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I also brainstormed a bow, Cayden's Grin. Maybe it's better than my actual submission.
Aura faint conjuration; CL 3rd
Slot none; Price 6,200 gp; Weight 3 lbs.
The wielder treats penalties from the sickened condition as bonuses, and can take attack actions with Cayden's Grin as if he weren't nauseated.
I've replaced the actual description with a joke one, but I'm still pretty fond of it.
Basically turns the 3/4 BAB classes into full BAB classes (Magus, Inquisitor, etc).
How is the Monk affected? (3/4 BAB but counts as full BAB when flurrying)
Full BAB classes should at the very least automatically rank all the combat skills, then get 4+ to spend on other things, since their full BAB is no longer unique.
I could see it working in a no-magic game, maybe.
Alchemists are very powerful and versatile, there's a number of builds they can do successfully. Pros have been mentioned.
Here's another con though: Poor will saves.
Many of them use Feral Mutagen. For that build:
I'd just wipe prereqs from Improved/Greater feats (besides the Improved feat for Greater). I usually want something giving me better odds to want to try combat maneuvers.
I've always thought that martials should have some sort of access to the special qualities monsters have that make maneuvers a rider on their successful attacks (such as the wolf's trip, or giant frog's grab). Having it on all attacks would be overwhelming, but having it on one attack per round would be cool.
You could test your idea as is though.
All very common shortcuts. The Component Pouch is basically Eschew Material Components (unless you wake up naked in a cell).
Considers role playing characters to be derailing the group sessions. This isn't just the DM, many of the players have this attitude.
"Stand back!" shrieks an enormous red drake, landing over Jakoberg's garden.
The Injury/Strain system also has a "rub some gold on it" variant, where you can heal 1hp per 3gp (based on CLW wand pricing) during a rest period.
I think you could easily implement 5e's healing system in PF though. I don't expect any problems to come of it.
Teleportation Circles have modern air travel beat though.
Anyone with the resources to become an academic would probably want to study magic. I would've dropped Economics like a sack of bricks if I could get a degree in Conjuration instead.
And if the best academics are wizards, why not research a new spell to rewrite reality to achieve the results you want?
This is accepting that Detect Magic is super common in Pathfinder (as it is a cantrip), and opening the doors to non-casters, or allowing casters to save an otherwise permanently occupied cantrip slot.
There's also a few fantasy series in which non-casters can detect magic due to some quirk.
These are all Magic traits.
Vincent Takeda wrote:
It's awkward having a mook that's more capable than you are.
Would we have scientifically progressed to phones if telepathy was available? To airplanes if there were magic items of overland flight/air walk/teleportation (circles)?
That's my answer to the base question. I don't have any problems with guns in fantasy which seemed to be the sub-question, but "necessity is the mother of invention", and magic is another more established route in fantasy.
Let me just dump all my stats to 7s and 18s, then quickly raise the 7s with feats. I might not even want the effect of the feat, but the "prereq" makes it worth it.
How would this look if we made it cleaner (removing the desire to want feats just to bump your stats, making other designers have to be careful about prereqs for feats because while they gate access for some, they supercharge others)?
Give Fighters a higher PB.
And that could be okay. Some people already assign different PB by tier of class, which can work as long as there aren't multiclass dip shenanigans. It's more elegant.
Interested, as a Maneuver Master Monk with Mantis Style. Not a great killer, but a great enabler for his teammate assassins.
I'd love to do it as a Kitsune to revive a former character I only played for a few sessions. However, in that game I used Tiefling stats for Ink-Tail. Perhaps another race would serve, however. A hat of disguise should solve nearly all "weird race" problems.
I'm going to keep my judgments about your DM to myself, because clearly you guys think it worthwhile to continue playing with him.
What you've described isn't RAW (a dodge roll? You don't roll to dodge attacks, AC is constant). The blind penalties are also incorrect (the actual Blind condition)
What you need is a Regenerate scroll, or purchase the spellcasting service from someone (check temples devoted to deities of healing). If they offer an insurance policy for lost body parts, it may be worth investing in.