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Rogue, question: Was this Adowyn pregen developed for PFS or for a advanced class guide NPC book? My guess is both. This pregen has the feel of a well thought out character with depth. It uses and mixes a lot of mechanics from the class, with feats and equipment. As such, it is harder for a new player to pick it up in a short time and run her effectively. There are many items and choices and you need to have a good understanding of the rules to make them work the way they are intended.
Note: Never saw Versatile Weapon. That would have solve some problems.
I still think you should make a few minor changes as this is a 7th level character. Give her at least a masterwork melee weapon, and maybe some better armor.
Rogue Eidolon wrote:
Except the demon won initiative, three of the four of us were paralyzed, I failed even my shirt reroll. We didn't die. Adowyn did save on her first turn and was ready to shoot the demon with the holy and bane arrows. However, the demon cast us deeper darkness. After a round or two we got out of the darkness and readied to attack when Act 4 started.
Also, the Hunter pregren is two sided. There is a lot to read and if you don't know the rules very well, it's difficult to play and easy to miss stuff. She still had a lot of fun!
Rogue Eidolon wrote:
We played in an adventure, and I don't think it was unreasonable, where some of the bad guys had DR/magic. Oh, and I'd take the +1 TH from a magic bow (along with the +1 damage) to be more effective with my Deadly Aim which adds +4 damage (and -2 TH).
As for the menacing amulet of might fists, it's useless. If Adowyn (the Hunter) is adjacent to a foe, she is must be using her club, as a bow does not threaten. She doesn't have the AC to be adjacent to CR 7+ creature swinging just a club.
A friend of mine played the new 7th level Hunter pregen at a convention this past weekend where I also played. After watching the 7th level Hunter PFS pregen in action and reading over the sheet, I'm not sure what the writer was thinking. Feat-wise and skill-wise, it seems to be fine. Ability score-wise I would have swapped some points (Str is 10, Con is 14), but that's just how I play.
Equipment-wise, this pregen is atrocious! Masterwork composite longbow (no strength bonus), a club, and masterwork studded leather armor. The pregen has a lot of support items: six different wands, and several kinds of magic arrows (but just one of each). But a 7th level character with no magic armor, no magic weapon and it's backup weapon is a club?! I don't get it.
I think LazarX has the right idea. A True Primitive can't read or write, but might still be quite gregarious and well-socialized. The Feral Child seems like it's just asking for disruptive role-play ("I sniff the diplomat's butt because I was raised by wolves! I take a dump in the potted plant because that's how bears do it in the forest! Aren't I hilarious, guys?")
An player can play their Cha 5 or 7 PC just as anti-social. It really does come down to "Don't be a Jerk". I think Feral Child should be legal in PFS. I also think that any class or archetype that starts out illiterate should be required to take at least one skill rank in linguistics at first level to be literate for the Pathfinder Society.
I don't see the Feral Child having an issue with being overpowered. It seems to be a PFS flavor issue. But, in a society with dozens of legal races, gunslingers, and super optimized PCs, a Feral Child doesn't stick out as being out of whack for PFS.
As far as I can recall, Feral Child is the only Druid archetype without wildshape and has a good animal companion. That was something that I was interested in.
The Falconer is a Ranger archetype from Ultimate Combat. In the description there are three new animal tricks: Roam, Distract, and Swooping Charge. Are these tricks available to any PC with an animal companion? A quick read I would say no, but there are now more tricks available from Animal Archive and more PC options with animal companions in the Advanced Class Guide.
I ask because I'm looking at building a Hunter with a falcon animal companion.
Here are a list of boons available at GenCon 2014. Please fill in the blanks if you can.
#1: Adopted Weapon Training
Edit Update: I've updated the list while I still can.
There are also some visual changes to help improve the experience for many who access the PRD from mobile devices like iPads, Android tablets, and various phones.
A Wasted Effort
Yes, colors have changed and the menus are nice but you still have disabled Pinch to Zoom on iPads. What's the use of all the changes you can't read it!
PFS Guide 4.3 wrote:
Round 1, door begins to open, PC's can't get in yet, cast defensive spell 1 Round 2, door continues to open, PC's don't try to get in yet, cast defensive spell 2
Round 3, door continues to open, PC's can enter, cast 1st During Combat spell
Round 4, door continues to open, use Belafon's tactic, PCs begin to die.
Mike Shel wrote:
I'm not sure if John, Mike, and others on the PFS team have something they're going to do where the aid tokens are concerned. However, I'd recommend that GMs have a bullet-pointed player handout for their tables that lists the parameters and possible uses of the tokens for easy reference.
Posted one here on GM Prep.
Sean Ennis wrote:
UMD is "Trained Only" so at least one rank is needed.
My party is about to run into a NPC who has a few +1 Elf Bane Arrows. My party has no pure-blood elf characters, but does have 2 half-elf ones. do the arrows work the same on them?
Elf Blood: Half-elves count as both elves and humans for any effect related to race.
So I'd say yes.
