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Steven "Troll" O'Neal wrote:
For example: Here's the USS Enterprise D, a classic capital ship, "landing"
There isn't any reason to build capital ships with a 'soft underbelly.' It's actually a terrible design flaw in a space born ship, you'd want (and have no reason not to) protect it with the same armor and weapon arcs as anywhere else.
Capital ships are also unlikely to "land" and there for can actually put a large number of guns and defenses on the bottom.
Mine all mine...don't touch wrote:
My problem is with the fact that presumablely space combat would take place in three dimensions. There appears to be no consideration for attacking from above or below. Space combat in two dimensions feels like it loses something important.
They apparently do have rules for that.
Also..."If you're wondering how he eats and breathes and other science facts, just repeat to yourself it's just a show, I should really just relax."
Mark Seifter wrote:
Well if I had the chance to be the first dead PC of an entire game system I would take it. His name hangs upon the memorial wall of spacefarers everywhere. He's actually our Venture Captain here in Baton Rouge.
Okay, I have a few and I've even given them snappy titles:
Tombworld of the Spider King- While working security for a Starfinder archaeological dig, the team uncovers a stone tablet commemorating a war between an alien race and a space faring race of Drow. What makes this tablet so fascinating is that it contains both coordinates for the home world of these Drow invaders and a warning: "Never go there."
Beware the Starlight Express- The crew wins an all expenses paid cruise on the Starlight, a luxurious starliner owned by the Red Star Luxury Fleet (A division of Abadar Corp Amusements). It's a nice chance to relax, catch some artificial sunlight, hit on those cute Half-Elves...and oh yeah, prevent a group of terrorists from turning the Starlight into an improvised cruise missile to destroy the Abadar Corporate headquarters.
The Maw- A religious cult of black hole worshiping Solarions have arrived on Absalom station, these fanatics seem harmless at first but these "Teeth of the Great Maw" seem to hide a twisted secret...
All Packets Sent, No Reply- So the Dataphile Starfinders are looking to hire some freelancers, nothing too strenuous this time around. Apparently they just want you to go around the outer rim and check on the wireless connections for various Starfinder listening stations. Everything seems to be going fine until a colony drops off the network. Then another. And another. When the Crew arrives onsite they find whole cities full of corpses and a sign painted in blood: "They're Coming."
Perhaps a combination of the two. Hyperbole for the expectation of an entire hardcover, sarcasm because I have zero doubt Starfinder is going to eventually drop the exclusive archetype stuff at some point.
James Sutter wrote:
This is understandable and frankly, prudent....though if this game blows up then I expect 300+ damn pages on how my upcoming Lawful Evil Void Solarion can conquer the stars and enslave whole worlds.
Naturally the blog post for that book's product page will be "Fear will keep the local systems in line."
In all serious though, I'm cautiously optimistic you guys will have the chance to cover stuff like outer gods, space horror, galactic settlements, and giant books of lasers, starships, and Alien Archives 2-6, or entire hardcovers of just different Envoy Archetypes (Voice of the Void, anyone?)
Ah but the quote was "Some" Archetypes would be available to all classes and some would only be available for a few classes at once and etc. So a Mechanic/Soldier/Operative Archetype with a power armor focus, a Space Magic Archetype for Technomancers/Solarions/Mystics, etc. I also get the sense that the "Pilot/Captain" Archetypes are going to be the broadest available archetypes.
Core Races are Human, Lashunta, Androids, Ysoki (Ratfolk), Kasatha, Vesk (giant lizard people), and (NOW CONFIRMED VIA A PAIZO BLOG POST) Shireen (insect people) The same blog post and product discussion that confirmed the Shireen also confirmed that the Six Fantasy Pathfinder Core Races are going be in the Starfinder Core Rules Book, which means thirteen playable races shipping in the first book.
NOTE: We do not have an official acknowledgement of how legal any races other than the Core Seven will be but Thurston Hillman has tentatively said they are looking into it. The general feeling is that they want to have a large number of playable races to reflect the diversity of the setting (Example: Lord of the Rings only had Elves, Hobbits, Humans, and Dwarves, Star Trek had a new alien race every week).
Triaxian is not a core race and we do not yet know what kind of Triaxian is legal in SFS or if the race will be legal at all. Trox and Flumphs and other outer space races from the Bestiaries are not yet legal for play or even mentioned in regards to SFS.
All of the designs of the Iconic characters have been leaked at this point and can be found online.
Names and races of the Iconic Starfinder characters have leaked online:
There will be an Alien Archive hardcover in October of this year, it will feature a huge number of playable races beyond the core covered in the main rulebook. Some of these will be races we've already seen in Pathfinder's People of the Stars, most will be new. No word on how available these races will be for Society Play but outlook is good. Before Alien Archive drops, we will see a "First Contact" preview at Gen Con with some Pathfinder versions of some of the Starfinder races.
