Pathfinder Player Companion: Animal Archive (PFRPG)

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Pathfinder Player Companion: Animal Archive (PFRPG)
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From a witch’s black cat to a ranger’s mighty wolf companion or a cavalier’s noble steed, animals have always had a place in fantasy adventuring—but why should only a few classes have all the fun? With the proper training, animals can be invaluable allies for adventurers of all stripes. Whether you’re a scholarly spellcaster looking for a familiar to deliver spells or help turn the pages of your spellbook, or a brawler ready to lead your armored animal into the thick of battle, this book is a treasure trove of rules and advice aimed at helping you and your animal friends get the most out of your fantastic adventures.

Animal Archive presents a player-focused, in-depth discussion of animals and the various roles they can play in your game. Each Pathfinder Player Companion includes new options and tools for every Pathfinder RPG player. Inside this book, you’ll find:

  • A complete list of every familiar in the Pathfinder Roleplaying Game, to make choosing yours quick and convenient.
  • New archetypes like the mad dog barbarian or carnivalist rogue to help classes that haven’t traditionally used animals work with their bestial allies, as well as tips on how every class can employ animals.
  • New animal companions and familiars, from innocuous squirrels and rabbits to bizarre platypuses, armored armadillos, and powerful pandas.
  • Information on which animals are closely associated with the various races and deities of the Pathfinder campaign setting.
  • Tons of new tricks and feats to customize your animals, plus archetypes for animal companions and familiars.
  • New animal equipment, spells, magic items, information about the personalities of magically intelligent animals, and more!

Written by Amanda Hamon, Philip Minchin, Jason Nelson, Patrick Renie, Owen K.C. Stephens, and Christina Stiles

Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.

ISBN-13: 978-1-60125-488-7

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
Archives of Nethys

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Favorite Player Companion to date

5/5

I bought the PDF a while back and opened it again last night just to refresh my memory. There is a lot crammed into this very compact volume and at almost every page I think, 'oh, hey, that's cool.'

Just one example is the familiar and animal companion archetypes. They're the logical next step in archetypes but the type I might not necessarily have thought of. At last we can customize what otherwise is a very generic animal ally. The Mad Dog barbarian archetype is another flavorful, of-course! option. Why wouldn't we have companions who rage alongside their masters?

Everything is flavorful, organized, options-heavy, and superbly illustrated (I especially love the cover art). This one is a keeper.


Good resource

4/5

I thought the book was a good buy. I bought the PDF version of it to save a couple of bucks. It did have a lot of good information and includes the very useful "flank" trick and "Boon Companion" feat. The one thing I wish it did have were blank copies of a familiar or companion character sheet. I know there are digital copies available, but this book seemed like it should have been a good source for this.


The Tasmanian Devil is in the details.

3/5

Overall I liked it, but there were more than a few problems.

The art was amazing. (I really want to take the poor compsognathus home)

The chart is... wow has this been missing for a long time. About time we got something like this.

The division of belt into belt and belt (saddle) was new and more than a little arbitrary.

The magic item section was the most disappointing. Its barely a page, and most of the items suffer from the usual "its not on the christmas tree so its overpriced" effect. Magical items for critters is almost new ground, i thought they could have done a lot more with this.

The collar of obedience seems useful... but by the time you can afford it most of the animals you'd want to use it on are bigger than large, and for some reason unlike every other neck slot item in the game, this one has resizing limits.

I love the idea of animal archetypes. More variety is good.

The charger seems like a good archetype... but it technically can't do anything as it gives benefits to cavaliers but cavalier mounts can't take it because it replaces an ability they don't have (share spells)

The tricks vary. Bombard is absolutely hilarious and probably the best of the lot. There's a few more that have more than a little overlap with already existing tricks, Like watch and guard or perform and entertain. Some seem to be like rogue tricks where they, by implication, limit what you could otherwise have done with another trick by their existence.

Absolutely loved the new familiars and animal companions, they really should be as diverse as the adventurers that they own. People seem to love the panda bear, and even if i never take a llamma as an animal companion i rejoice to know that somewhere there's a druid with a llama and profession (weaver)


Ring Side Report- RPG Review of Animal Archive

5/5

Originally posted at www.throatpunchgames.com, a new idea everyday!

