Iron keg on a stick he keeps full of his favorite brew. He liked his drinks shaken... not stirred :p
Or an inquisitor who uses a sharpened holy symbol on a rosary chain as a scorpion whip.
I had a dhampir undead hunting ranger who used an Ironwood (Permanent) Undead Bane Greatsword that was a Buddhist Grave Marker. He also carried several non-enchanted markers and used them to 'plant' vampires into the ground until the sun rose... he was kind of a jerk like that.
These kinds of things have come up in games or joked about as an option but not fully explored since it was unclear if they would be considered proficient with the alternate versions of such a neat idea.
I'd like to see people take more choices for flavor purposes and I guess I was just curious if other people have made these kinds of things/allowed them to be used like their intended analog or not. I think it's cool to do things like that, and I've always believed in the rule of cool.

Proley |

I say run with it, if there's something directly comparable, like the keg on a stick to a great hammer, go with it. I'd say the scissors turned falchion may be a stretch due to things like the weight distribution, cutting edge, etc... but if there's a close enough weapon, go with it. Maybe make the catch off guard feat a requirement, or handwave it if you're not in PFS.
I'd argue that the guy who swings a big stick knows how to swing a big stick, whether it's designed to be a club, or small tree. Maybe factor things like frailty, or a gradual lack of effectiveness for the "junk weapons". A tree branch rarely lasts for a whole hike through the forest.

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I have the idea for a harlequin sort of bard who jiggles and tosses around a stick with streamers on it, with an inflatable bladder at the end. It's his masterwork sap, so he can hit people with the stick end of it when he's going for added realism.
I can't wait to try him out.

cnetarian |
3 people marked this as a favorite. |
The stories about a half-giant character who carried a bunch of throwing halflings are just not true. It was one halfling, and he was dead, and the corpse was being brought back to town for a resurrection - so while a halfling corpse might have been tossed a few times it was only a corpse and not an living halfling, and it was just because there was nothing else to throw.

Movin |
1 person marked this as a favorite. |
At one point our campaign had Brutus a half-orc wrecker barb whos favorite weapon was the dismembered corpse of a rock troll that he formed into a crude hammer and brought out into the sun to cure. Trollhammeren's legend grew, though no one but Brutus and his allies knew that the current one was actually #3. rock trolls are not horribly hard to find if you are looking in the right places.
A druid I once ran abused the carry capacity rules and had his Roc carrying 500-ish lb statues and dropping them on people in a dive bomb swoop. This was also the creature that successfully grappled an ogre and flew 120ft into the air to drop it on its head.

Darigaaz the Igniter |

rungok |

In one of my campaigns (Savage Tide) one of my players was annoyed of an NPC and used a coconut to sneak/KO the NPC.
Later he used his returning, merciful coconut +3 to devastating effect.
I had a Druid/Rogue character that would wildshape into squirrels and sneak attack enemies with acorns. It was really effective since being a tiny creature gave big bonuses to stealth and no one suspected the little, fuzzy, absolutely normal looking critter to be faceblasting guards with 5D6 sneak attack acorns (They were treated as thrown weapons with range 10ft and did only 1 weapon damage.) My rogue had a magic pocket full of acorns and other projectile-worthy miscellaneous objects.

Kryzbyn |

Helikon wrote:I had a Druid/Rogue character that would wildshape into squirrels and sneak attack enemies with acorns. It was really effective since being a tiny creature gave big bonuses to stealth and no one suspected the little, fuzzy, absolutely normal looking critter to be faceblasting guards with 5D6 sneak attack acorns (They were treated as thrown weapons with range 10ft and did only 1 weapon damage.) My rogue had a magic pocket full of acorns and other projectile-worthy miscellaneous objects.In one of my campaigns (Savage Tide) one of my players was annoyed of an NPC and used a coconut to sneak/KO the NPC.
Later he used his returning, merciful coconut +3 to devastating effect.
Some lyrics are NSFW.

