A Pathfinder Society Scenario designed for 1st- through 4th-level characters.
The students of Dacilane Academy are going on a field trip! As many of the academy’s students are the children of Pathfinders, what better place to visit than Woodsedge Lodge, one of the most famous Pathfinder Society lodges and the hub of the vast, mystical hedge maze known as the Maze of the Open Road? And who better to chaperone these students than a group of capable Pathfinder agents? When delightful disaster strikes, everyone will be glad that the Pathfinders came along for the trip!
Written by Matt Morris
Scenario tags: None
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Loved this one: From a GM perspective, easy to prep and all the necessary information is readily available.
From a lore perspective, this one is fun. It continues on the previous Dacilane Academy adventure, and if you played the PF1 series 'In the Eyes of the Ten' you will recognise some subtle references as well.
The story this scenario tells us is fun, it's different, and a well executed trope. The mechanics involved are pretty easy to understand both for players and GM.
A fun little romp with heavy emphasis on rp.
The encounters and skill checks were not too challenging which is perfectly fine since I don't think this is supposed to be a "dark souls" style of adventure.
It would be nice of this was repayable but it's not.
I hope we get more lighthearted lvl1-4 scenarios like that in Season 4. Not every scenario has to be a Tomb between worlds grinder.
This scenario has great atmosphere, a hilarious premise, just enough inspiration from Saturday-morning cartoons, and follows through on all of that with elements anyone with children or a teacher of children can embrace and (sometimes) commiserate with. Highly recommended.
Content Note: This scenario does not include harm to children or child endangerment. The Pathfinder agents (player characters) face danger, but the students of the academy do not.
This was an expressly stated requirement in the original outline, and the author did a wonderful job meeting this requirement while creating lots of fun combat, puzzles, and role-playing opportunities.
“Hello babies. Welcome to Earth. It’s hot in the summer and cold in the winter. It’s round and wet and crowded. On the outside, babies, you’ve got a hundred years here. There’s only one rule that I know of, babies—God damn it, you’ve got to be kind.” –God Bless You, Mr. Rosewater, Kurt Vonnegut, 1965
Skill challenges were simply great.
I think that's one of the best skill challenge concept I have seen in PFS, and I have played at least 50 scenarios.
The structure and general feeling of being covered with hot garlic with licorice trying to prevent kitchen from exploding is perfect.
Lighthearted with small serious notes.
This small adventure is better at plot than strixhaven adventure as a whole. Even though it's a one shot and we were playing 4h I still can remember character details of NPCs and PCs. (which means everyone had a chance to be memorable by design!)
Moneymaker and other references - priceless.
As far as I can guess this adventure can be run with Pathfinder nerds making them make the references of pet owlbears.
Only problem with this adventure is that you feel really good, but than you just want more! You understand that you would have preferred to play it slower like for 8 hours!