Product: Pathfinder Player Companion Animal Archive
Producer: Paizo
Price: ~$12
System: Pathfinder
TL;DR-If you have pets, then get this book. 91.25%

Basics: This book adds options, abilities, and types for any character who has a familiar or a animal companion. The book starts off right away with the inner cover discussing the magic items that each type of animal can use. After the standard Player Companion line pages discussing the book's intent, the next section describes what types of animals each race typically works with. Next the book introduces new class archetypes for the rogue, cavalier, and barbarian that use animal companions. Following archetypes, the book add new animal tricks for your companion to learn and new ways to teach tricks to animals. The book then presents new familiars, equipment, and animals to buy in Golarion. The centerfold of the book is six new animals that a PC could take as a companion and the parts of the world where these creatures are found. Following the centerfold, new animal feats and archetypes are discussed for your companions and familiars. The book then presents a section on what happens after you awaken your animal. Like all player pathfinder books, the book adds several spells and magic items, before ending by adding new familiars and animal companion statistics.

Fluff or Story: This book isn't very story heavy. It primary focus is to give you new animal options. What it does have is interesting, but don't look for it to carry the book on that alone. 4/5

Crunch or Mechanics: You want animal crunch? You got animal crunch! Some of the crunch is interesting like the rogue who uses an animal to do sneak attack, but some is left out like what bonuses you get for using tools to train an animal. It's not bad, but some minor things were missing. 4.75/5

Art: This book has a surprising amount of art for primarily being a mechanics book. It's new, and looks like it belongs and is well done. 5/5

Execution: The book has a nice flow, reads quick, and isn't difficult to read. I didn't like that the book repeats some of its mechanics as the book is less than 30 pages. Also, some of the choices of where things were laid out were a bit strange as there are two item sections. 4.5/5

Summary: If you run animals in Pathfinder, you need this book. That's it. It won't really convince you to take up an animal if you're the type of player who doesn't want that complication in his life. If you want to have some fun with an animal companion/familiar, then this book will give you lots of options and makes sure the ideas you have fit into the larger world. It's worth a read for any class that gets an animal pet. 91.25%


5/5

I've reviewed this on RPGGeek.com.

You can read it here.


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The Exchange

Askanipsion wrote:
Is the private section for subscribers?

Right now it's just for site collaborators, i.e. those who are working on the site. We "stage" content in work areas while we format and link the content in private work queues and then let it sit until the customary "Street + 2 weeks" delay period lapses.

We've *considered* starting a subscriber service where people who are not site collaborators can gain that same level of early access to content but we've not really pursued it much yet. Basically not sure how much interest there'd be in it.


I think he thinks you're associated with Paizo.

The Exchange

Oh, missed that one... lol Yeah um, no. Not associated :D


Cheapy wrote:
I think he thinks you're associated with Paizo.

i knew you were not associated with Paizo - i just like your site. :)

i buy all the Paizo books to support but i like using your website during an actual game session cause i can do searches.

The Exchange

4 people marked this as a favorite.

Ok, cool. Just wanted to make sure there wasn't a misunderstanding, and yeah, I fully support and encourage buying the books. If not, we'd not have a Pathfinder and we'd all be forced to be playing... shudder.. something else...


Whats up with the title its all....eh


also looking forwerd to the PDF version

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

2 people marked this as a favorite.

The inclusion of the magic item slots for animal companions was something I advocated in writing my sections of the book, as something that I felt the messageboard community had long wished for some clarity on and I'm glad people like that part. Ask and ye shall receive... at least sometimes. :)


Jason Nelson wrote:
The inclusion of the magic item slots for animal companions was something I advocated in writing my sections of the book, as something that I felt the messageboard community had long wished for some clarity on and I'm glad people like that part. Ask and ye shall receive... at least sometimes. :)

Hound master too!


1 person marked this as a favorite.
Reckless wrote:

Holy Lem on a Llama!!!

