Duke Arvanoff

Marcus Teric's page

57 posts. Alias of Havocprince.


Race

| 12/12 | 16 ac| Init +1 | Perception +6| 20' | cmb +5 | cmd 16 | fort +5 Ref +1 Will +5(+6 vs divination)|

Classes/Levels

Falchion +6 to hit 2d4+6 damage 18-20/x2 crit, Power attack +5, 2d4+9

Gender

Male

Age

46

Alignment

LG

Strength 18
Dexterity 12
Constitution 14
Intelligence 10
Wisdom 14
Charisma 8

About Marcus Teric

Male, Human, Paladin(Tortured Crusader, Tempered Champion), 1
Init +1; Perception + 6
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DEFENSE
- - - - -
AC 17, touch 11, flat-footed 16
hp 12
Fort +5, Ref +1, Will +5
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OFFENSE
- - - - -
Speed 30 ft.

Melee

Ranged

Combat Options
- - - - -
STATISTICS
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Base Attack Bonus +1; CMB +5; CMD 16

Race
Extra Feat, Extra Skills, Favored class: Paladin, Resist Fire 1

Class
Smite Evil 1/day

A tortured crusader’s great suffering in the face of inevitable horror strengthens her faith and resolve, even as it makes her introverted and far less personable than most paladins. A tortured crusader uses Wisdom instead of Charisma as her key spellcasting ability score (to determine her spell DCs, bonus spells per day, bonus on concentration checks, and so on), and to determine the effects of lay on hands.

A tortured crusader adds Knowledge (arcana), Knowledge (dungeoneering), Knowledge (planes), Perception, Stealth, Survival, and Use Magic Device to her list of class skills, instead of Diplomacy and Handle Animal. She gains a number of skill ranks equal to 4 + her Intelligence modifier at each level, instead of gaining a number of skill ranks equal to 2 + her Intelligence modifier.

Everything around a tortured crusader is so bleak that detecting evil only reminds her that the odds are always against her. A tortured crusader doesn’t gain the detect evil or divine grace class features. At 1st (level, a tortured crusader gains the smite evil ability, but she doesn’t add her Charisma bonus to attack rolls or a deflection bonus equal to her Charisma bonus to her AC against the target of her smite. At 2nd level, she adds a +4 bonus to attack rolls and a +4 deflection bonus to AC against the target of her smite.

Feats
Weapon Focus(Falchion), Power Attack

Skills
Perception 1 +6
Knowledge Religion 1 +4
Knowledge Dungeoneering 1 +4
Knowledge Planes 1 +4
Sense Motive 1 +6
Knowledge Nobility 1 +6
Profession Farmer 1 +6

Traits
Resilient +1 Fort, Carefully Hidden +1 Will +2 vs Divination.

Languages
Common

Equipment
Weapons
Falchion
Dagger x3

Armor
Scalemail Ac +5 Dec +3 Check -4 Speed 20'

Other Gear
Fighter's Kit
This kit includes a backpack, a bedroll, a belt pouch, a flint and steel, an iron pot, a mess kit, rope, soap, torches (10), trail rations (5 days), and a waterskin.

Wealth
60 GP