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Pathfinder #6—Rise of the Runelords Chapter 6: "Spires of Xin-Shalast" (OGL)
Paizo Publishing, LLC(based on 12 ratings)
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Chapter 6: "Spires of Xin-Shalast"
Having steeped their weapons in the ancient magic of Thassilon, the PCs are finally ready to confront the newly risen Runelord Karzoug at the seat of his power. To do so, they must travel high into the mountains, to the fabled city of Xin-Shalast, where they’ll be confronted by enormous giants, dragons, and other monsters before they can finally confront the mad wizard of greed in his mountaintop palace. Yet can defeating Runelord Karzoug stop the rise of the Runelords? Or are there more terrors yet to come?
This volume also presents all the information you’ll need to run Karzoug, including several unique spells and magic items. Also detailed is an expansive gazetteer of the ruined city of Xin-Shalast; its secrets and treasures and dangers can provide for many more sessions of excitement after Karzoug is defeated.
For characters of 14th to 15th level.
Pathfinder is Paizo Publishing's 96-page, perfect-bound, full-color softcover Adventure Path book printed on high-quality paper that releases in a monthly volume. Each volume is brought to you by the same staff which brought you Dragon and Dungeon magazines for over five years. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Because Pathfinder uses the Open Game License, it is 100% compatible with the world's most popular fantasy roleplaying game.
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Robot Hardness Questions,
Advice / Tips? (No spoilers please!),
Iron God Session Log (AAR, 5e),
Sins of the Saviors (GM Reference),
Things you've changed, and things you should have. [Spoilers],
Maps you used in Xin Shalast,
Help for DM's (#Fires of Creation #Hero Lab #Encounters),
Velcome to my Lair ...,