Is he playing rhama llama ding dong?

El Condor Pasa


Starfinder Superscriber
Gorbacz wrote:
Shalafi2412 wrote:
Has it been released?
If you're a subscriber and have a hint of luck, yes.

But since I'm a subscriber with no hints of luck, I'm stuck waiting.


1 person marked this as a favorite.

Great book but my only compaint is that the Barbarian and the Rouge are the only classes that got an animal companion and familiar in the book. Also to far the rouge has an arctype that gives a monkey familiar but the one in the this doesn't limit you that way.

I would like to see familiar/animal companion archtypes for...
Bard-(familiar)
Cleric-(Familiar)
Fighter-(Animal Companion)
Ranger-(Animal companion at 1st level maybe looses spellcasting)
Ranger-(Familiar and better spellcasting)
Sorcerers-(Familiar for those who want to be something other then arcane bloodline.)
Oracle-(Familiar and Animal Companion arctypes)
Summoner-(Replaces Eidolon with templated(celestial, fiendish, etc.)Animal Companion.)
Paladin-(Animal Companion at 1st)
Alchemist-(I think there is a way for them to get familiars but an archtype to improve it would be nice)
Magus-(Familiar focused)
Magus-(Animal Companion)
Gunslinger-(Animal Companion)
Druid-(Familair instead of Animal Companion.)


Dragon78 wrote:

I would like to see familiar/animal companion archtypes for...

Druid-(Familair instead of Animal Companion.)

The Blight Druid archetype from the APG gives a druid a familiar instead of an animal companion. I'm playing one right now.

Silver Crusade

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

I believe that part of some classes being unique is the ability to have a pet. Giving it to everyone kind of beats the point, if the pet is what draws you to the class in the first place.


Wooohoooo, finally somebody echoing my thoughts (vented somewhere on a previous page).

Preach it, baby!

Ruyan.

Silver Crusade

Pathfinder Adventure Path Subscriber

Having said that, an animalcomp for Barbarian is a great idea. AM BARBARIAN flying on a bat with a pet pteranodon wingman? YES.

Shadow Lodge

Dragon78 wrote:

I would like to see familiar/animal companion archtypes for...

Bard-(familiar) - Magician (APG 82)
Cleric-(Familiar) - Eagle Domain, Frog Domain, Monkey Domain, Serpent Domain (UM - Other nature-themed classes with access to domains may select an animal or terrain domain in place of a regular domain.)
Ranger-(Animal companion at 1st level maybe loses spellcasting) - Falconer (UC 67)
Sorcerers-(Familiar for those who want to be something other then arcane bloodline.) - Tattooed Sorcerer (Inner Sea Magic)
Oracle-(Familiar and Animal Companion arctypes) Nature Mystery
Alchemist-(I think there is a way for them to get familiars but an archtype to improve it would be nice)
Magus-(Familiar focused) - How "focused" they can already get a familiar, there's not any class I'd considered familiar focused, so why would a magus?
Druid-(Familair instead of Animal Companion.) See Cleric above.

Sovereign Court

Seasinger Bard from APG also gets a familiar, but from a list.

Quote:
Magus-(Familiar focused) - How "focused" they can already get a familiar, there's not any class I'd considered familiar focused, so why would a magus?

Magus makes a successful Kn(Planes).

DM: "The creature has DR 5/Piercing..."
Magus: "My Hedgehog wraps himself around my non-spellcasting hand..."

Liberty's Edge

Eric Clingenpeel wrote:
Dragon78 wrote:

I would like to see familiar/animal companion archtypes for...

Bard-(familiar) - Magician (APG 82)
Cleric-(Familiar) - Eagle Domain, Frog Domain, Monkey Domain, Serpent Domain (UM - Other nature-themed classes with access to domains may select an animal or terrain domain in place of a regular domain.)
Ranger-(Animal companion at 1st level maybe loses spellcasting) - Falconer (UC 67)
Sorcerers-(Familiar for those who want to be something other then arcane bloodline.) - Tattooed Sorcerer (Inner Sea Magic)
Oracle-(Familiar and Animal Companion arctypes) Nature Mystery
Alchemist-(I think there is a way for them to get familiars but an archtype to improve it would be nice)
Magus-(Familiar focused) - How "focused" they can already get a familiar, there's not any class I'd considered familiar focused, so why would a magus?
Druid-(Familair instead of Animal Companion.) See Cleric above.