I was a runner for last years GenCon special. It was boring and couldn't been the easiest way for HQ to keep track of what the table were doing. This years special, Legacy of the Stonelords has a similar mechanic with table runners. So I got thinking .... why not bring some more technology into our game. There are several texting survey services available that I'm sure we could use. I've participated in a few text polls, but never set one up so I don't know the particulars.
Three quick sites I have found are: surveymonkey.com, smspoll.net, polleverywhere.com
For those who have set up these polls, here is an example of what we will be doing:
Each table will have choices as to what area/encounter they will be participating in. One table may be going to A1, another B1, and still another C3. As a table completes an encounter they send a message to HQ recording their success. If we could send a text to HQ showing that we completed encounter say D2, we wouldn't need a runner. If this would work for us, on HQs computer they would have a list of encounters, say A1, A2, A3, B1, B2, B3, etc. and it would show a total number of completions (votes) for each encounter. Then in real time, HQ could see when we have enough successes. I think the poll would need to be set up so you could vote more than once.
Just an idea worth exploring.
Rachel Hill wrote:
Oh, they've been added to my downloads. If you don't have the PaizoCon version of Stonelords and/or a link at the top of your download page showing "The following one product have been added to your account, but are not currently available for download" for Bonekeep 3 then you need to email John or Mike like yesterday. Once they're done, they just need to upload them to the site and we all will get instant access.
Expert Armorer: With this boon you may add one gold piece enhancement to a name armor. For example, you may add Glamered to Celestial Armor.
Half-Price: You may buy one wand at half price. It also has only 25 charges.
Purchase a wand created by a spellcaster two levels higher than the minimum needed - with its additional benefits and costs.
Double Dice - when you take a reroll, you may check off one box below and roll two dice and take the better result. This contains three check off boxes.
You may purchase an advanced Ioun Stone. You must meet the PP requirements for it cost.
Nudge, nudge . . .(I really want to play a Feral Child )
Started brainstorming on some ideas for boons that could be part of either the prize support or charity auction. Here are some ideas:
Ferra Child access (Human Archetype from ARG)
19 Days until GenCon! Final update on pre-con ticket sales is below.
A little comparison ... in 2012 at this point 3851/4348 tickets (88.6% sold)
Percent tickets sold
They were not listed so I'll ask ....
I'm not a subscription holder and was planning on picking up some Flip-Maps and Map Packs for the PFS scenarios I'm running at Gen Con.
A few ideas:
For players with boons allowing access to kitsune, nagaji, or wayang, now that the races are "open" to all, for PCs created on or after August 14th the boon could allow:
1) +1 to one non-race adjusted stat.
2) A bonus 'race' trait.
3) The "open" race access only allows access from Advanced Race Guide. The boon opens options from the "Blood of" books.
4) The boon can be used for a free or 1/2 price raise dead for the PC.
5) Player choice for any of the above.
Just My Thoughts
OK, the number of tickets per event has change for many of the scenarios and most of the slots. All numbers have been updated as of this morning.
Quick take: There are ticket available in all slots for low level scenarios and lots of tickets for We Be Goblin.
Percent tickets sold
Michael Brock wrote:
Well, that will muck up all my running stats! I'm glad you can make changes, that should make a lot of players happy. Oh, Thursday night's Special sold out in the past day or so.
Can you please fix this annoying feature(?) of the prd?
I'll update this again in a month or so. The initial purchase wave is over and now it will be a slow trickle for the next few weeks.
snip Well, at least I'll have something prepped and ready to go... how does that work? Do we tell the folks mustering what we have, or how do they seat the extra tables.
When I asked Mike, he said prepare whatever you are most comfortable with as a back up. You'll probably just tell your musterer what your backup is.
I assume if our table did not happen (and our backup didn't happen, either), we'll have to have generic tickets to play at a different table?
A few years ago I had a table not go off. I was able to jump into another game that was short a player. I didn't have a ticket, just played. Right or wrong it happened. I'm GMing 7 slots and have tickets for 3 more. Not planning on buying any generics that I may never use. If my table doesn't go off, I may wander the dealer hall, go catch up on some sleep, or jump into another game that's short players.
Also, I believe last year PFS volunteers received a list of expectations. I don't recall if that was an email, GM GenCon board, or on the Paizo boards. Basically it be clean, be polite, be early, etc. but it also said when you were released and what that meant. Look for something like that before GenCon. IIRC, if your table doesn't go off, you're not released until 15 to 30 minutes into the slot.
Let the dice fall where they may.
Rolling one initiative for all the bad guys is just wrong. I've been on the receiving end of this bad practice several times and seen a PC death in part, because of it. That said ...
Last week when I played, all the PCs rolled poorly, sub 10, and we all went after the bad guys. OK.
When I GM and there is a large number of mooks, I generally pair like mooks up. Thus cutting 6 initiatives into 3. Also, to save time I have pre-rolled initiatives for the bad guys, also saving time. I do tell my players I have pre-rolled initiatives.