Big City Freaks (Absalom Campaign, Pathfinders, Unique Character Creation)


Recruitment

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I think I've got a spark or two for a background story, but I thought I'd ask: How do envision the tone of these adventures, especially given the evolutionary twist? Do you see this as having room for some humor, or are you expecting mostly drama and angst regarding our slowly mutating bodies?


Post! Considering a tiefling of some sort to maximize biting potential. Maybe a ranger to stack even more. Hm...


D-Kal wrote:

Nice thought Jelani. I will of course need to be considered. I was going to wait until I had my alias finished before posting, but I want to lay claim to my build. Kitsune ninja going into nine-tails. First level will be rough, but 2nd will be sick.

A couple of quick questions while I'm here.
Does having arms or a bite attack or simple weapon proficiency count as having the appropriate evolution for the purpose of prerequisites?
Does the half-elf have the evolution point favored class option available?
Can we take the extra evolutions feat?
Can we gain feats presumably available to eidolons, such as multiattack?

1) Don't know what you mean, can you be more specific?

2) No, because it's not coming from a class.

3) Yes, already said that in the original post.

4) You can gain any feat you qualify for, but I reserve the right to veto something I'm not remembering right now.


Dalgar the Great wrote:
Would you mind if I made my character in Myth Weavers and used the Stat block function and posted that in my character's profile?

I don't know what that looks like. If it's very similar to my examples or to a stat block in the Bestiary, it's probably fine. Otherwise, no.


Loup: You wouldn't be able to do it at 1st level perhaps, but you could go monk with 'Feral Combat Training' and get a flurry of bites.


Kaloo Narvian wrote:

I'm a bit surprised no one is trying a wild shape focused druid.

Side question: Some of the eidolon abilities say they require a particular base form. Do we just ignore those requirements or is everyone considered a 'Biped' base form?

I'll say that you'll need to justify it to me. If you want to take pounce, you need to have four legs. So evolve two more.

Basically you start out as a "biped", but if you can sufficiently justify taking an evolution that requires a different base form I'll allow it.


Argor Constantine wrote:

If we end up caster heavy, I'll focus my build more on summoning. Question though for u Jelani:

You said only crafting was for expendable items, like potions, scrolls, and wands. Is that for the entire campaign, or just at game start.

Cause I could totally make a Shield Iron Golem later for a tank for us...just saying...lol

The crafting rules will be in place for the whole campaign.


Cladissa Velorryan wrote:
I think I've got a spark or two for a background story, but I thought I'd ask: How do envision the tone of these adventures, especially given the evolutionary twist? Do you see this as having room for some humor, or are you expecting mostly drama and angst regarding our slowly mutating bodies?

I tend to run dark and gritty, but I also like to inject humor sometimes. A funny character wouldn't be out of place.

The PFS scenarios themselves vary in tone, but it's usually a high adventure type of feeling.

The Exchange

DM Jelani wrote:

1) Don't know what you mean, can you be more specific?

2) No, because it's not coming from a class.

3) Yes, already said that in the original post.

4) You can gain any feat you qualify for, but I reserve the right to veto something I'm not remembering right now.

1) "Weapon Training (Ex): An eidolon learns to use a weapon, gaining Simple Weapon Proficiency as a bonus feat. If 2 additional evolution points are spent, it gains proficiency with all martial weapons as well."

Supposing you're already proficient in simple weapons, can you just spend 2 and get martial weapon proficiency?
"Trip (Ex): ...The eidolon must possess the bite evolution to select this evolution."
Supposing I play a half-orc or tengu (with a bite attack), can I get the trip evolution without first taking the bite evolution?
Etc.

2) Fair enough. Just thought it would be a fun bonus.

3) Sorry, I must've forgotten that while sleeping.

4) Multiattack and Multi-weapon fighting are usually reserved for monsters, but eidolons get multiattack as a bonus feat when they get 3 or more natural attacks. Multi-weapon fighting could easily come up with the addition of limbs. Some other monster feats may also apply well with the addition of these evolutions. So I guess non-PC feats are taken on a pending-approval basis?

As a new question, how do you feel about faction traits? For instance, if my character was Osiriani, could I take one of their PFS faction traits?

And finally, I was hoping for some feedback on which character concept you might think is more interesting. I had thought the kitsune ninja to be an orphan of scandal turned murder, hailing from Osirian. The warpriest I imagined as a rigidly religious Chelaxian with a passion for order and reverence for fire.


D-Kal wrote:
DM Jelani wrote:

1) Don't know what you mean, can you be more specific?

2) No, because it's not coming from a class.

3) Yes, already said that in the original post.

4) You can gain any feat you qualify for, but I reserve the right to veto something I'm not remembering right now.

1) "Weapon Training (Ex): An eidolon learns to use a weapon, gaining Simple Weapon Proficiency as a bonus feat. If 2 additional evolution points are spent, it gains proficiency with all martial weapons as well."