Beat me to it!

Also a Cleric can get an animal companion with the Animal Domain at level 4. One of the Magus Arcana grants a familiar to the Magus.

So only Fighter, Monk, Alchemist and Gunslinger don't have options?

Gunslinger really should have a "Lone Ranger" archetype.

Does Parasitic Twin count for the Alchemist? :)

Shadow Lodge

Alchemists get a tumor familiar.

Dark Archive

I think that the book is great, but am disappointed not to see an option for the Gunslinger.

I'm currently playing a surly highwayman character(5 Gunslinger, 2 Rogue and 1 Fighter/Cad), who rides his faithful horse. I've toyed with the idea of dipping into Cavalier for the Mount ability, but the Cavalier's emphasis on Orders/Armor just don't feel right for my highway character concept.

I had hoped that there would be either a Gunslinger archtype or a feat that would allow any class to obtain a weaker version of the animal companion. Perhaps in a future book....


5 people marked this as a favorite.

The inclusion of the Huntmaster is my favorite thing about this book. The Houndmaster was probably my favorite RPG SS entry to date, and it was long overdue for some publishing.


What does the bunny familiar do?


Mike Silva wrote:

Companions:

Llama CR1/2
Moose CR3
Panda CR2
Walrus CR4

Familiars:
Armadillo CR1/4
Platypus CR1/6
Rabbit CR1/6
Skunk (stats in B3 but familiar ability given)
Squirrel CR1/8

PELOR'S HOLY BALLS! A WALRUS!


Goo-goo-g'choo!

Dark Archive

Shalafi2412 wrote:
What does the bunny familiar do?

Lets you know when you're pregnant?

One time only.


Set wrote:
Shalafi2412 wrote:
What does the bunny familiar do?

Lets you know when you're pregnant?

One time only.

Thank you for your attempt at levity.


Set wrote:
Shalafi2412 wrote:
What does the bunny familiar do?

Lets you know when you're pregnant?

One time only.

The rabbit died...

Dark Archive

Shalafi2412 wrote:
Set wrote:
Shalafi2412 wrote:
What does the bunny familiar do?

Lets you know when you're pregnant?

One time only.

Thank you for your attempt at levity.

no Monty Python jokes?

Silver Crusade

1 person marked this as a favorite.

This book is adorable.

Just on the first pass:

Please keep getting Emily Fiegenschuh cover art.

I really dig the animal item slot work. Thanks Jason!

That artwork on page 4? More of that please! Just the iconics chillin', relaxin', everyday lifin'. Seeing Feiya, Harsk, and Seoni just taking it easy with their animal companions was a real treat and Good God even here Alain's face is the most punchable thing. Do the art orders specifically ask for that?

Commonly associated animals by race was a great touch. Nice continuation of what was in Blood of Fiends, IIRC.

Huntmaster is going to make a lot of folks happy, I think. This year seems to be one for longstanding Pathfinder wishes to come true. :)

I know people are split over the centerfolds, but I've been liking these huge art spreads, and I really enjoy this one's focus on Golarion-specific animal species. (I could have sworn the firefoot fennec could be found on the Storval Plateau though. Am I remembering wrong?)

Also on that centerfold, I really want to thank the artist for the ether frog. It flip-flopped between "ew" and "awwwwww" a lot until I read the text. Without the context of the text, I would have sworn it was the most Pokemon-ish looking critter on Golarion yet. After the text and realizing what I thought were certain organs were probably something else: G'AH! (srsly, the black and white pic of the ether frog? Freakin' adorable)

The Master Of Your Kind feat for familiars looks like it could lead to all sorts of fun.

Page 21 art. CHILDHOOD DREAM.

The two page section on awakened animals and what that means for them by animal type is something I really want to sit down with.