rungok |

rungok wrote:Helikon wrote:I had a Druid/Rogue character that would wildshape into squirrels and sneak attack enemies with acorns. It was really effective since being a tiny creature gave big bonuses to stealth and no one suspected the little, fuzzy, absolutely normal looking critter to be faceblasting guards with 5D6 sneak attack acorns (They were treated as thrown weapons with range 10ft and did only 1 weapon damage.) My rogue had a magic pocket full of acorns and other projectile-worthy miscellaneous objects.In one of my campaigns (Savage Tide) one of my players was annoyed of an NPC and used a coconut to sneak/KO the NPC.
Later he used his returning, merciful coconut +3 to devastating effect.Some lyrics are NSFW.
I'll admit, this was some of his inspiration. At least it provided visual representation to my other players what was happening. :P

gourry187 |

The stories about a half-giant character who carried a bunch of throwing halflings are just not true. It was one halfling, and he was dead, and the corpse was being brought back to town for a resurrection - so while a halfling corpse might have been tossed a few times it was only a corpse and not an living halfling, and it was just because there was nothing else to throw.
The version on the story I heard was the half-giant couldn't affordable a thrown weapon with the returning quality. A halfling was the next best thing.

CriticalQuit |

This is significantly less hilarious than most of these, but I let my friend's catfolk rogue have a saber (it worked like a rapier, but slashing instead of piercing) for flavor purposes.
In much more hilarious context, but not a weapon, we also ruled that the dwarf's potions were actually magically infused microbrews. Nothing washes down that bitter potion taste like dwarven alcohol!

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Um...a rock. Well if it isn't PFS, that is. Rocks don't exist in Society Play for PC's. Very exotic weapon :)
Wait... You mean RavingDork's crazy character Bumi Mei Fong can't be used in PFS? :(

Kalridian |

I had a ranger in my game, who's entire village had been killed by the undead minions of the BBEG to provide new corpses for said BBEG. He went and retrieved the spade of the local undertaker, buried all corpses that hadn't been taken and vowed not to rest, until all of the people in from his village had been buried. He then proceeded to use the spade as a weapon and enchanted it over the course of the game. (I allowed the player to use the stats of a greataxe because of the cool concept)

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The Shifty Mongoose wrote:I have the idea for a harlequin sort of bard who jiggles and tosses around a stick with streamers on it, with an inflatable bladder at the end.I assume you mean 'juggles'. Otherwise I just got some interesting mental images.
Nope. He can't juggle one thing by itself. He'll wave it at someone to Aid Another's attack or AC, just generally being distracting.

JasonKain |
1 person marked this as a favorite. |

I've used trees on several occasions. Once to do the sleeping bag kill from Jason, a few times as thrown items. ...my barbarian's strength score and carrying capacity are pretty nuts, we have an engineer among our player group, and a lenient DM.
Said engineer also has a backup character for our current game who is a priest who uses a thurible as a meteor hammer.
My favorite story actually comes from the Dark Heresy system, where a character with all jammed weapons was thrown into a ruined building, and as a last resort, threw a brick at his enemy. Proceeded to roll perfectly on the dice, and killed a Chaos Space Marine. With a thrown brick.
He then carried that brick in a holster for the rest of the campaign.

HowFortuitous |

My backup character currently is a slayer. An escaped slave who uses the chain and the brick it was connected to as his primary weapon (dwarven dorn dergar. He's not a dwarf, but if it looks like a duck, quacks like a duck, and does 1D10 damage, is a heavy object connected to a chain, and can be used as a reach or melee weapon like a duck, it's a duck). Eventually he'll dual wield with an offhand of a kukri.

Halfrican |
I had a player once that liked to throw rocks in various situations. He was disarmed one time, another time we had our gear taken, I can't remember the other set ups. Anyways, it doesn't sound that crazy yet, especially since he only did it like 4 times, but he literally critted every time he threw one. I'm not joking even a little bit. Nat 20s every time he threw a rock. We laughed for at least 5 minutes the last time it happened.