Supposing you're already proficient in simple weapons, can you just spend 2 and get martial weapon proficiency?
"Trip (Ex): ...The eidolon must possess the bite evolution to select this evolution."
Supposing I play a half-orc or tengu (with a bite attack), can I get the trip evolution without first taking the bite evolution?
Etc.

2) Fair enough. Just thought it would be a fun bonus.

3) Sorry, I must've forgotten that while sleeping.

4) Multiattack and Multi-weapon fighting are usually reserved for monsters, but eidolons get multiattack as a bonus feat when they get 3 or more natural attacks. Multi-weapon fighting could easily come up with the addition of limbs. Some other monster feats may also apply well with the addition of these evolutions. So I guess non-PC feats are taken on a pending-approval basis?

As a new question, how do you feel about faction traits? For instance, if my character was Osiriani, could I take one of their PFS faction traits?

And finally, I was hoping for some feedback on which character concept you might think is more interesting. I had thought the kitsune ninja to be an orphan of scandal turned murder, hailing from Osirian. The warpriest I imagined as a rigidly religious Chelaxian with a passion for order and reverence for fire.

1) Yes, you can use racial abilities or feats as their equivalent evolutions to qualify for prerequisites.

4) All the monster feats I can think of off the top of my head should be fine. I added the caveat as an insurance policy. Multi whatever is fine.

5) Faction traits are fine, if you're from the correct faction.

For me personally Kitsune are meh to begin with, and it makes little sense to me that one would be from Osirian. One from Minkai would be more palatable, especially if they are a ninja.

The warpriest could be cool, depending on how much of a jerk he is.


I'm back, and this time, I'm packing backstory!

Submitted for your approval, Jelani.

I'm still planning on adding some notes on character, personality, appearance, and potential development of both evolutions and other class abilities. But I think she's starting to really take shape no pun intended!

RPG Superstar 2009 Top 16

Would abilities like the evolution Improved Damage, stack with the Ranger Natural Weapon style option (Improved Natural Weapon)?


MarkThomas 66 wrote:
Would abilities like the evolution Improved Damage, stack with the Ranger Natural Weapon style option (Improved Natural Weapon)?

Yes, the improved natural attack feat stacks with the improved damage evolution. You don’t need to be a ranger to take it though.


Mark Thomas is taking my ideas! Gah! ;)

I actually have crunch all settled, except for equipment, since I really don't need much... Maybe I'll save most of the gold and just share it with the party.

I'll work on backstory and hopefully get it up later today.


Will have fluff up by midnight tonight. Sorry for the delay.


No need to apologize, keeping active in the thread is fine. Characters don’t need to be finished until the deadline.


Stil waiting to see if I was accepted into the other campaign. It seems the deliberations are taking a bit, hardly surprising though, we had a lot of applications.


So much for my hopes for a Golem Legion...time for Plan B.

*goes to market and buys every llama available*


Still adding stuff; and realized my character page didn't quite fit your specifications. Hopefully I'm a lot closer to what you require. That part should be fixed. Right now, I have her appearance describing what she looks like before the syringe. Obviously, that will change.

I also plan to retool her Pathfinder trial a bit and make it more attuned to her actual skill sets. But I'll post each time I make a significant change.


Quite a few more arcane casters I see..
An all caster party might be interesting.


Man, having evolutions is great, but I guess it's still hard to meet BAB bonus requirements as a first level Bard...


Ifrit Arcane Duelist wrote:
Man, having evolutions is great, but I guess it's still hard to meet BAB bonus requirements as a first level Bard...

Arcane strike.

The Exchange

Just popping in to say my Suli Warpriest is coming along nicely. :)


DM Jelani wrote:
Ifrit Arcane Duelist wrote:
Man, having evolutions is great, but I guess it's still hard to meet BAB bonus requirements as a first level Bard...
Arcane strike.

Actually, the Arcane Duelist archetype gets it as a free bonus feat. It's not the damage I'm worried about, it's that the feat chains I'm looking at will have to wait until I get a higher BAB. I wanted to try out the Step Up chain, since the archetype also gets a bunch of free normally fighter-only anti-caster feats. Stick to those wizards and evil clerics and never let them flee my sword. :3


Ifrit Arcane Duelist wrote:
DM Jelani wrote:
Ifrit Arcane Duelist wrote:
Man, having evolutions is great, but I guess it's still hard to meet BAB bonus requirements as a first level Bard...
Arcane strike.
Actually, the Arcane Duelist archetype gets it as a free bonus feat. It's not the damage I'm worried about, it's that the feat chains I'm looking at will have to wait until I get a higher BAB. I wanted to try out the Step Up chain, since the archetype also gets a bunch of free normally fighter-only anti-caster feats. Stick to those wizards and evil clerics and never let them flee my sword. :3

True, forgot about that.