Figurine of the Glass Walrus. :D

That artwork of Lem on a llama makes me happier than I would have expected.

Moose companion. @#$% YES.

I love that armadillos are now a familiar option. Sadly/fortunately, no leprosy ability.

The back cover's list of the Big 20 gods and associated animals is fun. I really liked some of the more unexpected examples(Sarenrae and basking reptiles, Pharasma and elephants, etc)

And there's a lot of mythological callbacks hidden in there if you're familiar with the history of those gods...

Quote:
Shelyn: ....,wolves

:)

Quote:
Zon-Kuthon: ...,rabid wolves

;_;


Wait, wolves are associated with Shelyn? Being a big wolf fan, I am oddly pleased by this. But are they associated with any other deities besides her & her brother? In RL mythology they're usually companied with war gods.

And just what animals are associated with orcs and half-orcs? I always thought that wild swine and wolverines would make great furry pals for half-orcs, given their mutual ferocity and ability to survive.

Silver Crusade

Eric Hinkle wrote:
Wait, wolves are associated with Shelyn? Being a big wolf fan, I am oddly pleased by this. But are they associated with any other deities besides her & her brother? In RL mythology they're usually companied with war gods.

Lamashtu was the other one I think. With Shelyn and ZK though, it probably ties into their family history.

Orcs and half-orcs get boars, but a whole lot more too. Wolves again, and lots of megafauna.


Pathfinder Adventure Path Subscriber
Mikaze wrote:

This book is adorable.

Just on the first pass:

Please keep getting Emily Fiegenschuh cover art.

I really dig the animal item slot work. Thanks Jason!

That artwork on page 4? More of that please! Just the iconics chillin', relaxin', everyday lifin'. Seeing Feiya, Harsk, and Seoni just taking it easy with their animal companions was a real treat and Good God even here Alain's face is the most punchable thing. Do the art orders specifically ask for that?

Commonly associated animals by race was a great touch. Nice continuation of what was in Blood of Fiends, IIRC.

Huntmaster is going to make a lot of folks happy, I think. This year seems to be one for longstanding Pathfinder wishes to come true. :)

I know people are split over the centerfolds, but I've been liking these huge art spreads, and I really enjoy this one's focus on Golarion-specific animal species. (I could have sworn the firefoot fennec could be found on the Storval Plateau though.....

I was going to say some things, but this pretty much covers it. This is an amazing book in every way. I expect to use every single section, and the art is great from start to end.


What can you tell me about the walrus without getting in trouble? There hasn't been one since Stormwrack, so we're due!

Dark Archive

Pathfinder Roleplaying Game Charter Superscriber

The center spread in this book is the first that actually didn't annoy me. All the others since the revision in format were a bit too much art for art's sake and no crunch, and here the art actually served a purpose, showing us what a lot of these creatures really looked like, some for the first time.

And the walrus's big special ability is Fatal Gore, giving them a base 19-20 threat range on their gore attacks, though the animal companion version doesn't get that ability till after the size increase at 7th class level.


Pathfinder Adventure Path, Lost Omens Subscriber; Pathfinder Battles Case Subscriber

I think the only thing I was sad about is the Moose and Walrus get to start medium and increase to large size while our poor Bear is stuck at medium. I LOVE this book and it's going to get a lot of use from our table. I was just hoping they'd give us something about Bears going large size maybe at 7th level or something.

Sovereign Court

1 person marked this as a favorite.

pg.13

Droogami as Battle-Cat.

Awesome!


J-Spee Lovecraft wrote:
What can you tell me about the walrus without getting in trouble? There hasn't been one since Stormwrack, so we're due!

The walrus and the carpenter were walking close at hand...


Shalafi2412 wrote:
J-Spee Lovecraft wrote:
What can you tell me about the walrus without getting in trouble? There hasn't been one since Stormwrack, so we're due!
The walrus and the carpenter were walking close at hand...

They wept like anything to see such quantities of sand...


Platypus!