Core Classes are as follows:
There will be archetypes but some of these archetypes will not be restricted by class. there are no Psychic Spellcasters dropping with the CRB to my knowledge. Psychic Magic has not been mentioned yet. There have not yet been discussions about Prestige Classes to my knowledge.
No word on if SFS will allow conversion of Pathfinder classes to Starfinder but it's unlikely based on what we know (the math won't work right out of the box).
Chronicle Sheets will be slightly different and will be more "special". Boons are more connected to Factions and you get Boon "slots". Three specific kinds of Boons have been discussed: Starship, Ally (Followers who travel with you), and Faction Boons. No more massive paperwork, they are attempting to cut down on that.
There will be a Starfinder Society in Game setting, there will definitely be something called "Abadar Corporation" in game, The Church of Iomedae and the Hellknights are possibly still a thing. The Pact Worlds are a loose confederation of Allied Planets that includes our home star system where Golarion used to be. At least one historical enemy organization has been named: The Swarm.
We now know a bit more about the Swarm, they're a big evil bunch of bad guys who operate using a hive mind and the Shireen used to be members until they gained self awareness. They will favor heavily in the background fluff for the Shireen, I imagine the Shireen will not be huge fans of the Swarm based on what we've seen in their blog post.
The Eoxian Bone Sages have their own ships, they are technically a Pact World, the Vesk have their own ships, so does the Pact World Navy.
Minis. There will be minis, both character minis and starship minis. They will be prepainted, the designs have been leaked on line and they are rather cool. There will be pawns as well.
Okay so Starship ownership in SFS will vary slightly from the core game: The Society will issue you a ship from it's fleet every scenario and you'll sometimes get a pick between various types of ship options depending on your playstyle or the mission requirements. Having some boons might expand your options (Get a lot of Fame with one faction and they might loan you their Space Ferrari under the table). What's interesting about this is that it says alot about Starfinder Society's standing in the Galactic community: they have their own fleet essentially and might have their own patrols, etc.
The First Starfinder Faction has been announced: The Dataphiles. They are highly focused on acquiring data and social networking intelligence (sort of a futuristic NSA). They are based out of the Lorespire on Absalom Station. Very much a "wikileaks" vibe, not just for technomancers and mechanics, so expect gun play. More factions as time passes and faction symbols to be announced on the blog.
The Starfinder Society will be a mostly good organization in game, no more Chaotic Stupid or Murder Hoboing, Compton has even implied that Murder Hoboing will be...punished possibly (that may have been a joke). There is no more "vaguely evil faction", everyone is a good guy or neutral and no one is working against the society. At least one faction will be introduced as a result of the meta plot from the first season.
APs will be added to AD Rec much faster, Scenarios will be released once a month at first. Seasons will have Arcs that lead from one season to the other. From what I understand metaplot matters more this time. There will be re-playable iconic scenarios and evergreen scenarios at the start.
I'm excited about this one. If we can't have baby (larval) Shirren as a racial familiar option, I will be disappointed.
The other Starfinders stared at their traveling companion with shock.
"What?" Said the Shireen.
"That's your son?" Ask the Captain.
"Yeah," The Shireen stuck one of his fingers into the hard plastic carrying case until the slimy grub cooed with joy, "He's my little pride and joy! What did you think he was?"
"We thought he was a pet."
"A PET? He's my son! I take him along to teach him the family business."
"But...but you're an Operative...you kill people!"
I've been to Minnesota. Based on all evidence available, Finns, Sweds, and Nords are not human because they can live comfortably in Minnesota.
I personally was hoping for an incredibly old Drendle Dreng puttering around the SFS lodge announcing a new mission with the same, iconic phrase.
John Compton wrote:
Okay thanks. I'm particularity interested in submitting for Starfinder Organized play because I've got a crap ton of ideas for scenarios and quests that I want to share with the world.
I thought there was an official paizo submission for quests.
Mine all mine...don't touch wrote:
Early testing indeed used scavenged parts, but the game is long since finished and off to the printers, the most recent play test video was from just two weeks ago and used the paper pawns. For the life of me I can't find the link but there was a YouTube video from the vegas playtest
One faction has been announced: The Dataphiles.
I don't think they've told us the exact number to expect.
Have you ever seen Fantastic Beasts and Where to Find Them? At the end of the film, New York gets mindwiped and people just...keep doing what they're doing as they're losing their memories. I imagine it was like that, you wake up one morning and suddenly realize you can't remember the name of the war your grandfather fought in or who founded the country you live in.
John Compton wrote:
David knott 242 wrote:
"Males... am I right, sister?""I'm a guy."
"Wait, seriously? But you're so colorful and have a deep voice!"
"I'm wearing a salmon colored button down, it cost three hundred credits, and I'm a guy."
"But what about your voice?"
"I'm human, human males have deep voices."
"...well that's just disgusting."
"Didn't I see you eat a mouse earlier?"
"Don't mock my table manners."
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