RPG Superstar 2009 Top 16

Would have had character up today but boiler stopped working and currently 5 degrees in NY. Will have it ready sometime tomorrow.


All right, I think the build is done. Still need to do equipment (and I will adjust my stats if my gear changes anything, of course) and background/personality/appearance, but other than that I think I'm solid.


Maqir Djinara wrote:
All right, I think the build is done. Still need to do equipment (and I will adjust my stats if my gear changes anything, of course) and background/personality/appearance, but other than that I think I'm solid.

If you could list your evolutions and racial SLA in the actual stat block that’d be great. Thanks.


Oh my. This looks awesome. I may... try to make an Urban Druid. Wish me luck. Make that a Brawler.


I’m interested in a human alchemist, dotting for interest for now.


Brimleydower wrote:
Oh my. This looks awesome. I may... try to make an Urban Druid. Wish me luck. Make that a Brawler.

Hey Kage :)

I like your strong giant crazy dude characters better than your super smart snobby dude characters. Looking forward to whatever you come up with.


I was giving Orc a strong looking-at, so that certainly fits the bill.

Also, don't suppose there's any chance of you using the Str-or-Cha Intimidate houserule?


Age: 1d4 + 3 ⇒ (3) + 3 = 6 (18 years old)
Height: 2d12 ⇒ (11, 12) = 23 (7'0" -- 321 lbs.)

Holy poop, that's a tall orc.


Hrimnagel is ready for review. I'm still tweaking things, but it's close.


At last, some non-casters!


Jubal Breakbottle wrote:
Hrimnagel is ready for review. I'm still tweaking things, but it's close.

Your evolutions?

Scarab Sages

This is D-Kal posting as Azrin, the Suli Warpriest of Sarenrae. He will fight with torches in the name of the Dawnflower until it is simply no longer practical.

"Fall in line adventurers. For glory and for the Everlight!"


I'm back.

I rewrote some of her backstory, as promised. This time the trial was suited more toward her actual skill set, though she still failed miserably. It's kind of fun; Cladissa is really turning into a screw up. I might throw in a drawback to emphasize this.

I also might need to rework some of her hexes, since it's starting to be hard envisioning her cackling. I'll think on that.


Kaloo may not know a darn thing about this Everlight, but I think she and Azrin would get along just fine.

Scarab Sages

We could share secrets in Ignan together. Just mind those fire spells as I'm carrying fully 80 torches in my pack.


It seems I've had the privilage to be selected for the other campaign. Still considering if I'm willing to take on another, I will be sure to let you know.


Oh if only I could figure out a good concept. Lol


Things have slowed down on the character, which is a Demon-Spawn Tiefling Ranger with the Beastmaster and Skirmisher archetypes. Main concept is that he was always pretty bestial, more at home with animals than people, and the injection is just going to further that, turning him into a beast capable of tearing foes apart with his powerful jaws.

If he could have some sort of relationship with another character, like linked backgrounds, I think that'd be useful, since he's not going to be the brightest knife in the shed (indicative of how he thinks, that).

Scarab Sages

I might be a good candidate. I'm reworking my character a bit. Keeping the basic concept though.


Finally done! Not super sure if I'm happy with the name yet, but I think everything else should be good.


DM Jelani wrote:
Your evolutions?

That was one of the tweaks. They are there now.


Ye Olde Liste of Applicants

Arcane:
Argor Constantine - M Human Wizard (Conjuror)

Kaloo Narvian - F Gnome Sorcerer (Tattooed Sorcerer)

Cladissa Velorryan - F Human Witch

Melee:
Maqir - F Ifrit Bard (Arcane Duelist)

Azrin - M Suli Warpriest (Sarenrae)

Ranged:
Hrimnagel Avaldamon - M Svirfneblin Inquisitor (Preacher, Count Renalc)

----------------------------------

Maqir - I'd still like you to list your evolutions in their own section down in the stat block..

Example wrote:

-------------------

EVOLUTIONS (X Points)
-------------------

Tail (1 pt), Bite (1 pt), etc

Azrin - Same goes for you.


Everyone - Once you have crunch and fluff down, even if they will change before the deadline, let me know so I can add your alias to the list of applicants. If I'm missing anyone ready to be added right now just let me know.


Azrin - Also, I'm not really buying the rough and ready trait and profession torch bearer. Can you show me some kind of Golarion based evidence that there are people who make a living holding torches? Also the trait specifically says it's used with sturdy tools. A torch might be considered a tool, but they aren't really sturdy.

You're going to need catch off guard or firebrand. I'm fine with re-flavoring firebrand to Sarenrae.

Scarab Sages

Fair enough. I don't like the backstory I have right now, so I was thinking of changing him to some kind of military parade leader. Might that work?

Also, I'm aware it's not as sturdy as say, a hammer, but it does have specific improvised weapon rules, which leads me to believe it is at least close to being a practical weapon.

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