Jason Nelson wrote:
The inclusion of the magic item slots for animal companions was something I advocated in writing my sections of the book, as something that I felt the messageboard community had long wished for some clarity on and I'm glad people like that part. Ask and ye shall receive... at least sometimes. :)

I am glad to see this clarification, and this is going onto my must-buys, as I am currently playing a druid in PFS. This will give me some future ideas for character concepts. I'd like to wait until the PDF comes out, but if the book is at the store tomorrow, it is getting bought.

Contributor

Wait, did the giant skunk get animal companion statistics in this book? I thought it was weird that it didn't in Bestiary 3 ....

Dark Archive

Alexander Augunas wrote:
Wait, did the giant skunk get animal companion statistics in this book? I thought it was weird that it didn't in Bestiary 3 ....

It has only the familiar bonus.

But it's an excellent book with a usefulness on par with the PFRPG line.


I'm hoping for information on playing Awakened animals. Is there anything about that in this book?


Hmmmm.
I'll have to look into this one. I often end up with Druids as the party's NPC while DMing. They make excellent secondary healers/attackers, not to mention they provide convenient excuses to be "offscreen" while the PC's try to figure out what to do next.
"Hey, let's ask Raina!"
"We can't. She's off foraging for dinner."
So more info on animal companions is always welcome, especially since the current NPC Druid is rather fickle with her "pets" and changes them quite often.
Looks like you'll be getting some money from me this month.

Dark Archive

darth_borehd wrote:
I'm hoping for information on playing Awakened animals. Is there anything about that in this book?

there is 2 pages on awakened animals mostly on how they act and good class choices for them such as

spoiler:
birds like to take levels in ninja, rogue, and bard
Silver Crusade

2 people marked this as a favorite.
brad2411 wrote:
darth_borehd wrote:
I'm hoping for information on playing Awakened animals. Is there anything about that in this book?
there is 2 pages on awakened animals mostly on how they act and good class choices for them such as ** spoiler omitted **

Yeah, mindsets and such. Some interesting ideas in there. Particularly fond of the aquatics section.

One other thing I want to thank this book for tying into that part: Thanks for not falling into the traps the 2E Monstrous Manual fell into in some of their natural animal write-ups, where there was some obvious favoritism going on with evil-leaning octopi and good-leaning and totally-not-romanticized-because-they-appeared-on-someone's-middle-school-f older-covers dolphins. ;)


Mikaze wrote:


brad2411 wrote:


darth_borehd wrote:


I'm hoping for information on playing Awakened animals. Is there anything about that in this book?

there is 2 pages on awakened animals mostly on how they act and good class choices for them such as ** spoiler omitted **

Yeah, mindsets and such. Some interesting ideas in there. Particularly fond of the aquatics section.

One other thing I want to thank this book for tying into that part: Thanks for not falling into the traps the 2E Monstrous Manual fell into in some of their natural animal write-ups, where there was some obvious favoritism going on with evil-leaning octopi and good-leaning and totally-not-romanticized-because-they-appeared-on-someone's-middle-school-f older-covers dolphins. ;)

Hate to say it, but the evil octopi / good dolphin trope is well within the classic mythological view of those animals. That has continued into modern television / movie portrayals as well. And, octopuses don't rescue many people. There's that too...


Mikaze wrote:
Eric Hinkle wrote:
Wait, wolves are associated with Shelyn? Being a big wolf fan, I am oddly pleased by this. But are they associated with any other deities besides her & her brother? In RL mythology they're usually companied with war gods.

Lamashtu was the other one I think. With Shelyn and ZK though, it probably ties into their family history.

Orcs and half-orcs get boars, but a whole lot more too. Wolves again, and lots of megafauna.

Thanks, Mikaze!


Eric Hinkle wrote:

Wait, wolves are associated with Shelyn? Being a big wolf fan, I am oddly pleased by this. But are they associated with any other deities besides her & her brother? In RL mythology they're usually companied with war gods.

And just what animals are associated with orcs and half-orcs? I always thought that wild swine and wolverines would make great furry pals for half-orcs, given their mutual ferocity and ability to survive.

Their father was a wolf spirit. I believe zun kathon tortured him into madness and sends him roaming about every once in a while to cause destruction.

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